How to understand Expressions? - c

I have done some experiments using expressions. When I am working with some code, I found this unusual thing.
First trial
int i = 3;
int j = 5;
j >= i;
printf("Output1 = %d\n", i);
printf("Output2 = %d", j);
when I compiled this code I got error messge.
Second trial
int i = 3;
int j >= i;
printf("Output1 = %d\n", i);
printf("Output2 = %d", j);
return 0;
This also give me an error message.
Third trial
int i = 3;
int j = 5 >= i;
printf("Output1 = %d\n", i);
printf("Output2 = %d", j);
1) If i <= 5 output will be
Output1 = 3
Output2 = 1
2) If i > 5 output will be
Output1 = 3
Output2 = 0
Why my first trial and second trials give errors and third one compiled unharmly?
I need some explanation.

Converting comments into an answer.
In the first trial, the statement j >= i; has no effect on the computation so it is ignored by the compiler. Your compiler settings might convert that warning into an error, which is a Good Thing™.
The second trial is an outright syntax error. You can't use a comparison in place of an initializer.
The third trial is fine and gives the expected results. The value of a comparison such as 5 >= i is either 0 if the comparison is false or 1 if the comparison is true.
But in the third one, there is also a comparison in the initializer but it didn't give an syntax error or compile error
In the third one, you have:
int j = …something…;
which is a valid initializer (because the …something… is a valid comparison). Initializers start with an = symbol. In the second, you have nt j >= i; — this does not start with = and hence is invalid. Note that trying int j == i; would also be invalid; the symbol is == and not =.
See C11 §6.7.9 Initialization and §6.7 Declarations for the syntax of intializers.
Then it means comparison which is in initializer is true it outputs 1. If false it output 0.
Yes, the comparison in the initializer generates either 1 (true) or 0 (false) — that is the value assigned to j, as your tests showed.

Related

Dereferencing a post-incremented pointer vs incrementing pointer and then dereferencing? [duplicate]

In C, what is the difference between using ++i and i++, and which should be used in the incrementation block of a for loop?
++i will increment the value of i, and then return the incremented value.
i = 1;
j = ++i;
(i is 2, j is 2)
i++ will increment the value of i, but return the original value that i held before being incremented.
i = 1;
j = i++;
(i is 2, j is 1)
For a for loop, either works. ++i seems more common, perhaps because that is what is used in K&R.
In any case, follow the guideline "prefer ++i over i++" and you won't go wrong.
There's a couple of comments regarding the efficiency of ++i and i++. In any non-student-project compiler, there will be no performance difference. You can verify this by looking at the generated code, which will be identical.
The efficiency question is interesting... here's my attempt at an answer:
Is there a performance difference between i++ and ++i in C?
As #OnFreund notes, it's different for a C++ object, since operator++() is a function and the compiler can't know to optimize away the creation of a temporary object to hold the intermediate value.
i++ is known as post increment whereas ++i is called pre increment.
i++
i++ is post increment because it increments i's value by 1 after the operation is over.
Let’s see the following example:
int i = 1, j;
j = i++;
Here value of j = 1, but i = 2. Here the value of i will be assigned to j first, and then i will be incremented.
++i
++i is pre increment because it increments i's value by 1 before the operation.
It means j = i; will execute after i++.
Let’s see the following example:
int i = 1, j;
j = ++i;
Here the value of j = 2 but i = 2. Here the value of i will be assigned to j after the i incremention of i.
Similarly, ++i will be executed before j=i;.
For your question which should be used in the incrementation block of a for loop? the answer is, you can use any one... It doesn't matter. It will execute your for loop same number of times.
for(i=0; i<5; i++)
printf("%d ", i);
And
for(i=0; i<5; ++i)
printf("%d ", i);
Both the loops will produce the same output. I.e., 0 1 2 3 4.
It only matters where you are using it.
for(i = 0; i<5;)
printf("%d ", ++i);
In this case output will be 1 2 3 4 5.
i++: In this scenario first the value is assigned and then increment happens.
++i: In this scenario first the increment is done and then value is assigned
Below is the image visualization and also here is a nice practical video which demonstrates the same.
++i increments the value, then returns it.
i++ returns the value, and then increments it.
It's a subtle difference.
For a for loop, use ++i, as it's slightly faster. i++ will create an extra copy that just gets thrown away.
Please don't worry about the "efficiency" (speed, really) of which one is faster. We have compilers these days that take care of these things. Use whichever one makes sense to use, based on which more clearly shows your intent.
The only difference is the order of operations between the increment of the variable and the value the operator returns.
This code and its output explains the the difference:
#include<stdio.h>
int main(int argc, char* argv[])
{
unsigned int i=0, a;
printf("i initial value: %d; ", i);
a = i++;
printf("value returned by i++: %d, i after: %d\n", a, i);
i=0;
printf("i initial value: %d; ", i);
a = ++i;
printf(" value returned by ++i: %d, i after: %d\n",a, i);
}
The output is:
i initial value: 0; value returned by i++: 0, i after: 1
i initial value: 0; value returned by ++i: 1, i after: 1
So basically ++i returns the value after it is incremented, while i++ return the value before it is incremented. At the end, in both cases the i will have its value incremented.
Another example:
#include<stdio.h>
int main ()
int i=0;
int a = i++*2;
printf("i=0, i++*2=%d\n", a);
i=0;
a = ++i * 2;
printf("i=0, ++i*2=%d\n", a);
i=0;
a = (++i) * 2;
printf("i=0, (++i)*2=%d\n", a);
i=0;
a = (i++) * 2;
printf("i=0, (i++)*2=%d\n", a);
return 0;
}
Output:
i=0, i++*2=0
i=0, ++i*2=2
i=0, (++i)*2=2
i=0, (i++)*2=0
Many times there is no difference
Differences are clear when the returned value is assigned to another variable or when the increment is performed in concatenation with other operations where operations precedence is applied (i++*2 is different from ++i*2, as well as (i++)*2 and (++i)*2) in many cases they are interchangeable. A classical example is the for loop syntax:
for(int i=0; i<10; i++)
has the same effect of
for(int i=0; i<10; ++i)
Efficiency
Pre-increment is always at least as efficient as post-increment: in fact post-increment usually involves keeping a copy of the previous value around and might add a little extra code.
As others have suggested, due to compiler optimisations many times they are equally efficient, probably a for loop lies within these cases.
Rule to remember
To not make any confusion between the two operators I adopted this rule:
Associate the position of the operator ++ with respect to the variable i to the order of the ++ operation with respect to the assignment
Said in other words:
++ before i means incrementation must be carried out before assignment;
++ after i means incrementation must be carried out after assignment:
The reason ++i can be slightly faster than i++ is that i++ can require a local copy of the value of i before it gets incremented, while ++i never does. In some cases, some compilers will optimize it away if possible... but it's not always possible, and not all compilers do this.
I try not to rely too much on compilers optimizations, so I'd follow Ryan Fox's advice: when I can use both, I use ++i.
The effective result of using either in a loop is identical. In other words, the loop will do the same exact thing in both instances.
In terms of efficiency, there could be a penalty involved with choosing i++ over ++i. In terms of the language spec, using the post-increment operator should create an extra copy of the value on which the operator is acting. This could be a source of extra operations.
However, you should consider two main problems with the preceding logic.
Modern compilers are great. All good compilers are smart enough to realize that it is seeing an integer increment in a for-loop, and it will optimize both methods to the same efficient code. If using post-increment over pre-increment actually causes your program to have a slower running time, then you are using a terrible compiler.
In terms of operational time-complexity, the two methods (even if a copy is actually being performed) are equivalent. The number of instructions being performed inside of the loop should dominate the number of operations in the increment operation significantly. Therefore, in any loop of significant size, the penalty of the increment method will be massively overshadowed by the execution of the loop body. In other words, you are much better off worrying about optimizing the code in the loop rather than the increment.
In my opinion, the whole issue simply boils down to a style preference. If you think pre-increment is more readable, then use it. Personally, I prefer the post-incrment, but that is probably because it was what I was taught before I knew anything about optimization.
This is a quintessential example of premature optimization, and issues like this have the potential to distract us from serious issues in design. It is still a good question to ask, however, because there is no uniformity in usage or consensus in "best practice."
++i: is pre-increment the other is post-increment.
i++: gets the element and then increments it.
++i: increments i and then returns the element.
Example:
int i = 0;
printf("i: %d\n", i);
printf("i++: %d\n", i++);
printf("++i: %d\n", ++i);
Output:
i: 0
i++: 0
++i: 2
++i (Prefix operation): Increments and then assigns the value
(eg): int i = 5, int b = ++i
In this case, 6 is assigned to b first and then increments to 7 and so on.
i++ (Postfix operation): Assigns and then increments the value
(eg): int i = 5, int b = i++
In this case, 5 is assigned to b first and then increments to 6 and so on.
Incase of for loop: i++ is mostly used because, normally we use the starting value of i before incrementing in for loop. But depending on your program logic it may vary.
i++ and ++i
This little code may help to visualize the difference from a different angle than the already posted answers:
int i = 10, j = 10;
printf ("i is %i \n", i);
printf ("i++ is %i \n", i++);
printf ("i is %i \n\n", i);
printf ("j is %i \n", j);
printf ("++j is %i \n", ++j);
printf ("j is %i \n", j);
The outcome is:
//Remember that the values are i = 10, and j = 10
i is 10
i++ is 10 //Assigns (print out), then increments
i is 11
j is 10
++j is 11 //Increments, then assigns (print out)
j is 11
Pay attention to the before and after situations.
for loop
As for which one of them should be used in an incrementation block of a for loop, I think that the best we can do to make a decision is use a good example:
int i, j;
for (i = 0; i <= 3; i++)
printf (" > iteration #%i", i);
printf ("\n");
for (j = 0; j <= 3; ++j)
printf (" > iteration #%i", j);
The outcome is:
> iteration #0 > iteration #1 > iteration #2 > iteration #3
> iteration #0 > iteration #1 > iteration #2 > iteration #3
I don't know about you, but I don't see any difference in its usage, at least in a for loop.
The following C code fragment illustrates the difference between the pre and post increment and decrement operators:
int i;
int j;
Increment operators:
i = 1;
j = ++i; // i is now 2, j is also 2
j = i++; // i is now 3, j is 2
Shortly:
++i and i++ works same if you are not writing them in a function. If you use something like function(i++) or function(++i) you can see the difference.
function(++i) says first increment i by 1, after that put this i into the function with new value.
function(i++) says put first i into the function after that increment i by 1.
int i=4;
printf("%d\n",pow(++i,2));//it prints 25 and i is 5 now
i=4;
printf("%d",pow(i++,2));//it prints 16 i is 5 now
Pre-crement means increment on the same line. Post-increment means increment after the line executes.
int j = 0;
System.out.println(j); // 0
System.out.println(j++); // 0. post-increment. It means after this line executes j increments.
int k = 0;
System.out.println(k); // 0
System.out.println(++k); // 1. pre increment. It means it increments first and then the line executes
When it comes with OR, AND operators, it becomes more interesting.
int m = 0;
if((m == 0 || m++ == 0) && (m++ == 1)) { // False
// In the OR condition, if the first line is already true
// then the compiler doesn't check the rest. It is a
// technique of compiler optimization
System.out.println("post-increment " + m);
}
int n = 0;
if((n == 0 || n++ == 0) && (++n == 1)) { // True
System.out.println("pre-increment " + n); // 1
}
In Array
System.out.println("In Array");
int[] a = { 55, 11, 15, 20, 25 };
int ii, jj, kk = 1, mm;
ii = ++a[1]; // ii = 12. a[1] = a[1] + 1
System.out.println(a[1]); // 12
jj = a[1]++; // 12
System.out.println(a[1]); // a[1] = 13
mm = a[1]; // 13
System.out.printf("\n%d %d %d\n", ii, jj, mm); // 12, 12, 13
for (int val: a) {
System.out.print(" " + val); // 55, 13, 15, 20, 25
}
In C++ post/pre-increment of pointer variable
#include <iostream>
using namespace std;
int main() {
int x = 10;
int* p = &x;
std::cout << "address = " << p <<"\n"; // Prints the address of x
std::cout << "address = " << p <<"\n"; // Prints (the address of x) + sizeof(int)
std::cout << "address = " << &x <<"\n"; // Prints the address of x
std::cout << "address = " << ++&x << "\n"; // Error. The reference can't reassign, because it is fixed (immutable).
}
I assume you understand the difference in semantics now (though honestly I wonder why
people ask 'what does operator X mean' questions on stack overflow rather than reading,
you know, a book or web tutorial or something.
But anyway, as far as which one to use, ignore questions of performance, which are
unlikely important even in C++. This is the principle you should use when deciding
which to use:
Say what you mean in code.
If you don't need the value-before-increment in your statement, don't use that form of the operator. It's a minor issue, but unless you are working with a style guide that bans one
version in favor of the other altogether (aka a bone-headed style guide), you should use
the form that most exactly expresses what you are trying to do.
QED, use the pre-increment version:
for (int i = 0; i != X; ++i) ...
The difference can be understood by this simple C++ code below:
int i, j, k, l;
i = 1; //initialize int i with 1
j = i+1; //add 1 with i and set that as the value of j. i is still 1
k = i++; //k gets the current value of i, after that i is incremented. So here i is 2, but k is 1
l = ++i; // i is incremented first and then returned. So the value of i is 3 and so does l.
cout << i << ' ' << j << ' ' << k << ' '<< l << endl;
return 0;
The Main Difference is
i++ Post(After Increment) and
++i Pre (Before Increment)
post if i =1 the loop increments like 1,2,3,4,n
pre if i =1 the loop increments like 2,3,4,5,n
In simple words the difference between both is in the steps take a look to the image below.
Example:
int i = 1;
int j = i++;
The j result is 1
int i = 1;
int j = ++i;
The j result is 2
Note: in both cases i values is 2
You can think of the internal conversion of that as multiple statements:
// case 1
i++;
/* you can think as,
* i;
* i= i+1;
*/
// case 2
++i;
/* you can think as,
* i = i+i;
* i;
*/
a=i++ means a contains the current i value.
a=++i means a contains the incremented i value.

Condition checking in a for loop

Consider this code:
int main()
{
int i;
int ints[3];
ints[0] = 0;
ints[1] = 1;
ints[2] = 2;
for(i = 0; (ints[i])<4 && i<3; i++)
{
printf("%d\n", ints[i]);
}
}
Is there a reason I shouldn't do this sort of conditioning in the loop? I mean, when i becomes 3, will it look for a non-existing value at ints[3]? And if yes, is it ok?, since the loop is going to terminate anyway? It compiles and runs fine, but I was just wondering if there is some sort of a hidden problem with this. Thanks.
In the last iteration of this loop, the expression ints[i]<4 will access ints[3]. Since this access reads past the end of the array ints, the behavior is undefined in C. So yes, this is not good code. It may work most of the time, but the behavior is ultimately undefined.
It will be better to do i < 3 && ints[i] < 4 because the second part of the statement is evaluated only if the first one is true. The way you have it, it will look for ints[3] that does not exist.
It isn't okay to do this, because ints[3] will indeed be accessed. Now, because this is C, you're not going to get an error (unfortunately), but you'll never know for sure what the outcome would be.
Swapping the statements will solve the problem, because the && operator is optimized so that it doesn't evaluate the second condition if the first one is false.
The 'for' keyword expands out the following way:
int i;
for(i = 0; i < 2; i++)
dothing();
becomes
int i;
i = 0; /* first part of (i = 0; ...) */
beginloop:
if (i >= 2) goto endloop; /* second part of (...; i < 2; ...) */
dothing();
i++; /* final part of (...; ...; i++) */
goto beginloop;
endloop:
So, your code would expand out as follows:
i = 0;
beginloop:
if (ints[i] >= 4)
goto endloop;
if (i >= 3)
goto endloop;
printf(...);
i++;
goto beginloop;
endloop:
While this is fine, there is a problem with the ordering of your tests:
(ints[i] < 4) && (i < 3)
You should always check array indexes first to ensure they are valid before using them:
i = 0:
ints[0] < 4 && 0 < 3
i = 1:
ints[1] < 4 && 1 < 3
i = 2:
ints[2] < 4 && 2 < 3
i = 3:
ints[3] < 4 && 3 < 3 /* illegal access to ints[3] */
As a general rule of thumb, always try to order your conditionals in order of cost unless there is a better reason for the ordering, such as priority: In this case, i < 3 is the cheaper of the two tests, plus it is a constraint on the elements of ints you can access, so you checking the index should have a higher priority - you should check it before using it to tests ints[i] for anything.
The way you have written the loop, your code will try to read the non-existing array element ints [3]. That's undefined behaviour; a consequence is that anything can happen. Right now the whole internet is in uproar because of some code in OpenSSL that invoked undefined behaviour.
The loop terminates, that's okay. But you're accessing an area outside of what you're allowed to. It is undefined behaviour. You may get a segmentation anytime. But you're lucky.
Try putting i<3 before. That would work just fine.
for(i = 0; i<3 && (ints[i])<4; i++)
If i becomes 3, the second part is not evaluated. See short circuit evaluation.

C - not entering if even when he should

I'm seriously mad right now. I need to compare one string with second, when chars from second string can somehow create first string. Example
foo1 = bill
foo2 = boril
foo2 can create foo1, because it contains all the letters from foo1.
So there's my program:
secret = religion
lettersGuessed = religonvpst
for(i = 0; i < lenSecret; i++){
for(l = 0; l < lenGuessed; l++)
printf("A: %c, B: %c, C: %d\n", secret[i], lettersGuessed[l], count);
if(secret[i] == lettersGuessed[l]){
printf("HI\n");
count++;
break;
}
printf("C: %d\n", count);
}
But variable count always stays at 0. This is output from console:
http://pastebin.com/YrHiNLNi
As you can see right from beginning, when secret[i] == lettersGuessed[l] in if should return true(1), it returns false(0). What's wrong with this? Why it's not working?
It's because you don't have curly braces after your second for loop. If you don't wrap the block of code you want to iterate over with curly braces, only the code before the first semi-colon encountered will be executed. In this case, your second loop will iterate over the printf statement but nothing else. So variable l will always be equal to lenGuessed when the if statement is executed and no letter from the first word matches the last letter of the second word, therefore count is never incremented.
Ok, this is totaly crazy.
Code that I posted in my question was of course wrong, because I forget braces of second for loop. Small, but fatal mistake, I know, but I was seriously mad so I didn't pay attention. Anyway, the original code is following:
int isWordGuessed(char secret[], char lettersGuessed[]){
int i, l, count = 0;
int lenSecret = strlen(secret);
int lenGuessed = strlen(lettersGuessed);
for(i = 0; i < lenSecret; i++)
for(l = 0; l < lenGuessed; l++)
if(secret[i] == lettersGuessed[l]){
count++;
break;
}
return lenSecret == count ? 1 : 0;
}
At first, it was returning 0. After compiling it with different tools and launching it on two different OS (Windows 7 64-bit and Windows XP 32-bit) i was finaly able to get 1 from that function.
It seems like variable count had non-zero value while launching, so instead of int i, l, count; I wrote int i, l, count = 0;
Well, now I don't understand only one thing - why sometimes variables has non-zero value even when I never touched them. It happened to my before, but only in C, in other languages I never had such a problem.

How does this C program print a value 1 or 0?

This is is the simple program that I was writing in C
#include <stdio.h>
int main(void){
int i, j, k;
i = 2; j = 3;
k = i * j == 6;
printf("%d", k);
}
so I know what this program is actually doing two values for the variable's are given here it does the calculation and then check;s the calculated value to the given condition.
Now here is what I am not getting When the program get executed it return's the value 1 when the given condition is satisfied and 0 if not, and i know that 1 stand's for true and o stand's for false but what i was thinking how doe's it do that i mean there is nothing in the program that tell' it to print 0 or 1 for the condition. Is it default in some C compilers to return that values or am i missing some point.
There is nothing in the program that tells it to print 0 or 1 for the condition.
Yes there is, you print k and you assigned the result of the comparison to k. These are all equivalent (given that i = 2 and j = 3):
k = i * j == 6;
k = (i * j == 6);
k = (6 == 6);
k = 1;
Then you print it:
printf("%d", k); // Prints 1
As you said it yourself, logical expressions in C evaluate either to 0 (false) or to 1 (true). That's exactly what "tells it" to put either 0 or 1 into your k variable, depending on whether the condition is satisfied.
Now, you seem to be talking about what your program "returns". I'm not sure what you mean by "returns" here. The program exit code perhaps? Your main function does not contain any return statements, which means that in C89/90 its return value will be unpredictable, while in C99 it will be guaranteed to return 0. I suspect that you are using a C89/90 compiler that simply returns "garbage" from main, which purely accidentally happens to match the final value of k.
In C, there is no true or false, just 1 and 0, or more precisely 0 and not 0.

What is the difference between ++i and i++?

In C, what is the difference between using ++i and i++, and which should be used in the incrementation block of a for loop?
++i will increment the value of i, and then return the incremented value.
i = 1;
j = ++i;
(i is 2, j is 2)
i++ will increment the value of i, but return the original value that i held before being incremented.
i = 1;
j = i++;
(i is 2, j is 1)
For a for loop, either works. ++i seems more common, perhaps because that is what is used in K&R.
In any case, follow the guideline "prefer ++i over i++" and you won't go wrong.
There's a couple of comments regarding the efficiency of ++i and i++. In any non-student-project compiler, there will be no performance difference. You can verify this by looking at the generated code, which will be identical.
The efficiency question is interesting... here's my attempt at an answer:
Is there a performance difference between i++ and ++i in C?
As #OnFreund notes, it's different for a C++ object, since operator++() is a function and the compiler can't know to optimize away the creation of a temporary object to hold the intermediate value.
i++ is known as post increment whereas ++i is called pre increment.
i++
i++ is post increment because it increments i's value by 1 after the operation is over.
Let’s see the following example:
int i = 1, j;
j = i++;
Here value of j = 1, but i = 2. Here the value of i will be assigned to j first, and then i will be incremented.
++i
++i is pre increment because it increments i's value by 1 before the operation.
It means j = i; will execute after i++.
Let’s see the following example:
int i = 1, j;
j = ++i;
Here the value of j = 2 but i = 2. Here the value of i will be assigned to j after the i incremention of i.
Similarly, ++i will be executed before j=i;.
For your question which should be used in the incrementation block of a for loop? the answer is, you can use any one... It doesn't matter. It will execute your for loop same number of times.
for(i=0; i<5; i++)
printf("%d ", i);
And
for(i=0; i<5; ++i)
printf("%d ", i);
Both the loops will produce the same output. I.e., 0 1 2 3 4.
It only matters where you are using it.
for(i = 0; i<5;)
printf("%d ", ++i);
In this case output will be 1 2 3 4 5.
i++: In this scenario first the value is assigned and then increment happens.
++i: In this scenario first the increment is done and then value is assigned
Below is the image visualization and also here is a nice practical video which demonstrates the same.
++i increments the value, then returns it.
i++ returns the value, and then increments it.
It's a subtle difference.
For a for loop, use ++i, as it's slightly faster. i++ will create an extra copy that just gets thrown away.
Please don't worry about the "efficiency" (speed, really) of which one is faster. We have compilers these days that take care of these things. Use whichever one makes sense to use, based on which more clearly shows your intent.
The only difference is the order of operations between the increment of the variable and the value the operator returns.
This code and its output explains the the difference:
#include<stdio.h>
int main(int argc, char* argv[])
{
unsigned int i=0, a;
printf("i initial value: %d; ", i);
a = i++;
printf("value returned by i++: %d, i after: %d\n", a, i);
i=0;
printf("i initial value: %d; ", i);
a = ++i;
printf(" value returned by ++i: %d, i after: %d\n",a, i);
}
The output is:
i initial value: 0; value returned by i++: 0, i after: 1
i initial value: 0; value returned by ++i: 1, i after: 1
So basically ++i returns the value after it is incremented, while i++ return the value before it is incremented. At the end, in both cases the i will have its value incremented.
Another example:
#include<stdio.h>
int main ()
int i=0;
int a = i++*2;
printf("i=0, i++*2=%d\n", a);
i=0;
a = ++i * 2;
printf("i=0, ++i*2=%d\n", a);
i=0;
a = (++i) * 2;
printf("i=0, (++i)*2=%d\n", a);
i=0;
a = (i++) * 2;
printf("i=0, (i++)*2=%d\n", a);
return 0;
}
Output:
i=0, i++*2=0
i=0, ++i*2=2
i=0, (++i)*2=2
i=0, (i++)*2=0
Many times there is no difference
Differences are clear when the returned value is assigned to another variable or when the increment is performed in concatenation with other operations where operations precedence is applied (i++*2 is different from ++i*2, as well as (i++)*2 and (++i)*2) in many cases they are interchangeable. A classical example is the for loop syntax:
for(int i=0; i<10; i++)
has the same effect of
for(int i=0; i<10; ++i)
Efficiency
Pre-increment is always at least as efficient as post-increment: in fact post-increment usually involves keeping a copy of the previous value around and might add a little extra code.
As others have suggested, due to compiler optimisations many times they are equally efficient, probably a for loop lies within these cases.
Rule to remember
To not make any confusion between the two operators I adopted this rule:
Associate the position of the operator ++ with respect to the variable i to the order of the ++ operation with respect to the assignment
Said in other words:
++ before i means incrementation must be carried out before assignment;
++ after i means incrementation must be carried out after assignment:
The reason ++i can be slightly faster than i++ is that i++ can require a local copy of the value of i before it gets incremented, while ++i never does. In some cases, some compilers will optimize it away if possible... but it's not always possible, and not all compilers do this.
I try not to rely too much on compilers optimizations, so I'd follow Ryan Fox's advice: when I can use both, I use ++i.
The effective result of using either in a loop is identical. In other words, the loop will do the same exact thing in both instances.
In terms of efficiency, there could be a penalty involved with choosing i++ over ++i. In terms of the language spec, using the post-increment operator should create an extra copy of the value on which the operator is acting. This could be a source of extra operations.
However, you should consider two main problems with the preceding logic.
Modern compilers are great. All good compilers are smart enough to realize that it is seeing an integer increment in a for-loop, and it will optimize both methods to the same efficient code. If using post-increment over pre-increment actually causes your program to have a slower running time, then you are using a terrible compiler.
In terms of operational time-complexity, the two methods (even if a copy is actually being performed) are equivalent. The number of instructions being performed inside of the loop should dominate the number of operations in the increment operation significantly. Therefore, in any loop of significant size, the penalty of the increment method will be massively overshadowed by the execution of the loop body. In other words, you are much better off worrying about optimizing the code in the loop rather than the increment.
In my opinion, the whole issue simply boils down to a style preference. If you think pre-increment is more readable, then use it. Personally, I prefer the post-incrment, but that is probably because it was what I was taught before I knew anything about optimization.
This is a quintessential example of premature optimization, and issues like this have the potential to distract us from serious issues in design. It is still a good question to ask, however, because there is no uniformity in usage or consensus in "best practice."
++i: is pre-increment the other is post-increment.
i++: gets the element and then increments it.
++i: increments i and then returns the element.
Example:
int i = 0;
printf("i: %d\n", i);
printf("i++: %d\n", i++);
printf("++i: %d\n", ++i);
Output:
i: 0
i++: 0
++i: 2
++i (Prefix operation): Increments and then assigns the value
(eg): int i = 5, int b = ++i
In this case, 6 is assigned to b first and then increments to 7 and so on.
i++ (Postfix operation): Assigns and then increments the value
(eg): int i = 5, int b = i++
In this case, 5 is assigned to b first and then increments to 6 and so on.
Incase of for loop: i++ is mostly used because, normally we use the starting value of i before incrementing in for loop. But depending on your program logic it may vary.
i++ and ++i
This little code may help to visualize the difference from a different angle than the already posted answers:
int i = 10, j = 10;
printf ("i is %i \n", i);
printf ("i++ is %i \n", i++);
printf ("i is %i \n\n", i);
printf ("j is %i \n", j);
printf ("++j is %i \n", ++j);
printf ("j is %i \n", j);
The outcome is:
//Remember that the values are i = 10, and j = 10
i is 10
i++ is 10 //Assigns (print out), then increments
i is 11
j is 10
++j is 11 //Increments, then assigns (print out)
j is 11
Pay attention to the before and after situations.
for loop
As for which one of them should be used in an incrementation block of a for loop, I think that the best we can do to make a decision is use a good example:
int i, j;
for (i = 0; i <= 3; i++)
printf (" > iteration #%i", i);
printf ("\n");
for (j = 0; j <= 3; ++j)
printf (" > iteration #%i", j);
The outcome is:
> iteration #0 > iteration #1 > iteration #2 > iteration #3
> iteration #0 > iteration #1 > iteration #2 > iteration #3
I don't know about you, but I don't see any difference in its usage, at least in a for loop.
The following C code fragment illustrates the difference between the pre and post increment and decrement operators:
int i;
int j;
Increment operators:
i = 1;
j = ++i; // i is now 2, j is also 2
j = i++; // i is now 3, j is 2
Shortly:
++i and i++ works same if you are not writing them in a function. If you use something like function(i++) or function(++i) you can see the difference.
function(++i) says first increment i by 1, after that put this i into the function with new value.
function(i++) says put first i into the function after that increment i by 1.
int i=4;
printf("%d\n",pow(++i,2));//it prints 25 and i is 5 now
i=4;
printf("%d",pow(i++,2));//it prints 16 i is 5 now
Pre-crement means increment on the same line. Post-increment means increment after the line executes.
int j = 0;
System.out.println(j); // 0
System.out.println(j++); // 0. post-increment. It means after this line executes j increments.
int k = 0;
System.out.println(k); // 0
System.out.println(++k); // 1. pre increment. It means it increments first and then the line executes
When it comes with OR, AND operators, it becomes more interesting.
int m = 0;
if((m == 0 || m++ == 0) && (m++ == 1)) { // False
// In the OR condition, if the first line is already true
// then the compiler doesn't check the rest. It is a
// technique of compiler optimization
System.out.println("post-increment " + m);
}
int n = 0;
if((n == 0 || n++ == 0) && (++n == 1)) { // True
System.out.println("pre-increment " + n); // 1
}
In Array
System.out.println("In Array");
int[] a = { 55, 11, 15, 20, 25 };
int ii, jj, kk = 1, mm;
ii = ++a[1]; // ii = 12. a[1] = a[1] + 1
System.out.println(a[1]); // 12
jj = a[1]++; // 12
System.out.println(a[1]); // a[1] = 13
mm = a[1]; // 13
System.out.printf("\n%d %d %d\n", ii, jj, mm); // 12, 12, 13
for (int val: a) {
System.out.print(" " + val); // 55, 13, 15, 20, 25
}
In C++ post/pre-increment of pointer variable
#include <iostream>
using namespace std;
int main() {
int x = 10;
int* p = &x;
std::cout << "address = " << p <<"\n"; // Prints the address of x
std::cout << "address = " << p <<"\n"; // Prints (the address of x) + sizeof(int)
std::cout << "address = " << &x <<"\n"; // Prints the address of x
std::cout << "address = " << ++&x << "\n"; // Error. The reference can't reassign, because it is fixed (immutable).
}
I assume you understand the difference in semantics now (though honestly I wonder why
people ask 'what does operator X mean' questions on stack overflow rather than reading,
you know, a book or web tutorial or something.
But anyway, as far as which one to use, ignore questions of performance, which are
unlikely important even in C++. This is the principle you should use when deciding
which to use:
Say what you mean in code.
If you don't need the value-before-increment in your statement, don't use that form of the operator. It's a minor issue, but unless you are working with a style guide that bans one
version in favor of the other altogether (aka a bone-headed style guide), you should use
the form that most exactly expresses what you are trying to do.
QED, use the pre-increment version:
for (int i = 0; i != X; ++i) ...
The difference can be understood by this simple C++ code below:
int i, j, k, l;
i = 1; //initialize int i with 1
j = i+1; //add 1 with i and set that as the value of j. i is still 1
k = i++; //k gets the current value of i, after that i is incremented. So here i is 2, but k is 1
l = ++i; // i is incremented first and then returned. So the value of i is 3 and so does l.
cout << i << ' ' << j << ' ' << k << ' '<< l << endl;
return 0;
The Main Difference is
i++ Post(After Increment) and
++i Pre (Before Increment)
post if i =1 the loop increments like 1,2,3,4,n
pre if i =1 the loop increments like 2,3,4,5,n
In simple words the difference between both is in the steps take a look to the image below.
Example:
int i = 1;
int j = i++;
The j result is 1
int i = 1;
int j = ++i;
The j result is 2
Note: in both cases i values is 2
You can think of the internal conversion of that as multiple statements:
// case 1
i++;
/* you can think as,
* i;
* i= i+1;
*/
// case 2
++i;
/* you can think as,
* i = i+i;
* i;
*/
a=i++ means a contains the current i value.
a=++i means a contains the incremented i value.

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