Redux initialState append data into existing key - reactjs

I tried lot of things but I can't achieved what want. I have an initialState in redux. It has 4 coin name as you see below. I'm trying to fill this keys with value from API. But at the end I have only 1 key with data.
import { SET_LIST, GET_LIST } from '../actions'
const initialState = {
coins: {
'BTC': {},
'ETH': {},
'LTC': {},
'DOGE': {},
},
loading: false,
error: null
}
const coinsReducers = (state = initialState, action) => {
switch (action.type) {
case SET_LIST: {
const key = action.payload.key;
const list = action.payload.list;
let obj = Object.assign({}, state);
obj.coins[key] = list;
obj.loading = true;
return obj;
}
default: return state;
}
}
export default coinsReducers
I iterate this initial state in app.js componentDidMount hook and make api call with key. When I make api call with BTC key, I want to push the response into BTC key.
I hope someone help me.
EDIT: Working Example

case SET_LIST: {
const {key, list} = action.payload;
return { ...state, loading: true, coins: {...state.coins, [key]: list }};
}
case GET_LIST:
// don't sure what you try to achieve here, anyhow what you are saying is that
// from now on all the state of the app it just state.coins
return state.coins
default: return state;

The reducer is used to update the state, not to get data from it.
The GET_LIST action returns state.coins which corrupts the state object, thus returning wrong values
Use store.getState() to get data from store

Related

React-Redux add new value to the state

I am having a two step form in react. The first step of the form we ask some information to the user and then I add it to the state. The second step of the form I ask some more information to the user and add it to the state, so instead of appending the information that was asked on step 2 of the form, it overrides the state, so the state now only the info that was asked in the step 2 of the form. How can I add the have both the information together. When i try to ...state it gives me error as state is not iterable.
const infoReducer = (state = {}, action) => {
switch(action.type) {
case 'STEP_1':
return action.payload
case 'STEP_2':
return action.payload
default:
return state
}
}
check this out
import { ActionTypes } from "../../Constant/ActionType";
const initState = {
Auth: {},
};
const AuthReducer = (state = initState, action) => {
switch (action.type) {
case ActionTypes.AuthUser:
return {
...state,
Auth: action.payload,
};
default:
return state;
}
};
export default AuthReducer;
first, copy the current state data and add a new action payload as second parameter
case 'ADD_Data':
return {...state,action.payload}

Setting the initial state of redux in reducers

Hey guys i am stuck in a situation in which i have to set the inital state of reducer to some value let me show you the code
First of all i have an action creater like this
export const fetchuser = () => {
return async dispatch => {
const res = await axios.get("/api/currentuser");
dispatch({
type: "fetchuser",
payload: res.data
});
};
};
which just fetches the data from api and dispatches an action to reducer
export default function(state = {}, action) {
switch (action.type) {
case "fetchuser":
return action.payload||false;
default:
return state;
}
}
now in second action creater i have to make a post request and increase the "credits" value in user database
export const handletoken = token => {
return async dispatch => {
const res = await axios.post("/api/stripe", token);
dispatch({ type: "credits", payload: res.data });
};
};
so i get the updated value here then i pass this on to the reducer
export default function(state = {}, action) {
switch (action.type) {
case "credits":
return action.payload
default:
return state;
}
}
and then combine them in reducer/index.js
export default combineReducers({
auth: authreducer,
credits:creditsreducer
});
console log of auth reducer in app.js in mapstatetoprops function gives
auth:
credits: 40
googleid: "109463598810933991924"
__v: 0
_id: "5d7fff2c4cb0604139055ce4"
so in credits reducer as u can see i have defined initial value of state as an empty object but i want to set it as the value of credits key of auth reducer, I could easily set it to array or an object hardcoding it but here i need to set its value as a value which is already in my another reducer so how can i achieve this ?
Assuming you need to wait for "fetchuser" to succeed to set credits in your creditsreducer you can handle the "fetchuser" action in your creditsreducer as well:
export default function(state = {}, action) {
switch (action.type) {
case "fetchuser":
return action.payload ? action.payload.credits : state;
case "credits":
return action.payload
default:
return state;
}
}
Always keep previous reducer state value. Otherwise no use of redux state value. like this
1.export default function(state = {}, action) {
switch (action.type) {
case "fetchuser":
let data = action.payload||false;
return {
...state,
fetchuser: data //any where you can access fetchuser data as well as previous state will not change.
}
default:
return state;
}
}
Change all the reducers like above.

Understanding React Redux Reducer and MapstateToProps

I'm having trouble understanding how the redux state assigns the state objects based on the action payload and the reducer functions. Below is my sample code. I've made notes and asked questions along the different sections, but in summary these are my questions:
Why does Option 2 below not work?
Why do I have to map my state to my competitionList prop using state.competitions and not state.items?
Any resources to get a good grasp of how react and redux connect and mapping functions work. I've already gone through the official docs and done some googling, but perhaps someone has a reference that they found easier to understand all the different options and ways of mapping state and dispatch.
My Action code:
function getAll() {
return dispatch => {
dispatch(request());
myService.getAll()
.then(
competitions => dispatch(success(competitions)),
error => dispatch(failure(error))
);
};
function request() { return { type: constants.GETALL_REQUEST } }
function success(competitions) { return {type: constants.GETALL_SUCCESS, competitions}}
function failure(error) { return {type: constants.GETALL_FAILURE, error}}
}
My reducer code:
import { constants } from '../_constants';
const initialState = {items: [], loading: false, selected: null}
export function competitions(state = initialState, action) {
switch (action.type) {
case constants.GETALL_REQUEST:
return {
loading: true
};
case constants.GETALL_SUCCESS:
console.log("the action value: ", action)
return {
items: action.competitions
};
case constants.GETALL_FAILURE:
console.log("the failed action value: ", action)
return {
error: action.error
};
default:
return state
}
}
In my component I have a mapStateToProp function which I pass to connect. The first one does not work. Why?
Option 1 - Not working
function mapStateToProps(state) {
const { selected, ...competitions } = state.competitions;
return {
competitionList: competitions,
isLoading: state.loading
};
}
export default connect(mapStateToProps)(Dashboard);
This one works, but I would like the competitionList variable to have the returned items array instead of the whole state object, so I tried to do something like this competition: state.competitions.items but it raises an error.
Option 2 - Partially working (I want to only assign the competition items)
const mapStateToProps = (state) => ({
competitionList: state.competitions,
isLoading: state.loading
});
export default connect(mapStateToProps)(Dashboard);
I cannot do:
const { competitionList } = this.props;
{competitionList.map(competition =>
<tr key={competition.competitionId}>
<td>{competition.competitionName}</td>
</tr>
)}
I have to do:
const { competitionList } = this.props;
{competitionList.items.map(competition =>
<tr key={competition.competitionId}>
<td>{competition.competitionName}</td>
</tr>
)}
I think the point that you are missing is when you combine your reducers, each one will have a key because they are objects.
In the file you combine your reducers, you probably have something like that:
import { combineReducers } from 'redux'
import todos from './todos'
import competitions from './competitions'
export default combineReducers({
todos,
competitions
})
After that, your state will look like this:
{
todos:{},
competitions:{
items: [],
loading: false,
selected: null
}
}
Explained that I think everything will be easier.
Option 1 - Not working: It is not working because you don't havecompetitions attribute inside the competitions state. Even if you have, you should not use the ... before it. If you replace the competitions for items, it is going to work, because items are inside the competitions state:
function mapStateToProps(state) {
const { selected, items } = state.competitions;
return {
competitionList: items,
isLoading: state.loading
};
}
export default connect(mapStateToProps)(Dashboard);
Or we can improve it, to make it shorter:
function mapStateToProps(state) {
const { selected, items } = state.competitions;
return {
items,
selected
isLoading: state.loading
};
}
export default connect(mapStateToProps)(Dashboard);
Doing this way, you can use this part of your code:
const { items } = this.props;
{items.map(competition =>
<tr key={competition.competitionId}>
<td>{competition.competitionName}</td>
</tr>
)}
There is another point I would like to point, Probably your isLoading variable is not working either, because you are trying to read it directly from the state, instead of from a reducer in the state.
Edited: I missed another point. Your reducer always has to return the whole state instead of just an attribute of it.
import { constants } from '../_constants';
const initialState = {items: [], loading: false, selected: null, error: null}
export function competitions(state = initialState, action) {
switch (action.type) {
case constants.GETALL_REQUEST:
/*return {
loading: true
};*/
//returning that I will overwrite your competition state with this object.
// this will keep all the competition state and will gerenate a new object changing only the loading attribute
return {
...state,
loading:true
}
case constants.GETALL_SUCCESS:
console.log("the action value: ", action)
return {
...state,
items: action.competitions
};
case constants.GETALL_FAILURE:
console.log("the failed action value: ", action)
return {
...state,
error: action.error
};
default:
return state
}
}

Passing redux state to reducer

I'm trying to delete an element from dom by clicking on it. I did it without the problem without redux thunk but now I have a problem. My reducer doesn't know about the state. How do let him know what items are?
Action:
export function deleteItem(index) {
return {
type: 'DELETE_ITEM',
index
};
}
My reducer that shows undefined.
export function deleteItem(state = [], action) {
switch (action.type) {
case 'DELETE_ITEM':
const copy = state.items.slice()
console.log(copy)
default:
return state;
}
}
Heres my actual code https://github.com/KamilStaszewski/flashcards/tree/develop/src
I saw your code and you are defining a new reducer for each of the operations you want to get done to your items (e.i itemsHaveError, deleteItem, ...) but the correct way of doing this is to store all of the relevant functions for the items to a single reducer which holds the data needed to change whenever some action to the items happens, but in the way you did it, any time any action happens because your reducers are separated the initial state gets empty as you have passed to the functions and the reducers do not know about their related data so they overwrite them with the empty initial state, the correct way would be like this to write a single reducer for items:
const initialState = {
isLoading: false,
hasError: false,
items: [],
};
export default function(state = initialState, action) {
switch (action.type) {
case ITEMS_HAVE_ERROR:
return {
...state,
hasError: action.hasError,
};
case ITEMS_ARE_LOADING:
return {
...state,
isLoading: action.isLoading,
};
case ITEMS_FETCH_DATA_SUCCESS:
return {
...state,
items: action.items,
};
case DELETE_ITEM:
const copy = state.items.slice()
return {
...state,
items: copy,
};
default:
return state;
}
}
so this would be your item.js and your item reducer and the only one that should get to combineReducer function.
Indicate the initial State of the reducer by default , the state is an empty array and you can't access the state.items , cause it is undefined. Assume this:
const x = [];
x.foo.slice();
that would return an error . Thus from :
state = []
change it to :
state = {
items:[]
}
applying it to your code:
export function deleteItem(
state = {
items:[]
},
action) {
switch (action.type) {
case 'DELETE_ITEM':
const copy = state.items.slice()
console.log(copy)
default:
return state;
}
}

Using ternary in mapStateToProps

Okay, so we have just started using Redux and Sagas and are using it to fetch some async data (a JsonSchema) from the server.
After fetching, the state tree looks like this:
{
"forms": {
"form-url": {
"isLoading": false,
"schema": { ... }
}
}
}
The reducer looks roughly like this:
const reducer = (state = {}, action) => {
switch (action.type) {
case FETCH:
const form = {};
form[action.url] = {
isFetching: true,
schema: {},
};
return Object.assign({}, state, form);
case FETCH_SUCCESS:
const sform = {};
sform[action.url] = {
isFetching: false,
schema: action.schema,
};
return Object.assign({}, state, sform);
}
return state;
}
Now, when mapping state to props, and the data hasn't been fetched yet, we need a ternary to make it work:
const mapStateToProps = (state, ownProps) => {
return {
schema: state.forms[ownProps.sourceUrl] ? state.forms[ownProps.sourceUrl].schema : {}
}
}
Even though this works, my spidey sense is telling me that this is a code smell. Is there a suggested pattern to solve the missing initial state?
Yes you can use reselect to do that, it's cleaner and re usable

Resources