I am given an assignment to take in and store a string using a function, however, I am given some restrictions.
Only able to use getchar() to take in user input character by character
No assumption of length of the input (Not allowed to create a array of size 100 for example)
Not allowed to read the input twice, for example, using the first round of input to count string size and then ask the user to input again after creating an array of the string's size that was counted on the first round.
Not allowed to create a large buffer so a constant size buffer means memory will be wasted if the input is 1 character for example
int read_string()
{
char* input;
int counter = 0;
while (( input = getchar()) != '\n') //read until detect '\n'
{
printf("%c\n",input);
counter = counter + 1;
}
printf("Length of string: %d\n", counter);
}
I currently have no idea how to store character by character and dynamically resize an "array" like vectors equivalent in C++. C does not have vectors based on my research.
Based on my code now, when i type in "Hello",
the output will be
h
e
l
l
o
but I do not know how to store each character in a dynamic array
You'd have to use the realloc function, if you want to dynamically increase the size with every new character that you read.
When you use realloc, the content of the memory block is preserved up to the lesser of the new and old sizes, even if the block is moved to a new location. If the function fails to allocate the requested block of memory, a null pointer is returned.
For every character that I read, I increment buffsize, but I do allocate buffsize + 1. Why? Because I need one extra position for the NULL terminator.
The last free position for a letter would be buffsize - 1 in this case and the last one will be assigned at the end of the while loop.
#include <stdio.h>
#include <stdlib.h>
int main(void) {
size_t buffsize = 0;
char *buffer = NULL;
char *temp;
char input;
while ((input = getchar()) != '\n') {
printf("%c\n", input);
/* Incraese the size & realloc */
++buffsize;
temp = realloc(buffer, (buffsize + 1) * sizeof(char));
if (!temp) {
printf("Error reallocating buffer!\n");
exit(1);
}
/* Setting the new read char */
buffer = temp;
buffer[buffsize - 1] = input;
}
if (buffsize) {
buffer[buffsize] = '\0';
printf("Result = [%s]\n", buffer);
} else {
printf("Empty input!\n");
}
printf("String size=%lu\n", buffsize);
/* Clean */
free(buffer);
return 0;
}
A bit more generic - function which adds a char to the string. Initially pointer should be NULL and it will take it into account automatically
char *addchar(char **str, int c)
{
size_t len= 0;
char *tmp;
if(*str)
{
len = strlen(*str);
}
tmp = realloc(*str, len + 2);
if(tmp)
{
*str = tmp;
tmp[len] = c;
tmp[len + 1] = 0;
}
return tmp;
}
and usage - a bit different than yours
int main()
{
char *mystring = NULL;
int input;
while (( input = getchar()) != EOF)
{
if(input == '\n' || input == '\r') continue;
if(!addchar(&mystring, input))
{
printf("\nMemory allocation error\n");
}
else
{
printf("String length %zu\n", strlen(mystring));
}
}
}
First off, the function getchar() returns and int not char * so you should not assign its return value to the pointer input declared in your code as char* input;
You should start by declaring an int variable; could be called len ; and initialize it with the value of 0. Next you should call the function malloc() and feed it 1 to allocate 1 byte of memory to hold a single character, and assign its return value to the pointer input, like the following:
int len = 0;
input = malloc(1);
Then you should store the NUL-terminating character '\0' in the allocated memory:
input[0] = '\0';
Then you create an int variable since the return value of getchar() is int. This variable which could be called ch shall store the user input.
Then you increase the size of your allocated storage to accommodate the new character:
input = realloc(input, len + 1);
input[len] = ch;
len++;
The entire code should look like the following:
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
int len = 0;
char *input = malloc(1);
input[0] = '\0';
int ch;
while ((ch = getchar()) != '\n')
{
input = realloc(input, len + 1);
input[len] = ch;
len++;
}
input[len] = '\0';
printf("You entered: %s\n", input);
printf("Length of str: %d\n", len);
free(input);
return 0;
}
Related
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//the function
char* scan(char *string)
{
int c; //as getchar() returns `int`
string = malloc(sizeof(char)); //allocating memory
string[0]='\0';
for(int i=0; i<100 && (c=getchar())!='\n' && c != EOF ; i++)
{
string = realloc(string, (i+2)*sizeof(char)); //reallocating memory
string[i] = (char) c; //type casting `int` to `char`
string[i+1] = '\0'; //inserting null character at the end
}
return string;
}
char** bigScan(char **string)
{
int c;
string=malloc(sizeof(char *));
string[0]='\0';
for(int i=0;(c=getchar()!=EOF);i++)
{
*string = realloc(string, (i+2)*sizeof(char *)); //reallocating memory
string[i] = scan(string[i]); //type casting `int` to `char`
string[i+1] = '\0'; //inserting null character at the end
}
return string;
}
int main(void)
{
char **buf; //pointer to hold base address of string
buf=bigScan(buf);
printf("%s\n",buf[0] );
}
So basically the scan function reads each line until either EOF or new line.The job of bigScan is to read multiple lines (pointer to strings) by invoking the scan function until we hit EOF. So essentially the big scan returns pointer to pointers and we can read the entire text using this.
What am I doing wrong in my approach ?
Basically invoking the scan function in my bigScan until I Hit EOF.
Ideal Input:
"Hi guys and girls
This is a message in multiple lines."
Ideal Output:
"Hi guys and girls
This is a message in multiple lines."
The (c=getchar()!=EOF) inside bigScan is invalid. It assigns the value of 1 or 0 to c, as the bool value is the result of != comparison.
The getchar() inside bigScan will make you loose one character per line, as that character is nowhere saved.
The allocation in bigScan is invalid. You shouldn't allocate the memory for string *string = realloc(string, but you should allocate the memory for pointers themselves, ie. string = realloc(string, ... sizeof(char*)).
NULL is the terminating value used for pointers. Don't use '\0' for pointers.
Use size_t to store sizes.
There is little point in passing parameters value if you are overwriting them. In this function the variable a is unused void f(int a) { a = 1; } as the variable string in your both functions are assigned immediately after entering the function.
The function scan has a hard limit of i<100 characters.
Below is somewhat fixed version of your functions. With also renamed variables. And removed parameters. And different indentation. And with assertions from the standard #include <assert.h> to use as a primitive error checking. And with ungetc so the character read in bigScan doesn't disappear. And I haven't run this code, so it has ton of errors.
char* scan(void)
{
char *string = malloc(sizeof(*string));
assert(string != NULL);
string[0] = '\0';
size_t stringlen = 1;
for(int c; (c=getchar()) != '\n' && c != EOF;) {
void * const ptr = realloc(string, (stringlen + 1) * sizeof(*string));
assert(ptr != NULL);
stringlen++;
string[stringlen - 2] = c;
string[stringlen - 1] = '\0'; //inserting null character at the end
}
return string;
}
char** bigScan(void)
{
char **strings = malloc(sizeof(*strings));
assert(strings != NULL);
strings[0] = NULL;
size_t stringslen = 1;
for(int c; (c = getchar()) != EOF;) {
ungetc(c);
void * const ptr = realloc(strings, (stringslen + 1) * sizeof(*strings));
assert(ptr != NULL);
strings = ptr;
stringslen++;
strings[stringslen - 2] = scan();
strings[stringslen - 1] = NULL;
}
return strings;
}
If I don't know how long the word is, I cannot write char m[6];,
The length of the word is maybe ten or twenty long.
How can I use scanf to get input from the keyboard?
#include <stdio.h>
int main(void)
{
char m[6];
printf("please input a string with length=5\n");
scanf("%s",&m);
printf("this is the string: %s\n", m);
return 0;
}
please input a string with length=5
input: hello
this is the string: hello
Enter while securing an area dynamically
E.G.
#include <stdio.h>
#include <stdlib.h>
char *inputString(FILE* fp, size_t size){
//The size is extended by the input with the value of the provisional
char *str;
int ch;
size_t len = 0;
str = realloc(NULL, sizeof(*str)*size);//size is start size
if(!str)return str;
while(EOF!=(ch=fgetc(fp)) && ch != '\n'){
str[len++]=ch;
if(len==size){
str = realloc(str, sizeof(*str)*(size+=16));
if(!str)return str;
}
}
str[len++]='\0';
return realloc(str, sizeof(*str)*len);
}
int main(void){
char *m;
printf("input string : ");
m = inputString(stdin, 10);
printf("%s\n", m);
free(m);
return 0;
}
With the computers of today, you can get away with allocating very large strings (hundreds of thousands of characters) while hardly making a dent in the computer's RAM usage. So I wouldn't worry too much.
However, in the old days, when memory was at a premium, the common practice was to read strings in chunks. fgets reads up to a maximum number of chars from the input, but leaves the rest of the input buffer intact, so you can read the rest from it however you like.
in this example, I read in chunks of 200 chars, but you can use whatever chunk size you want of course.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* readinput()
{
#define CHUNK 200
char* input = NULL;
char tempbuf[CHUNK];
size_t inputlen = 0, templen = 0;
do {
fgets(tempbuf, CHUNK, stdin);
templen = strlen(tempbuf);
input = realloc(input, inputlen+templen+1);
strcpy(input+inputlen, tempbuf);
inputlen += templen;
} while (templen==CHUNK-1 && tempbuf[CHUNK-2]!='\n');
return input;
}
int main()
{
char* result = readinput();
printf("And the result is [%s]\n", result);
free(result);
return 0;
}
Note that this is a simplified example with no error checking; in real life you will have to make sure the input is OK by verifying the return value of fgets.
Also note that at the end if the readinput routine, no bytes are wasted; the string has the exact memory size it needs to have.
I've seen only one simple way of reading an arbitrarily long string, but I've never used it. I think it goes like this:
char *m = NULL;
printf("please input a string\n");
scanf("%ms",&m);
if (m == NULL)
fprintf(stderr, "That string was too long!\n");
else
{
printf("this is the string %s\n",m);
/* ... any other use of m */
free(m);
}
The m between % and s tells scanf() to measure the string and allocate memory for it and copy the string into that, and to store the address of that allocated memory in the corresponding argument. Once you're done with it you have to free() it.
This isn't supported on every implementation of scanf(), though.
As others have pointed out, the easiest solution is to set a limit on the length of the input. If you still want to use scanf() then you can do so this way:
char m[100];
scanf("%99s",&m);
Note that the size of m[] must be at least one byte larger than the number between % and s.
If the string entered is longer than 99, then the remaining characters will wait to be read by another call or by the rest of the format string passed to scanf().
Generally scanf() is not recommended for handling user input. It's best applied to basic structured text files that were created by another application. Even then, you must be aware that the input might not be formatted as you expect, as somebody might have interfered with it to try to break your program.
There is a new function in C standard for getting a line without specifying its size. getline function allocates string with required size automatically so there is no need to guess about string's size. The following code demonstrate usage:
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char *line = NULL;
size_t len = 0;
ssize_t read;
while ((read = getline(&line, &len, stdin)) != -1) {
printf("Retrieved line of length %zu :\n", read);
printf("%s", line);
}
if (ferror(stdin)) {
/* handle error */
}
free(line);
return 0;
}
If I may suggest a safer approach:
Declare a buffer big enough to hold the string:
char user_input[255];
Get the user input in a safe way:
fgets(user_input, 255, stdin);
A safe way to get the input, the first argument being a pointer to a buffer where the input will be stored, the second the maximum input the function should read and the third is a pointer to the standard input - i.e. where the user input comes from.
Safety in particular comes from the second argument limiting how much will be read which prevents buffer overruns. Also, fgets takes care of null-terminating the processed string.
More info on that function here.
EDIT: If you need to do any formatting (e.g. convert a string to a number), you can use atoi once you have the input.
Safer and faster (doubling capacity) version:
char *readline(char *prompt) {
size_t size = 80;
char *str = malloc(sizeof(char) * size);
int c;
size_t len = 0;
printf("%s", prompt);
while (EOF != (c = getchar()) && c != '\r' && c != '\n') {
str[len++] = c;
if(len == size) str = realloc(str, sizeof(char) * (size *= 2));
}
str[len++]='\0';
return realloc(str, sizeof(char) * len);
}
Read directly into allocated space with fgets().
Special care is need to distinguish a successful read, end-of-file, input error and out-of memory. Proper memory management needed on EOF.
This method retains a line's '\n'.
#include <stdio.h>
#include <stdlib.h>
#define FGETS_ALLOC_N 128
char* fgets_alloc(FILE *istream) {
char* buf = NULL;
size_t size = 0;
size_t used = 0;
do {
size += FGETS_ALLOC_N;
char *buf_new = realloc(buf, size);
if (buf_new == NULL) {
// Out-of-memory
free(buf);
return NULL;
}
buf = buf_new;
if (fgets(&buf[used], (int) (size - used), istream) == NULL) {
// feof or ferror
if (used == 0 || ferror(istream)) {
free(buf);
buf = NULL;
}
return buf;
}
size_t length = strlen(&buf[used]);
if (length + 1 != size - used) break;
used += length;
} while (buf[used - 1] != '\n');
return buf;
}
Sample usage
int main(void) {
FILE *istream = stdin;
char *s;
while ((s = fgets_alloc(istream)) != NULL) {
printf("'%s'", s);
free(s);
fflush(stdout);
}
if (ferror(istream)) {
puts("Input error");
} else if (feof(istream)) {
puts("End of file");
} else {
puts("Out of memory");
}
return 0;
}
I know that I have arrived after 4 years and am too late but I think I have another way that someone can use. I had used getchar() Function like this:-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//I had putten the main Function Bellow this function.
//d for asking string,f is pointer to the string pointer
void GetStr(char *d,char **f)
{
printf("%s",d);
for(int i =0;1;i++)
{
if(i)//I.e if i!=0
*f = (char*)realloc((*f),i+1);
else
*f = (char*)malloc(i+1);
(*f)[i]=getchar();
if((*f)[i] == '\n')
{
(*f)[i]= '\0';
break;
}
}
}
int main()
{
char *s =NULL;
GetStr("Enter the String:- ",&s);
printf("Your String:- %s \nAnd It's length:- %lu\n",s,(strlen(s)));
free(s);
}
here is the sample run for this program:-
Enter the String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
Your String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
And It's length:- 67
Take a character pointer to store required string.If you have some idea about possible size of string then use function
char *fgets (char *str, int size, FILE* file);
else you can allocate memory on runtime too using malloc() function which dynamically provides requested memory.
i also have a solution with standard inputs and outputs
#include<stdio.h>
#include<malloc.h>
int main()
{
char *str,ch;
int size=10,len=0;
str=realloc(NULL,sizeof(char)*size);
if(!str)return str;
while(EOF!=scanf("%c",&ch) && ch!="\n")
{
str[len++]=ch;
if(len==size)
{
str = realloc(str,sizeof(char)*(size+=10));
if(!str)return str;
}
}
str[len++]='\0';
printf("%s\n",str);
free(str);
}
I have a solution using standard libraries of C and also creating a string type (alias of char*) like in C++
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef char* string;
typedef struct __strstr {
char ch;
struct __strstr *next;
}Strstr;
void get_str(char **str) {
char ch, *buffer, a;
Strstr *new = NULL;
Strstr *head = NULL, *tmp = NULL;
int c = 0, k = 0;
while ((ch = getchar()) != '\n') {
new = malloc(sizeof(Strstr));
if(new == NULL) {
printf("\nError!\n");
exit(1);
}
new->ch = ch;
new->next = NULL;
new->next = head;
head = new;
}
tmp = head;
while (tmp != NULL) {
c++;
tmp = tmp->next;
}
if(c == 0) {
*str = "";
} else {
buffer = malloc(sizeof(char) * (c + 1));
*str = malloc(sizeof(char) * (c + 1));
if(buffer == NULL || *str == NULL) {
printf("\nError!\n");
exit(1);
}
tmp = head;
while (tmp != NULL) {
buffer[k] = tmp->ch;
k++;
tmp = tmp->next;
}
buffer[k] = '\0';
for (int i = 0, j = strlen(buffer)-1; i < j; i++, j--) {
a = buffer[i];
buffer[i] = buffer[j];
buffer[j] = a;
}
strcpy(*str, buffer);
// Dealloc
free(buffer);
while (head != NULL) {
tmp = head;
head = head->next;
free(tmp);
}
}
}
int main() {
string str;
printf("Enter text: ");
get_str(&str);
printf("%s\n", str);
return 0;
}
Hi im trying to read user input of "unlimited" length into an char array. It works fine for shorter strings, but for more than around 30 characters the programm crashes. Why does this happen and how can i fix this?
#include <stdio.h>
#include <stdlib.h>
char* read_string_from_terminal()//reads a string of variable length and returns a pointer to it
{
int length = 0; //counts number of characters
char c; //holds last read character
char *input;
input = (char *) malloc(sizeof(char)); //Allocate initial memory
if(input == NULL) //Fail if allocating of memory not possible
{
printf("Could not allocate memory!");
exit(EXIT_FAILURE);
}
while((c = getchar()) != '\n') //until end of line
{
realloc(input, (sizeof(char))); //allocate more memory
input[length++] = c; //save entered character
}
input[length] = '\0'; //add terminator
return input;
}
int main()
{
printf("Hello world!\n");
char* input;
printf("Input string, finish with Enter\n");
input = read_string_from_terminal();
printf("Output \n %s", input);
return EXIT_SUCCESS;
}
realloc(input, (sizeof(char))); //allocate more memory only allocates 1 char. Not 1 more char. #MikeCAT
(sizeof(char)*length+1) is semantically wrong. Should be (sizeof(char)*(length+1)), but since sizeof (char) == 1, it makes no functional difference.
Need space for the null character. #MikeCAT
Should test for reallocation failure.
char c is insufficient to distinguish all 257 different responses from getchar(). Use int. getchar() may return EOF. #Andrew Henle
Minor: Better to use size_t for array indexes than int. int maybe too narrow.
In the end code needs to do something like:
size_t length = 0;
char *input = malloc(1);
assert(input);
int c;
...
while((c = getchar()) != '\n' && c != EOF) {
char *t = realloc(input, length + 1);
assert(t);
input = t;
input[length++] = c;
}
...
return input;
int main(void) {
...
input = read_string_from_terminal();
printf("Output \n %s", input);
free(input);
return EXIT_SUCCESS;
}
If I don't know how long the word is, I cannot write char m[6];,
The length of the word is maybe ten or twenty long.
How can I use scanf to get input from the keyboard?
#include <stdio.h>
int main(void)
{
char m[6];
printf("please input a string with length=5\n");
scanf("%s",&m);
printf("this is the string: %s\n", m);
return 0;
}
please input a string with length=5
input: hello
this is the string: hello
Enter while securing an area dynamically
E.G.
#include <stdio.h>
#include <stdlib.h>
char *inputString(FILE* fp, size_t size){
//The size is extended by the input with the value of the provisional
char *str;
int ch;
size_t len = 0;
str = realloc(NULL, sizeof(*str)*size);//size is start size
if(!str)return str;
while(EOF!=(ch=fgetc(fp)) && ch != '\n'){
str[len++]=ch;
if(len==size){
str = realloc(str, sizeof(*str)*(size+=16));
if(!str)return str;
}
}
str[len++]='\0';
return realloc(str, sizeof(*str)*len);
}
int main(void){
char *m;
printf("input string : ");
m = inputString(stdin, 10);
printf("%s\n", m);
free(m);
return 0;
}
With the computers of today, you can get away with allocating very large strings (hundreds of thousands of characters) while hardly making a dent in the computer's RAM usage. So I wouldn't worry too much.
However, in the old days, when memory was at a premium, the common practice was to read strings in chunks. fgets reads up to a maximum number of chars from the input, but leaves the rest of the input buffer intact, so you can read the rest from it however you like.
in this example, I read in chunks of 200 chars, but you can use whatever chunk size you want of course.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char* readinput()
{
#define CHUNK 200
char* input = NULL;
char tempbuf[CHUNK];
size_t inputlen = 0, templen = 0;
do {
fgets(tempbuf, CHUNK, stdin);
templen = strlen(tempbuf);
input = realloc(input, inputlen+templen+1);
strcpy(input+inputlen, tempbuf);
inputlen += templen;
} while (templen==CHUNK-1 && tempbuf[CHUNK-2]!='\n');
return input;
}
int main()
{
char* result = readinput();
printf("And the result is [%s]\n", result);
free(result);
return 0;
}
Note that this is a simplified example with no error checking; in real life you will have to make sure the input is OK by verifying the return value of fgets.
Also note that at the end if the readinput routine, no bytes are wasted; the string has the exact memory size it needs to have.
I've seen only one simple way of reading an arbitrarily long string, but I've never used it. I think it goes like this:
char *m = NULL;
printf("please input a string\n");
scanf("%ms",&m);
if (m == NULL)
fprintf(stderr, "That string was too long!\n");
else
{
printf("this is the string %s\n",m);
/* ... any other use of m */
free(m);
}
The m between % and s tells scanf() to measure the string and allocate memory for it and copy the string into that, and to store the address of that allocated memory in the corresponding argument. Once you're done with it you have to free() it.
This isn't supported on every implementation of scanf(), though.
As others have pointed out, the easiest solution is to set a limit on the length of the input. If you still want to use scanf() then you can do so this way:
char m[100];
scanf("%99s",&m);
Note that the size of m[] must be at least one byte larger than the number between % and s.
If the string entered is longer than 99, then the remaining characters will wait to be read by another call or by the rest of the format string passed to scanf().
Generally scanf() is not recommended for handling user input. It's best applied to basic structured text files that were created by another application. Even then, you must be aware that the input might not be formatted as you expect, as somebody might have interfered with it to try to break your program.
There is a new function in C standard for getting a line without specifying its size. getline function allocates string with required size automatically so there is no need to guess about string's size. The following code demonstrate usage:
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
char *line = NULL;
size_t len = 0;
ssize_t read;
while ((read = getline(&line, &len, stdin)) != -1) {
printf("Retrieved line of length %zu :\n", read);
printf("%s", line);
}
if (ferror(stdin)) {
/* handle error */
}
free(line);
return 0;
}
If I may suggest a safer approach:
Declare a buffer big enough to hold the string:
char user_input[255];
Get the user input in a safe way:
fgets(user_input, 255, stdin);
A safe way to get the input, the first argument being a pointer to a buffer where the input will be stored, the second the maximum input the function should read and the third is a pointer to the standard input - i.e. where the user input comes from.
Safety in particular comes from the second argument limiting how much will be read which prevents buffer overruns. Also, fgets takes care of null-terminating the processed string.
More info on that function here.
EDIT: If you need to do any formatting (e.g. convert a string to a number), you can use atoi once you have the input.
Safer and faster (doubling capacity) version:
char *readline(char *prompt) {
size_t size = 80;
char *str = malloc(sizeof(char) * size);
int c;
size_t len = 0;
printf("%s", prompt);
while (EOF != (c = getchar()) && c != '\r' && c != '\n') {
str[len++] = c;
if(len == size) str = realloc(str, sizeof(char) * (size *= 2));
}
str[len++]='\0';
return realloc(str, sizeof(char) * len);
}
Read directly into allocated space with fgets().
Special care is need to distinguish a successful read, end-of-file, input error and out-of memory. Proper memory management needed on EOF.
This method retains a line's '\n'.
#include <stdio.h>
#include <stdlib.h>
#define FGETS_ALLOC_N 128
char* fgets_alloc(FILE *istream) {
char* buf = NULL;
size_t size = 0;
size_t used = 0;
do {
size += FGETS_ALLOC_N;
char *buf_new = realloc(buf, size);
if (buf_new == NULL) {
// Out-of-memory
free(buf);
return NULL;
}
buf = buf_new;
if (fgets(&buf[used], (int) (size - used), istream) == NULL) {
// feof or ferror
if (used == 0 || ferror(istream)) {
free(buf);
buf = NULL;
}
return buf;
}
size_t length = strlen(&buf[used]);
if (length + 1 != size - used) break;
used += length;
} while (buf[used - 1] != '\n');
return buf;
}
Sample usage
int main(void) {
FILE *istream = stdin;
char *s;
while ((s = fgets_alloc(istream)) != NULL) {
printf("'%s'", s);
free(s);
fflush(stdout);
}
if (ferror(istream)) {
puts("Input error");
} else if (feof(istream)) {
puts("End of file");
} else {
puts("Out of memory");
}
return 0;
}
I know that I have arrived after 4 years and am too late but I think I have another way that someone can use. I had used getchar() Function like this:-
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//I had putten the main Function Bellow this function.
//d for asking string,f is pointer to the string pointer
void GetStr(char *d,char **f)
{
printf("%s",d);
for(int i =0;1;i++)
{
if(i)//I.e if i!=0
*f = (char*)realloc((*f),i+1);
else
*f = (char*)malloc(i+1);
(*f)[i]=getchar();
if((*f)[i] == '\n')
{
(*f)[i]= '\0';
break;
}
}
}
int main()
{
char *s =NULL;
GetStr("Enter the String:- ",&s);
printf("Your String:- %s \nAnd It's length:- %lu\n",s,(strlen(s)));
free(s);
}
here is the sample run for this program:-
Enter the String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
Your String:- I am Using Linux Mint XFCE 18.2 , eclispe CDT and GCC7.2 compiler!!
And It's length:- 67
Take a character pointer to store required string.If you have some idea about possible size of string then use function
char *fgets (char *str, int size, FILE* file);
else you can allocate memory on runtime too using malloc() function which dynamically provides requested memory.
i also have a solution with standard inputs and outputs
#include<stdio.h>
#include<malloc.h>
int main()
{
char *str,ch;
int size=10,len=0;
str=realloc(NULL,sizeof(char)*size);
if(!str)return str;
while(EOF!=scanf("%c",&ch) && ch!="\n")
{
str[len++]=ch;
if(len==size)
{
str = realloc(str,sizeof(char)*(size+=10));
if(!str)return str;
}
}
str[len++]='\0';
printf("%s\n",str);
free(str);
}
I have a solution using standard libraries of C and also creating a string type (alias of char*) like in C++
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef char* string;
typedef struct __strstr {
char ch;
struct __strstr *next;
}Strstr;
void get_str(char **str) {
char ch, *buffer, a;
Strstr *new = NULL;
Strstr *head = NULL, *tmp = NULL;
int c = 0, k = 0;
while ((ch = getchar()) != '\n') {
new = malloc(sizeof(Strstr));
if(new == NULL) {
printf("\nError!\n");
exit(1);
}
new->ch = ch;
new->next = NULL;
new->next = head;
head = new;
}
tmp = head;
while (tmp != NULL) {
c++;
tmp = tmp->next;
}
if(c == 0) {
*str = "";
} else {
buffer = malloc(sizeof(char) * (c + 1));
*str = malloc(sizeof(char) * (c + 1));
if(buffer == NULL || *str == NULL) {
printf("\nError!\n");
exit(1);
}
tmp = head;
while (tmp != NULL) {
buffer[k] = tmp->ch;
k++;
tmp = tmp->next;
}
buffer[k] = '\0';
for (int i = 0, j = strlen(buffer)-1; i < j; i++, j--) {
a = buffer[i];
buffer[i] = buffer[j];
buffer[j] = a;
}
strcpy(*str, buffer);
// Dealloc
free(buffer);
while (head != NULL) {
tmp = head;
head = head->next;
free(tmp);
}
}
}
int main() {
string str;
printf("Enter text: ");
get_str(&str);
printf("%s\n", str);
return 0;
}
I want to read input from user using C program. I don't want to use array like,
char names[50];
because if the user gives string of length 10, then the remaining spaces are wasted.
If I use character pointer like,
char *names;
then I need to allocate memory for that in such a way of,
names = (char *)malloc(20 * sizeof(char));
In this case also, there is a possibility of memory wastage.
So, what I need is to dynamically allocate memory for a string which is of exactly same as the length of the string.
Lets assume,
If the user input is "stackoverflow", then the memory allocated should be of 14 (i.e. Length of the string = 13 and 1 additional space for '\0').
How could I achieve this?
Read one character at a time (using getc(stdin)) and grow the string (realloc) as you go.
Here's a function I wrote some time ago. Note it's intended only for text input.
char *getln()
{
char *line = NULL, *tmp = NULL;
size_t size = 0, index = 0;
int ch = EOF;
while (ch) {
ch = getc(stdin);
/* Check if we need to stop. */
if (ch == EOF || ch == '\n')
ch = 0;
/* Check if we need to expand. */
if (size <= index) {
size += CHUNK;
tmp = realloc(line, size);
if (!tmp) {
free(line);
line = NULL;
break;
}
line = tmp;
}
/* Actually store the thing. */
line[index++] = ch;
}
return line;
}
You could have an array that starts out with 10 elements. Read input character by character. If it goes over, realloc another 5 more. Not the best, but then you can free the other space later.
You can also use a regular expression, for instance the following piece of code:
char *names
scanf("%m[^\n]", &names)
will get the whole line from stdin, allocating dynamically the amount of space that it takes. After that, of course, you have to free names.
If you ought to spare memory, read char by char and realloc each time. Performance will die, but you'll spare this 10 bytes.
Another good tradeoff is to read in a function (using a local variable) then copying. So the big buffer will be function scoped.
Below is the code for creating dynamic string :
void main()
{
char *str, c;
int i = 0, j = 1;
str = (char*)malloc(sizeof(char));
printf("Enter String : ");
while (c != '\n') {
// read the input from keyboard standard input
c = getc(stdin);
// re-allocate (resize) memory for character read to be stored
str = (char*)realloc(str, j * sizeof(char));
// store read character by making pointer point to c
str[i] = c;
i++;
j++;
}
str[i] = '\0'; // at the end append null character to mark end of string
printf("\nThe entered string is : %s", str);
free(str); // important step the pointer declared must be made free
}
First, define a new function to read the input (according to the structure of your input) and store the string, which means the memory in stack used. Set the length of string to be enough for your input.
Second, use strlen to measure the exact used length of string stored before, and malloc to allocate memory in heap, whose length is defined by strlen. The code is shown below.
int strLength = strlen(strInStack);
if (strLength == 0) {
printf("\"strInStack\" is empty.\n");
}
else {
char *strInHeap = (char *)malloc((strLength+1) * sizeof(char));
strcpy(strInHeap, strInStack);
}
return strInHeap;
Finally, copy the value of strInStack to strInHeap using strcpy, and return the pointer to strInHeap. The strInStack will be freed automatically because it only exits in this sub-function.
This is a function snippet I wrote to scan the user input for a string and then store that string on an array of the same size as the user input. Note that I initialize j to the value of 2 to be able to store the '\0' character.
char* dynamicstring() {
char *str = NULL;
int i = 0, j = 2, c;
str = (char*)malloc(sizeof(char));
//error checking
if (str == NULL) {
printf("Error allocating memory\n");
exit(EXIT_FAILURE);
}
while((c = getc(stdin)) && c != '\n')
{
str[i] = c;
str = realloc(str,j*sizeof(char));
//error checking
if (str == NULL) {
printf("Error allocating memory\n");
free(str);
exit(EXIT_FAILURE);
}
i++;
j++;
}
str[i] = '\0';
return str;
}
In main(), you can declare another char* variable to store the return value of dynamicstring() and then free that char* variable when you're done using it.
Here's a snippet which I wrote which performs the same functionality.
This code is similar to the one written by Kunal Wadhwa.
char *dynamicCharString()
{
char *str, c;
int i = 0;
str = (char*)malloc(1*sizeof(char));
while(c = getc(stdin),c!='\n')
{
str[i] = c;
i++;
realloc(str,i*sizeof(char));
}
str[i] = '\0';
return str;
}
char* load_string()
{
char* string = (char*) malloc(sizeof(char));
*string = '\0';
int key;
int sizer = 2;
char sup[2] = {'\0'};
while( (key = getc(stdin)) != '\n')
{
string = realloc(string,sizer * sizeof(char));
sup[0] = (char) key;
strcat(string,sup);
sizer++
}
return string;
}
int main()
{
char* str;
str = load_string();
return 0;
}
realloc is a pretty expensive action...
here's my way of receiving a string, the realloc ratio is not 1:1 :
char* getAString()
{
//define two indexes, one for logical size, other for physical
int logSize = 0, phySize = 1;
char *res, c;
res = (char *)malloc(sizeof(char));
//get a char from user, first time outside the loop
c = getchar();
//define the condition to stop receiving data
while(c != '\n')
{
if(logSize == phySize)
{
phySize *= 2;
res = (char *)realloc(res, sizeof(char) * phySize);
}
res[logSize++] = c;
c = getchar();
}
//here we diminish string to actual logical size, plus one for \0
res = (char *)realloc(res, sizeof(char *) * (logSize + 1));
res[logSize] = '\0';
return res;
}