Why does an effect on child component run again? - reactjs

I would like some help please to understand why the code below is causing an inf render loop.
The way I see it, this should have been the cycle:
Render Container.
Render child StrRow.
Run effect for the first time and call update().
Change Container state.
Re-Render Container.
Re-Render chlid StrRow.
DO NOT run effect again as the dependency has not changed.
Yet, the effect seem to run after every render of StrRow.
function Container() {
const [count, setCount] = React.useState(0);
const update = React.useCallback(() => {
setCount(count + 1);
}, [count, setCount]);
return (
<div style={{ background: "#ccc", border: "3px solid black" }}>
Increced Length {count} Times.
<StrRow update={update} />
</div>
);
}
function StrRow({ update }) {
const [str, setStr] = React.useState(">");
React.useEffect(() => {
update();
}, [str, update]);
return (
<div style={{ background: "#27b" }}>
<div>{str}</div>
<button
onClick={() => {
setStr(str + ">");
}}
>
Add Length
</button>
</div>
);
}
Here is a sandbox link with the update() call commented out to prevent the inf loop:
https://codesandbox.io/s/compassionate-montalcini-muiod?file=/src/App.js
Please note that I am not looking for ways to fix or change this code. I would just like to understand the cause for the issue.
Thank you very much!

What you have in the demo is slight different from what you have in the post.
Note that what you write in the post will not trigger an infinite loop and the onClick on child button will go through the following steps
Update child str state
Run child useEffect and calls parents update method
update function increases count value and re-renders parent
child component is re-rendered
However in the demo you have
React.useEffect(() => {
update();
}, [str, update]);
The above useEffect however will cause an infinite loop. Reason being that when the update function is triggered it updates the state which basically leads to a new instance of update being created on re-render of Parent component as useCallback dependency has changed
The correct way to define the useCallback would have been to use setCount with functional pattern and not pass in count as a dependency of useCallback like below and everything would then work fine
const update = React.useCallback(() => {
setCount(prevCount => prevCount + 1);
}, [setCount]);
Working demo

this is because update setsState which causes a rerender, which renders your <StrRow> component to rendered, which onMount in useEffect calls that update function which setState..etc and will continue to do so forever

Related

Why would useRef object be null even after attaching to a div element?

Hey yall Im having a weird and annoying issue while trying to useRef on a div element. I have this working exactly as it is on another page but this doesnt seem to be doing what I want it to on this page.
Im trying to implement and endless scroll. The goal is to attach the ref (refetchTrigger) to a certain div on the page and have that trigger a fetch for the next page of data when scrolled into view. It seems to render the div correctly but refetchTrigger is not updated to be the div, it just remains null. Seems like a rerender needs to happen here but obviously changes to refs dont trigger a rerender. Ive been battling with this all morning and would greatly appreciate any suggestions. In the code snippet below, all console.log(refetchTrigger.current) are printing out null.
Its also worth noting that the refetch call is using useSWR hook to fetch data. when removing this the attaching of ref to div seemed to work correctly. also, when adding a button to fetch its fetching as expected. its just trying when trying to automatically trigger the fetch that Im seeing the issue.
Thanks for the help!
export const TrackGrid = () => {
const [list, setList] = useState<Track[]>([]);
const [page, setPage] = useState<number>(1);
const refetchTrigger = useRef<HTMLDivElement | null>(null);
const inViewport = useIntersection(refetchTrigger, "0px");
const { tracks, error, isValidating } = useGetTracks(false, page, 20);
useEffect(() => {
if (inViewport) {
setPage(page + 1);
}
console.log("in viewport");
}, [inViewport]);
useEffect(() => {
if (tracks) setList([...list, ...tracks]);
}, [tracks]);
const renderDiv = () => {
console.log(refetchTrigger.current);
const d = <div ref={refetchTrigger}>exists</div>;
console.log(refetchTrigger.current);
return d;
};
return (
<>
<div className="grid place-items-center grid-cols-1 sm:grid-cols-2 md:grid-cols-3 lg:grid-cols-4 gap-4">
{!!list.length && renderDiv()}
{list.map((track: Track, i: number) => {
console.log(refetchTrigger.current);
return (
<div ref={refetchTrigger} key={i}>
<TrackGridItem track={track} />
</div>
);
})}
</div>
</>
);
};
Here is the code thats interacting with the ref
```export const useIntersection = (element: any, rootMargin: string) => {
const [isVisible, setState] = useState<boolean>(false);
useEffect(() => {
const observer = new IntersectionObserver(
([entry]) => {
setState(entry.isIntersecting);
},
{ rootMargin }
);
element.current && observer.observe(element.current);
return () => element.current && observer.unobserve(element.current);
}, []);
return isVisible;
};```
The ref only gets populated after the render is complete, and the element has been created by react on the actual dom. Logging the ref out during the render will not work (unless there has been a previous render).
The fix is to put your code that needs to interact with the ref into a useEffect. That way by the time your code runs, the render is complete and the element is on the page.
useEffect(() => {
console.log(refetchTrigger.current)
}, []);
Essentially the ref will not be populated until after the whole render pass is finished. This is not obvious to many React programmers (and it usually doesn't matter) but the DOM is not actually committed until later on. When you call renderDiv() and pass the ref, on the first mount the element is not even rendered in the DOM at the stage that code executes. React effectively executes and renders the virtual DOM tree into the real DOM shortly after the render pass.
If you have code that is reliant on the DOM node existing, because you need to read something for whatever reason you need to run it an effect or (this is something you have to be careful with), run it in a ref callback.
The fix for me was updating the useEffect to remove the dependency array. According to the new react docs, the recommended read or write example is in a useEffect without a dependency array (runs every time).
In my above example the ref is being used in the useIntersection hook. I removed the dependency array and it worked as expected

Best practices for callback functions [duplicate]

What is the main difference between useCallback, useMemo and useEffect?
Give examples of when to use each of them.
A short explanation.
useEffect
It's the alternative for the class component lifecycle methods componentDidMount, componentWillUnmount, componentDidUpdate, etc. You can also use it to create a side effect when dependencies change, i.e. "If some variable changes, do this".
useCallback
On every render, everything that's inside a functional component will run again. If a child component has a dependency on a function from the parent component, the child will re-render every time the parent re-renders even if that function "doesn't change" (the reference changes, but what the function does won't).
It's used for optimization by avoiding unnecessary renders from the child, making the function change the reference only when dependencies change.
You should use it when a function is a dependency of a side effect e.g. useEffect.
useMemo
It will run on every render, but with cached values. It will only use new values when certain dependencies change. It's used for optimization when you have expensive computations. Here is also a good answer that explains it.
useEffect() will let you create side effects on your components based on the dependencies you send to it.
function Example() {
const [count, setCount] = React.useState(0);
React.useEffect(() => {
document.title = `You clicked ${count} times`;
}, [count]);
return (
<div>
<p>You clicked {count} times</p>
<button onClick={() => setCount(count + 1)}>
Click me
</button>
</div>
);
}
ReactDOM.render(<Example />, document.getElementById('root'))
<script src="https://unpkg.com/react#16.8.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.8.0/umd/react-dom.development.js"></script>
<div id="root"></div>
The example above is taken from the documentation of React. You can see that each time you click the button it will trigger an update on the count field (using setCount()) and then, the effect that depends on the count variable will trigger an update on the title of the page.
useCallback() will return a memoized callback. Normally, if you have a child component that receives a function prop, at each re-render of the parent component, this function will be re-executed; by using useCallback() you ensure that this function is only re-executed when any value on it's dependency array changes.
function ExampleChild({ callbackFunction }) {
const [value, setValue] = React.useState(0);
React.useEffect(() => {
setValue(value + 1)
}, [callbackFunction]);
return (<p>Child: {value}</p>);
}
function ExampleParent() {
const [count, setCount] = React.useState(0);
const [another, setAnother] = React.useState(0);
const countCallback = React.useCallback(() => {
return count;
}, [count]);
return (
<div>
<ExampleChild callbackFunction={countCallback} />
<button onClick={() => setCount(count + 1)}>
Change callback
</button>
<button onClick={() => setAnother(another + 1)}>
Do not change callback
</button>
</div>
)
}
ReactDOM.render(<ExampleParent />, document.getElementById('root'));
<script src="https://unpkg.com/react#16.8.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.8.0/umd/react-dom.development.js"></script>
<div id="root"></div>
useMemo() will return a memoized value that is the result of the passed parameter. It means that useMemo() will make the calculation for some parameter once and it will then return the same result for the same parameter from a cache.
This is very useful when you need to process a huge amount of data.
function ExampleChild({ value }) {
const [childValue, setChildValue] = React.useState(0);
React.useEffect(() => {
setChildValue(childValue + 1);
}, [value])
return <p>Child value: {childValue}</p>;
}
function ExampleParent() {
const [value, setValue] = React.useState(0);
const heavyProcessing = () => {
// Do some heavy processing with the parameter
console.log(`Cached memo: ${value}`);
return value;
};
const memoizedResult = React.useMemo(heavyProcessing, [value]);
return (
<div>
<ExampleChild value={memoizedResult} />
<button onClick={() => setValue(value + 1)}>
Change memo
</button>
</div>
)
}
ReactDOM.render(<ExampleParent />, document.getElementById('root'));
<script src="https://unpkg.com/react#16.8.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.8.0/umd/react-dom.development.js"></script>
<div id="root"></div>
Most minimal explanation:
useEffect:
Whenever you have some logic that is executed as reaction to a state change or before a change is about to happen.
useEffect(() => {
// execute when state changed
() => {
// execute before state is changed
}
}, [state]);
or in case of no dependency:
useEffect(() => {
// execute when component has mounted
() => {
// execute when component will unmount
}
}, []);
useCallback:
Whenever you have a function that is depending on certain states. This hook is for performance optimization and prevents a function inside your component to be reassigned unless the depending state is changed.
const myFunction = useCallback(() => {
// execute your logic for myFunction
}, [state]);
Without useCallback, myFunction will be reassigned on every render. Therefore it uses more compute time as it would with useCallback.
useMemo
Whenever you have a value that is depending on certain state. Same as useCallback, useMemo is ment to reduce reassignments for performance optimization.
const myValue = useMemo(() => {
// return calculated value
}, [state]);
Same as useCallback, myValue is only assigned when state is changing and therefore will reduce compute time. Otherwise myValue will be reassigned on every render.
!Trick to mimick componentWillMount lifecycle
useMemo(() => {
// execute componentWillMount logic
]}, []);
Since useEffect is called after the first render and then on every dependency change. It never runs before the first render.
useMemo is executed inline with your JS therefore will be executed before it reaches your Components return statement.
!NOTE: functions with useCallback and values with useMemo can be used as dependency in useCallback, useMemo and useEffect. It is highly recommended to use these hooks in order to have a well structured and readable flow of state in your component. These hooks do not trigger a render. Only useState and useReducer do!
If you want to keep state that doesnt trigger a rerender or any of the above explained hooks you can use useRef. useRef will keep a value consistent over renders without triggering any state dependent value or effect.
It's all well and good to know when to use the functions, but I wanted to know what the actual difference was between them! Here is what I found:
useMemo runs the code immediately, so the return value is available to code that comes after after it. This means it runs before the first render, so any useRef you are using to access HTML components won't be available on the initial run. (But you can add ref.current to the useMemo dependencies to have the useMemo code run again after the first render, when the useRef value has become available). Since the return value is available to code directly following it, this is why it is recommended for complex calculations that don't need to re-run on each render, as having the return value available immediately saves you from having to mess with the state to store the value now and access it later - just grab the return value of useMemo() and use it right away.
useEffect does not run immediately but runs after the first render. This means any useRef values referring to HTML elements will be valid on the first run. Since it runs after all the code in your function has finished and rendered, there is no point having a return value as there is no further code running that could use it. The only way useEffect code can do anything visible is by either changing the state to cause a re-render, or modifying the DOM directly.
useCallback is the same as useMemo except that it remembers the function itself rather than its return value. This means a useCallback function does not run immediately but can be run later (or not run at all), while useMemo runs its function immediately and just saves its return value for later use. Unlike useMemo this is not good for complex calculations as the code will run again every time it is used. If you ever pass a callback function as a prop to another component in your render function, make sure you're passing the return value of useCallback. If you make your callback function like const onClick = () => { ... } or in JSX as onClick={() => { ... }} then every render you will get a new instance of the function, so the child component will always re-render as it thinks you're changing the callback to a different function on every single render. But useCallback returns the same instance of the function each time, so the child function may skip the render completely if nothing else changed, making your app more responsive.
For example, if we pass the same function to both useMemo and useCallback:
let input = 123;
const output = useMemo(() => {
return input + 1;
}, [
input,
]);
// The above function has now run and its return value is available.
console.log( output ); // 124
input = 125; // no effect as the function has already run
console.log( output ); // 124
let input = 123;
const output = useCallback(() => {
return input + 1;
}, [
input,
]);
// The above function has not run yet but we can run it now.
console.log( output() ); // 124
input = 125; // changes the result as the function is running again
console.log( output() ); // 126
Here, useCallback has remembered the function and will keep returning the original function on future renders until the dependencies change, while useMemo actually runs the function immediately and just remembers its return value.
Both useCallback() and useMemo() provide return values that can be used immediately, while useEffect() does not because its code does not run until much later, after the render has completed.
useEffect
Gets called when the component mounts, unmounts and any of it's dependencies change.
Can be used to get data when component is mounted, subscribe and unsubscribe to event streams when component mounts and unmounts (think rxjs).
const [userId, updateUser] = useState(1);
useEffect(()=>{
//subscription
const sub = getUser(userId).subscribe(user => user);
// cleanup
return () => {
sub.unsubscribe();
}
},[userId]) // <-- Will get called again when userId changes
Can also be used for onetime method call which require no cleanup
useEffect(()=>{
oneTimeData();
},[]); // pass empty array to prevent being called multiple times
useCallback
Got functions that you don't want to be re-created on every component render?
Want a function that isn't called on component mount or unmount?
Use useCallback
const [val, updateValue] = useState(0);
const Compo = () => {
/* inc and dec will be re-created on every component render.
Not desirable a function does very intensive work.
*/
const inc = () => updateValue(x => x + 1);
const dec = () => updateValue(x => x - 1);
return render() {
<Comp1 onClick={inc} />
<Comp2 onClick={dec} />
}
}
useCallback to the rescue
const [val, updateValue] = useState(0);
const Compo = () => {
const callbackInc = useCallback(() => {
setCount(currentVal => currentVal + 1);
}, []);
const callbackDec = useCallback(() => {
setCount(currentVal => currentVal - 1);
}, []);
return render() {
<Comp1 onClick={callbackInc} />
<Comp2 onClick={callbackDec} />
}
}
If the argument passed to setCount isn't a function, then the variables you would want useCallback to 'watch' out for must be specified in the dependencies array less there will be no change effect.
const callbackInc = useCallback(() => {
setCount(val + 1); // val is an 'outside' variable therefore must be specified as a dependency
}, [val]);
useMemo
Doing heavy processing and want to memoize (cache) the results? Use useMemo
/*
heavyProcessFunc will only be called again when either val or val2 changes
*/
const result = useMemo(heavyProcessFunc(val, val2),[val,val2])
All of these hooks have the same goal: avoiding redundant component rebuilds (and re-execution of the stuff inside the hooks).
useEffect returns nothing (void) and thus is suitable for such cases.
useCallback returns a function which will be used later in the component. Unlike normal function declaration, it will not trigger component rebuild unless its dependencies change.
useMemo is just another flavour of useCallback.
Here is the best explanation I've seen so far.

Using setTimeout in React functional component in useCallback and useEffect

I have been trying to use setTimeout in react to make a Popper component disappear off of the user screen. The Popper is set to appear after the user clicks a button. The visibility of the Popper component is tied to the "popperOpen" state below.
I have tried putting the setTimeout method inside of the callback function of the relevant button and also in a useEffect with no dependency array (both shown below). In the former, the Popper disappears immediately. In the latter, the Popper never disappears. Not shown below, but I have also tried useEffect with "popperOpen" in the dependency array.
What would be the proper way to get the desired functionality? And more fundamentally, how should I think about setTimeout in the context of react? (i.e., constant re-renders).
setTimeout in useCallback
const shareRef = useRef()
const [popperOpen, setPopperOpen] = useState(false);
const [anchor, setAnchor] = useState(shareRef.current)
useEffect(() => {
setAnchor(shareRef.current);
}, [shareRef])
const onShare = useCallback(() => {
const id = window.location.pathname.split('/')[2]
navigator.clipboard.writeText(window.location.origin + "/share/" + id)
setPopperOpen(true)
console.log("popper open")
const timeout = setTimeout(()=>{setPopperOpen(false)},1000)
console.log(timeout)
return(()=>{clearTimeout(timeout)})
},[setPopperOpen])
return(
<Button startIcon={<BiShare />} onClick={onShare} ref={shareRef}>
Share
</Button>
<Popper anchorEl={anchor} open={popperOpen} placement='bottom'>
Pressed Button!
</Popper>
)
setTimeout in useEffect
const shareRef = useRef()
const [popperOpen, setPopperOpen] = useState(false);
const [anchor, setAnchor] = useState(shareRef.current)
useEffect(() => {
setAnchor(shareRef.current);
}, [shareRef])
const onShare = useCallback(() => {
const id = window.location.pathname.split('/')[2]
navigator.clipboard.writeText(window.location.origin + "/share/" + id)
setPopperOpen(true)
console.log("popper open")
},[setPopperOpen])
useEffect(()=>{
const timeout = setTimeout(()=>{setPopperOpen(false)},1000)
console.log(timeout)
return(()=>{clearTimeout(timeout)})
},[])
return(
<Button startIcon={<BiShare />} onClick={onShare} ref={shareRef}>
Share
</Button>
<Popper anchorEl={anchor} open={popperOpen} placement='bottom'>
Pressed Button!
</Popper>
)
This is a problem I've run into often when trying to use state setters as callbacks to other asynchronous/event-driven functions like addEventListener. My understanding of the problem is that due to the nested functions, a closure is being created around the initial value of setPopperOpen, so when that value is invoked later on, it is no longer equal to the latest setPopperOpen (because that variable is reassigned upon each re-render).
My solution has been to create a variable outside of the scope of your component, at the level of the module, for example let _setPopperOpen. Then, inside of your component, set _setPopperOpen = setPopperOpen (not in a useEffect or anything, just at the top level of your component). Finally, inside of your setTimeout, invoke the function _setPopperOpen, rather than setPopperOpen

React: why is that changing the current value of ref from useRef doesn't trigger the useEffect here

I have a question about useRef: if I added ref.current into the dependency list of useEffect, and when I changed the value of ref.current, the callback inside of useEffect won't get triggered.
for example:
export default function App() {
const myRef = useRef(1);
useEffect(() => {
console.log("myRef current changed"); // this only gets triggered when the component mounts
}, [myRef.current]);
return (
<div className="App">
<button
onClick={() => {
myRef.current = myRef.current + 1;
console.log("myRef.current", myRef.current);
}}
>
change ref
</button>
</div>
);
}
Shouldn't it be when useRef.current changes, the stuff in useEffect gets run?
Also I know I can use useState here. This is not what I am asking. And also I know that ref stay referentially the same during re-renders so it doesn't change. But I am not doing something like
const myRef = useRef(1);
useEffect(() => {
//...
}, [myRef]);
I am putting the current value in the dep list so that should be changing.
I know I am a little late, but since you don't seem to have accepted any of the other answers I'd figure I'd give it a shot too, maybe this is the one that helps you.
Shouldn't it be when useRef.current changes, the stuff in useEffect gets run?
Short answer, no.
The only things that cause a re-render in React are the following:
A state change within the component (via the useState or useReducer hooks)
A prop change
A parent render (due to 1. 2. or 3.) if the component is not memoized or otherwise referentially the same (see this question and answer for more info on this rabbit hole)
Let's see what happens in the code example you shared:
export default function App() {
const myRef = useRef(1);
useEffect(() => {
console.log("myRef current changed"); // this only gets triggered when the component mounts
}, [myRef.current]);
return (
<div className="App">
<button
onClick={() => {
myRef.current = myRef.current + 1;
console.log("myRef.current", myRef.current);
}}
>
change ref
</button>
</div>
);
}
Initial render
myRef gets set to {current: 1}
The effect callback function gets registered
React elements get rendered
React flushes to the DOM (this is the part where you see the result on the screen)
The effect callback function gets executed, "myRef current changed" gets printed in the console
And that's it. None of the above 3 conditions is satisfied, so no more rerenders.
But what happens when you click the button? You run an effect. This effect changes the current value of the ref object, but does not trigger a change that would cause a rerender (any of either 1. 2. or 3.). You can think of refs as part of an "effect". They do not abide by the lifecycle of React components and they do not affect it either.
If the component was to rerender now (say, due to its parent rerendering), the following would happen:
Normal render
myRef gets set to {current: 1} - Set up of refs only happens on initial render, so the line const myRef = useRef(1); has no further effect.
The effect callback function gets registered
React elements get rendered
React flushes to the DOM if necessary
The previous effect's cleanup function gets executed (here there is none)
The effect callback function gets executed, "myRef current changed" gets printed in the console. If you had a console.log(myRef.current) inside the effect callback, you would now see that the printed value would be 2 (or however many times you have pressed the button between the initial render and this render)
All in all, the only way to trigger a re-render due to a ref change (with the ref being either a value or even a ref to a DOM element) is to use a ref callback (as suggested in this answer) and inside that callback store the ref value to a state provided by useState.
https://reactjs.org/docs/hooks-reference.html#useref
Keep in mind that useRef doesn’t notify you when its content changes. Mutating the .current property doesn’t cause a re-render. If you want to run some code when React attaches or detaches a ref to a DOM node, you may want to use a callback ref instead.
use useCallBack instead, here is the explanation from React docs:
We didn’t choose useRef in this example because an object ref doesn’t
notify us about changes to the current ref value. Using a callback ref
ensures that even if a child component displays the measured node
later (e.g. in response to a click), we still get notified about it in
the parent component and can update the measurements.
Note that we pass [] as a dependency array to useCallback. This
ensures that our ref callback doesn’t change between the re-renders,
and so React won’t call it unnecessarily.
function MeasureExample() {
const [height, setHeight] = useState(0);
const measuredRef = useCallback(node => {
if (node !== null) {
setHeight(node.getBoundingClientRect().height);
}
}, []);
return (
<>
<h1 ref={measuredRef}>Hello, world</h1>
<h2>The above header is {Math.round(height)}px tall</h2>
</>
);
}
Ok so I think what you're missing here is that changing a ref's value doesn't cause a re-render. So if it doesn't cause re-renders, then the function doesn't get run again. Which means useEffect isn't run again. Which means it never gets a chance to compare the values. If you trigger a re-render with a state change you will see that the effect will now get run. So try something like this:
export default function App() {
const [x, setX] = useState();
const myRef = useRef(1);
useEffect(() => {
console.log("myRef current changed"); // this only gets triggered when the component mounts
}, [myRef.current]);
return (
<button
onClick={() => {
myRef.current = myRef.current + 1;
// Update state too, to trigger a re-render
setX(Math.random());
console.log("myRef.current", myRef.current);
}}
>
change ref
</button>
);
}
Now you can see it will trigger the effect.

When to use useCallback, useMemo and useEffect?

What is the main difference between useCallback, useMemo and useEffect?
Give examples of when to use each of them.
A short explanation.
useEffect
It's the alternative for the class component lifecycle methods componentDidMount, componentWillUnmount, componentDidUpdate, etc. You can also use it to create a side effect when dependencies change, i.e. "If some variable changes, do this".
useCallback
On every render, everything that's inside a functional component will run again. If a child component has a dependency on a function from the parent component, the child will re-render every time the parent re-renders even if that function "doesn't change" (the reference changes, but what the function does won't).
It's used for optimization by avoiding unnecessary renders from the child, making the function change the reference only when dependencies change.
You should use it when a function is a dependency of a side effect e.g. useEffect.
useMemo
It will run on every render, but with cached values. It will only use new values when certain dependencies change. It's used for optimization when you have expensive computations. Here is also a good answer that explains it.
useEffect() will let you create side effects on your components based on the dependencies you send to it.
function Example() {
const [count, setCount] = React.useState(0);
React.useEffect(() => {
document.title = `You clicked ${count} times`;
}, [count]);
return (
<div>
<p>You clicked {count} times</p>
<button onClick={() => setCount(count + 1)}>
Click me
</button>
</div>
);
}
ReactDOM.render(<Example />, document.getElementById('root'))
<script src="https://unpkg.com/react#16.8.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.8.0/umd/react-dom.development.js"></script>
<div id="root"></div>
The example above is taken from the documentation of React. You can see that each time you click the button it will trigger an update on the count field (using setCount()) and then, the effect that depends on the count variable will trigger an update on the title of the page.
useCallback() will return a memoized callback. Normally, if you have a child component that receives a function prop, at each re-render of the parent component, this function will be re-executed; by using useCallback() you ensure that this function is only re-executed when any value on it's dependency array changes.
function ExampleChild({ callbackFunction }) {
const [value, setValue] = React.useState(0);
React.useEffect(() => {
setValue(value + 1)
}, [callbackFunction]);
return (<p>Child: {value}</p>);
}
function ExampleParent() {
const [count, setCount] = React.useState(0);
const [another, setAnother] = React.useState(0);
const countCallback = React.useCallback(() => {
return count;
}, [count]);
return (
<div>
<ExampleChild callbackFunction={countCallback} />
<button onClick={() => setCount(count + 1)}>
Change callback
</button>
<button onClick={() => setAnother(another + 1)}>
Do not change callback
</button>
</div>
)
}
ReactDOM.render(<ExampleParent />, document.getElementById('root'));
<script src="https://unpkg.com/react#16.8.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.8.0/umd/react-dom.development.js"></script>
<div id="root"></div>
useMemo() will return a memoized value that is the result of the passed parameter. It means that useMemo() will make the calculation for some parameter once and it will then return the same result for the same parameter from a cache.
This is very useful when you need to process a huge amount of data.
function ExampleChild({ value }) {
const [childValue, setChildValue] = React.useState(0);
React.useEffect(() => {
setChildValue(childValue + 1);
}, [value])
return <p>Child value: {childValue}</p>;
}
function ExampleParent() {
const [value, setValue] = React.useState(0);
const heavyProcessing = () => {
// Do some heavy processing with the parameter
console.log(`Cached memo: ${value}`);
return value;
};
const memoizedResult = React.useMemo(heavyProcessing, [value]);
return (
<div>
<ExampleChild value={memoizedResult} />
<button onClick={() => setValue(value + 1)}>
Change memo
</button>
</div>
)
}
ReactDOM.render(<ExampleParent />, document.getElementById('root'));
<script src="https://unpkg.com/react#16.8.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.8.0/umd/react-dom.development.js"></script>
<div id="root"></div>
Most minimal explanation:
useEffect:
Whenever you have some logic that is executed as reaction to a state change or before a change is about to happen.
useEffect(() => {
// execute when state changed
() => {
// execute before state is changed
}
}, [state]);
or in case of no dependency:
useEffect(() => {
// execute when component has mounted
() => {
// execute when component will unmount
}
}, []);
useCallback:
Whenever you have a function that is depending on certain states. This hook is for performance optimization and prevents a function inside your component to be reassigned unless the depending state is changed.
const myFunction = useCallback(() => {
// execute your logic for myFunction
}, [state]);
Without useCallback, myFunction will be reassigned on every render. Therefore it uses more compute time as it would with useCallback.
useMemo
Whenever you have a value that is depending on certain state. Same as useCallback, useMemo is ment to reduce reassignments for performance optimization.
const myValue = useMemo(() => {
// return calculated value
}, [state]);
Same as useCallback, myValue is only assigned when state is changing and therefore will reduce compute time. Otherwise myValue will be reassigned on every render.
!Trick to mimick componentWillMount lifecycle
useMemo(() => {
// execute componentWillMount logic
]}, []);
Since useEffect is called after the first render and then on every dependency change. It never runs before the first render.
useMemo is executed inline with your JS therefore will be executed before it reaches your Components return statement.
!NOTE: functions with useCallback and values with useMemo can be used as dependency in useCallback, useMemo and useEffect. It is highly recommended to use these hooks in order to have a well structured and readable flow of state in your component. These hooks do not trigger a render. Only useState and useReducer do!
If you want to keep state that doesnt trigger a rerender or any of the above explained hooks you can use useRef. useRef will keep a value consistent over renders without triggering any state dependent value or effect.
It's all well and good to know when to use the functions, but I wanted to know what the actual difference was between them! Here is what I found:
useMemo runs the code immediately, so the return value is available to code that comes after after it. This means it runs before the first render, so any useRef you are using to access HTML components won't be available on the initial run. (But you can add ref.current to the useMemo dependencies to have the useMemo code run again after the first render, when the useRef value has become available). Since the return value is available to code directly following it, this is why it is recommended for complex calculations that don't need to re-run on each render, as having the return value available immediately saves you from having to mess with the state to store the value now and access it later - just grab the return value of useMemo() and use it right away.
useEffect does not run immediately but runs after the first render. This means any useRef values referring to HTML elements will be valid on the first run. Since it runs after all the code in your function has finished and rendered, there is no point having a return value as there is no further code running that could use it. The only way useEffect code can do anything visible is by either changing the state to cause a re-render, or modifying the DOM directly.
useCallback is the same as useMemo except that it remembers the function itself rather than its return value. This means a useCallback function does not run immediately but can be run later (or not run at all), while useMemo runs its function immediately and just saves its return value for later use. Unlike useMemo this is not good for complex calculations as the code will run again every time it is used. If you ever pass a callback function as a prop to another component in your render function, make sure you're passing the return value of useCallback. If you make your callback function like const onClick = () => { ... } or in JSX as onClick={() => { ... }} then every render you will get a new instance of the function, so the child component will always re-render as it thinks you're changing the callback to a different function on every single render. But useCallback returns the same instance of the function each time, so the child function may skip the render completely if nothing else changed, making your app more responsive.
For example, if we pass the same function to both useMemo and useCallback:
let input = 123;
const output = useMemo(() => {
return input + 1;
}, [
input,
]);
// The above function has now run and its return value is available.
console.log( output ); // 124
input = 125; // no effect as the function has already run
console.log( output ); // 124
let input = 123;
const output = useCallback(() => {
return input + 1;
}, [
input,
]);
// The above function has not run yet but we can run it now.
console.log( output() ); // 124
input = 125; // changes the result as the function is running again
console.log( output() ); // 126
Here, useCallback has remembered the function and will keep returning the original function on future renders until the dependencies change, while useMemo actually runs the function immediately and just remembers its return value.
Both useCallback() and useMemo() provide return values that can be used immediately, while useEffect() does not because its code does not run until much later, after the render has completed.
useEffect
Gets called when the component mounts, unmounts and any of it's dependencies change.
Can be used to get data when component is mounted, subscribe and unsubscribe to event streams when component mounts and unmounts (think rxjs).
const [userId, updateUser] = useState(1);
useEffect(()=>{
//subscription
const sub = getUser(userId).subscribe(user => user);
// cleanup
return () => {
sub.unsubscribe();
}
},[userId]) // <-- Will get called again when userId changes
Can also be used for onetime method call which require no cleanup
useEffect(()=>{
oneTimeData();
},[]); // pass empty array to prevent being called multiple times
useCallback
Got functions that you don't want to be re-created on every component render?
Want a function that isn't called on component mount or unmount?
Use useCallback
const [val, updateValue] = useState(0);
const Compo = () => {
/* inc and dec will be re-created on every component render.
Not desirable a function does very intensive work.
*/
const inc = () => updateValue(x => x + 1);
const dec = () => updateValue(x => x - 1);
return render() {
<Comp1 onClick={inc} />
<Comp2 onClick={dec} />
}
}
useCallback to the rescue
const [val, updateValue] = useState(0);
const Compo = () => {
const callbackInc = useCallback(() => {
setCount(currentVal => currentVal + 1);
}, []);
const callbackDec = useCallback(() => {
setCount(currentVal => currentVal - 1);
}, []);
return render() {
<Comp1 onClick={callbackInc} />
<Comp2 onClick={callbackDec} />
}
}
If the argument passed to setCount isn't a function, then the variables you would want useCallback to 'watch' out for must be specified in the dependencies array less there will be no change effect.
const callbackInc = useCallback(() => {
setCount(val + 1); // val is an 'outside' variable therefore must be specified as a dependency
}, [val]);
useMemo
Doing heavy processing and want to memoize (cache) the results? Use useMemo
/*
heavyProcessFunc will only be called again when either val or val2 changes
*/
const result = useMemo(heavyProcessFunc(val, val2),[val,val2])
All of these hooks have the same goal: avoiding redundant component rebuilds (and re-execution of the stuff inside the hooks).
useEffect returns nothing (void) and thus is suitable for such cases.
useCallback returns a function which will be used later in the component. Unlike normal function declaration, it will not trigger component rebuild unless its dependencies change.
useMemo is just another flavour of useCallback.
Here is the best explanation I've seen so far.

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