Functions with infinitely many (unnamed) arguments - how to properly access these arguments? - c

I have a tough question for you, that I have been playing around with today, but for which I could not yet come up with an elegant solution.
We know, that functions of the form void func() take infinitely many arguments. Now I have put together a very simple minimal, working code snippet:
#include <stdio.h>
int func()
{
printf("%d, %d, %d, %d\n");
return 0;
}
int func() {
sucks(0 /* Offset */, 1, 2, 3, 4);
}
Alright, we can now call func() with as many arguments as we want. The questions that I am experimenting with atm is: how can we properly access the content of those arguments? The printf() function prints out something like this ... just to verify to ourselves that the arguments are actually there:
anonymous#melina:/tmp$ ./a.out
1 2 3 4
So now the question: The above snippet is a bit hackish. Is there a proper way to access these arguments? Or do you have to actually mess around with the stack pointer and inline assembly? I have, as a first try, thought about getting the stack pointer at the beginning of the function, e.g.,
uint64_t sp;
asm( "mov %%rsp, %0" : "=rm" ( sp ));
... and somehow use it, to guess where (in memory) those arguments actually are. However ... I have had no success so far.

Is there a proper way to access these arguments?
Yes. Specify a parameter list in the function definition with types and identifiers of the function.
You can do it "old style" (don't do it, it should not be used in new code):
int func(a, b, c, d)
int a;
int b;
int c;
int d;
{
printf("%d %d %d %d\n", a, b, c, d);
}
Or normal:
int func(int a, int b, int c, int d) {
printf("%d %d %d %d\n", a, b, c, d);
}
or using stdarg.h :
int func(int a, ...) {
va_list ap;
va_start(va, a);
int b = va_arg(va, int);
int c = va_arg(va, int);
int d = va_arg(va, int);
printf("%d %d %d %d\n", a, b, c, d);
va_end(ap);
}
or using stdarg.h from the second arg:
int func(int a, int b, ...) {
va_list ap;
va_start(va, b);
int c = va_arg(va, int);
int d = va_arg(va, int);
printf("%d %d %d %d\n", a, b, c, d);
va_end(ap);
}
or using stdarg.h from the third arg:
int func(int a, int b, int c, ...) {
va_list ap;
va_start(va, c);
int d = va_arg(va, int);
printf("%d %d %d %d\n", a, b, c, d);
va_end(ap);
}
stdarg.h needs at least one, first argument in the parameter list to be declared. So there is no way to handle function with unspecified number and type of arguments, but there is a way (stdarg.h) to handle function with at least 1 argument followed by unspecified number and type of arguments.
... functions of the form void func() take infinitely many arguments
This is not true. I don't think there is a C standard way to pass infinite number of arguments to a function.
Function of the form func() take unspecified number and type of arguments. They take a finite number of arguments, but the number is unspecified in the transaction unit where such function declaration is encountered. If the function definition takes 5 arguments, they take 5 arguments, otherwise undefined behavior. The number of arguments is not specified, if the function definition takes elipsis (, ...) in which case no information about the number or types of the parameters after the comma is supplied. (C11 6.7.6.3p9).
Or do you have to actually mess around with the stack pointer and inline assembly?
Yes, you have to "mess around" with implementation defined behavior.
From GCC docs 18.10:
... The ISO implementation of va_start takes an additional second argument. The user is supposed to write the last named argument of the function here.
However, va_start should not use this argument.
You need to specify the second argument to va_start. Maybe more on such topic can be found in this thread.
printf("%d %d %d %d\n");
This is undefined behavior. Once your program has undefined behavior, nasal demons start spawning in your room and are fighting for independence. It may have well defined behavior on your platform or implementation, but this is wrong, it's no longer a C language. If there is a "correct" behavior according to your mental model of the language, that model is simply wrong; from this thread. From the language point of view, nasal demons fight for independence and the program is invalid.

[...] functions of the form void func() take infinitely many arguments.
Nope.
Functions used without a prototype must be called according to their definition.
void foo(); // not a prototype
int main(void) {
// foo() must be called according to its definition
foo(12, 4, "bar", -42); // error (undetected by compiler)
foo("---", 12, 4, "bar", -42); // no error
}
void foo(const char *msg, int n, ...) { /* ... */ }
Note that pre-C89 function definitions had a different way of defining arguments. Desire for backwards compatability still allows for this syntax. I believe the same restrictions apply as above
void bar() /* pre-C89 syntax */
const char *msg;
int n;
{ /* ... */ }

Related

How to write to variables passed to the Variadic function in C

I'm totally new to C and I'm wondering is it possible to create a variadic function and pass pointers of variables into it and write data into the variables?
One obvious example of what I'm looking for is the scanf function which takes the input from the stdin and writes it into the variables.
Here is a sample of want I want to do:
void fun(int num, ...){
// insert 2 in a and "abc" in b
}
int main(void){
int a;
char *b;
fun(2, &a, &b);
}
update I can alter my constructor to get variables pattern instead of the number of them, so here is the code after modification:
void fun(char *fmt, ...){
// insert 2 in a and "abc" in b
}
int main(void){
int a;
char *b;
fun("dc", &a, &b);
}
Start with the example code shown in the stdarg man page (man 3 stdarg). Slightly modified for readability, and adding a trivial main():
#include <stdlib.h>
#include <stdarg.h>
#include <stdio.h>
void foo(char *fmt, ...)
{
va_list ap;
int d;
char c, *s;
va_start(ap, fmt);
while (*fmt) {
switch (*(fmt++)) {
case 's':
s = va_arg(ap, char *);
printf("string %s\n", s);
break;
case 'd':
d = va_arg(ap, int);
printf("int %d\n", d);
break;
case 'c':
/* need a cast here since va_arg only
takes fully promoted types */
c = (char) va_arg(ap, int);
printf("char %c\n", c);
break;
}
}
va_end(ap);
}
int main(void)
{
char *s1 = "First";
char *s2 = "Second";
int d = 42;
char c = '?';
foo("sdcs", s1, d, c, s2);
return EXIT_SUCCESS;
}
If you compile and run the above, it will output
string First
int 42
char ?
string Second
As liliscent and Jonathan Leffler commented to the question, the key point is that we need a way to describe the type of each variadic argument. (In C, type information is essentially discarded at compile time, so if we want to support multiple types for one argument, we must also pass its type explicitly: the type (of a variadic function argument) simply does not exist at run time anymore.)
Above, the first parameter, fmt, is a string where each character describes one variadic argument (by describing its type). Thus, there are expected to be the same number of variadic arguments as there are s, d, or c characters in the fmt string.
The printf family of functions and the scanf family of functions both use % to indicate a variadic argument, followed by the formatting details and type specification of that argument. Because of the quite complex formatting they support, the code implementing those is much more complicated than the above example, but the logic is very much the same.
In an update to the question, OP asked if the function can change the value of the variadic arguments -- or rather, the values pointed to by the variadic arguments, similar to how scanf() family of functions work.
Because parameters are passed by value, and va_arg() yields the value of the parameter, and not a reference to the parameter, any modifications we make to the value itself locally (to s, d, or c in the foo() function example above) will not be visible to the caller. However, if we pass pointers to the values -- just like scanf() functions do --, we can modify the values the pointers point to.
Consider a slightly modified version of the above foo() function, zero():
void zero(char *fmt, ...)
{
va_list ap;
int *d;
char *c, **s;
va_start(ap, fmt);
while (*fmt) {
switch (*(fmt++)) {
case 's':
s = va_arg(ap, char **);
if (s)
*s = NULL;
break;
case 'd':
d = va_arg(ap, int *);
if (d)
*d = 0;
break;
case 'c':
/* pointers are fully promoted */
c = va_arg(ap, char *);
if (c)
*c = 0;
break;
}
}
va_end(ap);
}
Note the differences to foo(), especially in the va_arg() expressions. (I would also suggest renaming d, c, and s to dptr, cptr, and sptr, respectively, to help remind us humans reading the code that they are no longer the values themselves, but pointers to the values we wish to modify. I omitted this change to keep the function as similar to foo() as possible, to keep it easy to compare the two functions.)
With this, we can do for example
int d = 5;
char *p = "z";
zero("ds", &d, &p);
and d will be cleared to zero, and p to be NULL.
We are not limited to a single va_arg() within each case, either. We can, for example, modify the above to take two parameters per formatting letter, with the first being a pointer to the parameter, and the second the value:
void let(char *fmt, ...)
{
va_list ap;
int *dptr, d;
char *cptr, c, **sptr, *s;
va_start(ap, fmt);
while (*fmt) {
switch (*(fmt++)) {
case 's':
sptr = va_arg(ap, char **);
s = va_arg(ap, char *);
if (sptr)
*sptr = s;
break;
case 'd':
dptr = va_arg(ap, int *);
d = va_arg(ap, int);
if (dptr)
*dptr = d;
break;
case 'c':
cptr = va_arg(ap, char *);
/* a 'char' type variadic argument
is promoted to 'int' in C: */
c = (char) va_arg(ap, int);
if (cptr)
*cptr = c;
break;
}
}
va_end(ap);
}
This last function you can use via e.g.
int a;
char *b;
let("ds", &a, 2, &b, "abc");
which has the same effect as a = 2; b = "abc";. Note that we do not modify the data b points to; we just set b to point to a literal string abc.
In C11 and later, there is a _Generic keyword (see e.g. this answer here), that can be used in conjunction with preprocessor macros, to choose between expressions depending on the type(s) of the argument(s).
Because it does not exist in earlier versions of the standards, we now have to use for example sin(), sinf(), and sinl() to return the sine of their argument, depending on whether the argument (and desired result) is a double, float, or a long double. In C11, we can define
#define Sin(x) _Generic((x), \
long double: sinl, \
float: sinf, \
default: sin)(x)
so that we can just call Sin(x), with the compiler choosing the proper function variant: Sin(1.0f) is equivalent to sinf(1.0f), and Sin(1.0) is equivalent to sin(1.0), for example.
(Above, the _Generic() expression evaluates to one of sinl, sinf, or sin; the final (x) makes the macro evaluate to a function call with the macro parameter x as the function parameter.)
This is not a contradiction to the earlier section of this answer. Even when using the _Generic keyword, the types are checked at compile time. It is basically just syntactic sugar on top of macro parameter type comparison checking, that helps writing type-specific code; in other words, a kind of a switch..case statement that acts on preprocessor macro parameter types, calling exactly one function in each case.
Furthermore, _Generic does not really work with variadic functions. In particular, you cannot do the selection based on any variadic arguments to those functions.
However, the macros used can easily look like variadic functions. If you want to explore such generics a bit further, see e.g. this "answer" I wrote some time ago.

how to pass a condition as parameter to function in C?

I have created an array of function pointers to swap two variables.
pointer pointing to these functions namely: swap1, swap2. swap3 and swap4.
swap2 is swaping using pointer passed as arguments.
but while declaring the function pointer, only int and int are passed as arguments. after compiling this causes many warnings.
so do we have a better way of passing the argument, where we put condition in function call itself.
code is given below.
#include <stdio.h>
int swap1(int ,int );
int swap2(int* ,int* );
int swap3(int ,int );
int swap4(int, int);
int swap1(int a,int b)
{
int temp=a;
a=b;
b=temp;
printf("swapped with 3rd variable :%d, %d\n", a,b);
}
int swap2(int *a,int *b)
{
int temp = *a;
*a = *b;
*b = temp;
printf("swapped with pointer :%d, %d\n", *a,*b);
}
int swap3(int a,int b)
{
a+=b;
b=a-b;
a-=b;
printf("swapped with 2 variable :%d, %d\n", a,b);
}
int swap4(int a,int b)
{
a=a^b;
b=a^b;
a=a^b;
printf("swapped with bitwise operation :%d, %d\n", a,b);
}
int main()
{
int ch;
int a=3;
int b=4;
printf("enter the option from 0 to 3\n");
scanf("%d",&ch);
int (*swap[4])(int, int) ={swap1,swap2,swap3,swap4};// function pointer
/*can we pass something like int(*swap[4]( condition statement for 'pointer to variable' or 'variable')*/
if (ch==1)// at '1' location, swap2 is called.
{
(*swap[ch])(&a,&b);//passing the addresses
}
else
{
(*swap[ch])(a,b);
}
return 0;
}
some warnings are as follows.
at line 36 in file '9e748221\script.c'
WARNING: found pointer to int where int is expected
at line 47 in file '9e748221\script.c'
WARNING: found pointer to int where int is expected
at line 47 in file '9e748221\script.c'
Well yes. There are a number of problems with your code, but I'll focus on the ones to which the warnings you presented pertain. You declare swap as an array of four pointers to functions that accept two int arguments and return an int:
int (*swap[4])(int, int)
Your function swap2() is not such a function, so a pointer to it is not of the correct type to be a member of the array. Your compiler might do you a better favor by rejecting the code altogether instead of merely emitting warnings.
Having entered a pointer to swap2() into the array anyway, over the compiler's warnings, how do you suppose the program could call that function correctly via the pointer? The type of the pointer requires function arguments to be ints; your compiler again performs the dubious service of accepting your code with only warnings instead of rejecting it.
Since the arguments in fact provided are the correct type, it might actually work on systems and under conditions where the representations of int and int * are compatible. That is no excuse, however, for writing such code.
Because pointers and ints are unchanged by the default argument promotions, one alternative would be to omit the prototype from your array declaration:
int (*swap[4])() = {swap1,swap2,swap3,swap4};
That says that each pointer points to a function that returns int and accepts a fixed but unspecified number of arguments of unspecified types. At the point of the call, the actual arguments will be subject to the default argument promotions, but that is not a problem in this case. This option does prevent the compiler from performing type checking on the arguments, but in fact you cannot do this correctly otherwise.
Your compiler might still warn about this, or could be induced to warn about it with the right options, but the resulting code nevertheless conforms and does the right thing, in the sense that it calls the pointed-to functions with the correct arguments.
To deal with the warnings first: You declare an array of functions which take int parameters. This means that swap2 is incompatible with the type of element for the array you put it in. This will generate a diagnostic.
Furthermore, when you call one of the functions in the array, the same array declaration tells the compiler that the parameters need to be ints not pointers to int. You get two diagnostics here, one for each parameter.
To fix the above all your functions need to have compatible prototypes with the element type of the array. Should it be int or int*? This brings us to the other problem.
C function arguments are always pass by value. This means that the argument is copied from the variable onto the stack (or into the argument register depending on the calling convention and argument count - for the rest of this post, I'll assume arguments are placed on the stack for simplicity's sake). If it's a literal, the literal value is put on the stack. If the values on the stack are changed by the callee no attempt is made by the caller, after the function returns, to put the new values back in the variables. The arguments are simply thrown away.
Therefore, in C, if you want to do the equivalent of call by reference, you need to pass pointers to the variables you use as arguments as per swap2. All your functions and the array should therefore use int*. Obviously, that makes one of swap1 and swap2 redundant.
The correct array definition is
int (*swap[4])(int*, int*) = {swap1, swap2, swap3, swap4};
and the definition of each function should be modified to take int* parameters. I'd resist the temptation to use int (*swap[4])() simply because it circumvents type safety. You could easily forget the & in front of an int argument when the called function is expecting a pointer which could be disastrous - the best case scenario when you do that is a seg fault.
The others have done great work explaining what the problems are. You should definitely read them first.
I wanted to actually show you a working solution for that sort of problem.
Consider the following (working) simple program :
// main.c
#include <stdio.h>
void swap1(int* aPtr, int* bPtr) {
printf("swap1 has been called.\n");
int tmp = *aPtr;
*aPtr = *bPtr;
*bPtr = tmp;
}
void swap2(int* aPtr, int* bPtr) {
printf("swap2 has been called.\n");
*aPtr += *bPtr;
*bPtr = *aPtr - *bPtr;
*aPtr -= *bPtr;
}
int main() {
int a = 1, b = 2;
printf("a is now %d, and b is %d\n\n", a, b);
// Declare and set the function table
void (*swapTbl[2])(int*, int*) = {&swap1, &swap2};
// Ask for a choice
int choice;
printf("Which swap algorithm to use? (specify '1' or '2')\n>>> ");
scanf("%d", &choice);
printf("\n");
// Swap a and b using the right function
swapTbl[choice - 1](&a, &b);
// Print the values of a and b
printf("a is now %d, and b is %d\n\n", a, b);
return 0;
}
First of, if we try to compile and execute it:
$ gcc main.c && ./a.out
a is now 1, and b is 2
Which swap algorithm to use? (specify '1' or '2')
>>> 2
swap2 has been called.
a is now 2, and b is 1
As myself and others mentioned in answers and in the comments, your functions should all have the same prototype. That means, they must take the same arguments and return the same type. I assumed you actually wanted to make a and b change, so I opted for int*, int* arguments. See #JeremyP 's answer for an explanation of why.

How to replace values in va_list?

I want to do some exercise about va_list. This is my code.
int myscanf( char* fmt, ... ) {
va_list ap;
va_start ( ap, fmt );
vfscanf ( stdin, fmt, ap );
va_end ( ap );
}
int main() {
int a, b;
myscanf( "%d %d", &a, &b );
}
As I shown above, I have written a scanf() and it is work.
Now I want to redirect the value of arguments in myscanf().
For example, I can redirect fmt to the space which is allocated in myscanf()
int myscanf( char* fmt, ... ) {
char newFmt[10] = "%d %d";
va_list ap;
va_start ( ap, fmt );
vfscanf ( stdin, newFmt, ap );
va_end ( ap );
}
However, I feel confused when I try to change the value of others arguments.
I can fetch these variable argument by va_arg(), but I can't modify them because va_arg() is a macro.
int myscanf( char* fmt, ... ) {
va_list ap;
va_start ( ap, fmt );
int* arg1 = (int)va_arg(ap, int*); // get the value of &a in main()
int newA; // I want to read a value by scanf() and store it to &newA
// ??? = &newA // <- how to do?
vfscanf ( stdin, fmt, ap );
va_end ( ap );
}
Any suggestion?
-----------edit-----------
Thanks for replies,
But something should be clarified.
The "value" in this case is "address". Therefore, my purpose is changing the target address so that the vfscanf() will read and write the value to the another address space.
For example,
int gA, gB, gC, gD;
int myscanf( char* fmt, ... ) {
va_list ap;
va_start ( ap, fmt );
// do something for making the following vfscanf() to write value into gC and gD directly
vfscanf ( stdin, fmt, ap );
// don't assign *gA to *gC and *gB to *gD after performing vfscanf()
va_end ( ap );
}
int main() {
myscanf( "%d %d", &gA, &gB );
}
As I change fmt to newFmt, we want to change the value (in this case is address) in va_list directly.
And the parsing problem is solved because that I can allocate a space dynamically while I parse a "%..." from format string. These addresses of spaces will replace inputs repeatedly if the question above is solved.
Variadic Functions
The arguments to scanf will always be pointers, not values as in your example. The correct way of getting an argument of scanf would be int *arg1 = va_arg(ap, int*); - and you don't need to cast.
If you want to manipulate the way scanf behaves, you have to know first how variadic functions work (you can get it by reading the manual of any of the va_* family of functions). The variable ap in most architectures is a pointer to the function's stack frame. It points to the next variable after fmt in this case.
Your example
In the case of scanf in your example, it will point to a list of pointers (because all arguments to scanf must be pointers). So you should put that into your pointers like this:
int *a = va_arg(ap, int*);
/* Then you can modify it like this: */
*a = 666;
There are some problems with this.
When you finish manipulating the arguments, you must pass fmt and ap to vfscanf, which will then parse fmt and expect n elements (the amount of elements in the format string). The problem is that ap now will only give us n - x elements (x being the number of elements you "poped" in your own function). A little example:
myscanf("%d %d", &a, &b);
/* n = 2 */
...
int *a = va_arg(ap, int *);
/* x = 1 */
...
vfscanf(stdin, fmt, ap);
/* n = 2 cause fmt is still the same, however
* x = 1, so the number of elements "popable" from the stack is only
* n - x = 2 - 1 = 1.
*/
In this simple example you can already see the problem. vfscanf will call va_arg for each element it finds in the format string, which is n, but only n - x are popable. This means undefined behavior - vfscanf will be writing somewhere it shouldn't and most probably will crash your program.
Hack Around
To overcome that, I propose a little work with va_copy. The signature of va_copy is:
void va_copy(va_list dest, va_list src);
And something to know about it (from the manual):
Each invocation of va_copy() must be matched by a corresponding invocation of va_end() in the same function. Some systems that do not supply va_copy() have __va_copy instead, since that was the name used in the draft proposal.
The solution:
#include <stdio.h>
#include <stdarg.h>
int myscanf(char *fmt, ...)
{
va_list ap, hack;
/* start our reference point as usual */
va_start(ap, fmt);
/* make a copy of it */
va_copy(hack, ap);
/* get the addresses for the variables we wanna hack */
int *a = va_arg(hack, int*);
int *b = va_arg(hack, int*);
/* pass vfscanf the _original_ ap reference */
vfscanf(stdin, fmt, ap);
va_end(ap);
va_end(hack);
/* hack the elements */
*a = 666;
*b = 999;
}
int main(void)
{
int a, b;
printf("Type two values: ");
myscanf("%d %d", &a, &b);
printf("Values: %d %d\n", a, b);
return 0;
}
Conclusion and Warnings
There are a couple of things you should note. First, if you put the hacking of the elements before calling vfscanf, the values you set will be lost, because vfscanf will overwrite those locations.
Next, you should also note that this is a very specific use case. I knew beforehand that I was going to pass two integers as arguments, so I designed myscanf with that in mind. But this means you need a parsing pass to find out which arguments are of which type - if you don't do it, you'll enter undefined behavior again. Writing that kind of parser is very straight-forward and shouldn't be a problem.
After your edit
After what you said in your clarification edit, I can only propose a little wrapper function around vfscanf(), because you can't directly manipulate va_list variables. You can't write directly to the stack (in theory, you can't, but if you did some inline-assembly you could, but that's gonna be an ugly hack and very non-portable).
The reason it's gonna be extremely ugly and non-portable is that the inline assembly will have to take into account how the architecture treats argument passing. Writing inline-assembly by itself is already very ugly... Check out this for the official GCC manual on it's inline assembly.
Back to your problem:
Stack Overflow: How do I fill a va_list
That answer explains a whole lot, so I won't say it here again. The final conclusion of the answer is **no, you don't do it". What you _can do however, is a wrapper. Like this:
#include <stdio.h>
#include <stdarg.h>
int a, b, c, d;
void ms_wrapper(char *newfmt, ...)
{
va_list ap;
va_start(ap, newfmt);
vfscanf(stdin, newfmt, ap);
va_end(ap);
}
int myscanf(char *fmt, ...)
{
/* manipulate fmt.... */
char *newfmt = "%d %d";
/* come up with a way of building the argument list */
/* call the wrapper */
ms_wrapper(newfmt, &c, &d);
}
int main(void)
{
a = 111;
b = 222;
c = 000;
d = 000;
printf("Values a b: %d %d\n", a, b);
printf("Values c d: %d %d\n\n", c, c);
printf("Type two values: ");
myscanf("%d %d", &a, &b);
printf("\nValues a b: %d %d\n", a, b);
printf("Values c d: %d %d\n", c, d);
return 0;
}
Beware that you can only build argument lists for variadic functions in your compile-time. You can't have a dynamically changing list of parameters. In other words, you'll have to hard-code each case you'd ever wanna handle. If the user enters something different, your program will behave very oddly and most probably crash.
The only way is to pass updated arguments directly, since va_list can not be modified. In your case you should parse format string to have an idea about actual content of va_list and then pass compatible set of arguments to fscanf() (not vfscanf()) directly.
It is not possible directly but you can do as below.
int myscanf( char* fmt, ... ) {
va_list ap;
va_start ( ap, fmt );
int newA;
scanf("%d",&new);
vfscanf ( stdin, fmt, ap );
va_end ( ap );
}
I think this will do same as you want.
On a given platform you may use some tricky hack:
va_list is basically a pointer to some data (typically char *),
va_arg is basically pointer arithmetic and cast
So, you can allocate an array of two pointers to int, set the values and call vfscanf with it. Something like:
int *hack[2];
hack[0] = &gC;
hack[1] = &gD;
vscanf(stdin, fmt, (va_list)hack);
BEWARE this is highly non portable, very tricky and error prone. There is a lot of problem with such, even if it basically works on many platforms.

In C, is it ever safe to cast a variadic function pointer to a function pointer with finite arguments?

I want to create a function pointer to a function that will handle a subset of cases for a function that takes a variable parameter list. The use case is casting a function that takes ... to a function that takes a specific list of parameters, so you can deal with variable parameters without dealing with va_list and friends.
In the following example code, I'm casting a function with a variable parameters to a function with a hard-coded parameter list (and vice versa). This works (or happens to work), but I don't know if's a coincidence due to the calling convention in use. (I tried it on two different x86_64-based platforms.)
#include <stdio.h>
#include <stdarg.h>
void function1(char* s, ...)
{
va_list ap;
int tmp;
va_start(ap, s);
tmp = va_arg(ap, int);
printf(s, tmp);
va_end(ap);
}
void function2(char* s, int d)
{
printf(s, d);
}
typedef void (*functionX_t)(char*, int);
typedef void (*functionY_t)(char*, ...);
int main(int argc, char* argv[])
{
int x = 42;
/* swap! */
functionX_t functionX = (functionX_t) function1;
functionY_t functionY = (functionY_t) function2;
function1("%d\n", x);
function2("%d\n", x);
functionX("%d\n", x);
functionY("%d\n", x);
return 0;
}
Is this undefined behavior? If yes, can anyone give an example of a platform where this won't work, or a way to tweak my example in such a way that it will fail, given a more complex use case?
Edit: To address the implication that this code would break with more complex arguments, I extended my example:
#include <stdio.h>
#include <stdarg.h>
struct crazy
{
float f;
double lf;
int d;
unsigned int ua[2];
char* s;
};
void function1(char* s, ...)
{
va_list ap;
struct crazy c;
va_start(ap, s);
c = va_arg(ap, struct crazy);
printf(s, c.s, c.f, c.lf, c.d, c.ua[0], c.ua[1]);
va_end(ap);
}
void function2(char* s, struct crazy c)
{
printf(s, c.s, c.f, c.lf, c.d, c.ua[0], c.ua[1]);
}
typedef void (*functionX_t)(char*, struct crazy);
typedef void (*functionY_t)(char*, ...);
int main(int argc, char* argv[])
{
struct crazy c =
{
.f = 3.14,
.lf = 3.1415,
.d = -42,
.ua = { 0, 42 },
.s = "this is crazy"
};
/* swap! */
functionX_t functionX = (functionX_t) function1;
functionY_t functionY = (functionY_t) function2;
function1("%s %f %lf %d %u %u\n", c);
function2("%s %f %lf %d %u %u\n", c);
functionX("%s %f %lf %d %u %u\n", c);
functionY("%s %f %lf %d %u %u\n", c);
return 0;
}
It still works. Can anyone point out a specific example of when this would fail?
$ gcc -Wall -g -o varargs -O9 varargs.c
$ ./varargs
this is crazy 3.140000 3.141500 -42 0 42
this is crazy 3.140000 3.141500 -42 0 42
this is crazy 3.140000 3.141500 -42 0 42
this is crazy 3.140000 3.141500 -42 0 42
Casting the pointer to a different function pointer type is perfectly safe. But the only thing that the language guarantees is that you can later cast it back to the original type and obtain the original pointer value.
Calling the function through a pointer forcefully converted to incompatible function pointer type leads to undefined behavior. This applies to all incompatible function pointer types, regardless of whether they are variadic or not.
The code you posted produces undefined behavior: not at the point of the cast, but at the point of the call.
Trying to chase examples "where it would fail" is a pointless endeavor, but it should be easy anyway, since parameter passing conventions (both low-level and language-level) are vastly different. For example, the code below normally will not "work" in practice
void foo(const char *s, float f) { printf(s, f); }
int main() {
typedef void (*T)(const char *s, ...);
T p = (T) foo;
float f = 0.5;
p("%f\n", f);
}
Prints zero instead of 0.5 (GCC)
Yes, this is undefined behavior.
It just so happens to work because the pointers are lining up for your current compiler, platform and parameter types. Try doing this with doubles and other types and you'll probably be able to reproduce weird behavior.
Even if you don't, this is very risky code.
I am assuming you are annoyed by the varargs. Consider defining a common set of parameters in a union or struct, and then pass that.

Do C functions support an arbitrary number of arguments?

PHP has a func_get_args() for getting all function arguments, and JavaScript has the functions object.
I've written a very simple max() in C
int max(int a, int b) {
if (a > b) {
return a;
} else {
return b;
}
}
I'm pretty sure in most languages you can supply any number of arguments to their max() (or equivalent) built in. Can you do this in C?
I thought this question may have been what I wanted, but I don't think it is.
Please keep in mind I'm still learning too. :)
Many thanks.
You could write a variable-arguments function that takes the number of arguments, for example
#include <stdio.h>
#include <stdarg.h>
int sum(int numArgs, ...)
{
va_list args;
va_start(args, numArgs);
int ret = 0;
for(unsigned int i = 0; i < numArgs; ++i)
{
ret += va_arg(args, int);
}
va_end(args);
return ret;
}
int main()
{
printf("%d\n", sum(4, 1,3,3,7)); /* prints 14 */
}
The function assumes that each variable argument is an integer (see va_arg call).
Yes, C has the concept of variadic functions, which is similar to the way printf() allows a variable number of arguments.
A maximum function would look something like this:
#include <stdio.h>
#include <stdarg.h>
#include <limits.h>
static int myMax (int quant, ...) {
va_list vlst;
int i;
int num;
int max = INT_MIN;
va_start (vlst, quant);
for (i = 0; i < quant; i++) {
if (i == 0) {
max = va_arg (vlst, int);
} else {
num = va_arg (vlst, int);
if (num > max) {
max = num;
}
}
}
va_end (vlst);
return max;
}
int main (void) {
printf ("Maximum is %d\n", myMax (5, 97, 5, 22, 5, 6));
printf ("Maximum is %d\n", myMax (0));
return 0;
}
This outputs:
Maximum is 97
Maximum is -2147483648
Note the use of the quant variable. There are generally two ways to indicate the end of your arguments, either a count up front (the 5) or a sentinel value at the back.
An example of the latter would be a list of pointers, passing NULL as the last. Since this max function needs to be able to handle the entire range of integers, a sentinel solution is not viable.
The printf function uses the former approach but slightly differently. It doesn't have a specific count, rather it uses the % fields in the format string to figure out the other arguments.
In fact, this are two questions. First of all C99 only requires that a C implementation may handle at least:
127 parameters in one function
definition
127 arguments in one function call
Now, to your real question, yes there are so-called variadic functions and macros in C99. The syntax for the declaration is with ... in the argument list. The implementation of variadic functions goes with macros from the stdarg.h header file.
here is a link to site that shows an example of using varargs in c Writing a ``varargs'' Function
You can use the va_args function to retrieve the optional arguments you pass to a function. And using this you can pass 0-n optional parameters. So you can support more then 2 arguments if you choose
Another alternative is to pass in an array, like main(). for example:
int myfunc(type* argarray, int argcount);
Yes, you can declare a variadic function in C. The most commonly used one is probably printf, which has a declaration that looks like the following
int printf(const char *format, ...);
The ... is how it declares that it accepts a variable number of arguments.
To access those argument it can uses va_start, va_arg and the like which are typically macros defined in stdarg.h. See here
It is probably also worth noting that you can often "confuse" such a function. For example the following call to printf will print whatever happens to be on the top of the stack when it is called. In reality this is probably the saved stack base pointer.
printf("%d");
C can have functions receive an arbitrary number of parameters.
You already know one: printf()
printf("Hello World\n");
printf("%s\n", "Hello World");
printf("%d + %d is %d\n", 2, 2, 2+2);
There is no max function which accepts an arbitrary number of parameters, but it's a good exercise for you to write your own.
Use <stdarg.h> and the va_list, va_start, va_arg, and va_end identifiers defined in that header.
http://www.kernel.org/doc/man-pages/online/pages/man3/stdarg.3.html

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