I've got a parent process from which I'm spawning 10 child processes using fork(2). After all are successfully up and running, I begin synchronously waiting for them to finish by calling sigwaitinfo(2) in the parent process.
Here's a minimal version of the code:
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <mqueue.h>
#include <unistd.h>
#include <sys/stat.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <errno.h>
#include <stdbool.h>
#include <time.h>
int main(void) {
sigset_t set;
sigemptyset(&set); // initialize empty set
sigaddset(&set, SIGCHLD);
sigset_t old_set;
sigprocmask(SIG_UNBLOCK, &set, &old_set); // unblock SIGCHLD
if(sigismember(&old_set, SIGCHLD) == 1) {
fprintf(stdout, "parent: SIGCHLD was previously blocked");
}
for(size_t i = 0; i < 10; i++) {
pid_t pid = fork();
if(pid == -1) {
perror("error forking");
return EXIT_FAILURE;
}
if(pid == 0) {
sleep(10);
return EXIT_SUCCESS;
} else {
fprintf(stdout, "parent: spawned new child (%d)\n", pid);
}
}
size_t n_children_finished = 0;
siginfo_t info; // buffer for info about received signal
while(n_children_finished < 10) {
fprintf(stdout, "parent: waiting for SIGCHLD...\n");
int sig = sigwaitinfo(&set, &info);
// even though it's a set we've only registered SIGCHLD, so no need to check return value
n_children_finished++;
fprintf(stdout, "parent: child (PID: %d) finished\n", info.si_pid);
}
fprintf(stdout, "parent: all children finished!\n");
return EXIT_SUCCESS;
}
output:
parent: spawned new child (224386)
parent: spawned new child (224387)
parent: spawned new child (224388)
parent: spawned new child (224389)
parent: spawned new child (224390)
parent: spawned new child (224391)
parent: spawned new child (224392)
parent: spawned new child (224393)
parent: spawned new child (224394)
parent: spawned new child (224395)
parent: waiting for SIGCHLD...
I understand that this is a very poor and unreliable approach (some child processes may finish before I setup the synchronous handler), but in practice I know that each of the 10 processes last long enough so that they terminate some time after the synchronous handler is in place in the parent.
The problem is that the first sigwaitinfo(2) call in the while loop hangs forever and never returns, despite the parent's children successfully terminating after its call. I can't figure out why.
Related
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
static void sigusr(int iSig) //SIGUSER are the user defined signals
{
if (iSig == SIGUSR1)
{
printf("Received SIGUSR1 signal, going to sleep for 2 seconds\n");
sleep(2);
}
}
int main ()
{
int pid;
signal(SIGUSR1, sigusr);
pid = fork();
if (pid > 0) //Parent process created
{
for(int i=0; i<=1000;i++)
{
printf("%d\n",i);
usleep(70);
}
}
else //Child process created
{
sleep(5);
kill(pid,SIGUSR1);
exit(0);
}
}
Create 2 processes, a parent and a child using fork().
The parent prints the value of ‘i’ from 0 to 1000 and then exits.
Meanwhile the child process sleeps for 5 seconds after it is created,
sends a SIGUSR1 signal to the parent and then exits.
The parent should catch that signal, print on standard output “Received SIGUSR1 signal,
going to sleep for 2 seconds”, sleep for two seconds and then continueprinting the numbers.
But i am unable to continue the process after child process termination.
For me everything works fine if I increase usleep time, without it parent process terminates before child process send signal.
The problem is with kill call, else statement is executed only in child process, so it means that pid value is 0, kill with pid 0 sends signal to whole group, in this case to parent and a child, you should change it to
kill(getppid(), SIGUSR1);
In addition to the #complikator 's answer, you shoudl print and sleep outside the signal handler.
There are remaining questions like "main finishes before the signal is received", but this is really depending on you use case...
would look like this:
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/wait.h>
volatile static bool called = false;
static void sigusr(int iSig)
{
called = true;
}
void check_signaled(void) {
if (called) {
called = false;
printf("Received SIGUSR1 signal, going to sleep for 2 seconds\n");
sleep(2);
}
}
int main(void)
{
int pid;
pid = fork();
if (pid > 0) //Parent process created
{
signal(SIGUSR1, sigusr);
for(int i=0; i<=1000;i++)
{
check_signaled(); /* if signal come while iterating */
printf("%d\n",i);
usleep(70);
}
wait(NULL); /* wait child completion */
check_signaled(); /* signal may happen "too late" */
}
else //Child process created
{
sleep(1);
kill(getppid(),SIGUSR1);
}
}
I create two children from the parent in the main program. The first and second child executes a program (signalSender) after their creation(alongside with the pid of the other child as an argument). signalSender has signal handler and is used for sending signal between process. The pid of the second child is given as zero as argument when first child executes signalShooter. The pid of the first child is given as argument when the second child executes sigShooter.
1) I want to find the pid of the first child via signal handler after second child sends the signal to first child. I tried to save it to global variable pid_t pid2 but it does not work.
2)I also have to send signal between these two children 100 times but i dont know where to use 'for loop' and ‘wait’ signal.
The main program:
#include <sys/types.h>
#include <sys/wait.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <signal.h>
int main()
{
pid_t pid1,pid2,wid;
char *my_args[5];
int aInt = 368
char str[15];
pid1 = fork();
if (pid1 < 0)
{
fprintf(stderr, ": fork failed: %s\n", strerror(errno));
exit(1);
}
if(pid1 == 0)
{
my_args[0] = "sigperf1";
my_args[1] = "0";
my_args[2] = NULL;
execv("signalSender",my_args);
fprintf(stderr,"signalSender cannot be executed...");
exit(-1);
}
pid2 = fork();
if(pid2 < 0)
{
fprintf(stderr, ": fork failed: %s\n", strerror(errno));
exit(1);
}
if(pid2 == 0)
{
sprintf(str, "%d", pid1);
my_args[0] = "sigperf1";
my_args[1] = str;
my_args[2] = NULL;
// printf("this is converted = %s\n",my_args[1]);
execv(“signalSender",my_args);
fprintf(stderr,"signalSender cannot be executed...");
exit(-1);
}
wid = wait(NULL);
}
The signalSender:
#include <sys/types.h>
#include <sys/wait.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <signal.h>
#include <ctype.h>
pid_t pid2;
struct sigaction act;
void sighandler(int signum, siginfo_t *info, void *ptr)
{
printf("Received signal %d\n", signum);
printf("Signal originates from process %lu\n",
(unsigned long)info->si_pid);
pid2 = info->si_pid;
}
int main(int argc,char **argv)
{
memset(&act, 0, sizeof(act));
act.sa_sigaction = sighandler;
act.sa_flags = SA_SIGINFO;
sigaction(SIGUSR1, &act, NULL);
pid_t current, pidOther;
current = getpid();
pidOther = atol(argv[1]);
if(pidOther != 0) // we are in the second child
{
kill(pidOther,SIGUSR1); //sending signal from second child to first
}
if(pidOther == 0) // we are in the first child
{
kill(pid2,SIGUSR1);
}
return 0;
}
You have a synchronization issue here.
Both child processes start at roughly the same time. So you can't predict which one will kill the other first. If the first child runs kill first, it will pass 0 as the pid which will kill every process in the process group. Also, each child process quits immediately after calling kill, so one may exit before the other has a chance to send it a signal.
You need to introduce some type of synchronization method. A simple way to do this is to have the second process sleep briefly before calling kill to give the first process a chance to start up. Similarly, the first process should call pause, which will tell it to wait until it receives a signal.
Once you do that, then each process can call pause and kill in a loop to go back and forth.
if(pidOther != 0) // we are in the second child
{
sleep(1); // wait for first child to start
kill(pidOther,SIGUSR1); //sending signal from second child to first
for (i=0;i<5;i++) {
pause();
kill(pidOther,SIGUSR1);
}
}
if(pidOther == 0) // we are in the first child
{
pause(); // wait until we get a signal from the second child
kill(pid2,SIGUSR1);
for (i=0;i<5;i++) {
pause();
kill(pid2,SIGUSR1);
}
}
I have two process. Their names are parent and child process. I want parent process wait child process without wait() function. How can I do this?
My code is here.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/wait.h>
intmain(int argc, char *argv[]) {
printf("hello world (pid:%d)\n", (int) getpid());
int rc = fork(); if (rc < 0) { // fork failed; exit
fprintf(stderr, "fork failed\n");
exit(1);
} else if (rc == 0) { // child (new process)
printf("hello, I am child (pid:%d)\n", (int) getpid());
} else { // parent goes down this path (original process)
printf("hello, I am parent of %d (wc:%d) (pid:%d)\n", rc, wc, (int) getpid());
}
return 0; }
You could write a loop that keeps checking if the child is running. You can use kill function to check if a process is alive. (This won't work, you can send a signal to a zombie process)
You could define a signal handler for SIGCHLD that sets a variable, and check that variable in a loop.
If you don't call some form of wait the child will become a zombie process though.
How can you wait until all children and grand-children have exited, without blocking in a signal handler? This is my attempt so far.
#include <signal.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
int run = 1;
void handler(int sig, siginfo_t *info, void *uap)
{
int exit_code;
printf("sigchld pid %d\n", info->si_pid);
pid_t pid = waitpid(-1, &exit_code, 0);
if (pid == -1) {
perror("waitpid()\n");
} else {
printf("waitpid returned %d\n", pid);
}
// set run = 0 when all children exit
printf("end of sigchild handler\n");
}
void main() {
struct sigaction chld;
chld.sa_sigaction = handler;
chld.sa_flags = SA_NOCLDSTOP | SA_SIGINFO;
sigaction(SIGCHLD, &chld, NULL);
//procmask sigchld?
if (!fork ()) {
if (!fork ()) {
sleep(2);
printf ("grand-son exit: %d\n", getpid());
exit (0);
}
sleep(1);
printf ("son exit: %d\n", getpid());
exit (0);
}
while(run)
sleep(1);
printf("ciao\n");
}
While it is true that SIGCHLD and waitpid, etc., only work for immediate children, on UNIX systems you can often "cheat" a little bit with inherited resources passed from parent to child to grandchild, and closed upon process termination.
For example, the original process might open a pipe, and perhaps set the read end of it close-on-exec, so that children and grandchildren inherit the write end. When the original process is ready to wait for all descendants to terminate, it closes its write end of the pipe and blockingly reads or selects for readability on the remaining descriptor. When the last descendant has terminated, the read end of the pipe will deliver an EOF.
This tactic is not guaranteed — a child or grandchild might cautiously close inherited file descriptors — but it often works well enough.
I'm having trouble with a process forking exercise. I want to fork a child process and have it hang after announcing it has been forked, and wait for a signal to terminate, after which the parent process must announce it is terminating and then exit.
I can get the processes forked and have the parent wait for the hanging child to be killed by the signal, but it seems to kill the parent as well. I tried killing the child process specifically by its PID, but with no success.
Thanks for any help!
Code:
#include <stdio.h>
#include <signal.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <sys/types.h>
void catchInt (int signum)
{
printf("\nMy sincerest apologies, master\n");
/*kill(0, SIGINT);*/
exit(0);
}
void ignoreInt (int signum)
{
wait(NULL);
}
int main () {
pid_t pid;
/* fork process */
pid = fork();
if (pid < 0) /* error handler */
{
fprintf(stderr, "Fork Failed");
exit(-1);
}
else if (pid == 0) /* child */
{
printf("Child reporting in\n");
signal(SIGINT, catchInt);
for ( ;; )
pause();
}
else /* parent */
{
/* parent will wait for the child to complete */
signal(SIGINT, ignoreInt);
wait(NULL);
printf("You're welcome\n");
exit(0);
}
}
Even assuming you fix the code so it compiles (you've not defined tempPID), there are problems:
You set the child to go to sleep until a signal arrives.
You set the parent to wait until the child dies.
So, you have a state where neither process is going to do anything more.
You probably need the parent to send a signal to the child:
kill(pid, SIGINT);
It is not clear that you need the parent to set a signal handler.
You probably want the child to set a signal handler.
You probably don't want the infinite loop in the child.
Oh, and void main() is incorrect - int main() or int main(void) or int main(int argc, char **argv) are the approved declarations for main().
And it is tidier if you return a value (0) from main(). The C99 standard does permit you to drop off the end of main() and will treat that as returning zero, but only if the function is properly declared as returning an int.
The header for wait() and relatives in POSIX is <sys/wait.h>.
And, because I'm a sucker, here's code that compiles and might even do what you want:
#include <stdio.h>
#include <signal.h>
#include <unistd.h> /* getpid() */
#include <stdlib.h>
#include <sys/wait.h>
void catchInt(int signum)
{
printf("Child's PID is %d\n", (int)getpid());
printf("My sincerest apologies, master\n");
exit(1);
}
int main()
{
pid_t pid = fork();
if (pid < 0) /* error handler */
{
fprintf(stderr, "Fork Failed");
exit(-1);
}
else if (pid == 0) /* child */
{
printf("Child reporting in\n");
signal(SIGINT, catchInt);
pause();
}
else /* parent */
{
sleep(1);
kill(pid, SIGINT);
wait(NULL);
printf("You're welcome\n");
}
return(0);
}
Just figured out what I was doing wrong, I should have realized SIGINT is sent to every process, and so the parent was simply being sent an unhandled SIGINT, causing it to exit. Thanks for all the help (my apologies on the sloppy coding, I really shouldn't wait until the program is completed to clean that up), the code's been edited above and works as intended.
Thanks again.