Above image has handwritten hindi / deavanagari letters all on a single
image.
Task is to Prepare a dataset from the given assignment.jpg image using image
processing tools
Idon't have clarity whether i can use photoshop editing tools like adobe photoshop etc.
If image processing tools mean opencv , is it really possible to create like a emnist like dataset from single image.
I am not able to come up with any way to seperate the letters from eachother
Related
I'm building a web site (asp.net) for a company that manufactures small customizable anodized aluminum products. Products are a variety of shapes. but mostly flat, domed or ring-shaped. Products can be colored in one of about 15 colors.
The user can specify one or more lines of text and a font, a simple line drawing (e.g., a heart or four-leafed clover), or both. Text is limited to about 5-15 characters per line. The text or drawing is milled into the part and can be colored in a contrasting color.
What I want to do is display the customized product to the user, so that after selecting product, colors, text,, font and artwork the site will display an image of how the finished product will look. Ideally they would be able to rotate the image but that's not critical.
I have digital descriptions (CAD and CNC milling instructions) of all the parts, fonts, and artwork and can translate them into whatever format is needed.
Can this be done with Flash, SilverLight, or some similar technology? Ideas, references, suggestions, and tutorials welcome! Thanks
It can be done in Flash, but it requires a lot of work:
To get a realistic version of the product displayed, you have to produce pictures, videos and whatever other depictions of all possible shapes and colors of your product, then you simply have to switch between those depending on the user's choice.
Adding the writing is a bit trickier when the surface isn't flat, but you can model a dome or ring-shaped surface with 3D polygons and add the text as an image texture.
It is best to have a set of standard views, maybe 4 or 5 angles, so that you only have to figure each position out once for each similar shape, and afterwards you can just copy the positioning etc.
I'm working with an image processing project where I'm trying to locate features on a .bmp image. I'm writing the whole source code in C.
The algorithm I'm developing is going to search for some features, if a desired feature was found by the algorithm then it is going to create a point (x co-ord, y co-ord), now I want to overlay this point on the image with a green or red DOT.
As of now its only a point, later on I wish to draw a box around a group of features- for example a face.
I don't know how to do this, I'm developing this in Linux (Ubuntu 9.04) environment, can anyone suggest what I should do?
Vikram
Take a look at ImageMagick as well. I've used it in the past with Perl, but it has a C interface as well.
ImageMagick® is a software suite to create, edit, and compose bitmap images. It can read, convert and write images in a variety of formats (over 100) including DPX, EXR, GIF, JPEG, JPEG-2000, PDF, PhotoCD, PNG, Postscript, SVG, and TIFF. Use ImageMagick to translate, flip, mirror, rotate, scale, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.
I would recommend using Cairo for your drawing. What you can do is load the image into an Image Surface, do your processing on the image surface using direct pixel access, and then use a Cairo context to draw what you need. The library also supports text using libpango, and Ubuntu loves the use of Cairo since GTK uses it. There are many tutorials for Cairo as well if you search around. The main site has some already.
I'm developing a WinForms c# 3.0 application. Our designer created quite a lot of .ico files containing all the needed art. The choice of .ico was made because quite often, the same image is needed in several places in different dimensions.
Now, it seems .ico files are really annoying to use in visual studio. The only way to use those images seems to be through images list (which aren't supported by all controls).
Compared to other resources, you can't write this :
foo.Image = global::RFQHUB.RFQHUBClient.Properties.Resources.foo; // Cannot implicitly convert type 'System.Drawing.Icon' to 'System.Drawing.Image'
Here are the options I'm considering :
create ImageLists of all possible sizes referencing all my icons in my main window. Link these ImageLists from other windows and find a way to export Image objects from the ImageList when I can't use it directly ; since ImageList contains a Draw() method, this should probably be possible.
convert all the x.ico I've got in several x16.gif ...x48.gif, and use those through resources.
I'd be interested to know if some people have been successfully using .ico resources in a Winform application. In so, how did you set up things ?
ICO isn't quite an obsolete format, but it's close. It's still useful for your application icon, but for almost everything else, it's better to use an ImageList for each size that you need. And it's much faster to populate an ImageList from a bitmap that contains multiple images layed out in a grid.
You also want to use an Alpha channel transparency in your bitmaps to get the best result, so storing them as .PNG files in your resources is the best way to go, since PNG supports an alpha channel. ICO and GIF files support only single bit for transparency - every pixel is either fully opaque or fully transparent. An 8 bit alpha channel for transparency looks much nicer.
If you can send your artist back to the drawing board then you should do so, and have him/her do full anti-aliased images with alpha. If you can't, then I suggest that you write a small program to convert all of your icon files into bitmaps suitable for loading into ImageLists.
Convert the images into PNG. Point. Whoever decided to use .ico files to start with should get talked to in private - the argument holds no ground.
If i have a logo, let's say done as a jpg or even a png. Any suggestion for how I can use that to define a path geometry? It would be really good if any suggestions could be provided for how i can do it in blend.
Thanks
Yes - I just tackled this problem for an LOB application two days ago.
I can't offer advice for Blend (though I've read that it can be done in Expression Designer). However, the best free tool I've found for this is called InkScape (http://www.inkscape.org).
It's opensource, and while it's intended primarily for editing SVG vector-based images, it has two key features that are useful to us WPFers:
It can vectorize (i.e. "trace") raster images like bitmaps and jpegs, albeit not as well as one would hope, and
It can export the vector image as XAML
You'll invariably find that you get better results from loading vector formats (like SVG, EMF, WMF, etc) and saving to XAML, than if you try to convert a bitmap/jpeg... simply because the process of vectorizing a raster image is error prone at best. So if you want to bring a company logo into XAML, try to get hold of the source files used to create the logo (perhaps done in Illustrator?) and import that into InkScape.
If this post is helpful, please be kind and give it a one-up.
Jasema is a terrific tool right for the job.
Also, don't be shy to use Blend - it is somewhat more difficult to use (drawing shapes using pen) but it gets easier pretty fast. Switch on gridlines and optionally snap to them for good results.
What both Jasema and Blend are lacking, is the ability to easily create shapes with a central symmetry (like stars), so I took parts from Jasema and created my own tool (named Radius) that works a bit like a combination of a ruler and compass.
I have a good idea but you're png, bmp, jpg or other non vector file is must be very simple because we need best scan results and only use inkscape.
Step: Drag and drop your file workspace on Inkscape, download free.
Tip: If your image is color white, Top menu item File->Document Properties-> heck Checkerboard Background and if you want uncheck Page border show.
Step: Top menu item Path-> Trace Bitmap-> Mode check what you want property, i usually use color property and if your file is png check Remove Background then click OK, then wait again Ok button is Enable and close window.
Step: Now you have a two layer, top layer vektor file and bottom layer your file. Select vector file and top menu item Edit-> XML Editor-> select svg path and look side column, d name propery in your data path value.
But this method may not always work or may not give the desired results and draw your own shapes with the scape so you can get the path data from the XML editor.
Example, my first tests this like:
and after working on it some more:
I've solved my problem (export an image as XAML) using Microsoft Expression Design 4 (Free Version). I've downloaded from the link
http://www.microsoft.com/en-us/download/confirmation.aspx?id=36180
As input, I had Adobe Ilustrator files.
Adobe Illustrator / CorelDraw is perhaps the best tool out there for these operations that I have used.
Personally, I prefer illustrator for on-screen media. These tracings can be exported into several formats such as EPS, SVG, AI, or even XAML (with this plugin)
Best of Luck !!!!
I have recently been struggling with this myself. I had a set of icons done in data and needed to update them to look nicer.
I tried everything, manually typing them out. drawing in svg, converting svg to xaml.
in the end i found a list of open source icons from google material icons.
I then used this to convert from the svg files to data
https://github.com/BerndK/SvgToXaml
It works well but not for the icons i drew myself.
I decided to place all the icons data i convert into an app i built myself that will give you the data and a preview of the icon. feel free to use and contribute. I will keep updating as much as i can.
https://github.com/sgreaves1/XamlIcons
Convert your image from png to svg in online converter, then drop file into this site http://inloop.github.io/svg2android/ and you will see pathData of your image like below shown in my image.
I have an AI file. I paste it into Expression Blend and then export the XAML for use in my WPF project. Works for most of my files, but some export the XAML plus a seperate png file. What can I do so that the png is embedded into the paths of my image and not a seperate image? Can it be done?
Checkout this page that describes converting raster graphics to vector and then XAML -
http://weblogs.asp.net/rrobbins/archive/2007/11/11/how-to-convert-raster-graphics-to-xaml.aspx
Another route that you could try is to use Expression Design to convert the .ai file.
(Please note that once you have Expression Design open, you need to create a new document before the File->Import menu item is even enabled.)
However, once you convert the .ai file with Expression Design, you will likely still have the problem of having some raster information in the .ai ... which as Terrapin already mentions is hard to convert to vector (and usually brings a high memory footprint to get even close to the quality of the raster image).
But to help you out there, Expression Design also comes with some ability to convert raster information into vector. If you select the image that you want to convert, just go to Object->Image->Auto Trace Image in order to convert it.
See this StackOverflow question for more info, but basically Microsoft allows you to download a trial that you can use for 90 days.
Hope that helps.
It sounds like the PNG that is generated is probably the raster part of your AI file, and it can't be converted to vector graphics. Are you importing PNGs, or JPGs, or another raster graphic into your AI file?
To convert raster images to vectorial images, I found Inkscape (free) to do an excellent job (comparable to VectorMagic, which is not free anymore by the way).
In Inkscape, import your image and use the Path/Trace Bitmap function. It has a lot of control.
Once you converted to a vectorial image, save it as a SVG. Then, using ViewerSvg, you can convert to XAML vector data. (Path & Canvas)