I see pop-up error saying failed to send the code. sockets closed unexpectedly. Please advise if anyone see this issue along with error message saying internal CLI error.
Thanks
Make sure you only have one device connected to Apple in their 2 factor authentication. Assuming that's the case it should work. We are working on addressing some additional issues.
Related
After using sometime App crash on User Device which I don't have access to it. I have read the blog about using the CN1Libs-NativeLogsReader to see the error occurred on remote devices. I would need some help on how to use it for this kind of issue for debug builds. Please advise.
That won't save you from a crash as that would be too late in the game.
You can use the API to get the native log but you can't use it to catch a physical crash.
I'm facing trouble using parse4cn1 because apparently I have a connection issue with the server(back4app). I was working with parse4cn1 for quite some time and everything went fine until yesterday. Right now I am getting a ParseException when using it -
[parse4cn1] Request failed.
ParseException [code=100, msg=Connection to backend failed., cause=null]
**The project runs perfectly on a different pc. tried to use another network on this computer and still get the same connection issue.
It must be my computer blocking me from using this particular server. unfortunately I do not know how to check if this is true and obviously how to fix it..(am using netbeans if it matters..)
help would be apreciated!
Itay
Eventually the issue was in my codename1 simulator, apparently the default behavior of it is blocking all outgoing network connections (or at least that how it was for me). I had to simply change it to regular network activity.
I always get this An error occurred during file transfer! Please check your USB connection and try again error in smartface. I have read the iOS emulator troubleshooting documents but did not work. There is no any problem with my cable. Everyting is OK. who has any solution?
It might occur about your iTunes installation.
Check the Itunes version and install the newest one.
Also, fake cables causes problems during file transfers.
Smartface.io Team
While using Fruitstrap (or some other tools which uses MobileDevice.h) for installation of apps, we come across this error:
AMDeviceValidatePairing failed
How to solve this in MAC?
So if you are using fruitstrap, it actually uses MobileDevice.h for accessing the MobileDevice.framework. MobileDevice.framework is actually contacting iTunes and doing the required process. In between it opens up a process and fails to terminate:
/System/Library/PrivateFrameworks/MobileDevice.framework/Versions/A/Resources/usbmuxd -launchd
On terminating this process, it will solve the problem and AMDeviceValidatePairing will succeed.
I encountered the same error in fruitstrap.
My problem was that iTunes was not authorized to access data from my mobile(since I had just update to 7.1.1).
So I opened iTunes once, gave authorize in the dialog which opened. In the device a popup asked me if I wanted to "Trust this computer". Once I gave yes, I got this error no more.
I have setup bugzilla 3.6.4 on my centOs 5 based on the instruction provided http://www.bugzilla.org/docs/3.6/en/html/installation.html . I chose mod_perl approach to execute it. I see my bugzilla running , when I go to create a new account , i get token url through mail. But once I fill the form and submit , 500 error occurs and same happens with forgot password .
No clue why it is happening .
Help is really really appreciated .
Thanks a ton in advance
-DD
If you get an 500 error, check out your web servers log. It usually contains a more detailed error message compared to the plain message that the browser displays. If I remember it correctly CentOS puts logs into /var/log/httpd but you might have defined another path inside your httpd.conf or your virtual server files.
For some reason on my installations using Ubuntu Server, Bugzilla 3.6.4 never worked well for me.
I so recomend the Bugzilla 4.0 upgrade. Installation Guide