I am having trouble determining what is going wrong with this OpenMP task example. For context, y is a large shared array and rowIndex is not unique for each task. There may be multiple tasks trying to increment the value y[rowIndex].
My question is, does y needed to be guarded by a reduction clause, or is an atomic update enough? I am currently experiencing a crash with a much larger program and am wondering if I am botching something fundamental with this.
Of the examples I have seen, most array reductions are for very small arrays due to array copying for each thread, while most atomic updates are not used on array elements. There doesn't seem to be much content for updating a shared array one element at a time with potential for a race condition (also the context of task-based parallelism is rare).
#pragma omp parallel shared(y) // ??? reduction(+:y) ???
#pragma omp single
for(i = 0; i < n; i++)
{
sum = DoSmallWork_SingleThread();
rowIndex = getRowIndex_SingleThread();
#pragma omp task firstprivate(sum, rowIndex)
{
sum += DoLotsOfWork_TaskThread();
// ??? #pragma omp atomic update ???
y[ rowIndex ] += sum;
}
}
You have basically 3 solutions to avoid these types of race conditions, which you all mention. They all work distinctly:
atomic access, i.e. letting threads/tasks access the same array at the same moment but ensure a proper ordering of operations, this is done using a shared clause for the array with an atomic clause on the operation:
#pragma omp parallel
#pragma omp single
for(i = 0; i < n; i++)
{
sum = DoSmallWork_SingleThread();
rowIndex = getRowIndex_SingleThread();
#pragma omp task firstprivate(sum, rowIndex) shared(y)
{
increment = sum + DoLotsOfWork_TaskThread();
#pragma omp atomic
y[rowIndex] += increment;
}
}
privatisation, i.e. every task/thread has its own copy of the array and they’re then summed together later, which is what a reduction clause does:
#pragma omp parallel
#pragma omp single
#pragma omp taskgroup task_reduction (+:y[0:n-1])
for(int i = 0; i < n; i++)
{
int sum = DoSmallWork_SingleThread();
int rowIndex = getRowIndex_SingleThread();
#pragma omp task firstprivate(sum, rowIndex) in_reduction(+:y[0:n-1])
{
y[rowIndex] += sum + DoLotsOfWork_TaskThread();
}
}
exclusive access to the array, or section of the array, which is what task-dependencies are used for (you could implement using mutexes for a thread-based parallelism model for example):
#pragma omp parallel
#pragma omp single
for(i = 0; i < n; i++)
{
sum = DoSmallWork_SingleThread();
rowIndex = getRowIndex_SingleThread();
#pragma omp task firstprivate(sum, rowIndex) depend(inout:y[rowIndex])
{
y[rowIndex] += sum + DoLotsOfWork_TaskThread();
}
}
When should you use each of them?
An atomic access is a slower type of memory access that provides consistency guarantees, and can be especially slow in case of conflicts, that is when two (or more) threads try to modify the same value simultaneously.
It is preferable to use atomics only when updates to y are few and far between, and the probability of having conflicts is low.
Privatisation avoids that conflict issue by making copies of the arrays and joining them (in your case, adding them) together.
This incurs a memory overhead, and possibly impacts the cache, proportionally to the size of y.
Finally, providing task dependencies avoids the problem altogether by using scheduling, that is by only running simultaneously tasks that modify separate parts of the array. In general this is preferable when y is large and the operations modifying y are frequent in the task.
Your parallelism is however limited by the number of dependencies that you define, so in the example above, by the number of rows in y. If for example you only have 8 rows but 32 cores, this may not be the best approach because you will only use 25% of your computing power.
NB: This means that in the privatisation (aka reduction) case and especially the dependency case, you benefit from grouping together sections of array y, typically by having a task operate on a number of contiguous rows. You can then reduce (for reductions, respectively increase for dependencies) the size of the array chunk provided in the task’s clause.
Related
When I try to do the math expression from the following code the matrix values are not consistent, how can I fix that?
#pragma omp parallel num_threads (NUM_THREADS)
{
#pragma omp for
for(int i = 1; i < qtdPassos; i++)
{
#pragma omp critical
matriz[i][0] = matriz[i-1][0]; /
for (int j = 1; j < qtdElementos-1; j++)
{
matriz[i][j] = (matriz[i-1][j-1] + (2 * matriz[i-1][j]) + matriz[i-1][j+1]) / 4; // Xi(t+1) = [Xi-1 ^ (t) + 2 * Xi ^ (t)+ Xi+1 ^ (t)] / 4
}
matriz[i][qtdElementos-1] = matriz[i-1][qtdElementos-1];
}
}
The problem comes from a race condition which is due to a loop carried dependency. The encompassing loop cannot be parallelised (nor the inner loop) since loop iterations matriz read/write the current and previous row. The same applies for the column.
Note that OpenMP does not check if the loop can be parallelized (in fact, it theoretically cannot in general). It is your responsibility to check that. Additionally, note that using a critical section for the whole iteration serializes the execution defeating the purpose of a parallel loop (in fact, it will be slower due to the overhead of the critical section). Note also that #pragma omp critical only applies on the next statement. Protecting the line matriz[i][0] = matriz[i-1][0]; is not enough to avoid the race condition.
I do not think this current code can be (efficiently) parallelised. That being said, if your goal is to implement a 1D/2D stencil, then you can use a double buffering technique (ie. write in a 2D array that is different from the input array). A similar logic can be applied for 1D stencil repeated multiple times (which is apparently what you want to do). Note that the results will be different in that case. For the 1D stencil case, this double buffering strategy can fix the dependency issue and enable you to parallelize the inner-loop. For the 2D stencil case, the two nested loops can be parallelized.
I want to effectively parallelize the following sum in C:
#pragma omp parallel for num_threads(nth)
for(int i = 0; i < l; ++i) pout[pg[i]] += px[i];
where px is a pointer to a double array x of size l containing some data, pg is a pointer to an integer array g of size l that assigns each data point in x to one of ng groups which occur in a random order, and pout is a pointer to a double array out of size ng which is initialized with zeros and contains the result of summing x over the grouping defined by g.
The code above works, but the performance is not optimal so I wonder if there is somewthing I can do in OpenMP (such as a reduction() clause) to improve the execution. The dimensions l and ng of the arrays, and the number of threads nth are available to me and fixed beforehand. I cannot directly access the arrays, only the pointers are passed to a function which does the parallel sum.
Your code has a data race (at line pout[pg[i]] += ...), you should fix it first, then worry about its performance.
if ng is not too big and you use OpenMP 4.5+, the most efficient solution is using reduction: #pragma omp parallel for num_threads(nth) reduction(+:pout[:ng])
if ng is too big, most probably the best idea is to use a serial version of the program on PCs. Note that your code will be correct by adding #pragma omp atomic before pout[pg[i]] += .., but its performance is questionable.
From your description it sounds like you have a many-to-few mapping. That is a big problem for parallelism because you likely have write conflicts in the target array. Attempts to control with critical sections or locks will probably only slow down the code.
Unless it is prohibitive in memory, I would give each thread a private copy of pout and sum into that, then add those copies together. Now the reading of the source array can be nicely divided up between the threads. If the pout array is not too large, your speedup should be decent.
Here is the crucial bit of code:
#pragma omp parallel shared(sum,threadsum)
{
int thread = omp_get_thread_num(),
myfirst = thread*ngroups;
#pragma omp for
for ( int i=0; i<biglen; i++ )
threadsum[ myfirst+indexes[i] ] += 1;
#pragma omp for
for ( int igrp=0; igrp<ngroups; igrp++ )
for ( int t=0; t<nthreads; t++ )
sum[igrp] += threadsum[ t*ngroups+igrp ];
}
Now for the tricky bit. I'm using an index array of size 100M, but the number of groups is crucial. With 5000 groups I get good speedup, but with only 50, even though I've eliminated things like false sharing, I get pathetic or no speedup. This is not clear to me yet.
Final word: I also coded #Laci's solution of just using a reduction. Testing on 1M groups output: For 2-8 threads the reduction solution is actually faster, but for higher thread counts I win by almost a factor of 2 because the reduction solution repeatedly adds the whole array while I sum it just once, and then in parallel. For smaller numbers of groups the reduction is probably preferred overall.
So I was learning about the basics OpenMP in C and work-sharing constructs, particularly for loop. One of the most famous examples used in all the tutorials is of matrix multiplication but all of them just parallelize the outer loop or the two outer loops. I was wondering why we do not parallelize and collapse all the 3 loops (using atomic) as I have done here:
for(int i=0;i<100;i++){
//Initialize the arrays
for(int j=0;j<100;j++){
A[i][j] = i;
B[i][j] = j;
C[i][j] = 0;
}
}
//Starting the matrix multiplication
#pragma omp parallel num_threads(4)
{
#pragma omp for collapse(3)
for(int i=0;i<100;i++){
for(int j=0;j<100;j++){
for(int k=0;k<100;k++){
#pragma omp atomic
C[i][j] = C[i][j]+ (A[i][k]*B[k][j]);
}
}
}
}
Can you tell me what I am missing here or why is this not an inferior/superior solution?
Atomic operations are very costly on most architectures compared to non-atomic ones (see here to understand why or here for a more detailed analysis). This is especially true when many threads make concurrent accesses to the same shared memory area. To put it simply, one cause is that threads performing atomic operations cannot fully run in parallel without waiting others on most hardware due to implicit synchronizations and communications coming from the cache coherence protocol. Another source of slowdowns is the high-latency of atomic operations (again due to the cache hierarchy).
If you want to write code that scale well, you need to minimize synchronizations and communications (including atomic operations).
As a result, using collapse(2) is much better than a collapse(3). But this is not the only issue is your code. Indeed, to be efficient you must perform memory accesses continuously and keep data in caches as much as possible.
For example, swapping the loop iterating over i and the one iterating over k (that does not work with collapse(2)) is several times faster on most systems due to more contiguous memory accesses (about 8 times on my PC):
for(int i=0;i<100;i++){
//Initialize the arrays
for(int j=0;j<100;j++){
A[i][j] = i;
B[i][j] = j;
C[i][j] = 0;
}
}
//Starting the matrix multiplication
#pragma omp parallel num_threads(4)
{
#pragma omp for
for(int i=0;i<100;i++){
for(int k=0;k<100;k++){
for(int j=0;j<100;j++){
C[i][j] = C[i][j] + (A[i][k]*B[k][j]);
}
}
}
}
Writing fast matrix-multiplication code is not easy. Consider using BLAS libraries such as OpenBLAS, ATLAS, Eigen or Intel MKL rather than writing your own code if your goal is to use this in production code. Indeed, such libraries are very optimized and often scale well on many cores.
If your goal is to understand how to write efficient matrix-multiplication codes, a good starting point may be to read this tutorial.
Collapsing loops requires that you know what you are doing as it may result in very cache-unfriendly splits of the iteration space or introduce data dependencies depending on how the product of the loop counts relates to the number of threads.
Imagine the following constructed example, which is not that uncommon actually (the loop counts are small just to illustrate the point):
for (int i = 0; i < 7; i++)
for (int j = 0; j < 3; j++)
a[i] += b[i][j];
If you parallelise the outer loop, three threads get two iterations and one thread gets just one, but all of them do all the iterations of the inner loop:
---0-- ---1-- ---2-- -3- (thread number)
000111 222333 444555 666 (values of i)
012012 012012 012012 012 (values of j)
Each a[i] gets processed by one thread only. Smart compilers may implement the inner loop using register optimisation, accumulating the values in a register first and only assigning to a[i] at the very end, and it will run very fast.
If you collapse the two loops, you end up in a very different situation. Since there is a total of 7x3 = 21 iterations now, the default split will be (depending on the compiler and the OpenMP runtime, but most of them do this) five iterations per thread and one gets six iterations:
--0-- --1-- --2-- ---3-- (thread number)
00011 12223 33444 555666 (values of i)
01201 20120 12012 012012 (values of j)
As you can see, now a[1] is processed by both thread 0 and thread 1. Similarly, a[3] is processed by both thread 1 and thread 2. And there you have it - you just introduced a data dependency that wasn't there in the previous case, so now you have to use atomic in order to prevent data races. That price that you pay for synchronisation is way higher than doing one iteration more or less! In your case, if you only collapse the two outer loops, you won't need to use atomic at all (although, in your particular case, 4 divides 100 and even when collapsing all the loops together you don't need the atomic construct, but you need it in the general case).
Another issue is that after collapsing the loops, there is a single loop index and both i and j indices have to be reconstructed from this new index using division and modulo operations. For simple loop bodies like yours, the overhead of reconstructing the indices may be simply too high.
There are very few good reasons not to use a library for matrix-matrix multiplication, so as suggested already, please call BLAS instead of writing this yourself. Nonetheless, the questions you ask are not specific to matrix-matrix multiplication, so they deserve to be answered anyways.
There are a few things that can be improved here:
Use contiguous memory.
If K is the innermost loop, you are doing dot-products, which are harder to vectorize. The loop order IKJ will vectorize better, for example.
If you want to parallelize a dot product with OpenMP, use a reduction instead of many atomics.
I have illustrated each of these techniques independently below.
Contiguous memory
int n = 100;
double * C = malloc(n*n*sizeof(double));
for(int i=0;i<n;i++){
for(int j=0;j<n;j++){
C[i*n+j] = 0.0;
}
}
IKJ loop ordering
for(int i=0;i<100;i++){
for(int k=0;k<100;k++){
for(int j=0;j<100;j++){
C[i][j] = C[i][j]+ (A[i][k]*B[k][j]);
}
}
}
Parallel dot-product
double x = 0;
#pragma omp parallel for reduction(+:x)
for(int k=0;k<100;k++){
x += (A[i][k]*B[k][j]);
}
C[i][j] += x;
External resources
How to Write Fast Numerical Code:
A Small Introduction covers these topics in far more detail.
BLISlab is an excellent tutorial specific to matrix-matrix multiplication that will teach you how the experts write a BLAS library call.
I want to write parallel code using openmp and reduction for square addition of matrix(X*X) values. Can I use "2 for loops" after #pragma omp parallel for reduction. if not kindly suggest.
#pragma omp parallel
{
#pragma omp parallel for reduction(+:SqSumLocal)
for(index=0; index<X; index++)
{
for(i=0; i<X; i++)
{
SqSumLocal = SqSumLocal + pow(InputBuffer[index][i],2);
}
}
}
Solution: Adding int i under #pragma omp parallel solves the problem.
The way you've written it is correct, but not ideal: only the outer loop will be parallelized, and each of the inner loops will be executed on individual threads. If X is large enough (significantly larger than the number of threads) this may be fine. If you want to parallelize both loops, then you should add a collapse(2) clause to the directive. This tells the compiler to merge the two loops into a single loop and execute the whole thing in parallel.
Consider an example where you have 8 threads, and X=4. Without the collapse clause, only four threads will do work: each one will complete the work for one value of index. With the collapse clause, all 8 threads will each do half as much work. (Of course, parallelizing such a trivial amount of work is pointless - this is just an example.)
I'm trying to parallelize a code. My code looks like this -
#pragma omp parallel private(i,j,k)
#pragma omp parallel for shared(A)
for(k=0;k<100;<k++)
for(i=1;i<1024;<i++)
for(j=0;j<1024;<j++)
A[i][j+1]=<< some expression involving elements of A[i-1][j-1] >>
On executing this code I'm getting a different result from serial execution of the loops.
I'm unable to understand what I'm doing wrong.
I've also tried the collapse()
#pragma omp parallel private(i,j,k)
#pragma omp parallel for collapse(3) shared(A)
for(k=0;k<100;<k++)
for(i=1;i<1024;<i++)
for(j=0;j<1024;<j++)
A[i][j+1]=<< some expression involving elements of A[][] >>
Another thing I tried was having a #pragma omp parallel for before each loop instead of collapse().
The issue, as I think, is the data dependency. Any idea how to parallelize in case of data dependency?
If this is really your use case, just parallelize for the outer loop, k, this should largely suffice for the modest parallelism that you have on common architectures.
If you want more, you'd have to re-write your loops such that you have an inner part that doesn't have the dependency. In your example case this is relatively easy, you'd have to process by "diagonals" (outer loop, sequential) and then inside the diagonals you'd be independent.
for (size_t d=0; d<nDiag(100); ++d) {
size_t nPoints = somefunction(d);
#pragma omp parallel
for (size_t p=0; p<nPoints; ++p) {
size_t x = coX(p, d);
size_t y = coY(p, d);
... your real code ...
}
}
Part of this could be done automatically, but I don't think that such tools are already readily implemented in everydays OMP. This is an active line of research.
Also note the following
int is rarely a good idea for indices, in particular if you access matrices. If you have to compute the absolute position of an entry yourself (and you see that here you might be) this overflows easily. int usually is 32 bit wide and of these 32 you are even wasting one for the sign. In C, object sizes are computed with size_t, most of the times 64 bit wide and in any case the correct type chosen by your platform designer.
use local variables for loop indices and other temporaries, as you can see writing OMP pragmas becomes much easier, then. Locality is one key to parallelism. Help yourself and the compiler by expressing this correctly.
You're only parallelizing the outer 'k' for loop. Every parallel thread is executing the 'i' and 'j' loops, and they're all writing into the same 'A' result. Since they're all reading and writing the same slots in A, the final result will be non-deterministic.
It's not clear from your problem that any parallelism is possible, since each step seems to depend on every previous step.