Trouble getting Uno32 to run timer 1 interrupt at expected frequency - c

I have been trying to set up Timer 1 on my pic32mx320f128h based development board (Uno32 by Digilent). The clock speed is supposed to be 80MHz which should mean each clock cycle takes 12.5ns. a 500Hz signal should take 2,000,000ns. By that logic this is 160,000 clock cycles. I decided to use prescalar of 8 so that the 16bit timer 1 does not roll over. This should mean the timer hits a value of 20,000 for a 500Hz frequency.
However on my oscilloscope I measure a much lower frequency of only 1.57Hz
If i change the prescalar to 1, the speed increaes as expected to 1.57x8 =12.56Hz. However if I then lower PR1 by half to 9999, the speed does not exactly double resulting in only 25.2Hz
I must be missing something here, can anyone guide me on what I might try?
I have tried adjusting the priority levels, and using non multi vectored interrupts to no avail.I have also tried using timer 2 with similar speed issues.
#include <stdio.h>
#include <stdlib.h>
#include <xc.h>
#include <plib.h>
#define TICKS_PER_SECOND 80000000 //80MHz
#define PIN2_TRIS TRISDbits.TRISD8
#define PIN2_BIT PORTDbits.RD8
#define PIN2_LAT LATDbits.LATD8
#define PIN3_TRIS TRISDbits.TRISD0
#define PIN3_BIT PORTDbits.RD0
#define PIN3_LAT LATDbits.LATD0
#define PINA0_TRIS TRISBbits.TRISB2
#define PINA0_BIT PORTBbits.RB2
#define PINA0_LAT LATBbits.LATB2
int8_t pwmActive = 0;
void __ISR(_TIMER_1_VECTOR, IPL5SOFT) Timer1ISR(void){
PIN3_LAT = ~PIN3_LAT;
IFS0bits.T1IF = 0; //set timer 1 int flag back to off
}
int main(int argc, char** argv) {
// PIN2_TRIS = 1;
// PINA0_TRIS = 1;
//
// PIN3_LAT = 0;
INTDisableInterrupts();
T1CONbits.TCKPS = 1; //prescale 8
T1CONbits.TCS = 0; //80MHz internal source
PR1 = 19999; //500Hz period
TMR1 = 0; //start timer at 0
T1CONbits.ON = 1; //start the timer
IPC1bits.T1IP = 5; //int priority 5
IPC1bits.T1IS = 0; //sub int priority 0
IFS0bits.T1IF = 0; //set timer 1 int flag off
IEC0bits.T1IE = 1; //enable interrupt for timer 1
INTEnableSystemMultiVectoredInt();
PIN3_TRIS = 0;
while(1){
}
return (EXIT_SUCCESS);
}
I expect to get a 500Hz square wave toggled on pin 3 but instead the frequency is much much lower at 1.57Hz

Related

variable value keeps being "0" even after assigning it a value

I'm trying to make a function to make a delay in ATmega32 using Timer0 but I can't get the delay right and when I used debugging I found that the variable T_tick is not changing value from 0 but other operations depend on its value so nothing is working right. I don't know what's wrong with this variable and I've been stuck here for while so please help.
My code is as follows in a single page:
#include <math.h>
#include "registers.h"
#define CPU_frequency 1000000
#define set_bit(x,Bit_num) x|=(1<<Bit_num)
#define clr_bit(x,Bit_num) x&=~(1<<Bit_num)
#define tolge(x,Bit_num) x^=(1<<Bit_num)
//timer configuration
#define Normal 'N'
#define PWM_paseCorrect 'O'
#define PWM_fast 'p'
#define CTC 'Q'
double T_tick = 0,T_maxDelay = 0;
uint32_t overflowsNumber = 0, T_initValue = 0, overflowCounter = 0;
// set the timer mood
void timer0_init(uint8_t timerMood)
{
switch(timerMood)
{
case Normal:
TCCR0 = 0x00;
break;
case PWM_paseCorrect:
TCCR0 = 0x40;
break;
case CTC:
TCCR0 = 0x08;
break;
case PWM_fast:
TCCR0 = 0x48;
break;
}
}
void delayT0(double delay)
{
//convert delay to Ms
delay= delay/1000;
//calculate tick time
T_tick = 1/CPU_frequency;
//calculate max delay time
T_maxDelay = 256*T_tick;
//calculate overflow flag count
overflowsNumber = ceil(delay/T_maxDelay);
//calculate the timer initial value
T_initValue = 256 - (delay/T_tick)/overflowsNumber;
//set timer initial value
TCNT0 = T_initValue;
//start timer in no prescaling mood
set_bit(TCCR0,0);
//Make a loop to count the overflows
overflowCounter = 0;
while (overflowCounter < overflowsNumber)
{
//wait until overflow flag =1
while ((TIFR &(1<<0)) == 0)
//clear overflow flag
set_bit(TIFR,0);
overflowCounter++;
}
overflowCounter = 0;
TCCR0 = 0x00;
}
void LED_init(uint8_t pinNumber)
{
set_bit(DDRA,pinNumber);
}
void LED_TOGLE(uint8_t pinNumber)
{
tolge(PORTA,pinNumber);
}
int main(void)
{
LED_init(0);
timer0_init(Normal);
while (1)
{
LED_TOGLE(0);
delayT0(512);
}
}
The delay is supposed to be 512ms but it's only 1ms because of the variable T_tich that i don't know what's its problem; or that's what i think.
if any one can help please do; i've been stuck in there for too long
your problem is so simple :
in the line T_tick = 1 / CPU_frequency;. after preprocessing , it's expanded to be equivalent to : T_tick = 1 / 1000000; which will always result in zero.
even my compiler gives me this warning in this line :
Clang-Tidy: Result of integer division used in a floating point context; possible loss of precision
as the right hand side is integer division as 1 / 1000000 = 0
so T_tick = 0; , that's why T_tick will be always zero.
so either write T_tick = 1.0 / CPU_frequency; or T_tick = (double)1 / CPU_frequency;.
also don't forget to turn on all your compiler warnings using compiler flags as it will really help.

dsPIC33 ADC1 gives incorrect converted values

Good morning,
I am using the ADC1 of a dsPIC33EP512GM604 and getting incorrect converted values.
To check this I made a cycle of 10 consecutive sampling/conversions.
The first value is always quite different from the rest of them, but it is the nearest to the "right" value.
Here is the relevant code:
/* Setup ADC1 for measuring R */
ANSELBbits.ANSB3 = 1; //ensure AN5 is analog
TRISBbits.TRISB3 = 1; //ensure AN5 is input
AD1CON1 = 0;
AD1CON1bits.ADSIDL = 1;
AD1CON1bits.AD12B = 1;
AD1CON1bits.SSRC = 7;
AD1CON2 = 0;
AD1CON2bits.VCFG = 0b001;
AD1CON2bits.SMPI = 0;
AD1CON3=0;
AD1CON3bits.SAMC = 0b11111;
AD1CON3bits.ADCS = 0;
AD1CON4 = 0; // no dma
AD1CHS0bits.CH0NA = 0;
AD1CHS0bits.CH0SA = 5;
IFS0bits.AD1IF = 0; // Clear the A/D interrupt flag bit
IEC0bits.AD1IE = 0; // Do Not Enable A/D interrupt
/* Read voltage value */
AD1CON1bits.ADON = 1; // Enable the A/D converter
__delay_us(25);
for (N=0; N<10; N++) {
AD1CON1bits.SAMP = 1;
__delay_us(5); // Wait for sampling time (min 3 TAD)
AD1CON1bits.SAMP = 0; // Start the conversion
while (!AD1CON1bits.DONE); // wait for conversion to finish
res[N] = (double) ADC1BUF0;
/* --- just for test ---*/
sprintf(deb,"ADC1BUF0 = %.0f\r\n", res[N]);
WriteStringUART1(deb);
/* ---- end of test ----*/
And here the results, for a certain fixed input voltage corresponding to a value of 215:
ADC1BUF0 = 222
ADC1BUF0 = 301
ADC1BUF0 = 296
ADC1BUF0 = 295
ADC1BUF0 = 295
ADC1BUF0 = 296
ADC1BUF0 = 296
ADC1BUF0 = 296
ADC1BUF0 = 296
ADC1BUF0 = 295
The first value 222 is acceptable close to the expected 215, to my purposes, the other values not.
What am I doing wrong?
I've used dsPIC33FJ64MC802 and was able to use the ADC.
I don't have much idea why the readings are that way. The code below worked for me. However, I can't say for sure that it will work properly for you.
void initADC() {
AD1CON1 = 0;
AD1CON1bits.AD12B = 1;
AD1CON2 = 0;
AD1CON3 = 0;
AD1CON3bits.ADCS = 2;
AD1CHS0 = 0;
AD1CON1bits.ADON = 1;
delayMs(1);
}
int readADC(char pin, unsigned samplingCycles) {
AD1CHS0bits.CH0SA = pin;
AD1CON1bits.SAMP = 1;
__delay32(samplingCycles);
AD1CON1bits.SAMP = 0;
while(!AD1CON1bits.DONE);
return ADC1BUF0;
}
Thanks to everybody for the contributions.
I finally got the trick. I then post the answer to my own question in case it may help someone.
Here is the trick:
The dsPIC can use different VrefH for the ADC1, ie. internal Vdd or external on PIN.
I used a HW that takes 2.5V external Vref on a dsPIC pin to be used as VrefH, and set the ADC accordingly.
The problem is that the dsPIC specs state that VrefH external should be greater than 2.7 V. So 2.5 was not sufficient to make it work well. That's foolishly it!
Here is ADC code example which I made before and connection diagram for AN2 with dsPIC33EV.
#define FCY 3685000UL // __delay_ms() and __delay_us() depend on FCY.
#include <xc.h> // p33EV256GM102.h
#include <libpic30.h>
void pins_init()
{
// ANSELx has a default value of 0xFFFF
// 1 = Pin is configured as an analog input
// 0 = Pin is configured as a digital I/O pin
ANSELA = ANSELB = 0x0000; // In most cases, it is better to initially set them to 0.
}
unsigned short adc1_raw = 0;
void adc1_init()
{
// See 70621c.pdf, Example 16-3: Code Sequence to Set Up ADC Inputs
ANSELBbits.ANSB0 = 1; // pin 4 - AN2/RPI32/RB0. 1 = Pin is configured as an analog input
AD1CHS0bits.CH0SA = 2; // Channel 0 positive input is AN2. See AD1CON2bits.ALTS
AD1CHS0bits.CH0NA = 0; // 0 = Channel 0 negative input is VREFL
AD1CON1bits.FORM = 0; // 00 = unsigned integer VREFL:0..VREFH:1023
AD1CON1bits.ASAM = 0; // 0 = Sampling begins when SAMP bit is set
AD1CON1bits.AD12B = 0; // 0 = 10-bit, 4-channel ADC operation
AD1CON2bits.VCFG = 0; // AVdd for VREFH and AVss for VREFL
AD1CON2bits.CHPS = 0; // 00 = Converts CH0. Select 1-channel mode.
AD1CON2bits.CSCNA = 0; // 0 = Does not scan inputs
AD1CON2bits.ALTS = 0; // 0 = Always uses channel input selects for Sample MUX A
AD1CON3bits.ADRC = 0; // 0 = clocked from the instruction cycle clock (TCY)
AD1CON3bits.ADCS = 15; // Conversion Clock Select bits. Tad=Tcy*(ADCS+1)=(1/Fcy)*(ADCS+1)
// Tad = (1/3685000)*(15+1) = 4342 ns
// (10-bit) Tconv = 12 * Tad = 52104 ns = 52.1 us.
IFS0bits.AD1IF = 0; // Clear the A/D interrupt flag bit
IEC0bits.AD1IE = 0; // Do Not Enable A/D interrupt
AD1CON1bits.ADON = 1; // turn on ADC
__delay_us(20); // ADC stabilization delay.
}
unsigned short adc1_read()
{
AD1CON1bits.SAMP = 1; // start sampling
__delay_us(100); // Wait for (enough) sampling time
AD1CON1bits.SAMP = 0; // start converting. See AD1CON1bits.ASAM
while (!AD1CON1bits.DONE)
{
; // Wait for the conversion to complete.
// In bare metal programming, most infinite loop issues
// are handled by watchdog reset.
}
return ADC1BUF0;
}
int main(void)
{
pins_init();
adc1_init();
while (1)
{
ClrWdt();
adc1_raw = adc1_read();
}
return 0;
}

Call of function without prototype error message with Delay1TCYx (1) ( C language )

We have a project that were running using C and a PICkit 3. Our issu is that we remain getting the same error message and arent sure whta the issue is. Any help / advice would be great.
void main (void)
{
ANSEL = 0; //turn off all other analog inputs
ANSELH = 0;
ANSELbits.ANS0 = 1; // turn on RA0 analog
ADCON0 = 1; // justify right
ADC_Init(); // Call ADC_Init function
ADC_Convert();
Delay1TCYx(1); //delay 1 x 1 cycles
int reading0 = ADRESL + (ADRESH * 256); //convert result to 10 bits
if (reading0 = 0b1000000011)
{
readingsamples();
}
while(1);
}

What is the logic for making led high or low within given time?

To turn on the led the switch is to be pressed for 2 times,turn off the led the switch is to be pressed 3 times within 10 second?can any one explain the logic how to implement it?
I checked the status of a switch in delay function, but it's not working
#include<reg51.h>
void delay_ms(unsigned int );
int count=0;
sbit sw=P2^0;
sbit led=P1^0;
main()
{
while(1)
{
if(sw==0)
{
delay_ms(10000);
}
}
}
void delay_ms(unsigned int i)
{
int j;
for(i;i>0;i--)
for(j=122;j>0;j--)
{
if(sw==0)
{
while(sw==0);
count++;
if(count==2)
led=1;
if(count==3)
led=0;
}
}
}
expected result- switch pressed 2 times should turn on led and
switch pressed 3 times should turn off led (within 10 sec)
actual result- switch pressed 2 times should turn on led and
switch pressed 3 times should turn off led (but works without any time limit)
An alternative and more flexible solution (in an application where you might need to do other work concurrently), is to timestamp the switch events and compare the current event time with the previous timestamps.
Given a regular time source (assuming the standard clock() here but the logic is valid regardless) :
#include <time.h>
#include <string.h> // for memset()
#include <stdbool.h>
bool isSwitchEvent()
{
sbit sw = P2^0 ;
bit current_sw = sw ;
static bit previous_sw = sw ;
// NOTE: Ignoring switch bounce issues - different question
// Switch event when state *changed* to 1->0...
bool switch_event = (current_sw == 0 && previous_sw == 1) ;
previous_sw = current_sw ;
return switch_event ;
}
#define SWITCH_PERIOD CLOCKS_PER_SEC * 10
int main()
{
sbit led = P1^0;
// Initialise so that first switch event is guaranteed to be at
// least then 10 seconds later than the initial timestamps.
clock_t switch_timestamp[3] = {-SWITCH_PERIOD,
-SWITCH_PERIOD,
-SWITCH_PERIOD } ;
unsigned i = 0 ;
bit led_state = 0 ;
bool change = false ;
for(;;)
{
// On switch event...
if( isSwitchEvent() )
{
// Timestamp event
switch_timestamp[i] = clock() ;
// If LED off, and previous event was less
// than 10 seconds ago...
if( led_state = 0 &&
switch_timestamp[i] - switch_timestamp[(i+2)%3] < SWITCH_PERIOD )
{
// LED on
led_state = 1 ;
change = true ;
}
// else if LED on, and previous two events were less
// than 10 seconds ago...
else if( led_state = 1 &&
switch_timestamp[i] - switch_timestamp[(i+1)%3] < SWITCH_PERIOD )
{
// LED off
led_state = 0 ;
change = true ;
}
// If LED state change...
if( change )
{
// Set output to the prevailing LED state
led = led_state ;
// Make timestamps older that SWITCH_PERIOD so
// previous events are not to be counted
// for next LED state change.
switch_timestamp[0] = clock() - SWITCH_PERIOD ;
switch_timestamp[1] = switch_timestamp[0] ;
switch_timestamp[2] = switch_timestamp[0] ;
// Next timestamp
i++ ;
i %= 3 ;
}
}
// You can do other work here (so long as
// it does not take so long as to miss a
// switch event).
}
return 0 ;
}
The issue is that you are not providing any debounce for your switch. Also where is count being initialized? I don't see it.
You need to have a delay when you detect the switch closed because it will "bounce" open and closed many times in the first few milliseconds. I would delay for at least 10mS before checking to see if the switch has been opened and then you can change your count.
UPDATE BASED ON OP COMMENTS:
Well again, this would only work in simulation. Switches are not that good. But I do see your issue: You don't reset count in your main(). Try:
main()
{
while(1)
{
count = 0;
if(sw==0)
{
delay_ms(10000);
}
}
}

Arduino IR sensor - low range

I'm programming Arduino. I have a problem with the IR sensor. It only detects this ball (equiped with IR LEDS) in range of 0,5m and I would need at least 2m. This is the ball:
"http://drgraeme.net/drgraeme-free-nxt-g-tutorials/Ch108/SoccerGenIINXTG/Soccer%20Ball/HiTechnicRCJ05V2.jpg"
and this is my arduino code:
// digital pin 2 has a pushbutton attached to it. Give it a name:
int IR = 2;
int i = 0;
int ii = 0;
int led = 0;
void setup()
{
Serial.begin(9600);
pinMode(IR, INPUT_PULLUP);
pinMode(led, OUTPUT);
}
void loop() {
i = 0;
ii = 0;
do
{
i = i + 1;
int STANJE1 = digitalRead(IR);
if(STANJE1 < 1)
{
ii = ii + 1;
}
}while(i<1000);
if(ii > 1)
{Serial.println("IS");}
else{Serial.println("IS NOT");}
}
IR sensor is 38kHZ and the balls LEDs are 40kHZ, but I found a program that allowed me to detect the ball 10m away from sensor, but It was ment for something else, and I didn't understand it, so that is not the problem.
This is the code that works further (That's because it doesn't use "DigitalRead()")
/* Raw IR decoder sketch!
This sketch/program uses the Arduno and a PNA4602 to
decode IR received. This can be used to make a IR receiver
(by looking for a particular code)
or transmitter (by pulsing an IR LED at ~38KHz for the
durations detected
Code is public domain, check out www.ladyada.net and adafruit.com
for more tutorials!
*/
// We need to use the 'raw' pin reading methods
// because timing is very important here and the digitalRead()
// procedure is slower!
//uint8_t IRpin = 2;
// Digital pin #2 is the same as Pin D2 see
// http://arduino.cc/en/Hacking/PinMapping168 for the 'raw' pin mapping
#define IRpin_PIN PIND
#define IRpin 2
// the maximum pulse we'll listen for - 65 milliseconds is a long time
#define MAXPULSE 65000
// what our timing resolution should be, larger is better
// as its more 'precise' - but too large and you wont get
// accurate timing
#define RESOLUTION 20
// we will store up to 100 pulse pairs (this is -a lot-)
uint16_t pulses[100][2]; // pair is high and low pulse
uint8_t currentpulse = 0; // index for pulses we're storing
void setup(void) {
Serial.begin(9600);
Serial.println("Ready to decode IR!");
}
void loop(void) {
uint16_t highpulse, lowpulse; // temporary storage timing
highpulse = lowpulse = 0; // start out with no pulse length
// while (digitalRead(IRpin)) { // this is too slow!
while (IRpin_PIN & (1 << IRpin)) {
// pin is still HIGH
// count off another few microseconds
highpulse++;
delayMicroseconds(RESOLUTION);
// If the pulse is too long, we 'timed out' - either nothing
// was received or the code is finished, so print what
// we've grabbed so far, and then reset
if ((highpulse >= MAXPULSE) && (currentpulse != 0)) {
printpulses();
currentpulse=0;
return;
}
}
// we didn't time out so lets stash the reading
pulses[currentpulse][0] = highpulse;
// same as above
while (! (IRpin_PIN & _BV(IRpin))) {
// pin is still LOW
lowpulse++;
delayMicroseconds(RESOLUTION);
if ((lowpulse >= MAXPULSE) && (currentpulse != 0)) {
printpulses();
currentpulse=0;
return;
}
}
pulses[currentpulse][1] = lowpulse;
// we read one high-low pulse successfully, continue!
currentpulse++;
}
void printpulses(void) {
Serial.println("\n\r\n\rReceived: \n\rOFF \tON");
for (uint8_t i = 0; i < currentpulse; i++) {
Serial.print(pulses[i][0] * RESOLUTION, DEC);
Serial.print(" usec, ");
Serial.print(pulses[i][1] * RESOLUTION, DEC);
Serial.println(" usec");
}
}

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