I'm trying to implement the Ctrl+C shortcut a widget without it disturbing other defined shortcuts.
Problem
My window looks like this:
GtkWindow
GtkEntry
GtkToggleButton
Part of the code
// --- add checkbox ---
GtkWidget * checkbutton = gtk_check_button_new_with_label("My Checkbox");
gtk_container_add(GTK_CONTAINER(vbox), GTK_WIDGET(checkbutton));
// --- setup checkbox shortcut ---
GtkAccelGroup * accel_group = gtk_accel_group_new();
gtk_window_add_accel_group(GTK_WINDOW(window), accel_group);
gtk_widget_add_accelerator(checkbutton, "clicked", accel_group,
GDK_KEY_c, GDK_CONTROL_MASK, GTK_ACCEL_VISIBLE);
g_signal_connect(checkbutton, "clicked", G_CALLBACK(onCopyCheckbox), NULL);
// problem: this event fires, even if GtkEntry is focussed
// it then block the <kbd>Ctrl+C</kbd>-Event of GtkEntry
Expected behaviour
If GtkEntry is focussed and Ctrl+C is pressed, the function callback1() should be triggered.
If GtkToggleButton is focussed and Ctrl+C is pressed, it should print "onCopyCheckbox() called\n".
Actual behavior
If GtkEntry is focussed and Ctrl+C is pressed, "onCopyCheckbox() called\n" gets printed and nothing gets copied.
If GtkToggleButton is focussed and Ctrl+C is pressed, "onCopyCheckbox() called\n" gets printed.
Please do not...
tell me I should use a different shortcut / accelerator.
Full compilable and executable code:
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
// ------------------------------------------------------------
void
onCopyCheckbox (GtkWidget *widget,
GdkDragContext *context,
gpointer user_data)
{
printf("onCopyCheckbox() called\n");
}
// ------------------------------------------------------------
void fillWindow (GtkWindow * window)
{
// ------- create layout ------------
GtkWidget *vbox = gtk_box_new(GTK_ORIENTATION_VERTICAL, 0);
gtk_container_add(GTK_CONTAINER(window),GTK_WIDGET(vbox));
// --- add line edit ---
GtkWidget * lineedit = gtk_entry_new();
gtk_container_add(GTK_CONTAINER(vbox), GTK_WIDGET(lineedit));
// --- add checkbox ---
GtkWidget * checkbutton = gtk_check_button_new_with_label("My Checkbox");
gtk_container_add(GTK_CONTAINER(vbox), GTK_WIDGET(checkbutton));
// --- setup checkbox shortcut ---
GtkAccelGroup * accel_group = gtk_accel_group_new();
gtk_window_add_accel_group(GTK_WINDOW(window), accel_group);
gtk_widget_add_accelerator(checkbutton, "clicked", accel_group,
GDK_KEY_c, GDK_CONTROL_MASK, GTK_ACCEL_VISIBLE);
g_signal_connect(checkbutton, "clicked", G_CALLBACK(onCopyCheckbox), NULL);
// problem: this event fires, even if GtkEntry is focussed
// it then block the <kbd>Ctrl+C</kbd>-Event of GtkEntry
}
// ------------------------------------------------------------
int main(int argc, char *argv[]) {
gtk_init(&argc, &argv);
GtkWindow * window;
{
window = (GtkWindow*)gtk_window_new(GTK_WINDOW_TOPLEVEL);
gtk_window_set_title (window, "Window title");
gtk_window_set_default_size (window, 200, 200);
g_signal_connect(window, "destroy", gtk_main_quit, NULL);
}
fillWindow(window);
gtk_widget_show_all ((GtkWidget*)window);
gtk_main();
return 0;
}
// ------------------------------------------------------------
Imagine you want to spawn the function below on Ctrl+C while the checkbox is focussed.
void
shortcutAction(GSimpleAction* a, GVariant * b, gpointer c){
printf("shortcutAction() called\n");
}
This is how you setup your checkbox
// --- add checkbox ---
GtkWidget * checkbox = gtk_check_button_new_with_label("My Checkbox");
gtk_container_add(GTK_CONTAINER(vbox), GTK_WIDGET(checkbox));
// ========= setup checkbox shortcut ==============
GtkApplication * app = GTK_APPLICATION(g_application_get_default());
// ------- Part 1: create the action itself -----------
// All the action you want to add go in one ActionGroup
GSimpleActionGroup * group = g_simple_action_group_new();
// define all action you want to have
// these action can be basically seen as some kind of signal
static const GActionEntry actions[] {
{ .name="print", .activate=shortcutAction}
};
// ActionGroup.add(actions[])
g_action_map_add_action_entries(G_ACTION_MAP(group), actions, G_N_ELEMENTS(actions), NULL);
// Widget.addActionGroup(ActionGroup) // connect widget and action group
// No you also create a name for the group. Here "checkbox" (but can be anything)
gtk_widget_insert_action_group (GTK_WIDGET(checkbox), "checkbox", G_ACTION_GROUP(group));
// ------- Part 2: create the shortcut to create the action --------
const gchar * const shortcuts[] = { "<Ctrl>C", NULL };
gtk_application_set_accels_for_action (app, "checkbox.print", shortcuts);
Remarks
As you see in the code, there's a strict difference between
defining actions
defining shortcuts
Related
The show signal seems to only be called the first time a widget is shown. If I call gtk_widget_show on the widget in question, if it has already been shown, any functions passed to g_signal_connect to the widget in question with the show signal will not be called. I attempted to use the show signal for a button whose text is determined by an external state that the button changes, so when the button first becomes visible it successfully shows the initial state, but even though I change the state in the button handler then call gtk_widget_show, the text is not updated when the button is clicked. How can I configure a widget to run on EVERY show event, not just the first.
Requirement:
update button label based on state
state change happen on button click
One solution could be to update the status when the button is clicked, and then set the button's label, e.g. like this:
update_state();
gtk_button_set_label(button, state);
If more parts of the user interface than just the button should be updated, one could think about introducing a separate function updateUI.
A small demo could look like this:
#include <gtk/gtk.h>
static int cnt;
static char state[16];
static void update_state() {
snprintf(state, sizeof(state), "clicked %d", cnt++);
}
static void button_show(__unused GtkWidget *widget, __unused gpointer data) {
g_print("show\n");
}
static void button_clicked(GtkButton *button, __unused gpointer data) {
g_print("clicked\n");
update_state();
gtk_button_set_label(button, state);
}
static void buildUI(GApplication *app, __unused gpointer data) {
GtkWidget *window = gtk_application_window_new(GTK_APPLICATION(app));
gtk_window_set_title(GTK_WINDOW(window), "GtkButton");
gtk_window_set_default_size(GTK_WINDOW(window), 300, 200);
gtk_container_set_border_width(GTK_CONTAINER(window), 15);
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
GtkWidget *button = gtk_button_new();
gtk_button_set_label(GTK_BUTTON(button), state);
gtk_widget_set_size_request(button, 80, 32);
gtk_widget_set_halign(button, GTK_ALIGN_START);
gtk_widget_set_valign(button, GTK_ALIGN_START);
gtk_container_add(GTK_CONTAINER(window), button);
g_signal_connect(G_OBJECT(button), "clicked",
G_CALLBACK(button_clicked), NULL);
g_signal_connect(G_OBJECT(button), "show",
G_CALLBACK(button_show), NULL);
g_signal_connect(G_OBJECT(window), "destroy",
G_CALLBACK(gtk_main_quit), NULL);
gtk_widget_show_all(GTK_WIDGET(window));
}
int main(int argc, char *argv[]) {
GtkApplication *app = gtk_application_new("com.example.MyApp", G_APPLICATION_FLAGS_NONE);
update_state();
g_signal_connect(app, "activate", G_CALLBACK(buildUI), NULL);
g_application_run(G_APPLICATION(app), argc, argv);
g_object_unref(app);
return 0;
}
It updates the label whenever the button is clicked.
This question already has answers here:
Passing additional arguments to gtk function
(3 answers)
GTK passing structure to callback function in C
(1 answer)
Closed 3 years ago.
Hi I'm trying to program with GTK+ 2 and when I need to create a popup window after the "clicked' signal of a button, I use " gtk_widget_set_sensitive(button, FALSE) " so as not to be able to launch another popoup window from the same button when one is already launched. Yet the only way to close the popup with another callback function containing " gtk_widget_destroy(popup) " also means this callback can't "see" the first button to turn it sensitive again. Should I use a global variable and asign the popup window to it so my second callback function will see it? Or do I define more global widgets ?
What I'm really getting at is using global variables in something like GTK a common thing to do?, such as in header files, or is it bad practice at all?
Here is a sample program (with less stuff in the first callback than normal!)
#include <gtk/gtk.h>
// Is it good to set a temporary global GtkWidget * so I can asign it to
// button1 later and then use this temporary variable to set the widget sensitive again.
// GtkWidget * temp;
static void popup_win(GtkWidget *, gpointer data);
static void close_up(GtkWidget *, GtkWidget *);
int main(int argc, char * argv[])
{
GtkWidget * window, * button1, * vbox;
gtk_init(&argc, &argv);
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
gtk_window_set_title(GTK_WINDOW(window), "EXAMPLE PROGRAM");
gtk_container_set_border_width(GTK_CONTAINER(window), 10);
gtk_widget_set_size_request(window, 800, 300);
button1 = gtk_button_new_with_label("Click here");
g_signal_connect(G_OBJECT(button1), "clicked",
G_CALLBACK(popup_win), NULL);
vbox = gtk_vbox_new(FALSE, 0);
gtk_box_pack_start(GTK_BOX(vbox), button1, FALSE, FALSE, 0);
gtk_container_add(GTK_CONTAINER(window), vbox);
gtk_widget_show_all(window);
gtk_main();
return 0;
}
static void popup_win(GtkWidget * btn, gpointer data)
{
gtk_widget_set_sensitive(btn, FALSE);
// I could use temp here. Then get to it in close_up function.
// temp = btn
GtkWidget * window2, * button2, * hbox;
window2 = gtk_window_new(GTK_WINDOW_POPUP);
gtk_window_set_title(GTK_WINDOW(window2), "POPUP WINDOW");
gtk_container_set_border_width(GTK_CONTAINER(window2), 10);
gtk_widget_set_size_request(window2, 100, 200);
button2 = gtk_button_new_with_label("Click me too");
g_signal_connect(G_OBJECT(button2), "clicked",
G_CALLBACK(close_up), (gpointer) window2);
hbox = gtk_hbox_new(TRUE, 0);
gtk_box_pack_start(GTK_BOX(hbox), button2, FALSE, FALSE, 0);
gtk_container_add(GTK_CONTAINER(window2), hbox);
gtk_widget_show_all(window2);
}
static void close_up(GtkWidget * btn, GtkWidget * win)
{
// can't get at button1 so I can't set widget sensitve again.
// gtk_widget_set_sensitive(button1, TRUE);
// Unless I'm using temp variable.
// gtk_widget_set_sensitive(temp, TRUE);
gtk_widget_destroy(win);
}```
For context, I'm trying to make a program that changes stylized label text in response to some physical inputs on a beaglebone black (eg. get a signal, if high/low, show this text). In lieu of those inputs, which I don't have access to right now, I decided to use key-release as a substitute.
I've been basing my code off of this combo-box tutorial, which changes label text based on the text of a combo-box selection. I've modified that code to use stylized text as in the code below.
#include <gtk/gtk.h>
void combo_selected(GtkWidget *widget, gpointer window) {
gchar *text = g_strjoin(NULL,"<span font='48' weight='bold' color='#DDDDDD'>",gtk_combo_box_get_active_text(GTK_COMBO_BOX(widget)),"</span>",NULL); //label text, uses pango markup
gtk_label_set_markup(GTK_LABEL(window), text);
g_free(text);
}
int main(int argc, char *argv[]) {
GtkWidget *window;
GtkWidget *hbox;
GtkWidget *vbox;
GtkWidget *combo;
GtkWidget *label;
gtk_init(&argc, &argv);
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
gtk_window_set_title(GTK_WINDOW(window), "GtkComboBox");
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);
gtk_container_set_border_width(GTK_CONTAINER(window), 15);
gtk_window_set_default_size(GTK_WINDOW(window), 300, 200);
hbox = gtk_hbox_new(FALSE, 0);
vbox = gtk_vbox_new(FALSE, 15);
combo = gtk_combo_box_new_text();
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Ubuntu");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Arch");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Fedora");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Mint");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Gentoo");
gtk_combo_box_append_text(GTK_COMBO_BOX(combo), "Debian");
gtk_box_pack_start(GTK_BOX(vbox), combo, FALSE, FALSE, 0);
gchar *str = "<span font='48' weight='bold' color='#DDDDDD'>Not Initialized</span>"; //label text, uses pango markup
label = gtk_label_new(NULL);
gtk_label_set_markup(GTK_LABEL(label), str); //add pango str to label
gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0);
gtk_box_pack_start(GTK_BOX(hbox), vbox, FALSE, FALSE, 0);
gtk_container_add(GTK_CONTAINER(window), hbox);
g_signal_connect(G_OBJECT(window), "destroy",
G_CALLBACK(gtk_main_quit), NULL);
g_signal_connect(G_OBJECT(combo), "changed",
G_CALLBACK(combo_selected), (gpointer) label);
gtk_widget_show_all(window);
gtk_main();
return 0;
}
That works, however when attempting to use a key-release or key-press instead of the combo box options, I get a segmentation fault. Below is the further-modified code (with some things commented out).
#include <gtk/gtk.h>
#include <unistd.h>
#include <stdio.h>
void fpcheck(GtkWidget *window, gpointer lbl) {
gchar *text = "<span font='48' weight='bold' color='#DDDDDD'>Press index finger firmly on sensor.</span>";
gtk_label_set_markup(GTK_LABEL(lbl), text);
//sleep(2); //placeholder -> fp detection
//text = "<span font='48' weight='bold' color='#DDDDDD'>Fingerprint recognized!</span>";
//gtk_label_set_markup(GTK_LABEL(lbl), text);
g_free(text);
}
int main(int argc, char *argv[]) {
GtkWidget *window; //main window
GtkWidget *align; //alignment settings
GtkWidget *lbl; //text
GdkColor color = {0, 0x0, 0x0, 0x0}; //window color
gtk_init(&argc, &argv);
window = gtk_window_new(GTK_WINDOW_TOPLEVEL); //init window
gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER); //window pos on screen
gtk_window_set_default_size(GTK_WINDOW(window), 800, 480); //window size
//gtk_window_set_resizable(GTK_WINDOW(window), FALSE); //user cant resize
gtk_window_set_title(GTK_WINDOW(window),"User Display"); //window title
gtk_widget_modify_bg(window, GTK_STATE_NORMAL, &color); //set color to window
align = gtk_alignment_new(.5,.5,0,0); //x,y alignment
lbl = gtk_label_new(NULL); //label init
gchar *str = "<span font='48' weight='bold' color='#DDDDDD'>Not Initialized</span>"; //label text, uses pango markup
gtk_container_add(GTK_CONTAINER(align), lbl); //add label to alignment
gtk_container_add(GTK_CONTAINER(window), align); //add label to window
gtk_label_set_markup(GTK_LABEL(lbl), str); //add pango str to label
g_signal_connect(G_OBJECT(window), "key-release-event", G_CALLBACK(fpcheck), (gpointer) lbl); //calls fpcheck to change label
g_signal_connect(G_OBJECT(window), "destroy",
G_CALLBACK(gtk_main_quit), NULL);
gtk_widget_show_all(window); //build the window all at once
gtk_main();
return 0;
}
If I comment out the gtk_label_set_markup line and g_free(text) line in fpcheck, there's no error but it doesn't do anything, of course. From looking at other online resources, I think this error is being cause by trying to access the GTK_LABEL(lbl) because of the first argument in fpcheck being incorrect, but thats just a guess and I don't know what I'd put there instead. In the example, it's just "Widget," referring to the combo-box, I think, since it gets the text from the selected option.
On that note, I tried removing that argument, and now instead of a segmentation error, I get the following error without even pressing/releasing.
(test:6698): GLib-GObject-WARNING **: invalid cast from 'GtkWindow' to 'GtkLabel'
(test:6698): Gtk-CRITICAL **: IA__gtk_label_set_markup: assertion 'GTK_IS_LABEL (label)' failed
I did a few gdb backtraces, but none of them seem to be particularly helpful. If anyone wants 'em, I can post them.
Any ideas on the problems I'm having?
Thanks.
key-release-event handler has this signature
gboolean
user_function (GtkWidget *widget,
GdkEvent *event,
gpointer user_data)
Your fpcheck() needs to look like that.
It's easier to find problems like this early if you learn the habit of doing e.g. g_assert (GTK_IS_LABEL (user_data)) as the first thing in every handler where the userdata definitely always has to be a label.
On on GTK window there is a red close icon rendered in the title bar. Normally when you click on this, the window is closed and it's resources released.
Is there a way of intercepting the normal flow to prevent the window from being destroyed so that I can show it again later? i.e. I want to hide the window not close/destroy it.
This is what I have so far.
void destroy_window_callback(GtkWidget* widget, WebWindow_Linux* source)
{
printf("Don't destroy the window, just hide it.\n");
}
g_signal_connect(web_window, "destroy", G_CALLBACK(destroy_window_callback), this);
This is probably what you need
#include <gtk/gtk.h>
void
on_button_clicked(GtkButton *button, gpointer data)
{
GtkWidget *widget;
widget = (GtkWidget *) data;
if (widget == NULL)
return;
gtk_widget_show(widget);
return;
}
gboolean
on_widget_deleted(GtkWidget *widget, GdkEvent *event, gpointer data)
{
gtk_widget_hide(widget);
return TRUE;
}
int
main(int argc, char **argv)
{
GtkWidget *window1;
GtkWidget *window2;
GtkWidget *button;
gtk_init(&argc, &argv);
window1 = gtk_window_new(GTK_WINDOW_TOPLEVEL);
window2 = gtk_window_new(GTK_WINDOW_TOPLEVEL);
button = gtk_button_new_with_label("Show again...");
g_signal_connect(G_OBJECT(window1),
"destroy", gtk_main_quit, NULL);
g_signal_connect(G_OBJECT(window2),
"delete-event", G_CALLBACK(on_widget_deleted), NULL);
g_signal_connect(G_OBJECT(button),
"clicked", G_CALLBACK(on_button_clicked), window2);
gtk_container_add(GTK_CONTAINER(window1), button);
gtk_widget_set_size_request(window1, 300, 100);
gtk_widget_set_size_request(window2, 300, 100);
gtk_widget_show_all(window1);
gtk_widget_show(window2);
gtk_main();
return 0;
}
We basically have three widgets, two top level windows and a button. The first window has it's "destroy" event connected to gtk_main_quit() quitting the application when the window's close button is pressed. The second window has it's "delete-event" connected to a custom function. This is the important one. As you see it returns TRUE indicating that the signal was handled and thus preventing to call the default handler and hence preventing the call to gtk_widget_destroy(). Also in it we can hide the widget if we want.
For my GUI having some buttons. If I were to change or update the label of any random button I select from the list what should I do?
The initial name of the button is written in button properties. My GUI is designed in Glade.
And now I will enter the new name in entry-text in my GUI.
I have created an update button for this. How to do it in Gtk ofcourse.
The related codes are as follows:
Creation of button in the window and find it.
UpdateButton = GTK_WIDGET( gtk_builder_get_object( builder, "UpdateButton" ) );
gtk_signal_connect (GTK_OBJECT (UpdateButton), "clicked", GTK_SIGNAL_FUNC (Update_Data), NULL);
On update button clicked.
void Update_Data( GtkWidget *widget, gpointer data)
{
const gchar *entry_text1;
const gchar *entry_text2;
const gchar *entry_text3;
g_print ("You have clicked Update... - %s was pressed\n", (char *) data);
entry_text1 = gtk_entry_get_text (GTK_ENTRY (entry1));
entry_text2 = gtk_entry_get_text (GTK_ENTRY (entry2));
entry_text3 = gtk_entry_get_text (GTK_ENTRY (entry3));
char sql[300];
sprintf(sql, "UPDATE DEVICES set NAME='%s ',\nUSERNAME='%s ',\nPASSWORD='%s '\nwhere ID=%s;"
, entry_text1, entry_text2, entry_text3, updateid);
//updateid is the ID taken from the array when a button is clicked
inserDatabase("myDatabase.db", sql);
getlastEntry(); //for taking the last entered info
updateData(sql); //for updating in database
}
If more information is required I will get you. Please do ask!
Your question is unclear, but if I understand you correctly...
You get the buttons...
GtkButton *click_button; // Button to click
GtkButton *change_button; // Button that changes label
click_button = GTK_BUTTON (gtk_builder_get_object (builder, "click_button"));
change_button = GTK_BUTTON (gtk_builder_get_object (builder, "change_button"));
Define a function for the click event to set the label...
static void
change_button_label (GtkWidget *click_button,
gpointer user_data)
{
GtkButton *change_button = (GtkButton *) user_data;
gtk_button_set_label (change_button, "New Label");
}
Connect the click signal function to the button, and pass it the change button...
g_signal_connect (click_button, "clicked", G_CALLBACK (change_button_label), change_button);