I'm creating a new for moderation, and was wondering if it was possible to make a command that sets the log channel, example if they set it to #logs, and if they ban a member it sends a message to #logs Thanks!
I've tried DB, and a support server but no one knew how to create one.
I have tried this:
if (command === "ban") {
if (!message.member.hasPermission(["BAN_MEMBERS", "ADMINISTRATOR"])) return message.channel.send("Error: Insufficient Permissions")
if (!message.guild.me.hasPermission(["BAN_MEMBERS", "ADMINISTRATOR"])) return message.channel.send(`Error: I have Insufficient Permissions to ban Members`)
let member = message.mentions.members.first() || message.guild.members.get(args[0]);
if (!member) return message.channel.send(`Error: Missing Arguments, define member\nUsage: ${prefix}ban [member] [reason]`)
if (member.hasPermission("BAN_MEMBERS", "KICK_MEMBERS", "MANAGE_SERVER", "ADMINISTRATOR", "MANAGE_MESSAGES", "MANAGE_ROLES")) return message.channel.send(`Error: That user is a mod/admin, I can't do that.`)
if (!member.bannable)
return message.channel.send(`I cannot ban ${member}`)
let reason = args.slice(1).join(" ");
if (!reason) return message.channel.send(`Error: Missing Arguments, define reason\nUsage: ${prefix}ban [member] [reason]`)
let log = db.fetch(`channel_${message.guild.id}`)
if (log === null) return
let logged = message.guild.channels.get(log)
member.ban(reason)
logged.send(`Banned!`)
message.channel.send(`${member.user.tag} has been successfully banned`)
}
I expected it to send a message to the logged channel.
So first of all you create a file for example setlogchannel.js where you save the channel on your db i'm pretty sure you using quick.db so you can just copy and paste that code.
const {discord, MessageEmbed } = require('discord.js');
let db = require('quick.db')
module.exports.run = async (client, message, args) => {
try {
message.delete(15000)
let ads = db.get(`channel_${message.guild.id}`);
if (!message.member.hasPermission('ADMINISTRATOR')) return message.reply("Nope!").then(m => m.delete(15000));
if(!args[0]) return message.reply("You should enter a channel");
if (!ads) {
db.set(`channel_${message.guild.id}`, args[1])
return message.reply("Done, the log channel is :", args).then(msg => msg.delete(15000))
}
} catch (error) {
console.error(error);
let embed = new MessageEmbed()
.setTitle('Something went wrong!')
.setColor('RED');
return message.say(embed).then(msg => msg.delete({ timeout: 15000}));
}
}
module.exports.help = {
name: 'setlogchannel',
aliases: ['slc']
};
And on your index.js you just verify if it exists if it does then you just send it to that channel
if (command === "ban") {
if (!message.member.hasPermission(["BAN_MEMBERS", "ADMINISTRATOR"])) return message.channel.send("Error: Insufficient Permissions")
if (!message.guild.me.hasPermission(["BAN_MEMBERS", "ADMINISTRATOR"])) return message.channel.send(`Error: I have Insufficient Permissions to ban Members`)
let member = message.mentions.members.first() || message.guild.members.get(args[0]);
if (!member) return message.channel.send(`Error: Missing Arguments, define member\nUsage: ${prefix}ban [member] [reason]`)
if (member.hasPermission("BAN_MEMBERS", "KICK_MEMBERS", "MANAGE_SERVER", "ADMINISTRATOR", "MANAGE_MESSAGES", "MANAGE_ROLES")) return message.channel.send(`Error: That user is a mod/admin, I can't do that.`)
if (!member.bannable)
return message.channel.send(`I cannot ban ${member}`)
let reason = args.slice(1).join(" ");
if (!reason) return message.channel.send(`Error: Missing Arguments, define reason\nUsage: ${prefix}ban [member] [reason]`)
let log = db.fetch(`channel_${message.guild.id}`)
if (log) {
let logged = message.guild.channels.get(log)
logged.send(`Banned!`)
}
member.ban(reason)
message.channel.send(`${member.user.tag} has been successfully banned`)
}
Related
const Discord = require('discord.js');
module.exports = {
name: 'unban',
aliases: ['uban', 'unban'],
category: 'misc',
permissions: ['BAN_MEMBERS'],
description:
'Use this command to permanately or temporary ban a server member from Sekai.',
/**
* #param {Discord.Message} message
* #param {Array} args
*/
async execute(message, args) {
if (message.mentions.users.size === 0)
return message.reply('Please mention a user to unban ❌');
const targetid = message.mentions.users.first().id;
if (targetid === message.client.user.id)
return message.reply(
"Me? Really? That's not very nice, I guess you failed 🤡"
);
const targed = await message.guild.members.cache.get(targetid);
let reason = [];
if (args.length >= 2) {
args.shift();
reason = args.join(' ');
} else reason = 'No Reason provided';
try {
let extra = '';
try {
const embed = new Discord.MessageEmbed()
.setTitle('Moderation message regarding on your **BAN**')
.setAuthor("Joony's Den")
.setDescription(
`you have been banned from **${message.guild.name} ✅ **\nReason for ban: **${reason}\n${extra}**`
)
.addField('Contact','If you believe that your ban was unjustified, please feel free to contact any of these staff members. **JOONY#9513** or any of administrators online.')
.setColor('#2243e6')
.addField('Appeal Accepted?','if your appeal was accepted, please join using this link. your link will expire after 1 use. **https://discord.gg/4yuCzUC7aw**')
.addField(
'Appeal',
'Because you have been banned from the server, you will have one chance to appeal 🔨. Your appeal will be processed to the administrators or appeal managers ✅ **[CLICK HERE TO APPEAL](https://forms.gle/atc75ZftpdfJhfH56)**'
);
targed.send(embed);
} catch (error) {
extra = 'Messaging the user has failed! ❌';
}
setTimeout(() => {
targed.unban(targed, [reason])
const embed = new Discord.MessageEmbed()
.setTitle('User unbanned')
.setDescription(
`${
targed.tag || targed.user.username
} has been sucessfully unbanned from **${
message.guild.name
} ✅ **\nReason for unban: **${reason}\n${extra}**`
)
.setColor('#FA2657');
message.channel.send(embed);
}, 2000);
} catch (error) {
message.channel.send(
`I could not unban the given member, make sure that my role is above member! ❌`
);
}
},
};
Hello! how do I unban the user using this format, it has an error saying "guild.unban is undefined"
it has an error saying
targed.unban([reason])
^
TypeError: targed.unban is not a function
at Timeout._onTimeout (C:\Users\Joon\Documents\GitHub\Discord-Bot\commands\misc\unban.js:49:16)
at listOnTimeout (internal/timers.js:554:17)
at processTimers (internal/timers.js:497:7)
You cannot unban a GuildMember (a banned user is not a member of a Guild). You should call unban on GuildMemberManager. See https://discord.js.org/#/docs/main/stable/class/GuildMemberManager?scrollTo=unban
I'm someone who just got into coding recently.
I'm trying to create a Discord bot that can do custom roles that can allow a user of that custom role to edit its hex or name.
There's also the creation of a role creator that also assigns the mentioned user the role.
My problem is that I've encountered an issue with the role creation + assignment and the commands that allow the user to edit their role.
Here are the problems:
(node:6288) UnhandledPromiseRejectionWarning: TypeError: Cannot read property 'get' of undefined for the role creator command
When I try to use the commands that allow the user to customize their roles, the commands don't work, or to be more specific, they don't activate.
I do believe that the codes I'm using could be outdated, therefore if that is the case, please give me the exact location and the right code.
Here are some pictures of the codes. I've pasted the codes below, but I'm a bit new to this forum, so please pay attention to the separating pieces like "Role Customization Code:" to distinguish which one's which. For some reason, the module.exports aren't going in there. Please describe and let me know a solution to these problems in a specific way since I am a newbie at this topic.
Role creation command + assignment error.
Role creation command + assignment code part 1.
Role creation command + assignment code part 2.
Role customization code part 1.
Role customization code part 2.
Role customization code part 3.
Role creation + assignment code:
const Discord = module.require("discord.js");
const guild = require("./config.json");
module.exports.run = async (bot, message, args) => {
const query = bot.db;
function embedFail(text) {
let embed = new Discord.RichEmbed().setColor("#ff0000").setDescription(text);
return embed;
}
function embedSuccess(text) {
let embed = new Discord.RichEmbed().setColor("#7CFC00").setDescription(text);
return embed;
}
if (!args[0]) return message.channel.send("Please specify a user to add!");
let toAdd = message.guild.members.get(args[0]) || message.guild.members.get(message.mentions.users.first().id);
let rolejoin = args.slice(1).join(" ");
let myRole = message.guild.roles.cache.get((val) => val.name.toLowerCase() === rolejoin.toLowerCase());
if (!toAdd) return message.channel.send("User not found!");
if (!rolejoin) return message.channel.send("Please specify a role to add!");
let botRole = message.guild.members.get(bot.user.id).highestRole;
let isPosition = botRole.comparePositionTo(myRole);
if (isPosition <= 0) return message.channel.send(embedFail("This role is higher than me, I cannot add this role!"));
let res = await query(`SELECT * FROM user_roles WHERE role_id='${myRole.id}'`);
if (res[0]) {
await query(`DELETE FROM user_roles where role_id='${myRole.id}'`);
toAdd.removeRole(myRole);
message.channel.send(embedSuccess(`Removed role ${myRole.name} from ${toAdd.user.username}`));
} else if (!res[0]) {
await query(`INSERT INTO user_roles (guild_id, user_id, role_id) VALUES ('${message.guild.id}',${toAdd.id},'${myRole.id}')`);
toAdd.addRole(myRole);
message.channel.send(embedSuccess(`Adding role ${myRole.name} to ${toAdd.user.username}`));
}
};
Role Customization Code:
const Discord = module.require("discord.js");
const guild = require("./config.json");
module.exports.run = async (bot, message, args, db) => {
const query = bot.db;
function embedFail(text) {
let embed = new Discord.RichEmbed().setColor("#ff0000").setDescription(text);
return embed;
}
function embedSuccess(text) {
let embed = new Discord.RichEmbed().setColor("#7CFC00").setDescription(text);
return embed;
}
let res = await query(`SELECT * FROM user_roles WHERE guild_id = '${message.guild.id}' AND user_id = '${message.author.id}'`);
if (!args[0]) {
if (!res[0]) return message.channel.send(embedFail("You do not have a role!"));
let myRole = message.guild.roles.cache.find(res[0].role_id);
let assignNames = "";
let embed = new Discord.RichEmbed()
.setAuthor(`Current role assigned to ${message.author.username}`, message.guild.iconURL)
.setColor(myRole.hexColor)
.addField(`Name`, `${myRole.name}`, true)
.addField(`Colour`, `${myRole.hexColor}`, true);
message.channel.send(embed);
} else {
if (!res[0]) return message.channel.send(embedFail("You do not have a role!"));
let myRole = message.guild.roles.cache.find(res[0].role_id);
if (!myRole) {
await query(`DELETE FROM user_roles where guild_id = '${message.guild.id}' AND role_id = '${res[i].role_id}' and user_id = '${res[i].user_id}'`);
return message.channel.send(embedFail("You do not have a role!"));
}
switch (args[0]) {
case "name":
let name = args.slice(1).join(" "),
oldName = myRole.name;
await myRole.setName(name);
await message.channel.send(embedSuccess(`You have changed ${oldName}'s name to ${name}!`));
break;
case "color":
case "color":
let hexCode = args[1],
oldHex = myRole.hexColor;
await myRole.setColor(hexCode);
await message.channel.send(embedSuccess(`You have changed ${myRole.name}'s color from ${oldHex} to #${hexCode}!`));
break;
}
}
};
I want to send an error message saying that the user already has the role if they do in an addrole command.My current command is:
const { MessageEmbed } = require("discord.js");
module.exports = {
name: "addrole",
description: "adds a role to a member",
execute: async (message , args) => {
if (!message.member.hasPermission("MANAGE_ROLES")) return message.channel.send("Invalid Permissions")
let member = message.mentions.members.first();
let role = message.mentions.roles.first();
if (!member)
return message.reply("Please mention a valid member of this server");
if (!role) return message.reply("please mention a valid role of this server");
const highest = message.member.roles.highest;
if(highest.comparePositionTo(role) <= 0)
return message.channel.send(`You cannot add roles equal/higher to that member's highest role`)
let addroleembed = new MessageEmbed()
.setTitle(`:white_check_mark: ${role.name} has been added to ${member.user.tag}`)
.setFooter(`Action performed by ${message.author.tag}`)
.setColor('77B255')
addroleembed.setTimestamp();
member.roles.add(role);
message.channel.send(addroleembed)
}}
I have tried using
if(!message.member.roles.cache.some(r=>[`${role.name}`].includes(r.name)))
and
if (member.roles.has(role.id) {
But neither of these seem to work, Anyone know the reason behind this? If I can't use either of these methods, Can you suggest me a solution?
You are so close!
All you need is cache when using has()
member.roles.cache.has(<RoleID>);
Learn More Here
You need to combine your two tries.
if(message.member.roles.cache.has("role ID") {
//rest of your code
}
I have this command on my bot where you can mute someone using the command g!mute where the 'user' is mentioned using #. However, if you don't mention e.g GeoGeo instead of #GeoGeo, it causes the bot to crash. I know you need to put .catch(console.error); somewhere, but I'm not sure where. Thanks in advance. The Error is
let person = message.guild.member(message.mentions.users.first() || message.guild.members.get(args[1]))
^
TypeError: message.guild.members.get is not a function
Code:
const Discord = require('discord.js');
const ms = require('ms');
module.exports = {
name: 'mute',
description: "this is mute command",
execute(message, args){
if(!message.member.roles.cache.find(r => r.name ==="Staff", "Head Staff", "Owner", "Co-Owner")) return message.channel.send(`YOU DO NOT HAVE PERMISSION TO DO THAT`)
let members = args[0];
if(!members) return message.reply("g!mute <user> <time>")
let person = message.guild.member(message.mentions.users.first() || message.guild.members.get(args[1]))
if(!person) return message.reply("That person is not in the server!");
let mainrole = message.guild.roles.cache.find(role => role.name === "Fans");
let muterole = message.guild.roles.cache.find(role => role.name === "muted");
if(!muterole) return message.reply("That role does not exist");
let time = args[1];
if(!time){
return message.reply("g!mute <user> <time>");
}
person.roles.remove(mainrole.id);
person.roles.add(muterole.id);
const embed = new Discord.MessageEmbed()
.setTitle ("Muted:")
.setDescription (`${person.user.tag} has now been muted for ${ms(ms(time))}`)
.setColor(0x01B8FF)
message.channel.send(embed);
setTimeout(function(){
person.roles.add(mainrole.id)
person.roles.remove(muterole.id)
const embed = new Discord.MessageEmbed()
.setTitle ("Muted:")
.setDescription (`${person.user.tag} has been unmuted`)
.setColor(0x01B8FF)
message.channel.send(embed);
}, ms(time));
}
}
When faced with an error like: TypeError: message.guild.members.get is not a function
The logical thing to do is check the docs to see that message.guild.members really has a function named get. Here's the docs: https://discord.js.org/#docs/main/stable/class/GuildMemberManager
No get. But there is a cache like you use elsewhere in the code. Just by checking over the docs you can tell that your existing code is wrong (it's outdated) and you need to use cache like you do elsewhere in your code:
message.guild.members.cache.get(args[1])
I want to write code that will check if the roles are in the list. If yes, then they can be issued, and if not, then no. I'm new in discord js.
if(!rMember.roles.has((['00000000000000', '00000000000000, '00000000000000', '00000000000000', '00000000000000']))) return message.reply("nope.");
const Discord = require("discord.js");
module.exports.run = async (bot, message, args) => {
if(!message.member.hasPermission("MANAGE_MEMBERS")) return message.reply();
let rMember = message.guild.member(message.mentions.users.first()) || message.guild.members.get(args[0]);
if(!rMember) return message.reply("I can't find player.");
let role = args.join(" ").slice(22);
if(!role) return message.reply("specify rang!");
let gRole = message.guild.roles.find(`name`, role);
if(!gRole) return message.reply("I can't find this rang!.");
if(rMember.roles.has(gRole.id)) return message.reply("I can't do it.");
if(!rMember.roles.has((['00000000000000', '00000000000000, '00000000000000', '00000000000000', '00000000000000']))) return message.reply("nope.");
await(rMember.removeRoles(['00000000000000', '00000000000000, '00000000000000', '00000000000000', '00000000000000']));
await(rMember.addRole(gRole.id));
try{
await rMember.send(`Your rang was changed to ${gRole.name}!`)
}catch(e){
}
}
module.exports.help = {
name: "role"
}
It works without check code, but if I add it, all times, when I will try to change role of user, it gives out "nope".
You could check whether the given role is in the list of allowed roles using Array.includes().
const allowed = ['id', 'anotherID', 'andAnother'];
if (!allowed.includes(gRole.id)) return;
// Returns if the role is *not* in the 'allowed' array.