In most of the Helix 3d wpf examples (source files) posted in GitHub, there is a reference to "Example Browser" (using ExampleBrowser;) in the .cs files. I cannot find any assembly defining a reference to this namespace in the packages obtained from Nuget (HelixToolkit and HelixToolkit.Wpf). I commented this line out and solution builds OK and app runs OK.
Anyone has any idea where this line comes from or where the assembly is?
Thanks in advance.
ikonuk
If you clone the repo of helix-toolkit you'll see that in the Helix-Toolkit solution there is a separate project called example browser for showcasing various use cases. Nuget packages only contain the helix-toolkit itself without the examples
Related
I've recently been asked whether it was possible for me to convert my older theme contributions to the new Qooxdoo packaging system. So I installed Qooxdoo 6.0 and got a first test app running - not without problems because the instructions in the official docs are a bit buggy (e.g "npx qx" is an unknown command with my Ubuntu 18.04). I also read about the packaging system and what to do to install one of the existing packages from the Qooxdoo repository.
Then I followed the steps described in section "Create a new package". This procedure resulted in a folder structure which looked familiar at first sight, but a closer look made me wonder: There are two resource folders now, one is under "source" (as I would have expected) and the other one is under "source/class/[mypackage]". I also noticed that there is a "demo" folder in "source/class/[mypackage]", which used to be a top-level folder in previous Qooxdoo versions.
I then copied the theming files of my contribution to "source/class/theme", the demo app files to "source/class/[mypackage]/demo" and the demo resources to "source/class/[mypackage]/resource". After compiling the project I managed to run the demo app, but only without the expected resources (no icons, no fonts, no background images). The theming as such appears to be applied properly, but I keep getting plenty of error messages telling me "404 (Not found)" and "Image could not be loaded".
What am I doing wrong?
I guess you are running into a bug with our template for packages ... please open an issue https://github.com/qooxdoo/qooxdoo-compiler/issues/
As for how to do it. Have a look at an actual theme package for 6.0 https://github.com/ITISFoundation/qx-osparc-theme there you can see the required structure.
Also, for this kind of question, interactive help is probably best. Visit the qooxdoo chat on https://gitter.im/qooxdoo/qooxdoo
Hello I'm trying to use the Visual Studio extension Quick Install Package to install packages via bower and npm. One example is angular-loading-spinner
When I give the command using the interface, I see that the package.json file is updated and or the bower.json file is updated with the package dependency, but I'm still unable to actually reference the packages as instructed in my html using the tags. No actual files are added to the project, so I feel like I'm really missing something here, or simply don't understand what this package installer is actually meant to do. There doesn't seem to be any clear tutorial on this I can find online, or any good information. It just all assumes it works fine. Can anyone please advise? Thanks]1
Mike, I'm glad to know that my answer was the correct. For future users that have the same concern, they need to look at the folder node_modules to find out all the libraries installed.
This was put in the node_modules folder as pointed out by Jonathan Brizio. The issue was that the files were hidden and had to be included in the project.
I want to update the Nuget packages used in the solution file and currently, I am using the following command to update the Nuget packages.
NuGet restore <projectPath> [options]
Reference: https://learn.microsoft.com/en-us/nuget/tools/nuget-exe-cli-reference#restore
If no solution file, packages.config, or project.json is found, NuGet gives an error.
Reference: https://learn.microsoft.com/en-us/nuget/tools/nuget-exe-cli-reference#remarks
But the problem is I am using the packages.ProjectName.Config instead of packages.config file.So the NuGet update is not properly working.
Note: Similarly if the folder contains multiple project and solution files the NuGet update is not working.
Please suggest how to overcome this issue?
Edit:
Initially I thought the packages.[projectname].config usage in my source is the reason for NuGet packages restoring but later I found that NuGet packages are not even properly restored with packages.config files.
I have more than solution and project file in my source, After deleting the other projects, The NuGet restore is working properly in my source.
Is having more than one solution file is the reason for Nuget not updating? Anyone faced the problems , Any help to overcome this issue will be useful.
Nuget restore requires a Visual Studio solution file, a packages.config file or a project.json file.
See the remarks for it's beavior.
Looks like you can't specify an arbitrary name but you should be able to accommodate your scenario as of NuGet 2.8. The project names just need to match the filenames - I don't imagine spaces are allowed.
NuGet release notes;
Individual packages.config Files for Different Platforms
When developing applications for multiple target platforms, it is common to have different project files for each of the respective build environments. It is also common to consume different NuGet packages in different project files, as packages have varying levels of support for different platforms. NuGet 2.8 provides improved support for this scenario by creating different packages.config files for different platform-specific project files.
Looks like ReactiveUI do this, so worth checking their repo;
ReactiveUI Github
I'm a newbie to D3D dev and when i tried to compiled the d3d11 tutorial example given by microsoft it always failed with unresolved external symbol.
I tried to copy the lib folder to project, and add .lib file dependency in project properties but didn't work
While it's not clear from the description, it seems that you are using the Win32 desktop Direct3D tutorial sample and not the Windows Store app sample. I suggest trying with the latest version of this tutorial from MSDN Code Gallery.
Its been a long since I am struggling integrating the Tapku Library in my Xcode project. I want to implement the Day View component from Tapku into my project. I followed the instructions from read-me on github but had no success. I am getting following error, "Apple Compiler LLVM Error" when I add the files to my project. Anyone who has successfully integrated the same please help.
I solved this issue by using Finder (before opening xCode) copy the src folder to my projects directory.
So my project structure is MyProject/Frameworks/src
For the rest of the steps just follow the guide on Tapku's GitHub page.
Only add the 2 TapkuLibrary.xcodeproj and src/TapkuLibrary.bundle files
Select the Build Phases
Link Binary With Libraries
For the Header Search Path you can use $(SRCROOT)/Frameworks/src remember to use non-recursive option
And for Other Linker Flags add -ObjC
Hope this helps