How to debug Bootloader Qemu ARM? - arm

I'm trying to boot a kernel (extracted from a firmware) using QEMU.
Qemu emulation seems to start at 0x0.
The problem is that the memory from 0x0 to 0x04000000 is only filled with 0.
How can i debug the bootloader?

You don't say what your command line is. The address where QEMU starts execution depends on many things:
the guest CPU architecture
which board model you are emulating
whether you passed QEMU a BIOS image file
the file format of any file passed to -kernel (ELF, plain kernel image, uImage, etc)
In general, though, you should not expect to be able to pull a random kernel image out of a firmware dump for a piece of Arm hardware and run it under QEMU. This is because every Arm board or machine is different -- RAM may be in different places, the devices such as the serial port are at different addresses, and so on -- and the kernel will only boot on systems which it has been compiled to support. The chances are very high that (a) QEMU does not have a specific emulation of the bit of hardware that the firmware dump is for and (b) the kernel from the firmware has not been built to also run on any of the board types that QEMU does support. So it will almost certainly simply crash very early on in bootup without producing any output.
If you want to debug what's going on in early bootup, the best approach is probably to use QEMU's built in gdbstub, and attach a guest-architecture-aware gdb to it. You may also find QEMU's internal logging via the '-d' option useful, though it requires some familiarity with how QEMU works to make sense of the output.

Related

ARM Architecture Initialization

In the case of x86 the same (real mode) bootloader works on virtually any x86 device.
Is that possible on ARM or do I need to create a specific bootloader for each 'cortex'?
x86 or lets say PC compatible systems are ... pc compatible. They support the ancient bios calls so that there is massive compatibility. by design, by the chip vendor (intel) the software vendors (bios, operating system) and the motherboard vendors.
ARM is in now way shape or form like that. There are instruction sets you can choose that work almost or all the way across, but remember ARM systems you buy an ARM core and add it to your special chip, you and your special/custom stuff, then that is put on one or more different boards. There is little to no compatibility. Instruction set and arm core is a small part of the whole picture most of the code is for the non-arm stuff.
u-boot and perhaps others are fairly massive bootloaders, pretty much an operating system themselves, and have to be ported just like an operating system to each chip/board combination. The chip vendor, if this is a linux compatible system, most likely has a reference design and a BSP including a u-boot port and/or some other solution (rasberry pi is a good example). it is fairly trivial to boot linux or used to be, there is no reason for the massively overcomplicated u-boot. without a DTB you setup a few memory locations a register or two and branch to the kernel, thats it (again look at the raspberry pi), I assume with DTB you build the dtb then put it somewhere, setup a few registers and branch to the linux kernel (raspberry pi? ntc chip?)
There is a Arm open source project that can cover Armv7/v8 Cortex-A processors bootloaders.
https://git.trustedfirmware.org/TF-A/trusted-firmware-a.git/
Another open source project for Cortex-M processors:
https://git.trustedfirmware.org/TF-M/trusted-firmware-m.git/

What can I use to debug/trace step-by-step Freebsd kernel booting process on Pandaboard?

To start with - I don't have JTAG hardware debugger.
What I have:
Pandaboard and serial-USB cable to connect to console and my computer with Freebsd and GNU/Linux distribution.
What I'm looking for
- convinient way to trace/debug bootprocess inside FreeBSD kernel ( I'm mostly interested in this fragment: https://github.com/freebsd/freebsd/blob/master/sys/arm/arm/locore-v6.S and https://github.com/freebsd/freebsd/blob/master/sys/arm/arm/mp_machdep.c as I'm, going to modyfy those files ).
Based on my experience, there are few ways:
KDB / DDB: add call kdb_enter("A", "XYZ") to stop processing and enter interactive debug mode of DDB via serial.
printf-s in machine dependent (mach_dep) code
bootverbose, BUSDEBUG, VERBOSE_SYSINIT in machine independent code
Also it's worth to mention that DDB code contains functions to print registers, stack trace and etc.

Can I run a program from a SD memory instead of flash on an evaluation board (embedded programming)?

I have an evaluation board (Olimex STM32-P103) which supports a SD-card connector. I want to put my program in to a SD memory instead of internal flash of the micro-controler; and run it from there.
I don't know if it is possible to do that according to boot-loader issue!
P.S my goal is running linux on this board and then port my application over it.
To run programs from SD-Card in general you should know that you can't run them "right away". This means, you have to load it in a executable memory somewhere in your address space which is done by a (more or less) simple bootloader. In the simplest instance, the bootloader is capable to read from a SD-Card a specific binary and copy it into the memory.
That being said you should think about this considering you only got 20k of RAM and 128k of Flash on your board. So where should your program go? Or better: Why not flashing the program in the 128k of Flash from the very beginning? Especially you should know that Linux is a bit "hungry" in terms of memory.
If your goal is to run a "normal" Linux on this board, I'm afraid you're screwed. This because from what I know Linux needs a MMU to run and the chip on this board does not provide one (as far as researchable without access to datasheets from ST).
If you're lucky you can go with uCLinux. I'm not sure if a finished port exists for the STM32 but it seems there are some resources based on a short google search for "STM32 uCLinux". But even if you manage to run uCLinux I'm afraid there's not much left in your system for your application, so the result might be a bit disappointing.
Depending on why you are looking for Linux running on this MCU, there are maybe other solutions like a FreeRTOS in combination with a lwIP-stack (if networking is needed) or a FAT library like FullFAT if you are looking for reading SD-Cards and stuff.
Edit: One thing i'd like to add is that booting from the SD-Card is typically something you do with "bigger" (not much but slightly) systems where you have enough RAM to keep the whole image you'd like to run in it and still have some space left for the data you want to process.
You're going to have to have some code in the STM's onboard flash (typically called a "boot loader") that implements this since the "bare metal" very likely can't boot from SD card.
You're going to have to build that code, which figures out how to use the STM's onboard peripherals to talk to the SD card, finds the file you want to run in the file system (which you also have to implement), and loads it.
I wanted to include a link to the STM standard peripheral library, but it seems to be down (being moved). :/
The data on the SD card is not memory mapped, so cannot be executed directly.
It is possible to dynamically load the data from the card into RAM for execution. WindRiver's VxWorks RTOS supports loading and linking object modules dynamically, I know of no other OS that would scale to a Cortex-M that directly supports that but it would be possible to write your own.
However, I would suggest that in the case of the microcontroller you are using the idea is ill-advised; optimal performance on Cortex-M is achieved when the code is in on-chip flash and data in RAM allowing the data and instruction to be fetch to occur simultaneously on the separate buses (Harvard architecture). If you execute the code from RAM the performance will be severely hit since then data and instructions must be fetched sequentially over the same bus.
The board is entirely unsuited to running Linux, with only 128K Bytes Program Flash, and 20K Bytes RAM is is not at all feasible. Even the smallest Linux distribution requires 600Kb RAM plus whatever is needed by application code. uClinux can just about run on higher-end STM32 with external RAM and Flash, but that would suffer from the same bus contention performance hit and Linux without an MMU is rather missing the one major benefit of using Linux at all. The part on your board lacks an external memory interface, so cannot be expanded to support Linux.
If you need an OS consider a RTOS such as uC/OS-II, FreeRTOS, or emBOS for example.
AS other says you cannot directly execute your code directly from the SD CARD.
But like those "linux board", you can load the stored kernel/programm into an external SDRAM that can be mapped and execute it from there.
You'll still need to write that "bootloader" and store it in the internal flash.
That'is a lot work to my opinion, for limited application.
If you want to write your application in a linux environnement then port it suck small target, I would rather design my application using dependency injection, or even use an emulator.

Running MMU-less Linux on ARM Cortex-R4

I'm using ARM Cortex-R4 for my system. It has a Memory Protection Unit instead of a Memory Management Unit. Effectively, this means that there's dedicated hardware for memory protection but that there's a one-to-one mapping between physical and virtual addresses. I'm a little confused about which Linux I should go for - standard Linux kernel with MMU disabled or uCLinux.
On ARM's evaluation board, I have run the standard kernel compiled with MMU disabled. I used the cramfs filesystem which is available on the official ARM website. After the kernel boots up, I'm in the shell, but I couldn't do much experimentation as I found that, most of the time, the shell stops responding (particularly when I press "tab" for auto-completion).
So I'm still not sure whether the MMU-less kernel should run smoothly if I use the correct filesystem. Also, which distro (buildroot?) should I use for the no-VM Linux?
Any idea or suggestion is welcome.
It's been more than 2 years since I asked this question. Now is the time I should write what I found for myself.
ucLinux was a project forked from the Linux kernel long back with the aim to develop Kernel for MMU less systems. However, after a certain while, it was merged to the parent Linux branch. So, today there doesn't exist any active ucLinux distribution.
So, if you disable MMU from the mainline kernel configuration, you'll get an MMU-less version. In fact, now there are configuration options provided in the kernel itself whereby a user can specify the memory layout and the access permissions.
Cheers!
uClinux is a Linux distribution which uses the Linux kernel with the MMU "turned off" and adds some applications and libraries on top of it. You wont choose one or the either as they are best one on top of the other.
If you got to a point where you have a shell running, you've managed to boot Linux sans MMU on your board but ran into a bug.
I believe ucLinux was built for something just like this [mmu less systems]
http://www.uclinux.org/description/

Any open-source ARM7 emulators suitable for linking with C?

I have an open-source Atari 2600 emulator (Z26), and I'd like to add support for cartridges containing an embedded ARM processor (NXP 21xx family). The idea would be to simulate the 6507 until it tries to read or write a byte of memory (which it will do every 841ns). If the 6507 performs a write, put the address and data on some of the ARM's I/O ports and let the ARM code run 20 cycles, confirm that the ARM is floating its data bus, and let the ARM run for another 38 cycles. If the 6507 performs a read, put the address on the ARM's I/O ports, let the ARM run 38 cycles, grab the data from the ARM's I/O port (hopefully the ARM software will have put it there), and let the ARM run another 20 cycles.
The ARM7 seems pretty straightforward to implement; I don't need to simulate a whole lot of hardware features. Any thoughts?
Edit
What I have in mind would be a routine that would take as a parameter a struct holding the machine state and pointers to a memory access routine. When called, the routine would emulate the ARM's instruction engine, generating appropriate reads, writes, and code fetches. I could then write the memory access routine to regard appropriate areas as flash (with roughly-approximated wait states), RAM, I/O ports, and timer registers. Some other areas would be marked as don't-care, and accesses to any other areas would flag an error and stop the emulator.
Perhaps QEMU uses such a thing internally. Since the ARM emulation would be integrated into an already-existing emulation engine (which I didn't write and don't fully understand--the only parts of Z26 I've patched have been the memory read/write logic) I would need something with a fairly small footprint.
Any idea how QEMU works inside? Any idea what the GPL licence would require if I just use 2% of the code in QEMU--whether I'd have to bundle the code for the whole thing, or just the part that I use, or what?
Try QEMU.
With some work, you can make my emulator do what you want. It was written for ARM920, and the Thumb instruction set isn't done yet. Neither is the MMU/cache interface. Also, it's slow because it is an interpreter. On the bright side, it's all written in C99.
http://code.google.com/p/gp2xemu/
I haven't worked on it for a while (The svn trunk is 2 years old), but if you're going to use the code, I'll be glad to help you out with the missing features. It is licensed under MIT, so it's just the same as the broad BSD license.

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