How to manage a variable length array in React state - reactjs

I may be thinking about this the wrong way, so I appreciate any redirection on my design.
I have a React component which gets a list in props. The list can be from 0 to n in length. I want to to manage an attribute of each list item in the state of the React component. (example below) My gut tells me I'm doing something wrong, since I'm trying to set the state's value via props.
Is there a proper way to accomplish what I'm trying here?
class MyList extends React.Component {
state = {
listItems: {}
}
render(){
return(
{this.renderListItems(this.props.list)}
)
renderListItems = list => {
return list.map( listItem => {
let id = listItem.id
return <ListItem key={id} listItem={listItem} color={this.state.listItems[id].color} />
}
}

Related

How do I implement an onClick method in one child component that updates the text in a sibling component, based on the state in App.js?

Every row in my SideMenuContainer corresponds to an object from schema.json, showing only the name property. The behavior I want is that when a row is clicked, the PaneViewContainer toggles to display the name and other properties of that respective object from the json.
In App.js, the data is passed to SideMenuContainer like so:
render() {
return (
<MainContainer>
<SideMenuContainer genInfoList={this.state.genInfoList}/>
<PaneViewContainer genInfoList={this.state.genInfoList}/>
</MainContainer>
);
}
In SideMenuContainer, every row is populated like this:
render() {
return (
<SideMenuPane>
<SideMenu>
<div>
<h2>GenInfo</h2>
{this.props.genInfoList.map(genInfoElement => {
return (
<SideMenuRow>
{genInfoElement.name}
</SideMenuRow>
);
})}
</div>
</SideMenu>
</SideMenuPane>
);
}
What I want to do is change the genInfoList information being displayed in the PaneViewContainer based on which row is clicked in its sibling, SideMenuContainer.
The entire genInfoList data is being passed to both sibling components from their parent App.js, so I want to change which portion of that data is loaded in the Pane based on the row clicked in the SideMenu.
I thought about using the Context API, but I'm having trouble figuring out how to implement it for this purpose. Any ideas?
If I understand correctly you have your information stored in the parent element of both components then you can just pass a function down as a prop and have all of your logic stored in the parent element.
changeInfoList = id => {
//change your info list based on id or index or whatever
this.setState({
//your new list
})
}
render() {
return (
<MainContainer>
<SideMenuContainer changeInfoList={this.changeInfoList} genInfoList={this.state.genInfoList}/>
<PaneViewContainer genInfoList={this.state.genInfoList}/>
</MainContainer>
);
}
and then call changeInfoList from your component with props
render() {
return (
<SideMenuPane>
<SideMenu>
<div>
<h2>GenInfo</h2>
{this.props.genInfoList.map(genInfoElement => {
return (
<SideMenuRow>
{genInfoElement.name}
<button onClick={this.props.changeInfoList(genInfoElement.id)>CLick Me</button>
</SideMenuRow>
);
})}
</div>
</SideMenu>
</SideMenuPane>
);
}
this is commonplace in react as you should have smart components and dumb components. When you have components not in the same tree or spread far away then the context api is very useful. In your case I don't think its necessary.
Without external state management, you would have to pass down a callback (as props), so the children can update the parent's state.
As the components get far away from each other, this pattern can get annoying (passing down callbacks each time). That's where external state management can help.
Here's a simple (and untested) example using a callback:
class Counter extends React.Component {
constructor() {
super();
this.increment = this.increment.bind(this);
this.state = {count: 0};
}
increment() {
let count = thist.state.count;
this.setState({count: count + 1});
}
render() {
return <div>
<CounterButton increment={this.increment}/>
<CounterDisplay count={this.state.count}/>
</div>;
}
}
class CounterButton extends React.Component {
render() {
let increment = this.props.increment;
return <button onClick={increment}>Plus One</button>;
}
}
class CounterDisplay extends React.Component {
render() {
let count = this.props.count;
return <span>{count}</span>;
}
}

Is there a way to access a React component's sub-components?

So I know that you can access a component's children with this.props.children:
<MyComponent>
<span>Bob</span>
<span>Sally</span>
</MyComponent>
Which is great if I'm interested in Bob and Sally, but what if I want to interact with the components that make up MyComponent (i.e. Subcomp1 and Subcomp2 shown below)?
render: function() {
return (
<div className="my-comp">
<Subcomp1 />
<Subcomp2 />
</div>
);
},
Use Case
I'm trying to create a higher order component that manages the tab index (roving tab index: https://www.w3.org/TR/wai-aria-practices/#kbd_roving_tabindex) of the wrapped component's sub-components, so it would be great if I could get a ref to the wrapped component and filter it's subcomponents by type.
So far the only approach that seems possible is to have each component store a ref for each of it's subcomponents, but this is tedious and kind of defeats the purpose of an HOC. Is there a generic way to access these sub-components?
A rough example of what I'm trying to do:
var HOC = (ComposedComponent) => {
return React.createClass({
componentDidMount: function() {
const subComponents = this.composedComponent.subComponents; // Something like this would be nice
const menuItems = subComponents.filter(() => {
// figure out a way to identify components of a certain type
});
this.applyRovingTabIndex(menuItems);
},
render: function() {
return (
<ComposedComponent
ref={(c) => { this.composedComponent = c }}
{...this.props} />
);
}
});
};
The tabIndex manipulation need not be done in the HOC, rather it can be done in the Parent component that renders all the HOCs. Because all you need is to determine which sub component is clicked and adjust the selected state on the Parent component. This selected state can then be propagated back to the sub components who compare their index with selected index and assign tabIndex accordingly.
You can send the respective props to determine whether the current ComposedComponent is selected or not by passing an onClick event handler all the way. Then in your sub component you can access tabIndex using this.props.tabIndex and render your parent div as
<div tabIndex={this.props.tabIndex}> </div>
The code below is almost like pseudo code to give an idea. If you feel that this does not solve your requirement you can try out a Tab example worked out by an awesome developer at this link CODEPEN EXAMPLE
const HOC = (ComposedComponent) => {
return class extends React.Component {
render (
<ComposedComponent
tabIndex={this.props.selected === this.props.index ? "0" : "-1"}
{...this.props}
/>
)
}
}
class Parent extends React.Component {
state = {
selected: 0
}
// Set the current selection based on the currentSelection argument
// that is bound to the function as it is sent along to Props
adjustTabIndices = (currentSelection) => (event) => {
this.setState({selection: currentSelection})
}
render {
return (
<div>
{
// These are your various MenuItem components that
// you want to compose using HOC
[MenuItem1, MenuItem2, MenuItem3].map(index => {
const MenuItem = HOC(MenuItem1);
return (
<MenuItem
key={index}
onClick={this.adjustTabIndices(index)}
selection={this.state.selected}
index={index}
/>
)
})
}
</div>
)
}
}

react component - parent child interaction; component Lifecycle

I am developing a simple browser app to get some specific data from the user.
I have several components to simplify the proccess of collecting that data, but I am currently rethinking my way of rendering this component.
Basically, i have my main component, which uses state to keep track of which component to render.
I am doing this for almost all of my components.
Also, i also have a function inside the parent component, that i pass to the child component via props, and that is used as a callback to pass the child state to its parent, when that component is no longer useful.
class Main extends React.Component {
constructor(props){
this.state = {
renderA: true,
renderB: false,
childState: null
}
}
collectState(state){
this.setState({
childState: state
});
}
render() {
let content = null;
if(this.state.renderA === true){
content = <ComponentA />
} else {
content = <ComponentB />
}
return(
<div>
{content}
</div>);
}
}
So, using the above example, the child would be something like this
class ComponentA extends React.Component {
constructor(props){
super(props);
this.state = {
stop: false,
usefullInfo: null
}
destroy() {
this.props.collectstate(this.state.usefullInfo)
}
render(){
render something (like a Form) untill this.state.usefullInfo is set;
in that case, set this.state.stop true which will call destroy, passing the usefull information to parent
}
}
So, this method works for me, but i can see clearly that most probably this is not the way to do this.
At this point my question are:
1) how can I stop rendering a component without having to track it with some property like this.state.stop ?
2) if i want to render 2 different components, like in the main component, do I always have to keep a renderA and renderB property on state, to render one or another?
3) is there a better way to pass information from child to parent? i am currently using a callback function passed via props from parent to child, and i am invoking that callback when the component has done its purpose
4) any general suggestions on how to improve the quality of the above code?
Thank you for you help :)!
Your example works fine, but in React it is recommended to lift state up when handling data from multiple children (source). So I would recommend to keep the sate of every children in the parent, and pass props with values and handlers to the children.
Here's a sample app you can check. The form components handle the case you want to implement.
To answer your questions:
The parent component should decide, based on its own state, whether to render a child component or not.
It's not needed to keep variables on state about what component to render. that should be computed in render() based on the parent's state
Yes, callback are the recommended way to pass information to parents
Code quality looks good. You can always do good with tools like prettier or ESlint.
Here's an example:
class Main extends React.Component {
constructor(props) {
this.state = {
stateA: '',
stateB: '',
};
}
handleStateChange(name, value) {
this.setState({
[name]: value,
});
}
render() {
const { stateA, stateB } = this.statel;
const shouldRenderA = !stateA;
if (shouldRenderA) {
return <ComponentA value={stateA} onChange={value => this.handleStateChange('stateA', value)} />;
}
return <ComponentB value={stateA} onChange={value => this.handleStateChange('stateB', value)} />;
}
}
class ComponentA extends React.Component {
render() {
const { value, onChange } = this.props;
return <input type="text" value="value" onChange={onChange} />;
}
}

How can I replace component's state with react?

I have a local state of currentMenu in component of MenuItemContainer
export default class MenuItemsContainer extends React.Component {
constructor () {
super();
this.state = {
currentMenu: [],
};
}
I render menu_items by using function_renderMenuItem like below,
_renderMenuItems(menuitems) {
const { order } = this.props;
return menuitems.map((menuitem) => {
if (menuitem.category_id == this.props.order.currentCategoryId) {
this.state.currentMenu.push(menuitem)
else {
return false;
}
return <MenuItem
key={menuitem.id}
order={order}
dispatch={this.props.dispatch}
channel={this.props.order.channel}
{...menuitem} />;
});
}
What I want to do with currentMenu is that storing menuItems which category_id of menuItem equals to currentCategoryId of order state.
Now I am using push(menuitem) to push those items to the state. However, in currentMenu, it should store only if when category_id of menuItem is equal to currentCategoryId of orders state. So when there are changes of currentCategoryId, it should reset currentMenu and get new menuItem
How can I do this?
Thanks in advance
In order to actually trigger the state change you need to do this via setState
so you can add a setState command at the end of your _renderMenuItems method like so:
this.setState({currentMenu: state.currentMenu})
But the better practice is to have the state already containing the right items and not filter it in the render method.
Im not sure from your example how you are getting the menuItems, but in theory you should build the state from them and then call the _renderMenuItems method (that will use the state)

Change items in list in React when an item has been clicked

I'm quite new to ReactJS and I have trouble understand how different components can communicate with each other.
I do have a component that will render a list and each list item is a different component. I want to keep the components as small as possible.
Now, each list item can have a property named active and if the property is set to true, an additional class is added.
This is the class that defines a single item in the component.
See this below code for my component defining a single list item:
export default class OfficeRibbonTab extends React.Component {
constructor(props) {
super(props);
this.state = {
active: props.active ? props.active : false
}
// Assign all the correct event handlers.
this.setActive = this.setActive.bind(this);
}
setActive() {
this.setState({active: true});
}
render() {
// When the tab is defined as active, add the "active" class on it.
if (this.state.active)
{ var tabClassName = "active"; }
return <li onClick={this.setActive} className={tabClassName}>{this.props.tabName}</li>;
}
}
So, I have propery active which is passed to this component, which I store in the components state.
When I click the list item, I set to state of the current item to be active.
The problem is that I want all the other list items to become inactive, thus setting the state of active to false.
The code below is an overview of my list:
export default class OfficeRibbon extends React.Component {
constructor(props) {
// Call the 'base' constructor.
super(props);
}
render() {
var tabs = [];
// Loop over all the tab elements and define how the element should be rendered.
for (var i = 0; i < this.props.dataSource.tabs.length; i ++)
{
if (i == 1)
{ tabs.push(<OfficeRibbonTab active={true} key={this.props.dataSource.tabs[i].name} tabName={this.props.dataSource.tabs[i].name}></OfficeRibbonTab>); }
else
{ tabs.push(<OfficeRibbonTab key={this.props.dataSource.tabs[i].name} tabName={this.props.dataSource.tabs[i].name}></OfficeRibbonTab>); }
}
return (<div>
<div className="wrap-top">
<OfficeRibbonTitle title={this.props.title}/>
<ul className="tabs">
{tabs}
</ul>
</div>
</div>);
}
}
It doesn't seem like rocket science, but I want to do it the React way without re-inventing the wheel.
Anyone who can guide me in the right direction?
Kind regards
It looks like OfficeRibbonTab manages its own state, which is fine, but it never informs its parent component of the state change. The most common approach would be to supply a callback function to each child component, so that it can then communicate back to the parent:
For example, OfficeRibbon will now contain a function handleTabSelect that gets passed down as a prop to each OfficeRibbonTab. And in OfficeRibbonTab, when a tab is clicked, you simply invoke the callback, and pass in the selected tab's index or id:
OfficeRibbonTab.jsx
setActive(tabIndex) {
this.props.handleTabSelect(tabIndex);
}
OfficeRibbon.jsx
handleTabSelect(tabIndex) {
this.setState({activeIndex: tabIndex});
}
Now in OfficeRibbon, you update your state to set the activeIndex or activeId, again either by the index or an identifier of your choosing. By setting state in OfficeRibbon, we necessarily force a render() of its children. As a result, we simply match the index of the iterator with the activeIndex of your state, when we iterate in render():
<OfficeRibbonTab active={index === this.state.activeIndex} onClick={this.handleTabSelect} ... />

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