I have two programs, one acting as a server and one acting as a client. They are supposed to act like you are connecting to remote system using ssh. The client sends a command and the server executes the command and prints the output to the server. Although my code does exactly that, there is a delay on the output after the first command. For example if the client sents date, the server will return the date. If the client sends date again it will print message was received but not the output. On the third input from client, the second date will be executed and print on the client Here is the message:date and so on. Any ideas would be really apreciated.
Server:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <fcntl.h>
#define MAX_PINS 1
void error(const char *msg){
perror(msg);
exit(1);
}
void exec_comm(int sock,int nerror,char buff[]){
dup2(sock,1);
dup2(nerror,2);
if(system(buff)==-1){
printf("command not found\n");
}
}
int main(int argc, char *argv[]){
int sockfd, newsockfd, portno, pid;
socklen_t clilen;
char buffer[256];
char* comm[20],*cbuff;
struct sockaddr_in serv_addr, cli_addr;
int n,i,done=0,correct=0;
char str[INET_ADDRSTRLEN];
char* args,*pins[MAX_PINS]={"1234"},pin[10];
FILE* fd;
int nerror;
if (argc < 2){
fprintf(stderr, "No port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
memset((char *) &serv_addr, 0, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd,(struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd, 5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0)
error("ERROR on accept");
if (inet_ntop(AF_INET, &cli_addr.sin_addr, str, INET_ADDRSTRLEN) == NULL) {
fprintf(stderr, "Could not convert byte to address\n");
exit(1);
}
fprintf(stdout, "The client address is :%s\n", str);
while(1){
bzero(buffer, 256);
n = read(newsockfd, buffer, 255);
sscanf(buffer,"%s\n",buffer);
printf("The message that was read was:\t%s\n",buffer);
if (n < 0) error("ERROR reading from socket");
fprintf(fd,"%s\n",buffer);
if(strcmp(buffer,"exit\n")==0||strcmp(buffer,"exit")==0){
printf("Exiting...\n");
done=1;
break;
}
exec_comm(newsockfd,nerror,buffer);
printf("Here is the message: %s\n", buffer);
n = write(newsockfd, "message received", 17);
if (n < 0) error("ERROR writing to socket");
}
fclose(fd);
close(newsockfd);
close(sockfd);
return 0;
}
Client:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg){
perror(msg);
exit(0);
}
int main(int argc, char *argv[]){
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3){
fprintf(stderr, "usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL){
fprintf(stderr, "ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd, (struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
n = write(sockfd, stdin, sizeof(int));
if (n < 0)
error("ERROR writing to socket");
do{
printf("Please enter the message: ");
bzero(buffer, 256);
fgets(buffer, 255, stdin);
if(strcmp(buffer,"exit\n")==0||strcmp(buffer,"exit")==0){
printf("Exiting...\n");
n = write(sockfd, buffer, strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
close(sockfd);
break;
}
n = write(sockfd, buffer, strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer, 256);
n = read(sockfd, buffer, 255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n", buffer);
}while(1);
return 0;
}
n = write(sockfd, buffer, strlen(buffer));
That's your problem right here. Calls to write do not result in individual distinguishable messages, one message per call. They result in a single homogenous stream (that's the "stream" in SOCK_STREAM) of bytes with no delimiters.
You have newlines that separate commands, which is nice and all, but read has no idea about newlines. It will just wait until the buffer is full, or enough time has passed, or whatever. You have no control over it.
You basically have 2 ways to fix this.
Read character by character (pass the length of 1) and stop as soon as you see a newline. Accumulate the characters in a buffer, then execute it.
Send the length of each message before the message itself, in a fixed-length record, so that the server can safely read the length and then use it to read the message itself.
Related
I currently trying to create a program that you can connect from anywhere via the internet using sockets. I obviously want to execute commands and display the output to the client but also want to return anything that the client typed and if it was received, display message reveived. My problem is that even though it displays what was send, it doesn't execute commands. I have tryied to use gdb with break lines inide the while loop but they don't work as if the while loop is never executed.
Server:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/wait.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno, pid;
socklen_t clilen;
char buffer[256];
char* comm[20],*cbuff;
struct sockaddr_in serv_addr, cli_addr;
int n,i;
char str[INET_ADDRSTRLEN];
char* args;
if (argc < 2)
{
fprintf(stderr, "No port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
memset((char *) &serv_addr, 0, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd,(struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
for(;;){
listen(sockfd, 5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0)
error("ERROR on accept");
if (inet_ntop(AF_INET, &cli_addr.sin_addr, str, INET_ADDRSTRLEN) == NULL) {
fprintf(stderr, "Could not convert byte to address\n");
exit(1);
}
fprintf(stdout, "The client address is :%s\n", str);
while(1){
bzero(buffer, 256);
n = read(newsockfd, buffer, 255);
if (n < 0) error("ERROR reading from socket");
if(buffer=="exit"){
printf("Exiting...\n");
break;
}
cbuff=strtok(buffer," ");
i=0;
while(cbuff!=NULL){
cbuff=strtok(NULL," ");
comm[i]=cbuff;
i++;
}
if ((pid=fork())==-1){
perror("fork");
}
if(pid!=0){
wait(NULL);
}
else{
dup2(newsockfd,1);
printf("executing...\n");
execvp(comm[0],comm);
perror("execvp");
exit(EXIT_FAILURE);
}
printf("Here is the message: %s\n", buffer);
n = write(newsockfd, "message received", 17);
if (n < 0) error("ERROR writing to socket");
}
break;
}
close(newsockfd);
close(sockfd);
return 0;
}
Client:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg){
perror(msg);
exit(0);
}
int main(int argc, char *argv[]){
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3){
fprintf(stderr, "usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL){
fprintf(stderr, "ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd, (struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
do{
printf("Please enter the message: ");
bzero(buffer, 256);
fgets(buffer, 255, stdin);
if(buffer=="exit"){
printf("Exiting...\n");
break;
}
n = write(sockfd, buffer, strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer, 256);
n = read(sockfd, buffer, 255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n", buffer);
}while(1);
return 0;
}
Basically my program is suppose to be able to have multiple connections to a server at the same time. Which I have running, except when they have to send large amounts of text via a socket, then it is unpredictable. Sometimes it works, sometimes not. The plaintext4 file is 69,333 bytes long, when I try to send it 5 times at the same time over the network via a socket to a server and back, it doesn't work always; sometimes it works, sometimes parts of it is missing, etc. When I used basically the same thing using write and read it worked, but when I tried to the same with large amounts of text, it didn't work almost at all, hence why I switched to send and recv. Now I can't figure out how to make it so when someone is sending sometime, no one else will send at the same time... because I think that is the problem I am having. Any help would great.
The status of my program right now:
- Works when sending small amounts of text.
- Doesn't work when sending large amounts of text.
- The size of the file that it creates when it doesn't work can vary, sometimes is above 60K bytes sometimes as little as 20K bytes. Meaning that probably one of the other processes wrote to the socket or read from it before the correct process got to receive it. (I think).
server code
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
const int BUFF_SIZE = 70000;
int sockfd, newsockfd, portno, newsockfdc;
socklen_t clilen;
char buffer[BUFF_SIZE];
pid_t pid;
int status;
char temp[BUFF_SIZE];
struct sockaddr_in serv_addr, cli_addr;
int n;
int i;
if (argc < 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr,
sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd,5);
while(1){
waitpid(-1, &status, WNOHANG);
memset(buffer, '\0', sizeof(buffer));
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd,
(struct sockaddr *) &cli_addr,
&clilen);
if (newsockfd < 0)
error("ERROR on accept");
if((pid=fork())==0)
{
close(sockfd);
int d;
for(i=0; i<1; i++)
{
bzero(buffer,BUFF_SIZE);
//sleep(1);
d=BUFF_SIZE-1;
//n = read(newsockfd,buffer,d);
n = recv(newsockfd, buffer, sizeof(buffer), 0);
if (n < 0) error("ERROR reading from socket");
bzero(temp, BUFF_SIZE);
strcpy(temp, buffer);
n = send(newsockfd, buffer, strlen(buffer)+1, 0);
//n = write(newsockfd,temp,sizeof(temp));
if (n < 0) error("ERROR writing to socket");
}
close(newsockfd);
exit(0);
}
else{
waitpid(-1, &status, WNOHANG);
close(newsockfd);
}
}
close(sockfd);
return 0;
}
client code
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
const int BUFF_SIZE = 70000;
char buffer[BUFF_SIZE];
if (argc < 4) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
int numt;
numt = atoi(argv[3]);
char numc[5];
bzero(numc, 5);
sprintf(numc, "%d", numt);
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
bzero(buffer,BUFF_SIZE);
FILE *fp;
size_t bytes_read;
if((fp=fopen("./plaintext4", "r+"))==NULL)
{
perror("fopen(2) file error");
exit(EXIT_FAILURE);
}
bytes_read = fread(buffer, sizeof(buffer), 1, fp);
fclose(fp);
sleep(1);
n=send(sockfd, buffer, strlen(buffer)+1, 0);
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,BUFF_SIZE);
n=BUFF_SIZE - 1;
n = recv(sockfd, buffer, sizeof(buffer), 0);
if (n < 0)
error("ERROR reading from socket");
char filei[90];
bzero(filei,90);
strcpy(filei, "plaintext");
strcat(filei, numc);
strcat(filei, "_a");
if((fp=fopen(filei, "w+"))==NULL)
{
perror("fopen(2) file error");
exit(EXIT_FAILURE);
}
bytes_read = fwrite(buffer, strlen(buffer), 1, fp);
fclose(fp);
close(sockfd);
return 0;
//sleep(1);
printf("Sending message 1: plaintext1\n");
bzero(buffer,BUFF_SIZE);
if((fp=fopen("./plaintext1", "r+"))==NULL)
{
perror("fopen(2) file error");
exit(EXIT_FAILURE);
}
bytes_read = fread(buffer, sizeof(buffer), 1, fp);
fclose(fp);
n = send(sockfd, buffer, strlen(buffer)+1, 0);
//n = write(sockfd, buffer, strlen(buffer));
if (n < 0)
error ("ERROR writing to socket client side");
bzero(buffer, BUFF_SIZE);
n=BUFF_SIZE - 1;
n = recv(sockfd, buffer, sizeof(buffer), 0);
//n = read(sockfd, buffer, n);
if (n < 0)
error("ERROR reading from socket client side");
printf("message: %s\n", buffer);
strcat(filei, "b");
if((fp=fopen(filei, "w+"))==NULL)
{
perror("fopen(2) file error");
exit(EXIT_FAILURE);
}
bytes_read = fwrite(buffer, strlen(buffer), 1, fp);
fclose(fp);
close(sockfd);
return 0;
}
You server process can (which process accept() call) can be blocked by waitpid - it is can be cause of your problem.
Alternatively you can implement waitpid call via SIGCHLD signal handler and remove waitpid from main().
Best regards!
I am trying to make a protocol (built ontop of TCP) that can send strings from the client to the server on port 457. Here is what I have so far:
Server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc < 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr,
sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd,5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd,
(struct sockaddr *) &cli_addr,
&clilen);
if (newsockfd < 0)
error("ERROR on accept");
bzero(buffer,256);
n = read(newsockfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
printf("Here is the message: %s\n",buffer);
n = write(newsockfd,"U got your messaze",18);
if (n < 0) error("ERROR writing to socket");
close(newsockfd);
close(sockfd);
return 0;
}
Client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
n = read(sockfd,buffer,255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n",buffer);
close(sockfd);
return 0;
}
I feel as though I am not setting up the protocol properly. Am I?
You should write a specification for your protocol first. Then, after reviewing it, you implement the specification. You are basically asking us to reverse engineer your protocol. This is a backwards approach to creating a protocol. You should already have a clear intent of what your program needs to do before you begin implementing it.
Your server program acts as a limited kind of ECHO server, in that no more than 255 bytes of input from the client is accepted. Whatever the server was able to read is logged to the console, and the message U got your messaze is sent to the client as a response.
Some issues you may want to address:
Although unlikely, it is possible that your read() call returns with less data than what the client sent, even if the client sends less than 256 bytes. For example, if the client sends aaaaaaaaaa one byte at a time, your server might only see the first a, and assume it is a complete message.
You don't take precautions against writing to an already closed connection. This may generate SIGPIPE, and cause your program to exit unexpectedly.
Signals generally may interrupt your system calls. You should detect this condition and restart your system calls if that occurs.
You have some incorrect types:
htons expects uint16_t as parameter
htons((uint16_t)portno);
read() and write() expects ssize_t
ssize_t n;
bzero is deprecated, use
memset(buffer, 0, sizeof(buffer));
bcopy is deprecated, use
memmove(server->h_addr, &serv_addr.sin_addr.s_addr, server->h_length);
NUL terminate buffer when read() is used
/* bzero(buffer,256); Not needed */
n = read(newsockfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
buffer[n]= '\0'; /* here */
printf("Here is the message: %s\n",buffer);
And note that modern programs uses send() and recv() instead of read() and write()
Finally, don't use magic numbers
fgets(buffer, 255, stdin);
instead:
fgets(buffer, sizeof(buffer), stdin); /* 256 */
And why 255? the fgets() function shall read bytes from stream into the array pointed to by s, until n-1 bytes are read, so 256 is correct.
I am working on a implementing a multithread multi client single server socket in C. However for whatever reason currently the program, when using pthread_create() to create a new thread, it does not advance past that line of code. I have put print lines before and after this line of code and all of the print lines before hand print fine but none of them after print. This leads me to believe that pthread_create() is somehow buggy. The strange thing about this is I can have 1 client connect and successfully sent/receive data from the server but because the loop that the listen() command is in is not advancing I cannot take on additional clients. I appreciate your help in this matter.
Server Code
#include <stdio.h>
#include <stdlib.h> //for IOs
#include <string.h>
#include <unistd.h>
#include <sys/types.h> //for system calls
#include <sys/socket.h> //for sockets
#include <netinet/in.h> //for internet
#include <pthread.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
void *threadFunc(int mySockFd)
{
int n;
char buffer[256];
do
{
bzero(buffer,256);
n = read(mySockFd,buffer,255);
if (n < 0)
{
error("ERROR reading from socket");
}
else if(strcmp(buffer, "EXIT\n") == 0)
{
printf("Exit by user\n");
pthread_exit(NULL);
}
else
{
printf("Here is the message: %s\n",buffer);
n = write(mySockFd,"I got your message",18);
if (n < 0)
{
error("ERROR writing to socket");
}
}
}while(n >= 0);
}
int main(int argc, char *argv[])
{
int sockfd;
int newsockfd;
int portno;
pthread_t pth;
int n; /*n is the return value for the read() and write() calls; i.e. it contains the number of characters read or written.*/
int i = 0;
printf("after var decl");
socklen_t clilen; /*clilen stores the size of the address of the client. This is needed for the accept system call.*/
char buffer[256]; /*The server reads characters from the socket connection into this buffer.*/
struct sockaddr_in serv_addr;
struct sockaddr_in cli_addr;
if (argc < 2)
{
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
error("ERROR opening socket");
}
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
{
error("ERROR on binding");
}
do
{
printf("before listen");
listen(sockfd,5);
printf("after listen");
clilen = sizeof(cli_addr);
printf("before accept");
newsockfd = accept(sockfd,(struct sockaddr *) &cli_addr,&clilen);
printf("after accept");
pthread_create(&pth,NULL,threadFunc(newsockfd),(void*) &i);
printf("after pthread create");
if (newsockfd < 0)
{
error("ERROR on accept");
}
}while(1 == 1);
bzero(buffer,256);
n = read(newsockfd,buffer,255);
if (n < 0)
{
error("ERROR reading from socket");
}
printf("Here is the message: %s\n",buffer);
if (n < 0) error("ERROR writing to socket");
close(newsockfd);
close(sockfd);
return 0;
and here is the Client Code
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h> /*The file netdb.h defines the structure hostent, which will be used below.*/
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd;
int portno;
int n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3)
{
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
error("ERROR opening socket");
}
server = gethostbyname(argv[1]);
if (server == NULL)
{
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
{
error("ERROR connecting");
}
do
{
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
n = write(sockfd,buffer,strlen(buffer));
if(strcmp(buffer,"EXIT\n") == 0)
{
printf("Connection Terminated\n");
break;
}
if (n < 0)
{
error("ERROR writing to socket");
}
bzero(buffer,256);
n = read(sockfd,buffer,255);
printf("%s\n",buffer);
if (n < 0)
{
error("ERROR reading from socket");
printf("%s\n",buffer);
}
}while(1 == 1);
close(sockfd);
return 0;
}
Two errors:
You are casting too much, the only place here should be the inaddr stuff.
You are not listening to your compiler, crank up the warning level.
Now, the problem (or maybe just one?) is actually this:
pthread_create(&pth,NULL,threadFunc(newsockfd),(void*) &i);
This will call threadFunc(newsockfd) and pass the result to pthread_create. The second part will never happen though, because that function calls pthread_exit or falls off the end without returning anything, which could cause anything to happen.
Your server code isn't displaying the printf statements reliably is because you didn't end the strings passed to printf with a "\n".
Change all of your printf statements to include a trailing \n such that output will be "flushed" immediately. E.g.
Instead of:
printf("after pthread create");
Do this:
printf("after pthread create\n");
Repeat that fix for all of your printf statements. And then the program flow will be more readily visible as clients connect to it.
There's probably about 5 or 6 other bugs in your code. The main one that I want to call out is just because the client sent 4 bytes of "EXIT", doesn't mean the TCP stream won't fragment that into "EX" and "IT" across two seperate read calls depending on the state of the intertubes. Always write your protocol code as if read/recv were only going to return one char at a time. OR just use MSG_WAITALL with recv() so that you always read the chunk size.
I have a simple socket server here, and have what seems to me should be a simple question. Before the socket accepts connections I wish to have it print its process id. But it won't print anything no matter what it is, until there has been a connection. At first I thought this was because the accept call was blocking the print somehow so I tried adding this in various places:
int fdflags = fcntl(sockfd, F_GETFL, 0);
fcntl(sockfd, F_SETFL, fdflags | O_NONBLOCK);
But this had no effect on the code other than making the accept non blocking. So I was hoping someone here might be able to tell me what is going on. The server otherwise works. I'll go ahead and post the client code too.
server.c:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <signal.h>
#include <fcntl.h>
static void error(char *msg) {
perror(msg);
exit(1);
}
static void SIGCHLD_Handler(int sig) {
waitpid(-1, NULL, WNOHANG);
}
int main(int argc, char *argv[]) {
int num,sockfd, newsockfd, portno, clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
struct sigaction sigact;
sigact.sa_handler = SIGCHLD_Handler;
if (sigaction(SIGCHLD, &sigact, 0)) error("sighandle def");
int n, childPid;
if (argc < 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding");
listen(sockfd,5);
clilen = sizeof(cli_addr);
printf("I am the Knock Knock server and my pid number is %d\n", getpid());
while (1) {
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0) else error("ERROR on accept");
bzero(buffer,256);
childPid = fork();
if (childPid < 0) error ("ERROR on fork");
else if (childPid == 0) {
close(sockfd);
while(1) {
// read an int from the client that says how big the message will be
n = read(newsockfd, &num, sizeof(int));
// if client sends just Enter, then quit
if(num==2) break;
// read num bytes from client
n = read(newsockfd,buffer,num);
if (n < 0) error("ERROR reading from socket");
// display the message from the client
printf("Here is the message: %s\n",buffer);
num=19;
// Tell the client to expect 19 bytes
n = write(newsockfd, &num, sizeof(int));
// Send client 19 bytes
n = write(newsockfd,"I got your message",num);
if (n < 0) error("ERROR writing to socket");
}
exit(0);
} else close(newsockfd);
}
return 0;
}
client.c:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
void error(char *msg) {
perror(msg);
exit(0);
}
int main(int argc, char *argv[]) {
int num, sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
error("ERROR connecting");
do{
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
num = strlen(buffer)+1;
// send server an int that says how long the coming message will be
n = write(sockfd, &num, sizeof(int));
// num=2 when user just presses Enter. No message = quit
if(num==2) break;
// send server the message (num bytes long)
n = write(sockfd,buffer,num);
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
// read how many bytes are coming from the server
n = read(sockfd, &num, sizeof(int));
// read num bytes from the server
n = read(sockfd,buffer,num);
if (n < 0)
error("ERROR reading from socket");
// display the message from the server
printf("%s\n",buffer);
}while(1);
return 0;
}
Add a call to fflush(stdout); after the call to printf, or use setvbuf(stdout, NULL, _IOLBF, 0); to set stdout to line-buffered.
Did you try some:
pid_t pid = getpid();
and try to use gdb to print pid value?
Nevertheless, your pid should print. What if you try :
printf("pid = %ld\n", getpid());
accept() blocks, but it doesn't interfere with printf(), and making it non-blocking won't help that, and will destroy the correct working of your program unless you really know what you're doing with non-blocking network code. This must be a buffering problem: fflush(stout) should fix it.