I've seen questions that look like it, but not quite what I mean.
I have a bot that copies the bot logs from one server, and pastes it into another.
Issue is, the logs are made by mee6, and mee6 embeds it's messages.
I want it to collect the embeded message completely, and paste it into another channel. How do I do that?
Current code:
let filter = m => !m.author.user;
let collector = new Discord.MessageCollector(listenChannel, filter);
collector.on('collect', (message, col) => {
var collected = new Discord.RichEmbed()
.addField(message.author.username, message.content)
.setColor(0xffa114)
.setTimestamp()
.setFooter('KorBot', 'https://i.imgur.com/AvLp2YD.png');
pasteChannel.send(collected)
});
Any received message has the embeds property which is an array of embeds. It might be wise to check on the length of that array before deciding how to process the message's content.
Related
First I create an object
var queue = {1:{},2:{},3:{}};
And then I store the message based on QueueKey, or edit if it's already created
if (typeof queue[QueueKey].messageOBJ == 'undefined')
{
queue[QueueKey].messageOBJ = await configChannel.send({ embeds: [getEmbedFloor(QueueKey)] });
}
else
{
queue[QueueKey].messageOBJ = await queue[QueueKey].messageOBJ.edit({ embeds: [getEmbedFloor(QueueKey)] });
}
everything starts working well but after sometime(1~2 hours) bot stops editing the already created message, looks like it lose object reference.
It not pops any error message or code break, seems like the message was edited sucessfully but the real message in discord still the same
I'm thinking in store the messageID instead the whole object and search for the message ID with .fetch() but this will lead to other problems
is there any way to store message Objects properly?
I discovered my problem, actually bot was editing the message to frequently, so after some time discord "auto ban" my bot for some time, something like a cooldown, só it starts to get slower and slower, up to seems like it is stuck.
My solution was check message before edit, to compare if the changes in message are really necessary, before edit or not
I am new to Discord API framework.
ServerFROM is a public server that I was invited to (non-admin perms). Hence I cannot add bots there. But I can view the content in ChannelFROM (a text channel in ServerFROM)
I have my own ServerTO (in which I have admin perms and so can do anything). Inside of which, I have the target ChannelTO
I want to deploy a listener on ChannelFROM, such when there is a new message (announcement) in ChannelFROM, I want it to be read and reposted in ChannelTO.
Something similar to what is done in this Stackoverflow issue, except that I cannot have some script run locally 24x7 on my machine. Maybe use Github Actions or something similar?
How can I go about doing it? Any ideas are appreciated. Maybe some form of a server, or just a custom Discord bot
And thanks in advance.
you can use Custom bot for that. I dont know other way
here's how i do it
1st : We Get the ID of the Channel that you wanted to listen
2nd : We make a Output or where the bot copy the message from and send it
3rd : Bot required a permission to view the channel and send message
or in the nutshell ( sorry if im bad at explaining )
client.on("messageCreate", message => {
if(message.author.bot) return;
if(message.channel.id === ID_HERE) // ChannelFROM in ID_HERE
{
let MSG = message.content
let Author = message.member.displayName
let Avatar = message.author.displayAvatarURL({dynamic: true})
const Embed = new MessageEmbed()
.setAuthor(Author , Avatar )
.setDescription(MSG)
.setColor("RANDOM")
client.channels.cache.get(ID_HERE).send({ embeds: [Embed] }) // SendTo in ID_HERE
}
})
you can remove if(message.author.bot) return; if you want it also read other bot message on that specific channel
I have a message edit log but I want to stop sending the log if a mobs message was updated, I tried a few codes like
if(bot.oldMessage.content.edit()){
return;
}
It showed and error
cannot read property 'edit' of undefined
I then removed edit then content was undefined. The code for the message update is below.
The Code
module.exports = async (bot, oldMessage, newMessage) => {
let channels = JSON.parse(
fs.readFileSync('././database/messageChannel.json', 'utf8')
);
let channelId = channels[oldMessage.guild.id].channel;
let msgChannel = bot.channels.cache.get(channelId);
if (!msgChannel) {
return console.log(`No message channel found with ID ${channelId}`);
}
if (oldMessage.content === newMessage.content){
return;
}
let mEmbed = new MessageEmbed()
.setAuthor(oldMessage.author.tag, oldMessage.author.displayAvatarURL({dynamic: true}))
.setColor(cyan)
.setDescription(`**Message Editied in <#${oldMessage.channel.id}>**`)
.addField(`Before`, `${oldMessage.content}`)
.addField(`After`, `${newMessage.content}`)
.setFooter(`UserID: ${oldMessage.author.id}`)
.setTimestamp()
msgChannel.send(mEmbed)
}
How would I stop it from sending the embed if a bots message was updated.
Making a really simple check will resolve this issue. In Discord.js there is a user field that tells you if the user is a bot or not.
In fact, it is really recommended you add this in the "onMessage" part of your code as it stops other bots from using your bot, this is to make sure things are safe and no loopbacks/feedbacks happen, either way, you don't want a malicious bot taking advantage of your bot, which can get your bot in trouble too.
Here is what you want to do;
if (message.author.bot) return;
What this code specifically does is check if the message's author is a bot, if it returns true, it will break the code from running, if it returns a false, the code continues running.
You can do the same if you want to listen to bots ONLY by simply adding a exclamation mark before the message.author.bot like this;
if (!message.author.bot) return;
It is also possible to see what other kinds of information something holds, you can print anything to your console. For example, if you want to view what a message object contains, you can print it into your console with;
console.log(message) // This will show everything within that object.
console.log(message.author) // This will show everything within the author object (like ID's, name, discriminators, avatars, etc.)
Go ahead and explore what you can do!
Happy developing! ^ -^
That is really easy to do. All you need to do is check if the author of the message ist a bot and then return if true. You do that like this
if (oldMessage.author.bot) return;
const Discord = require('discord.js');
const bot = new Discord.Client();
const token = '';
bot.on('ready', () =>{
console.log('This bot is online');
})
bot.on('message', msg=>{
if(msg.content === "?rates"){
msg.reply('.')
}
})
bot.login(token);
This is what I have so far it is very basic, I understand, I'm just trying to get some sort of idea how to process. What I want is as soon as a website gets updated or changed. I would like it to tag everyone and in a certain channel and specifies what has changed. I know this will be a long process but I'm in for the ride :) would appreciate any help.
You need a webhook on the website and listen to it with your bot, if you have control over the site, this may help you, otherwise you could look if the site has one or perhaps ask an owner.
A probably working but not very nice (and not very clean) solution would be to save the text of the website every 5 seconds or so and compare it to the previous save. If it changed, you notify the members through sending a message.
similar to this question however I want to be able to send it to every channel it has access to!
inside the on message event after I verify myself by ID and the issued command I was using this code:
const listedChannels = [];
msg.guild.channels.forEach(channel => {
//get all channels
client.channels.get(channel.id).send("you like bred? (message) ");
//send a message to every channel in this guild
});
however I get the error that .send is not a function...
I have been told to use .send after getting the ID of the channels
If you are looping through all of the channels, you simpily need to send your content to the channel, which you've already gotten from msg.guild.channels.forEach(channel => {//code}).
Replace what you have inside the .forEach block with;
channel.send("You like bred? (message)");
Although this will send You like bred? (message)
If you're trying to get a response back, perhaps look at this answer that explains collecting responses via reactions to a discord message.
The following explanation pertains only to v11 (stable).
Client.channels is a Collection of Channels your bot is watching. You can only send messages to text channels, and this Collection will include DM channels as well. For this reason, we can use Collection.filter() to retrieve a new Collection of only text channels within a guild. Finally, you can iterate over the channels and call TextChannel.send() on each. Because you're dealing with Promises, I'd recommend a Promise.all()/Collection.map() combination (see hyperlinked documentation).
For example...
// assuming "client" is your Discord Bot
const channels = client.channels.filter(c => c.guild && c.type === 'text');
Promise.all(channels.map(c => c.send('Hello, world!')))
.then(msgs => console.log(`${msgs.length} successfully sent.`))
.catch(console.error);
You can use client.channels for this. Check if channel type is guild text channel and then try send a message.
client.channels.forEach(channel => {
if(channel.type === 'text') channel.send('MSG').catch(console.error)
})