Multicasting in C macOS - c

Multicast between 2 applications on same host(macOS). The example is based on launching 2 applications Appli_A who join the same multicast group and are listening of an incoming datagram packet which is beeing send by the application Appli_B but there is only one of the 2 applications Appli_A receiving the packet and not both.
Since the implementation is platform dependent and I'm using macOS I had to change some commands that's why I use SO_REUSEPORT instead of SO_REUSEADDRES
But it still won't work. Here's a small example:
Appli_A
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
struct sockaddr_in localSock;
struct ip_mreq group;
int sd;
int datalen;
char databuf[1024];
void sigint_routine_handler(int param){
if(close(sd) == 0)
printf("hSocket closed\n");
else
printf("Error closing hSocket\n");
}
int main(int argc, char *argv[])
{
if(signal(SIGINT, sigint_routine_handler) == SIG_ERR)
printf("ERROR: Installing suspend handler SIGINT\n");
sd = socket(AF_INET, SOCK_DGRAM, 0);
if(sd < 0)
{
perror("Opening datagram socket error");
exit(1);
}
/* Enable SO_REUSEPORT to allow multiple instances of this */
/* application to receive copies of the multicast datagrams. */
int reuse = 1;
if(setsockopt(sd, SOL_SOCKET, SO_REUSEPORT, (char *)&reuse, sizeof(reuse)) < 0)
{
close(sd);
exit(1);
}
/* Since I'm using htonl(INADDR_ANY) I'm Binding the socket to all available interfaces */
memset((char *) &localSock, 0, sizeof(localSock));
localSock.sin_family = AF_INET;
localSock.sin_port = htons(54011);
localSock.sin_addr.s_addr = htonl(INADDR_ANY);
if(bind(sd, (struct sockaddr*)&localSock, sizeof(localSock)))
{
close(sd);
exit(1);
}
/* Join the multicast group 235.73.158.23 */
group.imr_multiaddr.s_addr = inet_addr("235.73.158.23");
group.imr_interface.s_addr = htonl(INADDR_ANY);
if(setsockopt(sd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char *)&group, sizeof(group)) < 0)
{
close(sd);
exit(1);
}
/* Read from the socket. */
datalen = sizeof(databuf);
if(read(sd, databuf, datalen) < 0)
{
perror("Reading datagram message error");
close(sd);
exit(1);
}
else
{
printf("Reading datagram message...OK.\n");
printf("The message from multicast server is: \"%s\"\n", databuf);
}
if(close(sd) < 0)
printf("Error close socket descriptio\n");
return 0;
}
Appli_B
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <time.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
struct in_addr localInterface;
struct sockaddr_in groupSock;
int sd;
char databuf[50] = "Multicast test message$";
int datalen = sizeof(databuf);
int main(int argc, char *argv[])
{
/* Create a datagram socket on which to send. */
sd = socket(AF_INET, SOCK_DGRAM, 0);
if(sd < 0)
{
perror("Opening datagram socket error");
exit(1);
}
else
printf("Opening the datagram socket...OK.\n");
memset((char *) &groupSock, 0, sizeof(groupSock));
groupSock.sin_family = AF_INET;
/* README Normally here should I specifiy the Multicast-adress of the group for the outgoing
Datagrampacket, but it won't work if I specify this Multicast-adress "235.73.158.23"*/
groupSock.sin_addr.s_addr = htonl(INADDR_ANY);
groupSock.sin_port = htons(54011);
/* Set local interface for outbound multicast datagrams. */
/* The IP address specified must be associated with a local, */
/* multicast capable interface -> I have checked the interface, it is Multicast capable */
localInterface.s_addr = inet_addr("192.168.1.5");
if(setsockopt(sd, IPPROTO_IP, IP_MULTICAST_IF, (char *)&localInterface, sizeof(localInterface)) < 0)
{
perror("Setting local interface error");
exit(1);
}
else
printf("Setting the local interface...OK\n");
/* Send a message to the multicast group specified by the*/
/* groupSock sockaddr structure. */
int datalen = 50;
if(sendto(sd, databuf, datalen, 0, (struct sockaddr*)&groupSock, sizeof(groupSock)) < 0){
perror("Sending datagram message error");
}
else
printf("Sending datagram message...OK\n");
return 0;
}
UPDATE
I have tried it on ubuntu linux 16.04, there everything works fine.
I changed SO_REUSEPORT to SO_REUSEADDR and the Multicast-address of the outgoing Datagrampacket of Appli_B to the Multicastgroup specified in Appli_A, if I do this on MACOS none of the 2 Appli_A applications receives the datagram packet, in case that the interface might not have a multicast address I followed this blog but it still won't work under MacOS.

Related

Is it possible to launch multiple servers listening to a different IP socket address?

I'm trying to launch multiple servers, at once, in a c program. For the sake of simplicity let's say 5 servers.
If I understand well the sockets, each of them must be listening to a different IP socket address (different PORT, different IP interface address).
I thought to do that inside a loop, incrementing port number by i at each turn. Here's my current code just to launch one server. I know it's possible with bash by launching the same process in background, but in C I really don't know how to do that and if it's even possible
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#include <errno.h>
long PORT;
int main(int argc, char const *argv[])
{
/* 1. Open a socket
2. Bind to a address(and port).
3. Listen for incoming connections.
4. Accept connections
5. Read/Send
*/
int listenerSocket; /* socket for accepting connections */
int clientSocket; /* socket connected to client */
struct sockaddr_in server;
struct sockaddr_in client; /* client address information */
char buf[100]; /* buffer for sending & receiving data */
int errnum;
listenerSocket = socket(AF_INET, SOCK_STREAM, 0);
if(listenerSocket == -1){
perror("erreur lors de la création du socket");
}
PORT = strtol(argv[1], NULL, 10);
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port= htons(PORT);
if (bind(listenerSocket, (struct sockaddr *)&server, sizeof(server)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
puts("Server waiting for connection...");
while(1){
if (listen(listenerSocket, 5) < 0){
perror("listen failed");
exit(EXIT_FAILURE);
}
int c = sizeof(client);
if((clientSocket = accept(listenerSocket, (struct sockaddr*) &client, &c)) < 0){
puts("error accepting the request");
perror("Accept()");
}
puts("connection accepted");
while(1){
if( recv(clientSocket, buf, sizeof(buf), 0) < 0) {
errnum = errno;
perror("Recv()");
printf("val printed by errno: %d\n",errno);
}
printf("Message : %s\n", buf);
}
if (send(clientSocket, buf, sizeof(buf), 0) < 0)
{
perror("Send()");
exit(7);
}
close(clientSocket);
close(listenerSocket);
printf("Server ended successfully\n");
exit(0);
}

Get IP addresses of all devices connected (UDP)

I have looked for a similar question, but I could not find one that would work for me. I am doing a simple project for one of my subjects, but I never had experience with sockets, so I need some help with the implementation of one feature.
Basically, there are several units interconnected by a communication network (physical ETHERNET 1Gbps, TCP / IP protocol), and I have to be able to communicate with all the boards. I can implement all other features I need on one specific board, but I don't know how to manipulate all the boards simultaneously.
So, the question is: how to get a list of all boards connected and how to select which board should receive/send a message?
Big thanks to anyone who would help.
#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <time.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <string.h>
#include "mzapo_parlcd.h"
#include "mzapo_phys.h"
#include "mzapo_regs.h"
#define MY_PORT 55555
#define BUFLEN 512
int main(int argc, char *argv[])
{
int sockfd;
char buffer[BUFLEN];
struct sockaddr_in peeraddr;
// SET UP A NETWORK SOCKET
if ((sockfd = socket (AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("socket");
exit(1);
}
int broadcast = 1;
if (setsockopt (sockfd, SOL_SOCKET, SO_BROADCAST, & broadcast,
sizeof broadcast) == -1) {
perror("setsockopt (SO_BROADCAST)");
exit(1);
}
struct sockaddr_in bindaddr;
memset(&bindaddr, 0, sizeof(bindaddr));
bindaddr.sin_family = AF_INET;
bindaddr.sin_port = htons(MY_PORT);
bindaddr.sin_addr.s_addr = INADDR_ANY;
int yes=1;
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
sizeof(yes)) == -1) {
perror("setsockopt (SO_REUSEADDR)");
exit(1);
}
if (bind(sockfd, (struct sockaddr *)&bindaddr, sizeof(bindaddr)) == -1) {
perror("bind");
exit(1);
}
broadcast = 1;
if (setsockopt(sockfd, SOL_SOCKET, SO_BROADCAST, &broadcast,
sizeof broadcast) == -1) {
perror("setsockopt (SO_BROADCAST)");
exit(1);
}
struct sockaddr_in braddr;
memset(&braddr, 0, sizeof(braddr));
braddr.sin_family = AF_INET;
braddr.sin_port = htons(MY_PORT );
braddr.sin_addr.s_addr = INADDR_BROADCAST;
strncpy(buffer, "Hello world", sizeof(buffer));
char* ipString = inet_ntoa(bindaddr.sin_addr);
while(1){
printf("%s", ipString);
if (sendto(sockfd, buffer, sizeof(buffer), 0, (struct sockaddr *)&braddr, sizeof(braddr)) == -1){
perror("sendto");
exit(1);
}
peeraddr_len = sizeof(peeraddr);
}
return 0;
}

How to check whether a client has joined a multicast group?

End goal:
For the parent process of the server to know what clients join or leave the multicast group. So far I've only tried to check on clients joining, for I assume checking on those leaving is a similar matter.
My method(s) so far:
Checking for changes in the socket of the multicast group through select().
After joining, the client executes a sendto() directed to the (parent process of) the server program. The select() in the server is meant to recognize any changes, but apparently doesn't, and thus retval != 0 is never true.
Results so far
I Have tried with many different IP addresses and constants such as INADDR_ANY, but I've only managed as far as sending a message back to the client through the multicast, and this one interpret it as if the server-program had sent it. The most common result is the server-program not receiving any message at all.
Here is my client code:
/* Receiver/client multicast Datagram*/
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MAX_MSG 100
struct sockaddr_in localSock, servSock;
struct ip_mreq group;
int sd, n;
int datalen, mcastport;
char msg[MAX_MSG];
int main(int argc, char *argv[])
{
if(argc!=3) {
printf("usage : %s <address> <port>\n",argv[0]);
exit(0);
}
mcastport = atoi(argv[2]);
/* Create a datagram socket on which to receive. */
sd = socket(AF_INET, SOCK_DGRAM, 0);
if(sd < 0)
{
perror("Opening datagram socket error");
exit(1);
}
else
printf("Opening datagram socket....OK.\n");
/* Enable SO_REUSEADDR to allow multiple instances of this */
/* application to receive copies of the multicast datagrams. */
{
int reuse = 1;
if(setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, (char *)&reuse, sizeof(reuse)) < 0)
{
perror("Setting SO_REUSEADDR error");
close(sd);
exit(1);
}
else
printf("Setting SO_REUSEADDR...OK.\n");
}
/* Bind to the proper port number with the IP address */
/* specified as INADDR_ANY. */
memset((char *) &localSock, 0, sizeof(localSock));
localSock.sin_family = AF_INET;
localSock.sin_port = htons(mcastport);
localSock.sin_addr.s_addr = INADDR_ANY;
if(bind(sd, (struct sockaddr*)&localSock, sizeof(localSock)))
{
perror("Binding datagram socket error");
close(sd);
exit(1);
}
else
printf("Binding datagram socket...OK.\n");
printf("Enter the group's name you want to join:\n");
scanf("%s", msg);
/* Join the multicast group 226.1.1.1 on the local IP address */
/* interface. Note that this IP_ADD_MEMBERSHIP option must be */
/* called for each local interface over which the multicast */
/* datagrams are to be received. */
group.imr_multiaddr.s_addr = inet_addr(argv[1]);
group.imr_interface.s_addr = inet_addr("127.0.0.1");
if(setsockopt(sd, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char *)&group, sizeof(group)) < 0)
{
perror("Adding multicast group error");
close(sd);
exit(1);
}
else
printf("Adding multicast group...OK.\n");
/* Initialize the group sockaddr structure with a */
/* group address of 226.1.1.1 and port given by user. */
memset((char *) &servSock, 0, sizeof(servSock));
servSock.sin_family = AF_INET;
servSock.sin_addr.s_addr = inet_addr(argv[1]);
servSock.sin_port = htons(mcastport);
if(sendto(sd, "", 1, 0, (struct sockaddr*) &servSock, sizeof(servSock)) < 0)
{perror("Sending datagram message error");}
else
printf("Sending datagram message...OK\n");
/* Read from the socket. */
if((n=read(sd, msg, MAX_MSG)) < 0)
{
perror("Reading datagram message error");
close(sd);
exit(1);
}
else
{
printf("Reading datagram message...OK.\n");
printf("The message from multicast server is: \"%s\"\n", msg);
}
msg[n] = '\0';
return 0;
}
This is my server program code:
/* Send Multicast Datagram code*/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <net/if.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h> /* for strncpy, memset */
#define MAX_MSG 100
struct in_addr localInterface;
struct sockaddr_in groupSock, cliAddr;
int sd, mcastport, maxJoin, maxJoined = 0, pipefd[2], cliLen, cpid;
char msg[MAX_MSG], groupName[MAX_MSG];
int main (int argc, char *argv[ ])
{
/* check command line args */
if(argc < 2) {
printf("usage : %s <port> \n", argv[0]);
exit(1);
}
mcastport = atoi(argv[1]);
/* Create a datagram socket on which to send. */
sd = socket(AF_INET, SOCK_DGRAM, 0);
if(sd < 0)
{
perror("Opening datagram socket error");
exit(1);
}
else
printf("Opening the datagram socket...OK\n");
/* Initialize the group sockaddr structure with a */
/* group address of 225.1.1.1 and port given by user. */
memset((char *) &groupSock, 0, sizeof(groupSock));
groupSock.sin_family = AF_INET;
groupSock.sin_addr.s_addr = inet_addr("226.1.1.1");
groupSock.sin_port = htons(mcastport);
printf("Create a group: ");
scanf("%s", groupName);
printf("Maximum number of clients that can join the group? ");
scanf("%d", &maxJoin);
/* Disable loopback so you do not receive your own datagrams.
{
char loopch = 0;
if(setsockopt(sd, IPPROTO_IP, IP_MULTICAST_LOOP, (char *)&loopch, sizeof(loopch)) < 0)
{
perror("Setting IP_MULTICAST_LOOP error");
close(sd);
exit(1);
}
else
printf("Disabling the loopback...OK.\n");
}
*/
/* Set local interface for outbound multicast datagrams. */
/* The IP address specified must be associated with a local, */
/* multicast capable interface. */
printf("Setting the local interface...");
localInterface.s_addr = inet_addr("127.0.0.1");
if(setsockopt(sd, IPPROTO_IP, IP_MULTICAST_IF, (char *)&localInterface, sizeof(localInterface)) < 0)
{
perror("error");
exit(1);
}
else
printf("OK\n");
if((cpid = fork()) == 0) //child process --sends messages
{
/* Send a message to the multicast group specified by the*/
/* groupSock sockaddr structure. */
printf("Enter a message to send: \n");
scanf("%s", msg);
if(sendto(sd, msg, strlen(msg)+1, 0, (struct sockaddr*)&groupSock, sizeof(groupSock)) < 0)
{perror("Sending datagram message error");}
else
printf("Sending datagram message...OK\n");
/* Try the re-read from the socket if the loopback is not disable
if(read(sd, databuf, datalen) < 0)
{
perror("Reading datagram message error\n");
close(sd);
exit(1);
}
else
{
printf("Reading datagram message from client...OK\n");
printf("The message is: %s\n", databuf);
}
*/
exit(EXIT_SUCCESS);
}
else //parent process --checks for JOINs and QUITs
{
fd_set rfds;
struct timeval tv;
int retval, status;
while (waitpid(cpid, &status, WNOHANG) != cpid)
{
/* Watch stdin (fd 0) to see when it has input. */
FD_ZERO(&rfds);
FD_SET(sd, &rfds);
/* Wait up to five seconds. */
tv.tv_sec = 5;
tv.tv_usec = 0;
retval = select(sd+1, &rfds, NULL, NULL, &tv);
/* Don't rely on the value of tv now! */
if (retval == -1)
perror("select()");
else if (retval != 0)
{
printf("Data is available now.\n");
/* FD_ISSET(0, &rfds) will be true. */
cliLen = sizeof(cliAddr);
int n;
if((n = recvfrom(sd, msg, MAX_MSG, 0, (struct sockaddr *) &cliAddr,&cliLen)) == -1)
perror("Some bullshit happened");
msg[n] = '\0';
printf("Client IP:port is: %s:%d", inet_ntoa(cliAddr.sin_addr), (int) ntohs(cliAddr.sin_port));
} else
{printf("no data.\n");}
}
exit(0);
}
return 0;
}
Possible solutions I haven't tried:
Maybe I shouldn't use the multicast group to send information client->server, but rather another type of connection? I'm just guessing here. I know you guys don't like doing anyone's work.
I have been at this "simple" issue for several hours and tried reading everywhere I could, including this question which seems very similar, but I haven't managed to solve it in any way. I'm completely striking out here.
If the client sends to the multicast group and the server expects to read that, the server needs to join the multicast group as well.
It isn't a great solution, as all the other client members will also receive that multicast.
It would make more sense for the client to first receive a multicast from the server, and then to respond to the server's address, which is provided via the result arguments of recvfrom().
Two points that may help you:
There is no need to use multicasting if your communication is only local (you use 127.0.0.1 in your code)
Multicast groups are joined by network interfaces, not by processes. Once a network interface has joined a multicast interface, a second joining of the same network interface to the same multicast group will change nothing. Even when it's another process on the same host that requests the second
joining.

accept() keeps returning 0

This is a simple server that merely accepts connections, then prints the socket descriptor. For some reason, whenever I run this the only socket descriptors I receive are of value 0. This even occurs with multiple clients connecting simultaneously. I seem to be misunderstanding something to do with the behavior of accept(), or there is some bug I cannot locate in my code. Here is the code:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
/* Utility for consisely killing the program. */
void abort_program(const char *error_message)
{
fputs(error_message, stderr);
exit(EXIT_FAILURE);
}
/* Establishes a passive listening port, returns socket descriptor. */
int setup_passive_port(int port)
{
struct protoent *ptrp; // pointer to a protocol table entry
struct sockaddr_in sad; // structure to hold server's address
int sd; // socket descriptor for listening
/* Map TCP transport protocol name to protocol number. */
if (((long int) (ptrp = getprotobyname("tcp"))) == 0)
abort_program("ERROR: Cannot map TCP to protocol number\n");
/* Create a socket. */
sd = socket(PF_INET, SOCK_STREAM, ptrp->p_proto);
if (sd < 0)
abort_program("ERROR: Socket creation failed\n");
/* Prepare the socket address structure. */
memset((char *) &sad, 0, sizeof(sad));
sad.sin_family = AF_INET;
sad.sin_addr.s_addr = INADDR_ANY;
sad.sin_port = htons((u_short) port);
/* Bind a local address to the socket. */
if (bind(sd, (struct sockaddr*) &sad, sizeof(sad)) < 0)
abort_program("ERROR: Bind failed\n");
/* Establish passive listener socket. */
if (listen(sd, 0) < 0)
abort_program("ERROR: Listen failed\n");
return sd;
}
int main(int argc, char *argv[])
{
struct sockaddr_in cad; // structure to hold client's address
int alen; // length of address
int sd; // incoming socket
int listener; // listening socket
listener = setup_passive_port(30000);
while (1) {
if (sd = accept(listener, (struct sockaddr*) &cad, &alen) < 0)
abort_program("ERROR: Accept failed\n");
printf("%d\n", sd);
}
}
Can you help me understand why? Thanks for your consideration.
One thing you need to do is to set your alen to the sizeof(sockaddr_in) prior to calling accept(). The other is that at least clang complains about the missing brackets within your if( accept()...) line. Here the fixed up version.
telnet localhost 30000 worked as expected.
Also changed your int alen to socklen_t alen while being at it.
int main(int argc, char *argv[])
{
struct sockaddr_in cad; // structure to hold client's address
socklen_t alen = sizeof(sockaddr_in); // length of address
int sd; // incoming socket
int listener; // listening socket
listener = setup_passive_port(30000);
while (1) {
if ((sd = accept(listener, (struct sockaddr*) &cad, &alen)) < 0)
abort_program("ERROR: Accept failed\n");
printf("%d\n", sd);
}
}

Global IPv6 adrress is unable to bind on Solaris

I am trying to bring up a sample code for IPv6 server on Solaris. When i give link local address, it is working fine. But when i give global address, it is failing to bind. Please tell me, that can we use global IPv6 address on Solaris ?
This is my code ....
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
/* the port users will be connecting to */
#define MYPORT 9000
/* how many pending connections queue will hold */
#define BACKLOG 10
int main(int argc, char *argv[ ])
{
/* listen on sock_fd, new connection on new_fd */
int sockfd, new_fd;
/* my address information */struct sockaddr_in6 their_addr;
socklen_t sin_size;
//struct sigaction sa;
int yes = 1;
if ((sockfd = socket(AF_INET6, SOCK_STREAM, 0)) == -1)
{
perror("Server-socket() error lol!");
return 0;//exit(1);
}
else
printf("Server-socket() sockfd is OK...\n");
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
{
perror("Server-setsockopt() error lol!");
return 0;//exit(1);
}else
printf("Server-setsockopt is OK...\n");
/* host byte order */
my_addr.sin6_family = AF_INET6;
/* short, network byte order */
my_addr.sin6_port = htons(MYPORT);
/* automatically fill with my IP */
inet_pton(AF_INET6,"2345:1111:aaaa::500",&my_addr.sin6_addr);
//inet_pton(AF_INET6,"fe80::203:baff:fe50:cbe5",&my_addr.sin6_addr);
my_addr.sin6_scope_id=5;
/* zero the rest of the struct */
if(bind(sockfd, (struct sockaddr *)&my_addr, sizeof(my_addr)) == -1)
perror("Server-bind() error");
return 0;//exit(1);
}
else
printf("Server-bind() is OK...\n");
if(listen(sockfd, BACKLOG) == -1)
{
perror("Server-listen() error");
return 0;//exit(1);
}
printf("Server-listen() is OK...Listening...\n");
sin_size = sizeof(struct sockaddr_in6);
if((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size)) == -1)
{
perror("Server-accept() error");
//continue;
}
else
printf("Server-accept() is OK...\n");
printf("Server-new socket, new_fd is OK...\n");
printf("Server: Got connection from \n");
/* this is the child process */
/* child doesn’t need the listener */
char buf[1024];
int numbytes=0;
if((numbytes = recv(new_fd, buf, 1024, 0)) == -1)
{
perror("recv()");
return 1;//exit(1);
}
else
printf("Client-The recv() is OK...\n");
buf[numbytes] = '\0';printf("Client-Received: %s", buf);
if(send(new_fd, "This is a test string from server!\n", 37, 0) == -1)
perror("Server-send() error lol!");
/* parent doesn’t need this*/
close(new_fd);
printf("Server-new socket, new_fd closed successfully...\n");
return 0;
}
Thank you ....
Is 2345:1111:aaaa::500 configured on any of your interfaces? This is required before you can bind to that address.
2345:1111:aaaa::500 is the netmask, the IP is fe80::203:baff:fe50:cbe5
I think you will need scope id (2) to bind() to work, since it´s a Link-Local IPv6 address.
Malleus
I am not sure about on the Solaris, but on Windows 7 it requires Administrator priviledges to bind a socket to a global or multicast address.
Can you run your test with elevated priviledges?
-Jesse

Resources