What is this macro define for? [duplicate] - c

This question already has answers here:
What exactly do C include guards do?
(3 answers)
Why are #ifndef and #define used in C++ header files?
(5 answers)
Closed 3 years ago.
I am new in embedded code and I'm reading an example code of NXP, this example is written for FRDM-KL25Z. And in file main.h, I do not know the line:
#ifndef MAIN_H_
#define MAIN_H_
#endif /* MAIN_H_ */
is using for what? I think maybe it defines the name for main.h is MAIN_H_ ? But the purpose of this define is what? And in file main.c, it still include main.h as below:
#include "main.h"

Let's imagine I have a header file like so:
// foo.h
struct Foo
{
};
And then I accidentally include it twice:
#include "foo.h"
#include "foo.h"
This would end up attempting to compile the following, which would generate an error...
struct Foo
{
};
struct Foo //< error 'Foo' declared twice
{
};
One way to fix this is to get the pre-processor to remove the second occurance, and to do this we define a unique identifer per header file. e.g.
#ifndef FOO_H_
#define FOO_H_
struct Foo
{
};
#endif
And now if we accidentally include it twice...
#ifndef FOO_H_ //< not yet declared
#define FOO_H_ //< so declare it
struct Foo
{
};
#endif
#ifndef FOO_H_ //< this time FOO_H is defined...
#define FOO_H_ //< ... so DO NOT include this code.
struct Foo
{
};
#endif
Personally though I'd recommend achieving this same thing via the slighty non-standard (although supported by most, if not all, compilers).
#pragma once //< only ever include this file once
struct Foo
{
};

Related

C header file #ifndef #include error

I'm trying to figure out, how to use C headers with #ifndef and #include.
Lets say I have these two header files:
headerA.h:
#ifndef HEADERA_H
#define HEADERA_H
#include "headerB.h"
typedef int MyInt;
TFoo foo;
... some other structures from headerB.h ...
#endif
headerB.h
#ifndef HEADERB_H
#define HEADERB_H
#include "headerA.h"
typedef struct foo{
MyInt x;
} TFoo;
#endif
headerA.c
#include "headerA.h"
... some code ...
headerB.c
#include "headerB.h"
... some code ...
When compiling headerB.c, it says
In file included from headerB.h,
from headerB.c:
headerA.h: error: unknown type name ‘MyInt’
I think, it's becouse when headerB.h is compiling, it defines HEADERB_H and then, when headerA.h wants to include headerB.h, the #ifndef HEADERA_H is false = skips including.
What is the best practice here? I just read, that best practice is to do all #include directives in header files, but in this situation it looks like a problem.
EDIT: Ok, sorry for misleading you. This is just and example from bigger project with more files.
You have a circular dependency. Header file headerA.h depends on headerB.h which depends on headerA.h and so on and on.
You need to break that dependency, for example by not including headerB.h in headerA.h. It's not needed (nothing in headerA.h needs anything from headerB.h).
If you have to include headerB.h (as stated in your recent edit) then you first should reconsider how you use your header files, and what definition you place where. Perhaps move the definition of MyInt to headerB.h? Or have more header files, like one for type-aliases (like your MyInt which I personally see no use for), one for structures and one for variable declarations?
If that's not possible then you could try by changing the order of definitions and the include, like
#ifndef HEADERA_H
#define HEADERA_H
// Define type alias first, and other things needed by headerB.h
typedef int MyInt;
// Then include the header file needing the above definitions
#include "headerB.h"
TFoo foo;
... some other structures from headerB.h ...
#endif
Just drop the line
#include "headerB.h"
from file headerA.h

What exactly do C include guards do?

Let's say I have a header file "header.h" with a function definition.
#ifndef HEADER_FILE
#define HEADER_FILE
int two(void){
return 2;
}
#endif
This header file has an include guard. However, I'm kind of confused as to what #define HEADER_FILE is actually doing. Let's say I were to forget the include guard, it would have been perfectly legal for me to completely ignore adding '#define HEADER_FILE'.
What exactly are we doing when we define HEADER_FILE? What are we defining? And why is it okay to forget the include guard in which case we can also forgot adding #define HEADER_FILE?
It's a preprocessor macro.
All of it is preprocessor syntax, that basically says, if this macro has not already been defined, define it and include all code between the #ifndef and #endif
What it accomplishes is preventing the inclusion of file more than once, which can lead to problems in your code.
Your question:
And why is it okay to forget the include guard in which case we can also forgot adding #define HEADER_FILE?
It's OK to forget it because it's still legal C code without it. The preprocessor processes your file before it's compiled and includes the specified code in your final program if there's no logic specifying why it shouldn't. It's simply a common practice, but it's not required.
A simple example might help illustrate how this works:
Your header file, header_file.h we'll say, contains this:
#ifndef HEADER_FILE
#define HEADER_FILE
int two(void){
return 2;
}
#endif
In another file (foo.c), you might have:
#include "header_file.h"
void foo() {
int value = two();
printf("foo value=%d\n", value);
}
What this will translate to once it's "preprocessed" and ready for compilation is this:
int two(void){
return 2;
}
void foo() {
int value = two();
printf("foo value=%d\n", value);
}
All the include guard is accomplishing here is determining whether or not the header contents between the #ifndef ... and #endif should be pasted in place of the original #include.
However, since that function is not declared extern or static, and is actually implemented in a header file, you'd have a problem if you tried to use it in another source file, since the function definition would not be included.
You prevent the file from being included more than once, here
#ifndef HEADER_FILE
you test if HEADER_FILE is NOT defined, in case that's true then
#define HEADER_FILE
would define it, now if you include the file in another file, the first time it will define HEADER_FILE, while the second time, it will be already defined and hence the content of the file is not included again, since the #ifndef HEADER_FILE will be false.
Remember that these are evaluated by the preprocessor before actual compilation is done, so they are evaluated at compile time.
First of all, in modern C++ compile you can use #pragma once instead of include guards.
Then, your example is a little confuse, because you define an extern function in your header. Normally include files are used to define function's declarations and not function's definitions.
If you define functions in your header and if this header is used by more than one CPP source files, this function will be define more times with same name and you will have an error when program will be linked !
A better include would be
#ifndef HEADER_FILE
#define HEADER_FILE
int two(void);
#endif
or
#ifndef HEADER_FILE
#define HEADER_FILE
static int two(void) { return 2; }
#endif
or
#pragma once
static int two(void) { return 2; }
In the last case, function two() is defined in each CPP source files that include this header; but this function is static, so CPP sources are compiled correctly and CPP program is linked without problem.
In your question, you ask
in which case we can also forgot adding #define HEADER_FILE?
Personally, I use same header in very special tricky situation.
The following 2 includes are a "good" example:
/*******************************************************************
* XTrace.Configuration.h
********************************************************************
*/
#pragma once
#define MODULEx(n) extern StructDefineMODULE MODULE_##n;
#include "XTrace.Modules.h"
#undef MODULEx
#define MODULEx(n) { #n, &MODULE_##n } ,
static struct ModuleTRACE tModuleTrace[]
= {
#include "XTrace.Modules.h"
{ 0, 0 }
};
where XTrace.Modules.h include is following
/*******************************************************************
* XTrace.Modules.h
********************************************************************
*/
MODULEx( BBDIXFILE )
MODULEx( CECHO )
MODULEx( INITDBFIELD )
MODULEx( IVIRLUX )
The first include contains #pragma once and call same internal include 2 times.
The first time it is called to define extern declaration of StructDefineMODULE structure.
The second time is is called to initialize an array of ModuleTRACE structures.
Since this include is called 2 times, #pragma once or #ifndef must be avoid.
In using an internal include I'm sure at 100% that all elements used to define StructDefineModule are also used to initialize tModuleTrace[] array.
The include internal result, would be
/*******************************************************************
* XTrace.Configuration.h
********************************************************************
*/
#pragma once
extern StructDefineMODULE MODULE_BBDIXFILE;
extern StructDefineMODULE MODULE_CECHO;
extern StructDefineMODULE MODULE_INITDBFIELD;
extern StructDefineMODULE MODULE_IVIRLUX;
static struct ModuleTRACE tModuleTrace[]
= { { "BBDIXFILE" , &MODULE_BBDIXFILE }
, { "CECHO" , &MODULE_CECHO }
, { "INITDBFIELD" , &MODULE_INITDBFIELD }
, { "IVIRLUX" , &MODULE_IVIRLUX }
, { 0, 0 }
};
I hope that this can help you to understand why, in some situations, include guards can be avoid !

mutual inclusion of header files with global variables

I have a number of modules in a C program for a microcontroller not running any OS. Each module has its own type definitions, enumerations, and data structre definitions to represent the module's status and I think it would be neat to define them in the module's associated header file.
Then, I have a global variable defined in global_var.c to "remember" the current status of the whole system. Since the modules' data structures are being referred to in the global variable's definition, all the module headers are being included in global_var.h.
However, these modules will also need to access the global variable thus they will need to include global_var.h as well.
How can I avoid mutual inclusion of the header files if I really want to keep my global variable?
Many thanks!
global_var.h
#ifndef GLOBAL_VAR_H
#define GLOBAL_VAR_H
#include "module.h"
typedef struct GLOBAL_STRUCTURE {
module_structure m;
} global_structure;
#endif
global_var.c
#include "global_var.h"
global_structure gs;
module.h
#ifndef MODULE_H
#define MODULE_H
typedef struct MODULE_STRUCTURE {
int a;
} module_structure;
void module_function(void);
#endif
module.c
#include "global_var.h"
extern global_structure gs;
void module_function(void) {
gs.m.a=0;
}
I think the C language is supposed to share a global defined twice. but it depends on the compiler (well linker) as to whether your toolchain actually does that I have had some that do and some that dont. The safest route is to only declare the variable once and everywhere else explicitly declare it as extern. You will often see this done like this:
common.h
#ifundef HELLO
#define HELLO
#endif
HELLO unsigned int myglobx;
one.c
#include "common.h"
two.c
#include "common.h"
three.c
#define HELLO extern
#include "common.h"
Try this:
In Module.c
#define XYZ
then in Module.h
#define MODULETYPE
#ifdef XYZ
MODULETYPE
#else
MODULETYPE extern
#endif
MODULETYPE int var1,var2;
Do this for every module and include your header wherever you want.

Multiple inclusion of header file error in C

So I have a header file let's say "header.h" which is protected as follows:
#ifndef __HEADER1_H
#define __HEADER1_H
//type and function def
typedef struct
{
float r; //process noise
float k; //process gain
}state_t;
int get_state(state_t* state, float b);
#endif
Now I have two other headers which I defined as follows:
#ifdef __HEADER2_H
#include "header.h"
//function def
#endif
Second header:
#ifdef __HEADER3_H
//function
//the reason it is done this way is for cnditional compiling such that if the caller
//defines __HEADER3_H t this file won't be included.
#include "header.h"
#endif
Now as I suspected the compiler complained that types and functions defined in header.h were not detected in the source implementation of header2 and header3. So I included header.h in the source files as well. Now the linker is complaining functions that are defined in header.h are multiply defined.
My understanding was since the header.h is protected by ifndef it will only be included once so I don't see the problem.
here is the error that I am getting:
Symbol get_state multiply defined(by kalman.o and dsp.o)
Is there any chance that I am doing something unusally wrong?
#ifndef __HEADER1_H
#define __HEADER_H
The problem is your guard (__HEADER_H) is different from what you are checking for (__HEADER1_H). Make these both the same value.
The typical "guard" for a header file is:
myheader.h:
#ifndef _MYHEADER
#define _MYHEADER
<do stuff>
#endif
Optionally where myheader.h is included, you can do:
#ifndef _MYHEADER
#include "myheader.h"
#endif
This is optional and basically is only to improve compile performance.

Most elegant way to share a C array

I have to turn back to (embedded) C after some lengthy time with C++, and have the following problem:
I have a source module which is included a lot of times, let's call it utilities.h and utilities.c
In it, I have an important array, let's call it
#define IMPORTANT_ARRAY_LENGTH 10000
char important_array[IMPORTANT_ARRAY_LENGTH];
I have a lot of other functions in this utilities module, and they all work fine. However, in one of the other source files, let's call it worker.c, I have to use this array. What is the "official", elegant way to do this, without having to put extern char important_array[IMPORTANT_ARRAY_LENGTH] and the macro definition in the worker.c ?
If I do the following:
utilities.h
#ifndef _UTILITIES_H_
#define _UTILITIES_H_
#define IMPORTANT_ARRAY_LENGTH 10000
extern char important_array[IMPORTANT_ARRAY_LENGTH];
// ...
utilities.c
#ifndef _UTILITIES_C_
#define _UTILITIES_C_
#include "utilities.h"
char important_array[IMPORTANT_ARRAY_LENGTH];
// ...
worker.c
#include "utilities.h"
// ...
important_array[0] = 0;
then my array will be an undefined symbol in worker.c. If I don't use the extern keyword in utilities.h, then of course, it's a duplicate symbol. (Strangely, it compiles with just a warning, and I can see from the linker file that the size is allocated multiple times.)
Do I really have to declare my array in worker.c? I want to keep everything clean, and have all declarations in one place only: in a header file. And I want to have the macro definition only once (this is secondary, because I could use a const, but I want the preprocessor to handle it, and not take up place)
What you have is the canonical way to do it: have an extern declaration in the header file, and define the variable in the .c file.
my array will be an undefined symbol in worker.c
No, it won't. Your code will compile and link just fine.
I often put the definition in the header (this is frowned upon, I know).
It keeps the definition and declaration close together, which is a Good Thing.
/* file.c */
#define FILE_C 1
#include "file.h"
.
/* file.h */
#ifndef FILE_H
#define FILE_H 1
#define BIG_SIZE 13
#if FILE_C
char the_array[BIG_SIZE];
#else
extern char the_array[BIG_SIZE];
#endif
#endif /* FlLE_H */
.
/* other_file.c */
#include "file.h"
There is no risk of doing it wrong: the linker will complain if you do it wrong.
BTW a similar way to basically do the same, but maybe a bit more readable, is:
/* file.h */
#ifndef FILE_H
#define FILE_H 1
#if FILE_C
#define EXTERN /**/
#else
#define EXTERN extern
#endif
#define BIG_SIZE 13
EXTERN char the_array[BIG_SIZE];
...
#undef EXTERN
#endif /* FlLE_H */
Having one declaration (extern...) in each translation unit and exactly one definition is the most elegant way to do this.
So leave the extern char important_array in the header and char important_array in one of the .c files.
Create a new function at utilities.c called something like "get_important_array" that just returns a pointer to array and put the prototype at utilities.h. After that, when you put the utilities.h at worker.c you'll have important_array access in a simple, and organized way.

Resources