Will code after setState() in React be run? - reactjs

Trying to understand the workings of setState() in React. My question is this.
If I have a function where one of the lines is setState(), will code lines AFTER this line still be run before the rerendering? For instance, in the code bellow,
foo(value) {
this.setState({stateValue: value});
console.log("Stuff after setState");
}
In that code, is the console.log guaranteed to run? It runs when I test it, but I'm uncertain if this is just because React hasn't had time to re-render yet. Can I expect code after this.setState() to run?

setState is asynchronous function and just like any asynchronous function is being passed on to the event loop, setState also is passed on to the event loop and any code after it will execute seemlessly.
Once the setState method has completed executing, it will trigger the render method, which is when React will work on the document render.

Let's see the setState documentation
Think of setState() as a request rather than an immediate command to update the component
React does not guarantee that the state changes are applied immediately
Think of it as setTimeout(function test() {...}, 0); a message will be added to the queue, the test function will not be fired until all the stack is empty. You can find more information on the EventLoop documentation

Related

Setting State Between Radio Buttons

An example of the issue is found on CodeSandBox. Am I short circuiting myself between TRUE/FALSE values?
Can someone please help explain why the state variable isOptionOne is not being set as expected? Upon calling setIsOptionOne I would think that I can use isOptionOne in the remaining lines of code of the function. Unfortunately, that does not seem to be the case. To verify, see the console.log output. The two values for isDefault and isOptionOne should match.
Where am I going wrong? Thank you.
That is the expected behavior. React batches the state updates, which means it doesn't immediately update the state and re-render everything after each setState method call. From official documentation:
setState() enqueues changes to the component state and tells React
that this component and its children need to be re-rendered with the
updated state. This is the primary method you use to update the user
interface in response to event handlers and server responses.
Think of setState() as a request rather than an immediate command to
update the component. For better perceived performance, React may
delay it, and then update several components in a single pass. React
does not guarantee that the state changes are applied immediately.
setState() does not always immediately update the component. It may
batch or defer the update until later. This makes reading this.state
right after calling setState() a potential pitfall. Instead, use
componentDidUpdate or a setState callback (setState(updater, callback)), either of which are guaranteed to fire after the update
has been applied. If you need to set the state based on the previous
state, read about the updater argument below.
Additionally, the above document is for the traditional class component's setState API. If you want to detect a change in your hook-based state, use useEffect.

Why don't redux actions "break" componentDidMount/useEffect?

A component will rerender when one of its props changes. That's sort of the whole point of React.
A component that's subscribed to a slice of Redux state will rerender when that state changes. That's sort of the whole point of Redux. And when you use the connect api, those slices of state are simply props, so it goes straight to my first point.
SO, what I'm wondering is:
// only executes once, on mount, right?
componentDidMount() {
this.something()
this.props.someReduxActionThatModifiesAnotherPropInThisComponent()
this.somethingElse()
}
Since the redux action changes the prop, and the component rerenders, I would think that componentDidMount has had its day and now it's done, and we'll never run this.somethingElse().
Obviously I am wrong about this. I know. Can someone tell me what it is that makes this work? What is the whole flow here? I imagine the answer is maybe simply that a component doesn't rerender from inside CDM?
And is it any different in useEffect?
You are correct that componentDidMount only runs once. You are also correct that dispatching a redux action from within the method will trigger a re-render if your component is subscribed.
I think the confusion is about when a re-render occurs.
Updating state only informs React that a re-render is required, it does not pause execution and re-render immediately.
Because of this, the lifecycle method will complete execution of the entire method, and the run the scheduled re-render after.
This is related to why you also cannot use the updated state immediately after calling this.setState (or dispatch in Redux). Because the state is not updated instantly, you've only informed it that an update is required. Behind the scenes, React batches and performs the updates, and then determines what re-renders to perform.
The same is true about Function components and useEffect.
componentDidMount runs only once during the mounting process. But even if you replaced componentDidMount with componentDidUpdate, it also wouldn't rerender before executing the whole function.
The reason to this is that it is actually up to React when to re-render. Sometimes, in situations like yours, React decides not to re-render the component immediately and postpone it.
A similar situation would be when same setState functions are called inside a method. The first setState call doesn't force an immediate re-render.

Calling setState inside componentDidMount synchronously

I am beginner in react and I am learning about lifecycle hooks. I came across some articles stating don't call setState synchronously inside componentDidMount. But we can setState in then block of promise.
The reason mentioned was setState will cause re-render of the component, which will affect performance.
My question is, even if I write setState inside then block of promise, re-render will be there anyways, also setState is asynchronous so it won't be called immediately. So why its not recommended to call setState inside componentDidMount synchronously, And how does writing inside then block of promise solves the problem if there are any.
PS: I have researching on SO for quite a while, but couldn't find answers that says don't call setState synchronously, I found some related answers, but didn't answer my question, and I couldn't get them because they were totally related to some scenario.
React setState calls are asynchronous. React decides when to do it efficiently. For example, multiple setState calls are batched together into one single update. The way to get around this is using setStates's 2nd parameter which is a callback that will execute once setState is completed and the component re-rendered.
handleThis = () => {
this.setState({someVar: someVal}, funcToCallimmediately )
}
To test, console.log the state variable just after setState() and write another console.log inside the "funcToCallimmediately" function.
đź“ť Take note that if you need to set the state based on the previous state you should use another method. First, just know that setState's 1st parameter can be an object and can also be a function. So you do it like this...
this.setState((state, props) => {
return {counter: state.counter + props.step};
});
To understand more, read more about setState() here. You'll get what you need.

this.setState() not working properly - react.js

componentWillMount() {
let dID=this.props.match.params.datumID;
this.setState({datumID: dID});
console.log(dID);
console.log(this.state.datumID);
}
I'm just trying use setState() method.
But the problem is it is not working.
Here is what I get as output:
First console.log() : 66
Second console.log(): null
this.setState accepts a second argument as callback which is fired after the state is successfully changed.
componentWillMount() {
let dID=this.props.match.params.datumID;
console.log(dID);
this.setState({datumID: dID},()=>console.log(this.state.datumID));
}
side note : Move your code to componentDidMount.
componentWillMount() is invoked immediately before mounting occurs. It
is called before render(), therefore setting state in this method
will not trigger a re-render. Avoid introducing any side-effects or
subscriptions in this method.
Think of setState() as a request rather than an immediate command to update the component. For better perceived performance, React may delay it, and then update several components in a single pass. React does not guarantee that the state changes are applied immediately.
If you need to set the state based on the previous state,
read about the updater argument below.
this.setState((prevState, props) => {
return {datumID: props.match.params.datumID};
});
Because SetState() is an asynchronous function, use below code
componentWillMount() {
let dID=this.props.match.params.datumID;
this.setState({datumID: dID},
function(){
console.log(this.state.datumID)});
console.log(dID);
}
and if possible try to avoid compenentWillMount since it would be deprecated soon
setState() being an asynchronous function it is in progress of updating the state and javascript being single-threaded language it will execute the next line of code. So if you want to see the state value set you have to do something like this.
componentDidMount=()=> {
let dID=this.props.match.params.datumID;
this.setState({
datumID: dID
},()=>{
console.log(dID);
console.log(this.state.datumID);
});
}
Also I would recommend you to use componentDidMount as willMount won't work in the future as it is deprecated
this.setState is an asynchronous function that takes time and passes the newly assigned
state value over all of the React's life-cycle functions in order to update a state and trigger the re rendering of a component. Your first console logs out the value that is assigned to set state and the next console logs out the value that is currently residing in the state this.state.datumID. if you need to perform operations after setting state you can pass a callback that is triggered after a state is successfully updated.
this.setState({datumID: dID}, () => console.log(this.state.datumID) ); // this will log the updated value
Another thing I want to point out is componentWillMount will wont work in the future release. If you want to do something after DOM is rendered, use componentDidMount or you can perform pre-render task in the constructor of your Class Component.

React useEffect hook not calling mocked function

I am new to React hooks. I'm using a useEffect() hook in a component, and that hook calls a function, searchForVideos() from my props:
useEffect(() => {
props.searchForVideos();
}, [currentPage]);
That function is mocked in my unit tests using Jest:
const searchForVideos = jest.fn();
So, based on my understanding, useEffect() should run for the first time immediately after component render. I can put a console.log() statement in the useEffect() callback and it does print to the console. However, this expect() statement fails:
const component = mountComponent();
setImmediate(() => {
expect(searchForVideos).toHaveBeenCalled();
});
This is strange, because I've confirmed the hook is running, and if it is running it should call the function. However, that line always fails.
Is there something I should know about to make the mocked functions work well with React hooks?
Update
In response to a comment, I made a change that fixed the problem. I do not understand why this worked, though.
const component = mountComponent();
requestAnimationFrame(() => {
expect(searchForVideos).toHaveBeenCalled();
done();
});
So I just replaced setImmediate() with requestAnimationFrame(), and now everything works. I've never touched requestAnimationFrame() before. My understanding of setImmediate() would be that it basically queues up the callback at the back of the event queue right away, so any other JavaScript tasks in the queue will run before it.
So ideally I'm seeking an explanation about these functions and why this change worked.
As far as your secondary question about why requestAnimationFrame fixed it, see the documentation excerpts below. It just gets into the specific timing of useEffect and useLayoutEffect -- specifically "useEffect is deferred until after the browser has painted". requestAnimationFrame delays your test code in a similar fashion. I would expect that if you changed your code to use useLayoutEffect, the original version of your test would work (but useEffect is the appropriate hook to use for your case).
From https://reactjs.org/docs/hooks-reference.html#timing-of-effects:
Unlike componentDidMount and componentDidUpdate, the function passed
to useEffect fires after layout and paint, during a deferred event.
This makes it suitable for the many common side effects, like setting
up subscriptions and event handlers, because most types of work
shouldn’t block the browser from updating the screen.
However, not all effects can be deferred. For example, a DOM mutation
that is visible to the user must fire synchronously before the next
paint so that the user does not perceive a visual inconsistency. (The
distinction is conceptually similar to passive versus active event
listeners.) For these types of effects, React provides one additional
Hook called useLayoutEffect. It has the same signature as useEffect,
and only differs in when it is fired.
Although useEffect is deferred until after the browser has painted,
it’s guaranteed to fire before any new renders. React will always
flush a previous render’s effects before starting a new update.
From https://reactjs.org/docs/hooks-reference.html#uselayouteffect:
The signature is identical to useEffect, but it fires synchronously
after all DOM mutations. Use this to read layout from the DOM and
synchronously re-render. Updates scheduled inside useLayoutEffect will
be flushed synchronously, before the browser has a chance to paint.
Prefer the standard useEffect when possible to avoid blocking visual
updates.

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