I make use of M_PI_2 from math.h in my source code.
This works fine for my Linux, OSX, iOS and Android builds.
When I use the clang compiler for Windows, I get:
use of undeclared identifier 'M_PI_2'
Why is there no M_PI_2 for my clang compiler on Windows? I compile with _POSIX_C_SOURCE=200112L
$ clang --version
clang version 6.0.1 (tags/RELEASE_601/final)
Target: x86_64-pc-windows-msvc
Thread model: posix
InstalledDir: C:\Program Files\LLVM\bin
So, from ucrt/corecrt_math_defines.h I see that:
"Define _USE_MATH_DEFINES before including to expose these macro definitions..."
Related
I'm trying to build a C program with Windows gcc using Mingw-w64 installation (gcc.exe (x86_64-posix-seh-rev0, Built by MinGW-W64 project) 8.1.0).
I get undefined reference to `memmem' error. Isn't memmem() a standard glibc function that should be available in all gcc versions?
As this post explains
"MinGW does not build against glibc, it builds against msvcrt. As
such, it uses libmsvcrtXX.a instead." "gcc and glibc are two separate
products."
So, yep, no memmem on Windows and here's the implementation.
Is it possible to prevent MacOS to stop mapping gcc to clang?
i want to run a tool its dependency is with gcc and not for clang. So i installed gcc but since i typing in gcc -v i am getting the mapped version to clang
how to prevent this?
this is how am i getting
Apple clang version 11.0.0 (clang-1100.0.33.17)
Target: x86_64-apple-darwin19.3.0
Thread model: posix
InstalledDir: /Library/Developer/CommandLineTools/usr/bin
I installed clang with Visual Studio and then built the highlighted project as it's said in the documentation.
The build was successful, however when I try this:
clang -cc1 -analyze -analyzer-checker=core.DivideZero test.c
It says:
test.c:1:10: fatal error: 'stdio.h' file not found
#include <stdio.h>
^~~~~~~~~
1 error generated.
I tried many suggestions but nothing worked.
However if I do something like this it works
clang --analyze text.c
I don't know if this uses all the available checkers. I need to write my own checker and test it...
Any ideas?
Output of clang --version
clang version 7.0.0 (trunk 322536)
Target: i686-pc-windows-msvc
Thread model: posix
InstalledDir: C:\path\build\Debug\bin
Yes, I have an idea. Remove -cc1 or <stdio.h>. According to the clang FAQ this is your error. It states quite explicitly, giving your precise example:
$ clang -cc1 hello.c
hello.c:1:10: fatal error: 'stdio.h' file not found
#include <stdio.h>
^
1 error generated.
Reading on, it gives other alternative solutions, as well as a useful explanation, which you should certainly read in its entirety, since it's our job as programmers to read the manuals for the technology we use.
clang -cc1 is the frontend, clang is the driver. The driver invokes the frontend with options appropriate for your system. To see these options, run:
$ clang -### -c hello.c
Some clang command line options are driver-only options, some are frontend-only options. Frontend-only options are intended to be used only by clang developers. Users should not run clang -cc1 directly, because -cc1 options are not guaranteed to be stable.
If you want to use a frontend-only option (“a -cc1 option”), for example -ast-dump, then you need to take the clang -cc1 line generated by the driver and add the option you need. Alternatively, you can run clang -Xclang <option> ... to force the driver pass <option> to clang -cc1.
The emphasis is mine. This should give you enough guidance to get what you need done.
I've already visited the following answer but my question is different.
Install GNU GCC on mac
Mac OS ships with Clang and somehow /usr/bin/gcc is linked to Clang tool I assume because of this line.
gcc
clang: error: no input files
Any idea on how can I install https://gcc.gnu.org/ standalone on my system?
gcc --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk/usr/include/c++/4.2.1
Apple LLVM version 9.0.0 (clang-900.0.38)
Target: x86_64-apple-darwin17.2.0
Thread model: posix
InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
Any idea on how can I install https://gcc.gnu.org/ standalone on my system?
Generally speaking: Don't. That isn't a standard configuration; Clang is the recommended compiler for current macOS systems.
If you have a very good reason, you can use Homebrew to install GCC (brew install gcc). Keep in mind that it cannot be used to build native macOS applications.
Hey I am trying to compile c code that uses functions from the c11 standard library on OS X with clang.
The compiler option -std=c11 allows me to use c11 language features. But when I am using new functions like at_quick_exit I get the following warning implicit declaration of function 'at_quick_exit' is invalid in C99.
The source code has the following line #include <stdlib.h>
The clang option -stdlib does not help.
My Systems:
OS X Yosemite 10.10.3
$ clang -v
Apple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.6.0svn)
Target: x86_64-apple-darwin14.3.0
Thread model: posix
Ubuntu 14.04 LTS
$ clang -v
Ubuntu clang version 3.4-1ubuntu3 (tags/RELEASE_34/final) (based on LLVM 3.4)
Target: x86_64-pc-linux-gnu
Thread model: posix
To be more explicit. How can I get on OS X a c11 standard library?
Thanks for any kind of help.
Typically a self-hosted system compiler alone does not provide the full Standard C environment including runtime libraries. Typically the underlying system provides most, if not all, of the libraries (and headers), while the compiler just compiles.
So, if you need some specific functions that are not provided on a given system then you will have to write them yourself, or source them from some portable library that is compatible with your target system.
In this particular case you will also probably find that quick_exit() itself is not provided by the system's libc, and so it should be easy enough to write both functions on your own.