Counter increment on setInterval - reactjs

import React from 'react';
import {Plugins} from '#capacitor/core';
import {useState, useEffect} from 'react';
import {db} from './Firebase';
const Maps = () => {
const [lat, setLat] = useState(0);
const [long, setLong] = useState(0);
const [count, setCount] = useState (0);
const Counter = () => {
setCount(count + 1)
console.log(count)
}
const Location = () => {
Plugins.Geolocation.getCurrentPosition().then(
result => setLat ( result.coords.latitude)
)
Plugins.Geolocation.getCurrentPosition().then(
result => setLong (result.coords.longitude)
)
}
const interval = () => {
setInterval (() =>
{
Location();
Counter();
}, 5000 );
}
return (
<div>
<div>
<button onClick = {interval}>
Get Location
</button>
</div>
<div>
{long}
</div>
<div>
{lat}
</div>
</div>
)
}
export default Maps;
I'm trying to get the counter to increment on every iteration of setInterval, through the counter function, but when I log count, it does not increment and always remains as 0.
I've tried running setCount itself within setInterval without any success, it still does not increment count.

Its a stale closure. Change to this setCount(prevCount => prevCount + 1).
Using the updater form of set state like above, you can guarantee that you will be using the most recent value of state.
You can think of it as count in your function being a snapshot of what its value was when the setInterval was declared. This will stop your updates from appearing to work.
In addition, setting state is async, so the console.log(count) will most likely not reflect the new value. Log in an effect or outside the function body to see the updated value each render.
A note about your implementation:
You are creating a setInterval each time the button is clicked. This could lead to some interesting side-effects if clicked more than once. If you click the button twice for example, you will have two setIntervals running every 5 seconds.

In addition to #BrianThompson answer. Try this to avoid innecessary rerenders
import React from 'react';
import {Plugins} from '#capacitor/core';
import {useState, useEffect} from 'react';
import {db} from './Firebase';
const Maps = () => {
const [state, setState] = useState({
latLng:{lat:0,lng:0},
counter: 0
})
const interval = useRef()
//Use camelCase for methods
const location = () => {
Plugins.Geolocation.getCurrentPosition().then(
result => setState ( ({counter}) => {
counter = counter+1
console.log(counter)
return ({
latLng: {
lat: result.coords.latitude,
lng: result.coords.longitude
},
counter
})
})
)
}
const startInterval = () => {
if(interval.current) return;
interval.current = setInterval (() => {
location();
}, 5000 );
}
const stopInterval = () ={
clearInterval(interval.current)
interval.current = null
}
useEffect(()=>{
//Because interval is causing state updates, remember to clear interval when component will unmount
return stopInterval
},[])
return (
<div>
<div>
<button onClick = {startInterval}>
Get Location
</button>
</div>
<div>
{state.latLng.lng}
</div>
<div>
{state.latLng.lat}
</div>
</div>
)
}

Related

useEffect rerender the whole table when counter changing

I have some problem with useEffect. When the counter changes it causes the whole table to be rerendered, but i dont pass timer as props in table. How i can prevent this behavior?
function App() {
const dispatch = useDispatch();
const data = useSelector(state => state.data);
const [error, setError] = useState("");
const [counter, setCounter] = useState();
useEffect(() => {
const fetchData = async (setError, setCounter) => {
try {
const response = await axios(url, token);
dispatch(getData(response.data.value));
setError("");
setCounter(180);
} catch(e) {
setError("Error!");
setCounter(180);
}}
fetchData(setError, setCounter);
const interval = setInterval(() => {
fetchData(setError, setCounter);
}, timeToReload * 1000);
const countInterval = setInterval(() =>
setCounter((prev) => prev - 1), 1000)
return () => {
clearInterval(interval);
clearInterval(countInterval);
}
},[dispatch])
const dataForTable = selectorData([...data], {name: sortArrow.columnName, order: sortArrow.sortOrder, type: sortArrow.type})
return (
<div className="App">
<div className="headerWrapper">
<div
className={error ? "LoadingStatus disconnect": "LoadingStatus connect"}>
{error && <div>{error}</div>}
{isFinite(counter) && <div>{"Reload " + counter + " sec"}</div> }
</div>
</div>
<Table specialCategory={specialCategory} data={dataForTable} sortArrow={sortArrow} setSortArrow={setSortArrow}/>
</div>
);
}
export default App;
I trued to useRef without useState, but nothing has changed. Maybe another props in Table component trigger the change?
Imptortant notice: only the body of the table is changed.
When you update the state (e.g. setCounter(...)) of the App component, it causes the entire component with all of it's child-components, including <Table/>, to be re-rendered.
You can either create a new component for everything except the table and put the states which are changing (error and counter) into that file, or memoize the Table component like this:
import { memo } from "react";
function Table(props) {
return (
// [...] Your Table component.
);
}
export default memo(Table);
And import it just as you do already. This will avoid re-rendering the table unless its props change.
See Here the Reasons of React Re-rendering:
If a Parent Component Re-renders, the Children re-render automatically. & because your counter state is on the Table Components parent, It will re-render every time Counter changes.

How to correctly use Hooks in React?

I am new to React, and I have to build a timeout mechanism for a page. I used react-idle-timer, with some help found on the Internet. However, when I try to access the page, I get a Minified React error #321, in which it tells me that I used hooks incorrectly.
Can you please take a look on the following code and point me in the right direction? Thanks
import React from "react"
import NavBar from "./Navbar"
import "../styles/Upload.css"
import LinearProgressWithLabel from "./LinearProgressWithLabel"
import axios from "axios"
import Logout from "./Logout"
import { useIdleTimer } from 'react-idle-timer'
import { format } from 'date-fns'
export default function Upload() {
const [selectedFile, setSelectedFile] = React.useState();
const [progress, setProgress] = React.useState(0);
const timeout = 3000;
const [remaining, setRemaining] = React.useState(timeout);
const [elapsed, setElapsed] = React.useState(0);
const [lastActive, setLastActive] = React.useState(+new Date());
const [isIdle, setIsIdle] = React.useState(false);
const handleOnActive = () => setIsIdle(false);
const handleOnIdle = () => setIsIdle(true);
const {
reset,
pause,
resume,
getRemainingTime,
getLastActiveTime,
getElapsedTime
} = useIdleTimer({
timeout,
onActive: handleOnActive,
onIdle: handleOnIdle
});
const handleReset = () => reset();
const handlePause = () => pause();
const handleResume = () => resume();
React.useEffect(() => {
setRemaining(getRemainingTime())
setLastActive(getLastActiveTime())
setElapsed(getElapsedTime())
setInterval(() => {
setRemaining(getRemainingTime())
setLastActive(getLastActiveTime())
setElapsed(getElapsedTime())
}, 1000)
}, []);
function changeHandler(event) {
setSelectedFile(event.target.files[0])
};
function handleSubmission() {
if (selectedFile) {
var reader = new FileReader()
reader.readAsArrayBuffer(selectedFile);
reader.onload = () => {
sendFileData(selectedFile.name, new Uint8Array(reader.result), 4096)
};
}
};
function sendFileData(name, data, chunkSize) {
function sendChunk(offset) {
var chunk = data.subarray(offset, offset + chunkSize) || ''
var opts = { method: 'POST', body: chunk }
var url = '/api/uploaddb?offset=' + offset + '&name=' + encodeURIComponent(name)
setProgress(offset / data.length * 100)
fetch(url, opts).then(() => {
if (chunk.length > 0) {
sendChunk(offset + chunk.length)
}
else {
axios.post('/api/uploaddb/done', { name })
.then(setProgress(100))
.catch(e => console.log(e));
}
})
}
sendChunk(0);
};
return (
<div>
<NavBar />
<div>
<div>
<h1>Timeout: {timeout}ms</h1>
<h1>Time Remaining: {remaining}</h1>
<h1>Time Elapsed: {elapsed}</h1>
<h1>Last Active: {format(lastActive, 'MM-dd-yyyy HH:MM:ss.SSS')}</h1>
<h1>Idle: {isIdle.toString()}</h1>
</div>
<div>
<button onClick={handleReset}>RESET</button>
<button onClick={handlePause}>PAUSE</button>
<button onClick={handleResume}>RESUME</button>
</div>
</div>
<h1>Upload</h1>
<input type="file" name="file" onChange={changeHandler} />
{!selectedFile ? <p className="upload--progressBar">Select a file</p> : <LinearProgressWithLabel className="upload--progressBar" variant="determinate" value={progress} />}
<br />
<div>
<button disabled={!selectedFile} onClick={handleSubmission}>Submit</button>
</div>
</div>
)
}
Well, in this case, you should avoid setting states inside the useEffect function, because this causes an infinite loop. Everytime you set a state value, your component is meant to render again, so if you put states setters inside a useEffect function it will cause an infinite loop, because useEffect function executes once before rendering component.
As an alternative you can set your states values outside your useEffect and then put your states inside the useEffect array param. The states inside this array will be "listened" by useEffect, when these states change, useEffect triggers.
Something like this:
React.useEffect(() => {
}, [state1, state2, state3]);
state anti-pattern
You are using a state anti-pattern. Read about Single Source Of Truth in the React Docs.
react-idle-timer provides getRemainingTime, getLastActiveTime and getElapsedTime
They should not be copied to the state of your component
They are not functions
getRemainingTime(), getLastActiveTime(), or getElapsedTime() are incorrect
To fix each:
getRemainingTime should not be stored in state of its own
Remove const [remaining, setRemaining] = useState(timeout)
Remove setRemaining(getRemainingTime) both places in useEffect
Change <h1>Time Remaining: {remaining}</h1>
To <h1>Time Remaining: {getRemainingTime}</h1>
The same is true for lastActive.
getLastActive should be be stored in state of its own
Remove const [lastActive, setLastActive] = React.useState(+new Date())
Remove setLastActive(getLastActiveTime()) both places in useEffect
Change <h1>Last Active: {format(lastActive, 'MM-dd-yyyy HH:MM:ss.SSS')}</h1>
To <h1>Last Active: {format(getLastActive, 'MM-dd-yyyy HH:MM:ss.SSS')}</h1>
And the same is true for elapsed.
getElapsedTime should be be stored in state of its own
Remove const [elapsed, setElapsed] = React.useState(+new Date())
Remove setElapsed(getElapsedTime()) both places in useEffect
Change <h1>Time Elapsed: {elapsed}</h1>
To <h1>Time Elapsed: {getElapsedTime}</h1>
remove useEffect
Now your useEffect is empty and it can be removed entirely.
unnecessary function wrappers
useIdleTimer provides reset, pause, and resume. You do not need to redefine what is already defined. This is similar to the anti-pattern above.
Remove const handleReset = () => reset()
Change <button onClick={handleReset}>RESET</button>
To <button onClick={reset}>RESET</button>
Remove const handlePause = () => pause()
Change <button onClick={handlePause}>PAUSE</button>
To <button onClick={pause}>PAUSE</button>
Remove const handleResume = () => resume()
Change <button onClick={handleResume}>RESUME</button>
To <button onClick={resume}>RESUME</button>
avoid local state
timeout should be declared as a prop of the Upload component
Remove const timeout = 3000
Change function Upload() ...
To function Upload({ timeout = 3000 }) ...
To change timeout, you can pass a prop to the component
<Upload timeout={5000} />
<Upload timeout={10000} />
use the provided example
Read Hook Usage in the react-idle-timer docs. Start there and work your way up.
import React from 'react'
import { useIdleTimer } from 'react-idle-timer'
import App from './App'
export default function (props) {
const handleOnIdle = event => {
console.log('user is idle', event)
console.log('last active', getLastActiveTime())
}
const handleOnActive = event => {
console.log('user is active', event)
console.log('time remaining', getRemainingTime())
}
const handleOnAction = event => {
console.log('user did something', event)
}
const { getRemainingTime, getLastActiveTime } = useIdleTimer({
timeout: 1000 * 60 * 15,
onIdle: handleOnIdle,
onActive: handleOnActive,
onAction: handleOnAction,
debounce: 500
})
return (
<div>
{/* your app here */}
</div>
)
}

Too many re-renders. React limits the number of renders to prevent an infinite loop. UI and conole error

import { useState, useEffect } from 'react'
import './App.css';
function App() {
const [count, setCount] = useState(0)
useEffect(() => {
console.log('render')
}, [count])
First: show me on UI but send me error on conosle: Too many re-renders. React limits the number of renders to prevent an infinite loop.
const plusCount = () => {
setCount(count + 1) }
const minsCount = () => {
setCount(count - 1) }
Second : do not sho em on UI send me error on UI: Too many re-renders. React limits the number of renders to prevent an infinite loop.
const makeCount = {
add:setCount(count + 1),
discount: setCount(count - 1)
}
return (
<h1>Exercise</h1>
<p>Cunt: <b>{count}</b></p>
<button onClick={plusCount}>Add</button>
<button onClick={minsCount}>Discount</button>
</div>
)
}
export default App;
Guestion:
Why is this message show me error on both time, but on first let me show on UI
on the second do not show me on UI
You are executing the setCount function on render, which causes a rerender which results in an infinity loop:
const makeCount = {
add: setCount(count + 1),
discount:setCount(count - 1)
}
This object actually call the setCount function instead of creating an fucntion to be called.
You need to change it to:
const makeCount = {
add: () => setCount(count + 1),
discount: () => setCount(count - 1)
}
This will generate new functions called add and discount instead of calling setCount.
App.js
import React ,{useState} from 'react';
import { Child } from './Components/Child';
function App() {
let value = [1,2,4,6];
const number = (number,val)=>{
console.log(`${number}: value ${val}`)
}
return (
<div className="App">
{
value.map((item , i)=>{
return <Child count = {item} itemName={i} key={i} muFunc={number}/>
})
}
</div>
);
}
export default App;
Child.js
import React,{useState,useEffect} from 'react';
export function Child ({count,itemName,muFunc}) {
const [number, setnumber] = useState(count);
useEffect(() => {
muFunc(itemName,number);
}, [number]);
const makeCount = {
add: () => setnumber(number + 1),
discount: () => setnumber(number - 1)
}
// Send this number to parent ??
return(
<>
<h3>{itemName}</h3>
<button onClick ={makeCount.discount}>decrement</button>
<input value={number} onChange={(e)=>setnumber(e.target.value)} />
<button onClick ={makeCount.add}>Increment</button>
<br/>
</>
)
}

I would expect this useRef and useEffect combo to fail...why does it succeed?

I would expect this useEffect to fail on the first render, since I would assume the innerCarouselRef.current would be undefined on the first render and it makes a call to getBoundingClientRect. Why does it work/why is the innerCarouselRef.current defined when the useEffect runs?
import React from 'react';
import { debounce } from 'lodash';
export default function Carousel({ RenderComponent }) {
const [innerCarouselWidth, setInnerCarouselWidth] = React.useState(0);
const [itemWidth, setItemWidth] = React.useState(0);
const innerCarouselRef = useRef();
const itemRef = useRef();
const content = data.map((el, i) => {
return (
<div key={`item-${i}`} ref={i === 0 ? itemRef : undefined}>
<RenderComponent {...el} />
</div>
);
});
useEffect(() => {
const getElementWidths = () => {
setInnerCarouselWidth(innerCarouselRef.current.getBoundingClientRect().width); // why doesn't this call to getBoundingClientRect() break?
setItemWidth(itemRef.current.getBoundingClientRect().width);
};
getElementWidths();
const debouncedListener = debounce(getElementWidths, 500);
window.addEventListener('resize', debouncedListener);
return () => window.removeEventListener('resize', debouncedListener);
}, []);
return (
<div className="inner-carousel" ref={innerCarouselRef}>
{content}
</div>
)
}
React runs the effects after it has updated the DOM (we typically want it to work that way). In your case, the effect runs after the component has mounted and so innerCarouselRef.current is set.
I would recommend reading the useEffect docs to gain a better understanding.

The React useState() hooks stores undefined always even the data that is to be stored logs correctly using console.log();

Here is the where I am having the problem,
const handleCLick = () => {
const parsedId = getYouTubeID(videoLink);
console.log(parsedId);
setVideoId(parsedId);
console.log(videoId);
}
Here when I am trying to log the 'parsedId' it logs the data correctly
ioNng23DkIM
And after using the setVideoId() function when I try to log the value it returns undefined
undefined
Here is a snap shot of the log output.
Home.js code:
import React, { useRef, useState } from "react";
import { Link } from "react-router-dom";
import getYouTubeID from 'get-youtube-id';
function Home(props) {
const [videoLink, setVideoLink] = useState();
const [isBool, setBool] = useState(false);
const [videoId, setVideoId] = useState();
const urlRef = useRef();
const handleChange = (event) => {
setVideoLink(event.target.value);
if (urlRef.current.value === '') {
alert('Please enter a URL');
setBool(true);
} else {
setBool(false);
}
}
const handleCLick = () => {
const parsedId = getYouTubeID(videoLink);
console.log(parsedId);
setVideoId(parsedId);
console.log(videoId);
}
return (
<section className="homeLayout">
<div className="logo-display">
<img className="logo-img" alt="logo" src="./logo.png" />
<h1>WatchIt</h1>
</div>
<div className="searchlayer">
<form>
<input ref={urlRef} id="videoLink" placeholder="Enter the youtube video URL:" onBlur={handleChange} required />
<Link style={{ pointerEvents: isBool ? 'none' : 'initial' }} to={`/play?=${videoId}`} onClick={handleCLick}>Play</Link>
</form>
</div>
</section>
);
}
export default Home;
You can use useEffect to solve your problem.
Use effect will listen to you state change n then you can perform logic in there.
The problem you're facing is because setState will set the value eventually, not immediately (Usually this means the update will be visible when the component is rendered again). If you want to do something after the value is set, you need to use useEffect.
Splitting your handleClick we get,
const handleCLick = () => {
const parsedId = getYouTubeID(videoLink);
console.log(parsedId);
setVideoId(parsedId); // Queue the change for `videoId`
}
useEffect(() => {
console.log(videoId);
}, [videoId]); // Call this function when the value of `videoId` changes

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