How to fix keyboard error hiding react native - reactjs

I have a TextInput inside an Animated.View, which is only displayed when clicked on a given TouchableOpacity.
The problem happens when I type in this TextInput, the keyboard hides and appears when you click on each key.
I noticed that this happens when I apply the attributes' value = {text} onChangeText = {setText} to TextInput.
How do I solve this?

Maybe you just follow the doc to set input text doc
And it may works fine.
import React, { Component, useState } from 'react';
import { Text, TextInput, View } from 'react-native';
export default function PizzaTranslator() {
const [text, setText] = useState('');
return (
<View style={{padding: 10}}>
<TextInput
style={{height: 40}}
placeholder="Type here to translate!"
onChangeText={text => setText(text)}
defaultValue={text}
/>
<Text style={{padding: 10, fontSize: 42}}>
{text.split(' ').map((word) => word && '🍕').join(' ')}
</Text>
</View>
);
}

I had the same problem with TextInput in FlatList Footer,
and this discussion can also help people
React Native TextInput setState() hides keyboard

I don't think you should assign value. let it be. just setState on onChangeText.

Related

React Native TextInput onFocus does not allow onPress of other child components

Nested TextInput component does not allow other components' onPress function to be called. Only when the TextInput is not focused, the onPress works fine.
React Native Version : 0.66.3
Here is my code
export const Component = (props): JSX.Element {
const { searchText, onChangeSearchText, onClearSearchText } = props
const [searchViewFocused, setSearchViewFocused] = useState<boolean>(false)
const searchIcon = searchViewFocused ? "searchActive" : "searchInactive"
const cancelIcon = searchViewFocused ? "cancelActive" : "cancelInactive"
return (
<View style={styles.searchBoxContainer}>
<View style={[styles.searchBox, searchViewFocused && styles.searchBarActive]}>
<Icon styles={styles.searchIcon} icon={searchIcon} />
<TextInput
style={styles.searchInput}
onChangeText={onChangeSearchText}
value={searchText}
onFocus={() => setSearchViewFocused(true)}
onBlur={() => setSearchViewFocused(false)}
autoCompleteType={"off"}
numberOfLines={1}
/>
{searchText !== "" && (
<Pressable style={styles.clearIcon} onPress={onClearSearchText}>
<Icon icon={cancelIcon} />
</Pressable>
)}
</View>
</View>
)
})
Attached are the images of
Expected.
VS
The issue
When the cross icon is pressed on focused state, the textInput is unfocused rather What I am trying to achieve is that the search text gets cleared & the input remains focused.
Note: The onPress works perfectly fine when input is not focused
Any help is appreciated. Thanks!
PS: Tried TouchableOpacity & also I have tried wrapping the components inside a ScrollView to use keyboardShouldPersistTaps='handled' as mentioned in one of the SO answer but to no success.
Found a workaround to this is to wrap the whole component into a ScrollView and adding the prop keyboardShouldPersistTaps='handled'
Previously I was making the View inside the Component as ScrollView and adding keyboardShouldPersistTaps='handled' which did not work
export const Component = (props): JSX.Element {
...
return (
<ScrollView contentContainerStyle={styles.searchBoxContainer}
keyboardShouldPersistTaps='handled'>
...
</ScrollView>
)
})
The key was to wrap the entire component inside the ScrollView,
Here's what worked:
<ScrollView keyboardShouldPersistTaps='handled'>
<Component {...props}/>
</ScrollView>
Guess this was a silly mistake, but worth pointing out!
You're setting the focus of the entire component based on whether the TextInput has focus. Since the clear button is outside the text input, pressing it causes the component to lose focus.
One solution is to store the TextInput instance in a ref. When the clear button is pressed, you can refocus the text input. I've copied your component below and added some new lines, which are marked in comments.
export const Component = (props): JSX.Element {
const { searchText, onChangeSearchText, onClearSearchText } = props
const textInputRef = useRef(null); // new
const [searchViewFocused, setSearchViewFocused] = useState<boolean>(false)
const searchIcon = searchViewFocused ? "searchActive" : "searchInactive"
const cancelIcon = searchViewFocused ? "cancelActive" : "cancelInactive"
const onClear = () => {
onClearSearchText();
textInputRef.current?.focus();
} // new
return (
<View style={styles.searchBoxContainer}>
<View style={[styles.searchBox, searchViewFocused && styles.searchBarActive]}>
<Icon styles={styles.searchIcon} icon={searchIcon} />
<TextInput
ref={textInputRef} // new
style={styles.searchInput}
onChangeText={onChangeSearchText}
value={searchText}
onFocus={() => setSearchViewFocused(true)}
onBlur={() => setSearchViewFocused(false)}
autoCompleteType={"off"}
numberOfLines={1}
/>
{searchText !== "" && (
<Pressable style={styles.clearIcon} onPress={onClear}> // calls new function
<Icon icon={cancelIcon} />
</Pressable>
)}
</View>
</View>
)
})

onBlur don't work in text input react native

Im trying to detect when user click outside the input, but feel like it only work with onFocus but it onBlur don't do anything, here is the simple code
/* eslint-disable react-native/no-inline-styles */
import React, {useState} from 'react';
import {
TouchableWithoutFeedback,
TextInput,
View,
SafeAreaView,
} from 'react-native';
const TextInputTest = () => {
const [isBorder, setBorder] = useState(false);
return (
<SafeAreaView
style={{flex: 1, justifyContent: 'center', alignItems: 'center'}}>
<View style={{borderWidth: isBorder ? 1 : 0}}>
<TextInput
placeholder="sometext"
onFocus={() => setBorder(!isBorder)}
onBlur={() => setBorder(!isBorder)}
/>
</View>
</SafeAreaView>
);
};
export default TextInputTest;
I can only see the border turn black and it never blank again, what happen, please help, thank you a lots
onBlur event will be triggered when you focus out your TextInput. In this case, you have only one TextInput and you cant focus out to somewhere else as an action. Try to have 2 TextInput instead or define some actions such as an button then when you click on another TextInput or Button, onBlur will be called.
You could try to wrap your <TextInput /> in a <TouchableWithoutFeedback /> element and add an onPress handler for that <TouchableWithoutFeedback />
Here is a snack as example

React Native: Invariant Violation: Text strings must be rendered within a <Text> component

Alright, so I'm a bit new to react, and I've made a sample login screen like so:
export default class App extends Component{
constructor(props){
super(props);
this.state = {
login: '',
password: '',
// exists: false,
Button: './submitButton.png',
}
}
render() {
return (
<View>
//Login form here
<View style={styles.container}>
<TextInput
styles = {styles.container}
placeholder = "Login"
onChangeText = {(login) => this.setState({login})}
/>
<TextInput
styles = {styles.container}
placeholder = "Password"
onChangeText = {(password) => this.setState({password})}
/>
</View>
//Button here
<View style={styles.container}>
<TouchableHighlight
onPress = {() => Alert.alert("Alert!")}
>
<Image
style={styles.button}
source={require('./submitButton.png')}
/>
</TouchableHighlight>
</View>
</View>
);
}
}
But I get the error below:
Originally I had used a Button instead of TouchableHighlight because as I understand it, react-native 0.56 (the version I'm using) has a bug regarding buttons, and apparently gives the same issue as above, and the workaround was supposedly to use a TouchableHighlight or TouchableOpacity. But switching to a TouchableOpacity didn't really seem to fix anything.
What do? I've scoured google but I can't seem to find a solution.
(If there's no hope, is there a way to downgrade my installation of react without breaking nearly everything?)
In JSX, comment like //Login form here doesn't work. It will be treated as a text.
You have to change your comments into the shape like below
{/* Login form here */}

How can i get state from a function

How can i get state of the class from a function?
import React, { Component } from 'react';
import {
Platform,
StyleSheet,
Text,
View,
TextInput,
TouchableOpacity,
Alert
} from 'react-native';
export default class LoginScreen extends Component {
constructor(props) {
super(props);
this.state={
telephone: '',
password: ''
}
this.onLogin=this.onLogin.bind(this);
}
render() {
return (
<View style={styles.container}>
<Text style={styles.title} >Login</Text>
<View style={styles.form}>
<TextInput onChange={(e) => this.setState({telephone:
e.target.value})}
value={this.state.telefon} keyboardType='numeric' maxLength={9}
returnKeyType='next' underlineColorAndroid="#BAAC9A" style=
{styles.telinput} placeholder="Telephone"></TextInput>
<TextInput onChange={(e)=>{this.setState({password:
e.target.value})}}
value={this.state.password} style={styles.passinput}
secureTextEntry returnKeyType='send' placeholder="Password">
</TextInput>
</View>
<TouchableOpacity style={styles.buttoncontainer} onPress=
{this.onLogin} >
<Text style={styles.buttontext}>LOGIN</Text>
</TouchableOpacity>
<Text style={styles.subtext}>Not registered?</Text>
</View>
)
}
onLogin() {
var {telephone, password} = this.state;
alert('telephone='+ encodeURIComponent(telephone)+'&password='+
encodeURIComponent(password));
}
}
..styles
In alertbox i'm getting telephone=undefined&password=undefined.
I also tried to make onLogin arrow function (without binding in constructor), and alert is not even showing..
The question is how to get state in onLogin function (without Redux) and why alert isn't working with arrow function
In your code I see you are using TextInput with e.target.value
<TextInput onChange={(e) => this.setState({telephone:
e.target.value})}
Using event.target.value makes sense for the web platform.
The official documentation https://facebook.github.io/react-native/docs/textinput.html says to use the TextInput like this. There is no event.target.value.
<TextInput
onChangeText={(text) => this.setState({text})}
value={this.state.text}
/>
You are attempting to access a change event in your onChange handler and read the value from e.target.value. While this works in the browser, you're working in a native space in React Native and don't have access to the traditional React SyntheticEvent. Instead, the <TextInput /> component from the API exposes text as the value passed to the onChangeText method. This is equivalent to e.target.value in the browser, just a different implementation under the hood. Change your setState calls to look like this:
<TextInput onChangeText={(text)=>{this.setState({password: text})}} />;
This should update your state accordingly and you should be able to access it in onLogin.
With respect to using an arrow function for onLogin, you need to have a specific babel configuration for Class properties transform (this feature is still in Stage 2). This plugin should do the trick: https://babeljs.io/docs/plugins/transform-class-properties/
I see some minor errors on your code, and I quickly wrote a working example on Snack: https://snack.expo.io/#zvona/a-simple-login-form
Check that through whether there are some differences compared to your code.

Hide keyboard in react-native

If I tap onto a textinput, I want to be able to tap somewhere else in order to dismiss the keyboard again (not the return key though). I haven't found the slightest piece of information concerning this in all the tutorials and blog posts that I read.
This basic example is still not working for me with react-native 0.4.2 in the Simulator. Couldn't try it on my iPhone yet.
<View style={styles.container}>
<Text style={styles.welcome}>
Welcome to React Native!
</Text>
<Text style={styles.instructions}>
To get started, edit index.ios.js
</Text>
<Text style={styles.instructions}>
Press Cmd+R to reload,{'\n'}
Cmd+D or shake for dev menu
</Text>
<TextInput
style={{height: 40, borderColor: 'gray', borderWidth: 1}}
onEndEditing={this.clearFocus}
/>
</View>
The problem with keyboard not dismissing gets more severe if you have keyboardType='numeric', as there is no way to dismiss it.
Replacing View with ScrollView is not a correct solution, as if you have multiple textInputs or buttons, tapping on them while the keyboard is up will only dismiss the keyboard.
Correct way is to encapsulate View with TouchableWithoutFeedback and calling Keyboard.dismiss()
EDIT: You can now use ScrollView with keyboardShouldPersistTaps='handled' to only dismiss the keyboard when the tap is not handled by the children (ie. tapping on other textInputs or buttons)
If you have
<View style={{flex: 1}}>
<TextInput keyboardType='numeric'/>
</View>
Change it to
<ScrollView contentContainerStyle={{flexGrow: 1}}
keyboardShouldPersistTaps='handled'
>
<TextInput keyboardType='numeric'/>
</ScrollView>
or
import {Keyboard} from 'react-native'
<TouchableWithoutFeedback onPress={Keyboard.dismiss} accessible={false}>
<View style={{flex: 1}}>
<TextInput keyboardType='numeric'/>
</View>
</TouchableWithoutFeedback>
EDIT: You can also create a Higher Order Component to dismiss the keyboard.
import React from 'react';
import { TouchableWithoutFeedback, Keyboard, View } from 'react-native';
const DismissKeyboardHOC = (Comp) => {
return ({ children, ...props }) => (
<TouchableWithoutFeedback onPress={Keyboard.dismiss} accessible={false}>
<Comp {...props}>
{children}
</Comp>
</TouchableWithoutFeedback>
);
};
const DismissKeyboardView = DismissKeyboardHOC(View)
Simply use it like this
...
render() {
<DismissKeyboardView>
<TextInput keyboardType='numeric'/>
</DismissKeyboardView>
}
NOTE: the accessible={false} is required to make the input form continue to be accessible through VoiceOver. Visually impaired people will thank you!
This just got updated and documented! No more hidden tricks.
import { Keyboard } from 'react-native'
// Hide that keyboard!
Keyboard.dismiss()
Github link
Use React Native's Keyboard.dismiss()
Updated Answer
React Native exposed the static dismiss() method on the Keyboard, so the updated method is:
import { Keyboard } from 'react-native';
Keyboard.dismiss()
Original Answer
Use React Native's dismissKeyboard Library.
I had a very similar problem and felt like I was the only one that didn't get it.
ScrollViews
If you have a ScrollView, or anything that inherits from it like a ListView, you can add a prop that will automatically dismiss the keyboard based on press or dragging events.
The prop is keyboardDismissMode and can have a value of none, interactive or on-drag. You can read more on that here.
Regular Views
If you have something other than a ScrollView and you'd like any presses to dismiss the keyboard, you can use a simple TouchableWithoutFeedback and have the onPress use React Native's utility library dismissKeyboard to dismiss the keyboard for you.
In your example, you could do something like this:
var DismissKeyboard = require('dismissKeyboard'); // Require React Native's utility library.
// Wrap your view with a TouchableWithoutFeedback component like so.
<View style={styles.container}>
<TouchableWithoutFeedback onPress={ () => { DismissKeyboard() } }>
<View>
<Text style={styles.welcome}>
Welcome to React Native!
</Text>
<Text style={styles.instructions}>
To get started, edit index.ios.js
</Text>
<Text style={styles.instructions}>
Press Cmd+R to reload,{'\n'}
Cmd+D or shake for dev menu
</Text>
<TextInput style={{height: 40, borderColor: 'gray', borderWidth: 1}} />
</View>
</TouchableWithoutFeedback>
</View>
Note: TouchableWithoutFeedback can only have a single child so you need to wrap everything below it in a single View as shown above.
use this for custom dismissal
var dismissKeyboard = require('dismissKeyboard');
var TestView = React.createClass({
render: function(){
return (
<TouchableWithoutFeedback
onPress={dismissKeyboard}>
<View />
</TouchableWithoutFeedback>
)
}
})
The simple answer is to use a ScrollView instead of View and set the scrollable property to false (might need to adjust some styling though).
This way, the keyboard gets dismissed the moment I tap somewhere else. This might be an issue with react-native, but tap events only seem to be handled with ScrollViews which leads to the described behaviour.
Edit: Thanks to jllodra. Please note that if you tap directly into another Textinput and then outside, the keyboard still won't hide.
You can import keyboard from react-native like below:
import { Keyboard } from 'react-native';
and in your code could be something like this:
render() {
return (
<TextInput
onSubmit={Keyboard.dismiss}
/>
);
}
static dismiss()
Dismisses the active keyboard and removes focus.
I'm brand new to React, and ran into the exact same issue while making a demo app. If you use the onStartShouldSetResponder prop (described here), you can grab touches on a plain old React.View. Curious to hear more experienced React-ers' thoughts on this strategy / if there's a better one, but this is what worked for me:
containerTouched(event) {
this.refs.textInput.blur();
return false;
}
render() {
<View onStartShouldSetResponder={this.containerTouched.bind(this)}>
<TextInput ref='textInput' />
</View>
}
2 things to note here. First, as discussed here, there's not yet a way to end editing of all subviews, so we have to refer to the TextInput directly to blur it. Second, the onStartShouldSetResponder is intercepted by other touchable controls on top of it. So clicking on a TouchableHighlight etc (including another TextInput) within the container view will not trigger the event. However, clicking on an Image within the container view will still dismiss the keyboard.
Use ScrollView instead of View and set the keyboardShouldPersistTaps attribute to false.
<ScrollView style={styles.container} keyboardShouldPersistTaps={false}>
<TextInput
placeholder="Post Title"
onChange={(event) => this.updateTitle(event.nativeEvent.text)}
style={styles.default}/>
</ScrollView>
Wrapping your components in a TouchableWithoutFeedback can cause some weird scroll behavior and other issues. I prefer to wrap my topmost app in a View with the onStartShouldSetResponder property filled in. This will allow me to handle all unhandled touches and then dismiss the keyboard. Importantly, since the handler function returns false the touch event is propagated up like normal.
handleUnhandledTouches(){
Keyboard.dismiss
return false;
}
render(){
<View style={{ flex: 1 }} onStartShouldSetResponder={this.handleUnhandledTouches}>
<MyApp>
</View>
}
The simplest way to do this
import {Keyboard} from 'react-native'
and then use the function Keyboard.dismiss()
That's all.
Here is a screenshot of my code so you can understand faster.
Now wrap the entire view with TouchableWithoutFeedback and onPress function is keyboard.dismiss()
Here is the example
In this way if user tap on anywhere of the screen excluding textInput field, keyboard will be dismissed.
There are a few ways,
if you control of event like onPress you can use:
import { Keyboard } from 'react-native'
onClickFunction = () => {
Keyboard.dismiss()
}
if you want to close the keyboard when the use scrolling:
<ScrollView keyboardDismissMode={'on-drag'}>
//content
</ScrollView>
More option is when the user clicks outside the keyboard:
<KeyboardAvoidingView behavior='padding' style={{ flex: 1}}>
//inputs and other content
</KeyboardAvoidingView>
If any one needs a working example of how to dismiss a multiline text input here ya go! Hope this helps some folks out there, the docs do not describe a way to dismiss a multiline input at all, at least there was no specific reference on how to do it. Still a noob to actually posting here on the stack, if anyone thinks this should be a reference to the actual post this snippet was written for let me know.
import React, { Component } from 'react'
import {
Keyboard,
TextInput,
TouchableOpacity,
View,
KeyboardAvoidingView,
} from 'react-native'
class App extends Component {
constructor(props) {
super(props)
this.state = {
behavior: 'position',
}
this._keyboardDismiss = this._keyboardDismiss.bind(this)
}
componentWillMount() {
this.keyboardDidHideListener = Keyboard.addListener('keyboardDidHide', this._keyboardDidHide);
}
componentWillUnmount() {
this.keyboardDidHideListener.remove()
}
_keyboardDidHide() {
Keyboard.dismiss()
}
render() {
return (
<KeyboardAvoidingView
style={{ flex: 1 }}
behavior={this.state.behavior}
>
<TouchableOpacity onPress={this._keyboardDidHide}>
<View>
<TextInput
style={{
color: '#000000',
paddingLeft: 15,
paddingTop: 10,
fontSize: 18,
}}
multiline={true}
textStyle={{ fontSize: '20', fontFamily: 'Montserrat-Medium' }}
placeholder="Share your Success..."
value={this.state.text}
underlineColorAndroid="transparent"
returnKeyType={'default'}
/>
</View>
</TouchableOpacity>
</KeyboardAvoidingView>
)
}
}
Updated usage of ScrollView for React Native 0.39
<ScrollView scrollEnabled={false} contentContainerStyle={{flex: 1}} />
Although, there is still a problem with two TextInput boxes. eg. A username and password form would now dismiss the keyboard when switching between inputs. Would love to get some suggestions to keep keyboard alive when switching between TextInputs while using a ScrollView.
const dismissKeyboard = require('dismissKeyboard');
dismissKeyboard(); //dismisses it
Approach No# 2;
Thanks to user #ricardo-stuven for pointing this out, there is another better way to dismiss the keyboard which you can see in the example in the react native docs.
Simple import Keyboard and call it's method dismiss()
I just tested this using the latest React Native version (0.4.2), and the keyboard is dismissed when you tap elsewhere.
And FYI: you can set a callback function to be executed when you dismiss the keyboard by assigning it to the "onEndEditing" prop.
If i'm not mistaken the latest version of React Native has solved this issue of being able to dismiss the keyboard by tapping out.
How about placing a touchable component around/beside the TextInput?
var INPUTREF = 'MyTextInput';
class TestKb extends Component {
constructor(props) {
super(props);
}
render() {
return (
<View style={{ flex: 1, flexDirection: 'column', backgroundColor: 'blue' }}>
<View>
<TextInput ref={'MyTextInput'}
style={{
height: 40,
borderWidth: 1,
backgroundColor: 'grey'
}} ></TextInput>
</View>
<TouchableWithoutFeedback onPress={() => this.refs[INPUTREF].blur()}>
<View
style={{
flex: 1,
flexDirection: 'column',
backgroundColor: 'green'
}}
/>
</TouchableWithoutFeedback>
</View>
)
}
}
Wrap your whole component with:
import { TouchableWithoutFeedback, Keyboard } from 'react-native'
<TouchableWithoutFeedback onPress={() => Keyboard.dismiss()}>
...
</TouchableWithoutFeedback>
Worked for me
Using KeyBoard API from react-native does the trick.
import { Keyboard } from 'react-native'
// Hide the keyboard whenever you want using !
Keyboard.dismiss()
Keyboard module is used to control keyboard events.
import { Keyboard } from 'react-native'
Add below code in render method.
render() {
return <TextInput onSubmitEditing={Keyboard.dismiss} />;
}
You can use -
Keyboard.dismiss()
static dismiss() Dismisses the active keyboard and removes focus as per react native documents.
https://facebook.github.io/react-native/docs/keyboard.html
Use
Keyboard.dismiss(0);
to hide the keyboard.
Using keyboardShouldPersistTaps in the ScrollView you can pass in "handled", which deals with the issues that people are saying comes with using the ScrollView. This is what the documentation says about using 'handled': the keyboard will not dismiss automatically when the tap was handled by a children, (or captured by an ancestor). Here is where it's referenced.
First import Keyboard
import { Keyboard } from 'react-native'
Then inside your TextInput you add Keyboard.dismiss to the onSubmitEditing prop. You should have something that looks like this:
render(){
return(
<View>
<TextInput
onSubmitEditing={Keyboard.dismiss}
/>
</View>
)
}
We can use keyboard and tochablewithoutfeedback from react-native
const DismissKeyboard = ({ children }) => (
<TouchableWithoutFeedback
onPress={() => Keyboard.dismiss()}
>
{children}
</TouchableWithoutFeedback>
);
And use it in this way:
const App = () => (
<DismissKeyboard>
<View style={styles.container}>
<TextInput
style={styles.input}
placeholder="username"
keyboardType="numeric"
/>
<TextInput
style={styles.input}
placeholder="password"
/>
</View>
</DismissKeyboard>
);
I also explained here with source code.
Use Keyboard.dismiss() to dismiss keyboard at any time.
Wrap the View component that is the parent of the TextInput in a Pressable component and then pass Keyboard. dismiss to the onPress prop. So, if the user taps anywhere outside the TextInput field, it will trigger Keyboard. dismiss, resulting in the TextInput field losing focus and the keyboard being hidden.
<Pressable onPress={Keyboard.dismiss}>
<View>
<TextInput
multiline={true}
onChangeText={onChangeText}
value={text}
placeholder={...}
/>
</View>
</Pressable>
in ScrollView use
keyboardShouldPersistTaps="handled"
This will do your job.
There are many ways you could handle this, the answers above don't include returnType as it was not included in react-native that time.
1: You can solve it by wrapping your components inside ScrollView, by default ScrollView closes the keyboard if we press somewhere. But incase you want to use ScrollView but disable this effect. you can use pointerEvent prop to scrollView
pointerEvents = 'none'.
2: If you want to close the keyboard on a button press, You can just use Keyboard from react-native
import { Keyboard } from 'react-native'
and inside onPress of that button, you can useKeyboard.dismiss()'.
3: You can also close the keyboard when you click the return key on the keyboard,
NOTE: if your keyboard type is numeric, you won't have a return key.
So, you can enable it by giving it a prop, returnKeyType to done.
or you could use onSubmitEditing={Keyboard.dismiss},It gets called whenever we press the return key. And if you want to dismiss the keyboard when losing focus, you can use onBlur prop, onBlur = {Keyboard.dismiss}
Keyboard.dismiss() will do it. But sometimes it may lose the focus and Keyboard will be unable to find the ref. The most consistent way to do is put a ref=_ref to the textInput, and do _ref.blur() when you need to dismiss, and _ref.focus() when you need to bring back the keyboard.
Here is my solution for Keyboard dismissing and scrolling to tapped TextInput (I am using ScrollView with keyboardDismissMode prop):
import React from 'react';
import {
Platform,
KeyboardAvoidingView,
ScrollView
} from 'react-native';
const DismissKeyboard = ({ children }) => {
const isAndroid = Platform.OS === 'android';
const behavior = isAndroid ? false : 'padding';
return (
<KeyboardAvoidingView
enabled
behavior={ behavior }
style={{ flex: 1}}
>
<ScrollView
keyboardShouldPersistTaps={'always'}
keyboardDismissMode={'on-drag'}
>
{ children }
</ScrollView>
</KeyboardAvoidingView>
);
};
export default DismissKeyboard;
usage:
render(){
return(
<DismissKeyboard>
<TextInput
style={{height: 40, borderColor: 'gray', borderWidth: 1}}
onChangeText={(text) => this.setState({text})}
value={this.state.text}
/>
</DismissKeyboard>
);
}

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