How to get my Discord bot's creation date? - discord.js

I don't know how to get my Discord bot's creation date but I need it. Can someone tell me how?

If you want to know when your Bot was started:
var creationDate = Date.now() - client.uptime
If you want to know when the actual files of your Bot were created, you can use fs for that.
var fs = require('fs');
fs.stat('./path/to/file.js', (err, stat) => {
if(err) throw(err);
var creationDate = stat.birthtime; //NOTE: this is unavailable on Linux
})
If you want to know when the Account your Bot is using was created:
var creationDate = client.user.createdAt;

The client object gives you access to a class known as ClientUser (see here) and it allows you to access the createdAt property here (see here)
Example:
client.on('ready', () => {
console.log(`[BOT] I'm ready! Logged in as ${client.user.tag}`);
console.log(`Creation Date: ${client.user.createdAt}`);
});

Related

How do I check what roles my bot has? [Discord.js]

I am trying to find if my bot has a specific role so it can do something else. For example:
client.user.roles.cache.find(r => r.name === 'specific role');
My error:
TypeError: Cannot read property 'cache' of undefined
Let's start of by stating that users do not have roles, therefore you have to fetch the guildMember.
Fetching the guild member is easy;
First of all, you will have to fetch the guild the user is in. For example:
var guild = client.guilds.cache.get('guild-id');
Secondly, you will have to find the user in that guild. For example:
var member = guild.members.cache.get('user-id');
Then you will be able to move forward and fetch the roles
member.roles.cache.find(r => r.name === 'role-name');
The full example:
const Discord = require('discord.js'); //Define discord.js
const client = new Discord.Client(); //Define the client
client.on('message' message => { //Event listener
//Do something here
var guild = client.guilds.cache.get(message.guild.id);
var member = guild.members.cache.get(client.user.id);
member.roles.cache.find(r => r.name === 'role-name');
});
client.login('token'); //Login
So maybe I didnt explain my problem very well but here is what I found working for me message.guild.me.roles.cache.find(r=> r.name === 'a role') thanks to everyone for helping me !!!
You need to resolve the user into a GuildMember, since users don't have roles.
To do that you need a Guild class,after that you can use the guild.member() method to convert it to a member
const guild = client.guilds.cache.get('id of the guild'),
member = guild.member(client.user.id);
member.roles.cache.find(r=> r.name === 'name')
Another issue you might run into here is, the member constant being undefined, this can be solved by using guild.members.fetch(id) or enabling the Privileged Member intent in the Discord Developer Portal

Guild Members TImeout: Members didn't arrive in time

So I have this command that shows the riches users in a server this command worked yesterday however recently it has stopped working.
const { MessageEmbed } = require("discord.js");
const { stripIndents } = require("common-tags");
const { prefix } = require("../../botconfig.json");
const db = require('quick.db')
let bal = require('../../database/balance');
let rep = require('../../database/rep');
let work = require('../../database/works');
module.exports = {
config:{
name: "rich",
aliases: ["r"],
category: "currency",
description: "Tells who is rich",
usage: ""
},
run: async (client, message, args) => {
// Get all members of the server before doing anything
message.guild.members.fetch().then(guildMembers => {
let board = [];
for (let key of Object.keys(bal)) {
// Checks if the collection of GuildMembers contains the key.
if (guildMembers.has(key)) {
let value = Object.assign({user: guildMembers.get(key).user}, bal[key]);
board.push(value);
}
}
const emojis = [':first_place:', ':second_place:', ':third_place:', ':small_blue_diamond:', ':small_blue_diamond:']
board = board.sort((a,b) => b.balance-a.balance).splice(0, 5);
let top = board.map((x, i) => `${emojis[i]} **${x.balance.toLocaleString()}** - ${x.user.tag}`).join('\n');
let embed = new MessageEmbed()
.setColor("RANDOM")
.addField(`Richest users in **${message.guild.name}**`, `${top}`)
.setFooter('Switch Version 1.1');
return message.channel.send(embed);
}).catch(console.error)
}
}
The error code when the !rich command is used is as follows:
Guild_Members_Timeout: Members didn't arrive in time
I don't know if this is an issue within the bot or if it is an issue with discord.
Okay I have found the answer to my own problem it seems I needed to add intents to my discord bot to fetch the members.
All I did was add this line of code and it worked.
const intents = new Intents([
Intents.NON_PRIVILEGED, // include all non-privileged intents, would be better to specify which ones you actually need
"GUILD_MEMBERS", // lets you request guild members (i.e. fixes the issue)
]);
const client = new Client({ ws: { intents } });
None of my discord.js guildmember events are emitting, my user caches are basically empty, and my functions are timing out? . In this post it is explained in great detail and that helped me out a lot.TLDR:go to discord developer portal on your particular application ,go to bot , on bot permissions tick whatever is needed and copy the number.Then use this number as a constructor parameter for new Discord.Intents('insert the number here').This worked for me.

Why does my discord bot not add roles properly?

I am trying to make a bot that would add a role that is in the server when a person types !join choiceOutOfVariousRoles. I am currently using discord version 12. My error message is:
fn = fn.bind(thisArg);
Although trying various techniques I could not get the code to work.
const Discord = require('discord.js');
const client= new Discord.Client();
const token = process.env.DISCORD_BOT_SECRET
client.on('ready', () => {
console.log("I'm in");
console.log(client.user.username);
});
client.on('message', msg => {
if (msg.content.toLowerCase().startsWith("!join"))
{
var args = msg.content.toLowerCase().split(" ")
console.log(args)
if (args[1] === 'sullen')
{
msg.channel.send('You have successfully joined Sullen!')
const sullenRole = msg.guild.roles.cache.find('name','Sullen')
msg.member.addRole(role.id)
}
}
});
client.login(token)
**EDIT: Fixed what everyone was saying and all I need to do now Is update the permissions, (my friend has to do that because its not my bot) and I should be all good. Thanks everyone! :D
discord.js introduces breaking changes very frequently, and v12 is no exception. You need to make sure you find up-to-date code otherwise it won't work. GuildMember#addRole was moved to GuildMemberRoleManager#add, which means you must use msg.member.roles.add(sullenRole).

Get server information with invite link

How can I get the server name, etc. by the invite link with discord.js?
I searched Google but there was no information about this.
You can use Client#fetchInvite that returns a Promise of an Invite like this :
const {guild} = await client.fetchInvite("The Invite");
// 'guild' is a Guild.
// If you aren't in a async function, use this :
client.fetchInvite("The Invite").then((invite) => {
// invite.guild is a Guild.
});

How can I send private message to a new user who joined my server?

I want the person who enters the server will receive from the message. I tried to do something like that, but it did not work:
bot.on('guildMemberAdd', member => {
var joiner = member.user.username;
const embeddd = new Discord.RichEmbed()
.setColor('#ff0000')
.setTitle(`Hi, ${joiner}.`)
message.author.send(embeddd);
})
message.author.send(embeddd);
There is no message parameter in a client's guildMemberAdd event. If you want to send your embed to the member that joined, use the member parameter you already have.
bot.on('guildMemberAdd', member => {
var embed = new Discord.RichEmbed()
.setColor('#ffffff')
.setTitle('**Hello!**')
.setDescription(`Welcome to ${member.guild}.`)
.setFooter(member.guild.name, member.guild.iconURL);
member.send(embed)
.catch(console.error);
});
See GuildMember.send().

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