How can I figure out how to decompile a .rsc file? - file

I've done a bit of research, and it seems that the file type .rsc is used is many different applications. I haven't been able to find any sort of resource extractor or decompiler that can deal with .rsc files.
The objects of my interest: Sounds, images, and other various resources compiled as .rsc files for an old (1999) game made by The Learning Company. Since I have found ways to do this for many other games, I assume that there must be a way to extract and view the resources in their de-obfuscated form.
If nobody has ever figured this out yet, I'm willing to learn about how to write a decompiler and interpret the files. I of course, would need help with that too.

Ravioli Explorer's able to extract resources from that since all the other byond extraction tools aren't available. Try using it to open resources.

Related

Interpreting WinBUGS traps and how to automate the program?

First of all, does anybody know of a developer's guide for WinBUGS? The website is full of detailed examples for Doodles and documentation for the model language, but I have yet to find anything about how to interpret trap windows.
Secondly, has anybody found any ways to streamline the check/load/compile/init/monitor/update cycle? By that I mean, there doesn't seem to be any way to say "don't bother rechecking the model or putting any of the settings back to their defaults (!!!), just keep loading data from these files, inits from those files, and for each generate a new coda". Even the standard Windows shortcuts are neutered here, forcing the user to keep clicking and filling the same fields with the same values over and over. This might seem like a minor issue, but when you are doing many similar analyses one after the other, it gets old fast.
I'm at the point where I'm about to use TRON.EXE to send fake mouseclicks to the program, but before going to that extreme I'm hoping there is some native and more elegant way to automate repetitive WinBUGS tasks.
Well... that's WinBUGS at its normal :-) Unfriendly, showing traps that would scare of an experienced kernel hacker.. :-) I don't think there exist some guide to traps. I mean if WinBUGS creators wanted to put some effort in being more user friendly, they would probably first made the traps more understandable, so that no guide was necessary.
I was trying to do something similar - i.e. to customize WinBUGS behaviour. First, you can call WinBUGS from R using R2WinBUGS. That way you are able to do a lot automatization but not all. For example, I wanted to have something like progress information in WinBUGS. The problem is that WinBUGS UI gets stuck during update cycles. R2WinBUGS creates the script.txt command script and there is command update (<big number of cycles>). What I wanted here was to customize this script.txt to contain a lot of smaller update(..) commands instead of one big one. But, the problem is that R2WinBUGS generates this script itself and you cannot change it.
So the way to customize WinBUGS could be that you create your own wrapper that creates the script.txt and other files. I believe you could do a lot more customization to WinBUGS this way.
However, I'm not sure if WinBUGS is worth it. Its development has stopped and while favorited by many people, it remains rigid. You can try JAGS or CppBugs which seem to have much more promissing future.
For a wrapper around R2WinBUGS that adds lots of functionality to streamline serious WinBUGS use, see my package rube (http://www.stat.cmu.edu/~hseltman/rube/) which is not yet on CRAN.
Among other things, it gives plain English error messages rather than passing your model/data/inits along to WinBUGS when a trap error is certain. It also gives a highly useful summary of your model/data/inits for finding problems that cannot be automatically detected. Of course, it does not catch all trap errors.
Turns out I didn't RTFM enough on the second part of my question. It turns out that the section of the WinBUGS 1.4 manual entitled "Batch-Mode: Scripts" lists all the batch commands. All the important UI functionality has a batch-mode command. There was only a little trial-and-error in getting the arguments right (for example over.relax('true')). What really took me a while to sort out is that WinBUGS seems to have trouble with some Windows paths, but as long as everything is in a subdirectory of the directory where WinBUGS is installed, it runs okay.
It's still kind of messy to have to keep loading all these little files, but I wrote an R-script that uses functions from the BRugs package to create all the files, name them in a consistent pattern, and generate a script that will then initialize the model and load them, over and over again.
I'll leave this question open for a while, though, to see if anybody has any suggestions on where I can learn to make better use of traps.

How can I execute code stored in a database?

How can I store, for example, the body of a method in a database and later run it? (I'm using Delphi XE2; maybe RTTI would help.)
RTTI is not a full language interpreter. Delphi is a compiled language. You write it, compile it, and distribute only your binaries. Unless you're Embarcadero, you don't have rights to distribute DCC32 (the command line compiler).
However, the JVCL includes a delphi-like language subset wrapped up in a very easy to use Component, called "JvInterpreter". You could write some code (as pascal) and place it in a database. You could then "run that code" (interpreted, not compiled) that you pull from the database. Typically these should be procedures that call methods in your code. YOu have to write some "wrappers" that expose the compiled APIs that you wish to expose to the interpreter (provide access to live data, or database connection objects, or table/query objects). You're thinking that this sounds perfect right? Well, it's a trap.
Beware of something called "the configuration complexity clock". YOu've just reached 9 o'clock, and that's where a lot of pain and suffering begins. Just like when you have a problem, and you solve it with regular expressions, and "now you have two problems", adding scripting and DSLs to your app has a way of solving one problem and creating several others.
While I think the "DLL stored in a database blob field" idea is evil, and absurd, I think that wanton addition of scripting and domain-specific languages to applications is also asking for a lot of pain. Ask yourself first if some other simpler solution could work. Then apply the YAGNI principle (You Ain't Gonna Need It) and KISS (keep-it-simple-smartguy).
Think twice before you implement anything like what you're asking about doing in your question.
Your best Option, IMHO, is using a scripting engine and storing scripts in the database.
Alternatively you could put the code in a dll and put that dll in the database. There is code for loading a dll from a resource into ram and processing it so it can be used as if it was loaded using LoadLibrary, e.g. in dzlib. I don't really know whether works with any dll and in which versions of Windows, but it does with the ones I tried.

Read and Write Data to Excel without Installing Office

I am working on a WPF 4.0 application which uses the Microsoft Office Interop to read and write to Excel files. But I am facing a scenario where I need to read/write data from/to Excel files on systems that do not have Office installed.
This is somewhat a repeat of this question. The only reason I reposted this question because the earlier post was 3 years old and I just wanted to know if there is a better way available right now.
The requirement is that I need to write into and save the file as .xls/.xlsx formats and read from the same. I am supporting both the format using the Interop right now.
Buying a license is not an option.
Installing Excel is not an option.
Need to Support Read/Write from .xls/.xlsx formats.
Easy to Implement as I am a little behind schedule. Would not be able to give a lot of time on implementation.
Need a solution that is trustworthy and robust, meaning it should be something that you have used personally or have a good feedback about.
Would prefer a solution that can cater to both read/write and can support both .xls/.xlsx formats. If something like this doesn't exist, can use different solutions, but all the above points would apply to them individually.
Don't need suggestions, but more like guidance.
Please do not vote to close this question as duplicate as the other ones do not give a concrete solution. There are too many suggestions. I need a solution that you are confident about as this application goes into final build soon and if I do not get any robust solution to this, we might end up releasing as is.
If you can live without the xls-support (only xlsx) then you should most definitely look at the OpenXML SDK:
http://www.microsoft.com/en-us/download/details.aspx?id=5124
I doesn't require Excel or any extra license, you can do both read and write, I would say that it is robust and it comes with the Productivity Tool which is great. On the other hand, the API isn't that intuitive and you can't process .xls-files.
I suggestyou ExcelPackage: Office Open XML Format file creation
http://excelpackage.codeplex.com/

Version Control for a total newbie

I'm totally new to the world of programming and understand very little in terms of jargon and typical methodology.
A while ago I was writing some code, but accidentally deleted some good code while I was deleting bad code. From then on I started creating versions of my files, I would name each file with the date and a version number.
However, this is a pain in the ass, having to give an unique name to each file and then going to my core file and changing the reference to the name of the new file.
And then, just the other day I accidentally over wrote something important even with this method, probably because of a typo in naming.
Needless to say, this method sucks.
I'm looking for suggestions on better practices, better tools. I've been looking at version control, but a lot of them, git svn look really complicated. The idea is to speed up the whole versioning process, not make it harder by having to do command line.
Right now I'm hoping that there's a tool that would save an unique version of the file every time I hit ctrl-s, and give me one button to create a finalized version.
Of course if there are suggestions for totally different ways of doing things, that would be more awesome.
Thanks everyone.
There are two approaches to this problem:
Versioning on demand. This is the model used by subversion, CVS, etc., etc. When you have made a 'significant' change, you decide to tell the system "keep this version".
Automatic versioning. This is the model used by some old VAXen, Eclipse, IDEA, every wiki ever, and a few writer's tools. Every time you save, a new version is implicitly created. At some remove, old versions may be culled (e.g., only one version is kept from work performed a week ago, rather than every save).
It sounds like you would prefer #2, because it is "fool-proof" -- you never have to go, "oops, I should have 'checked in' / 'kept' my work before making this change." You can always roll back. One downside is that you have to manually step through the old versions to find something, because unlike with #1 you generally are not giving a description of each change.
Another downside is that for large files, or ones that are not easily diff'd/patched (i.e. binary files), you will start burning through disk space pretty fast..
As an aside, it sounds like you don't need 90% of the features in a standard SCM system -- branching, labeling, etc. -- but you might find uses for them eventually. So learning one may be a win in the long run. You can do this with svn, etc. but it will take some customizing. If you use a scriptable editor (emacs, vi, TextMate, whatever) you could redefine the "Save" command as "Save and make a new version".
Subversion is more or less the gold standard.
I'd suggest (especially for a newbie) that you check out BeanStalk (www.Beanstalkapp.com) to run your subversion server and TortoiseSVN for your client.
Good luck!
Whatever you do, if someone mentions Visual SourceSafe -- run as fast as you can. VSS was created by Satan himself and handed down to torment developers the world over.
I think you're in a position where you have to get a little bit out of your comfort zone and take some time to learn git. It's pretty easy to learn and use.
Believe me, it's really worth it. Time spent learning git is time well spent.
If you are not working in a team, you could use something like Eclipse's local history feature. It stores versions of your files locally, and you can revert to previous versions whenever you feel like it. More details here: http://help.eclipse.org/ganymede/index.jsp (Search for "local history"). I am pretty sure other IDEs have such a feature too.
If you are collaborating with others on your code, there probably is no way around learning one of the standard tools like SVN, CVS or git. For most of them, there are plugins for many IDEs available, so you don't have to use the command line.
I currently use Subversion, but my source control experience is limited.
I would however suggest reading the tutorial by Eric Sink.
http://www.ericsink.com/scm/source_control.html
Its best to learn how to use an existing 'industry standard' versioning tool like Subversion. Even if you're new to programming and version control, SVN isn't that hard to learn and will serve you well. I personally use and recommend VisualSVN Server and TortoiseSVN for Windows. Both are free and quite simple to use.
For a system that creates a revision on every save, perhaps you should look into a Versioning File System.
I think TortoiseSVN would be a good Subversion client for you to try if you're in Windows. It won't do what you're looking for with every-time-I-save-I-get-a-new-version--you'll have to manually "commit" versions to the repository. When you do a commit, that creates a new version, essentially saving your progress at that point. TortoiseSVN is pretty user-friendly, and it's a GUI, so you won't be working at the command line. You'll be able to do things like right-click a file in Windows Explorer and choose Commit to save your progress. Plus, TortoiseSVN is free and open source.
Subversion is not really complicated. If you are using Windows, TortiseSVN will help a lot, if you are using Eclipse, subclipse plug-in is awesome. (You probably should be using eclipse regardless :) )
Some of the others are a bit complicated, but you just have to know the pattern with eclipse. Maybe you could "Try it out" with an open source project or some existing subversion server.
The cycle would be:
First you "Check out" a repository. This fills up your specified directory with the contents from the repository.
If you are doing it from the command line--it's "svn co"--there is enough help there to figure out the rest.
Second you edit your files. You don't have to lock them or anything.
if you add a new file, you use "svn add filename" as soon as you add it. This won't actually change the repository until you commit your changes.
When a group of edits are done, you check them in with "svn ci" (also svn commit works).
This one has a SLIGHT twist that you'll always forget--every commit needs a comment. You don't have to specify the files you are committing or anything, but you do need to be in the top level of your project (it will commit everything below your directory.
So the procedure here is, go to the "root" of your project tree and type:
svn ci -m "comment"
piece of cake.
Finally, IF someone else is checking stuff in things get SLIGHTLY stranger. before you commit, you should "update" and get their changes. "svn up" is all it takes, but it may warn you that there were merges. This only happens when both of you edited the same file, and 90% of the time, the merges will go okay. the rest of the time, it will put little markers in your file telling you what you changed and what they changed. The "up" command will tell you which files it did this to. Go look at them and clean the file up before you check the file in.
Always test between "svn up" and "svn ci", you never know if their crappy changes busted your pristine code.
That's really it. It's so easy from the CLI, that the graphics environments are hardly worth it (but subclipse is really nice if you are in eclipse anyway because it will visually show you modified files that need to be checked in).
If you ever forget, svn's command line help is extremely terse and useful, tells you JUST what you need to know, and has help on all the sub-commands and options.
If you're looking for an easy-to-set-up version control system for Windows, I highly recommend TortoiseHg, an easy-to-use Mercurial frontend for Windows. You don't have to worry about setting up and keeping track of a repository separate from your files, but you always can do so if you'd like to. Mercurial is a great tool because it can grow with your needs. It has all the usual features like easy merging, etc. and is quite a bit easier to wrap your head around than Git in my experience.
I think Git is really easy to use especially when you use GitHub. They also provide lots of good guides to get up and running.
http://github.com
http://github.com/guides/home
I've used Git, SVN, CVS, and Perforce. On both Windows and Unix environments.
My vote is definitely for SVN, as it's ease of use, and flexibility. I prever to use command-line now, but at one time I was using TortoiseSVN for Windows, which we were able to get non-technical people to use without a hitch.
Use SVN.
You're definitely on the right track with recognizing the need for version control, but sound unsure what that might mean to you and your work. Once you learn the concepts behind version control systems, you will really come to appreciate them.
The concepts are simple: a source code control system is a piece of software designed to help you store and manage your code. How you get code into and out of it differ based on which system you choose: one paradigm is that you deliberately "check out" a file, make your changes to it, test it and make sure it's good, then check it back in. Another is that you simply save every change you make because disk space is dirt cheap, much cheaper than your time and effort spent to create the source in the first place.
Another important concept is the "baseline" or "label". When your product is in a ready-to-ship state, you tell the source code control system to create a "label" and tag every current item your entire source code base with that label. That way, when someone reports a bug in version 4.1 you can go to your system, request all the files with the "Version 4.1" label and get exactly the source code they're having a problem with.
Having a source control tool integrated with your development environment makes the whole process much easier than having to mess with command lines. (Don't discount command line because of their complexity, they deliver elegant control to an experienced user, and you eventually will become an experienced user.) But for now, I'd recommend a source code tool that can automate the process as much as possible.
Some things to consider: are you now, or are you planning to share the development with another developer? That might make a difference on how you want to set up a server. If you're developing alone on your own box, you can set it all up locally, but that's probably not the best approach for a team. (If you're unsure, git is very flexible in that arena.) Are you going to be storing large multimedia files, or just source code? Some source code systems are designed to efficiently store only text files, and will not handle movies, sounds or image files very well.
Something else to know is that most newer source control systems require some kind of "daemon" program running on the server (Subversion, git, Perforce, Microsoft Team Foundation Server) while the older, simpler systems just use the file system directly (Visual Source Safe, cvs) and don't require a server program.
If you don't want to learn much and your demands are low, the simpler solutions should suffice. Microsoft's Visual Source Safe used to come with their visual studio products, and was a very simple to use tool. It's not very robust, it's Microsoft-only, and it can't handle large files well, but it's very, very easy to set up and use. If you don't want to spend money, Subversion and git are two stellar open source solutions, and there is a lot of documentation for both on the web.
If you like to spend money, Perforce is considered an excellent choice for professional development teams (and I believe they have a free single-developer version.) If you really like to spend lots of money and want to make Bill Gates happy, Microsoft's Team Foundation Server is a complete software development lifecycle manager, is extremely easy to use in the Windows environment, and very powerful; but you'd probably want to devote an entire Windows server (plus SQL Server) instance to host it, and it will cost you several thousand dollars just on licenses. Unfortunately it is not the right tool for a one-man shop, or if you have no Windows admin experience.
If you have the budget or the connections, bringing in an experienced software engineer to help you get things started might be the quickest path to success. Otherwise, you'll have to do some more research to learn which systems best fit your situation.
Whatever VCS you use, if you choose versioning on demand instead of automatic versioning (to borrow terms from Alex's post), you will have to go through some ceremony to:
-create,
-rename,
-move,
-copy, or
-delete
a file that is under source control.
When you create a new file, you have to Add it to source control before you Commit your changes to the repository.
When you rename, move, copy, or delete a file under source control, do so with your VCS client. In TortoiseSVN and TortoiseGit, the move and copy operations are done with a right-click-and-drag, whereas the rename and delete operations are available via a right-click.
As you can imagine, changing things like the name of a project can be quite the hassle, hence the case for automatic versioning.
Ordinary file edits and any changes to files not under source control, do not require you to tell your VCS client about them.
Finally, for one-man projects, I prefer git over SVN because SVN requires at least 2 copies of everything: a repository (the "master" copy of the files and history) and a working copy (the copy you do your work on). With git, the repository and working copy are the same thing, which makes my experience simpler.
We use SourceGear Vault, which has great integration with Visual Studio, and is free for a single user. Depending on what framework and languages you're using, though, Subversion is a great free solution.
First of all, please read these articles by Eric Sink. Eric sink runs a company that creates a Source Control system called Vault. He explains in a newbie friendly manner how to do source control, best practices etc:
Introduction to Source Control
I found it invaluable when I first wanted to understand Source Control.
SourceGear Vault is FREE for a single user. It's interface is intuitive and integrates well with Visual Studio.
If it's just you, you might want to try Bazaar. It's distributed like Git (so it'll be nice for a single person--no server to deal with), but one of their main goals was to make it it much easier to use than Git.
Also, there is a handy gui tool that should make it amazingly easy to use called ToroiseBzr. http://bazaar-vcs.org/TortoiseBzr
There is in fact such a tool. It is called emacs.
Just create yourself a "~/.emacs" file and put the following lines in it:
(setq kept-new-versions 5)
(setq kept-old-versions 5)
And then restart emacs.
This tells emacs to save your 5 oldest and 5 newest versions of that file. They will be kept in files named filename~n~ where "filename" is your file's normal name, and "n" is the backup number.
If you develop your project alone (don't need ane server for collaboration) Mercurial might be you system of choice. I personally value one of its features: it only uses one place to save its information, it is the .hg directory in the root of your project. It doesn't put its data into every directory (like SVN). This way the archive and the project directory is easy to manage.
I've used Visual Source Safe, Perforce, and Subversion. They were all fine, but I would have to say that the support and extensions for Subversion just seemed slightly better. If you're planning on entering/staying in the software industry, you MUST know the fundamentals to source control, and I would highly recommend setting up one of the source control services. Subversion would be my recommendation and is free as well. It will be complicated at first, but you really should use a SVN client to add a GUI to increase utility and cut down on all the complication you're observing.
I quick google of "dreamweaver svn" reveals that many people are working with Subversion in Dreamweaver. I'm a advocate of version control, and SVN in particular, so I would recommend you look into that :)
If you don't want to use a full on version control system (as noted above), you may be able to improve your lot by refining and automating the procedure you described originally. Depending on your comfort with the tools you should be able to put together a script in DreamWeaver itself or in Windows Scripting ( Powershell, VBA, Perl, etc ) that will at least make date-named copies of the folder you are working in every so often. This will keep you from having to do it and make sure there aren't any typo-related problems. Further down that path you can have your script put a copy of your work on a backup drive or remote server, and then you'd have a back up, too.
I'm afraid I don't know much about DreamWeaver, but if it has much scripting support built-in you may even be able to "hook" into the Save/ Auto-Save functions and have them do exactly what you want.
Hope this helps,
adricnet

Convert pcl to image

I'm communicating with a logic analyzer (HP 1660A) over RS232. I issue a command which tells the analyzer to print screen its display and send it over to the controller (my pc) through serial communication. I'm saving the result (which is usually abut 25kB) to my computer and I would like to view it as a TIFF or other format. The problem is that the response from the analyzer comes in PCL format, therefore suitable to be sent to a printer and printed directly, but not to be opened as an image. I have tried a few PCL to image converters to do the job, I found one which does it properly, however I've used the trial version and I am reluctant to purchase it. I've given you the background of my labour. I would appreciate any kind of help, a reference to the commands in pcl 1 and what should I do in order to extract the data and format it properly from the PCL file. I have no experience with PCL and image processing whatsoever, so please, give me a hand here. Thank you.
P.S. I've obtained the PCL file from the analyzer, both in C# and matlab... I have one slight problem in C# with the serial port control, some images have some uninterpreted characters in the image, when using the above converters. I say all these because I need an algorithm or some indications, no matter the programming language, so please feel free to post.
PCL is complex to read. There are only a handful of tools out there that do a good job of this. We have lots of PCL expertise and still often look to other to supply conversion to PDF and other formats. If the PCL is quite simple, that is, just text, a few fonts, and a graphic or two, a couple of RegEx commands could deal with the extraction of the text and then you could mock up a new document using whatever tools you wish.
Looking at these files in stackoverflow might be tough. If you can get them on an ftp and post a link I can take a quick look and post my findings/thoughts here. The other option is to look to an outside tool. There are a few we've had success with. Our needs are broad so I've settled on one that works the best with many different PCL streams (some PCL coding is better than others). As you are dealing with a known quantity of PCL you may have a few options. Here are a few we've used and had some success with (in order of usefulness to us)
PCLWorks by PageTech (they have a GUI viewer and complete SDK)
VeryPDF PCL Converter (command line tool)
SwiftView
There are others, and even an opensource variant of Ghostscript that handles PCL (we've never had much luck as the PCL we use often contains very custom fonts, symbol sets, and tons of macros which seem to choke it.
GhostPCL
EDIT: Most recently we've been working with LincPDF (http://www.lincolnco.com/). This is also an excellent product with has one big benefit, deployment is simple. Some of the other tools have complex software installations. This solution is very easy for us to deploy as a feature in an application. It's also faster then any tools we've tested to date (at least with the PCL that we generate from our apps which is quite complex as they include specialized fonts and macros).
According to the spec sheet for the HP 1660 (pdf) series can send the TIFF,PCX and postscript.
Wouldn't it be easier to use TIFF?
The project was put on hold for a while, but I would like to offer a complete and usable solution.
#Adrian
You can save the image to a floppy disk, I've done that, saved it as TIFF and everything worked fine. Unfortunately, it sends only PCL through RS232. The idea to save the print screen over serial communication was to avoid using too much the floppy disk, which the device uses in order to boot.
#Douglas
Thank you for your elaborate answer. I'll take a look at the indicated tools, however, my desire is to offer a complete front-end solution, which yields directly the graphic. I've put some files from my tests here in order to see the complexity of the PCL constructions. Do you have any knowledge of a possible API that I could integrate into my application, which can parse the file and interpret the PCL?
Regards,
Cosmin
We capture the serial input via a serial spooler that watches COM1:. It's called SSpool.exe. It redirects the PCL as input to PCLXForm. PCLXForm converts it into any raster format (TIFF, JPG, PDF, BMP, etc.) However, we can also extract the text during the conversion and we can extract individual raster objects from the PCL for re-arrangement in the downstream application. Our pricing model is positioned for licensee's that need to convert up to 50,000 pages of invoices into indexed PDF's per month. However, this type of application normally requires a custom license in order to get our pricing down to the level required. In order to do so, we often have to restrict our product to convert unlimited files, but only up to the 20th page within any one PCL print file. That provides enough page volume and gives us the ability to reduce the pricing per unit. To demo, you would need the PCLTool SDK.

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