What is the Epsilon Framework that being used by some of the Mobile templates in ThemeForest? - mobile

I need someone that can explain to me what is Epsilon Framework is all about? I have a friend that just purchased two mobile tempalates at ThemeForest site which is Clean Mobile and Glovebox theme.
So then when i studied his source code, i realize the title on the html page says "Epsilon Framework 2.0" and the script src use the something like "framework.plugins.js". It may be weird but i like the templates has been designed especially for mobile. However, when i search for this framework in google, i don't find any homepage about it and all i found only the demo of this plugin and some non-related stuff.
Therefore, can someone tells me what is this framework really is? The code looks clean and i really want to learn it if possible. If someone ever used these sort of plugins, can you tell me where can i find the docs and is it an open source?
Here's the link towards that mobile template i talked about.
Clean Mobile
GloveBox 3D
Thank you.

Related

How to create a living style guide with your own UI

I have created an website/application using Angular2. The infrastructure is all set, I have routing completed, sass being processed etc.
I have sections (components) on this website that will display current web standards for our designs (buttons, forms, copy). The purpose of this site is to give our developers a copy/paste solution for markup and sass.
We will most likely create our own css library but they will still need a good visual reference of what each class does and a copy/paste solution.
I know how to develop all the standards, what I don't know how to do is have the DOM display options for the user to copy/paste the code. I could manually enter the code into or tags but this will be hard to maintain and not very clean approach. I'd like to find some solution that will utilize my code and create these tags at run time.
Googling this question leads down the road of using living style guide generators, which i don't want to use... why? I like having the functionality of controlling my own layout and scaling my standards as I see fit with our own technology.
Any ideas?
After exploring this even further I ended circling yet again on documentation tools (KSS) where I would need to rebuild my entire style guide for this functionality using markdown and or JDOCs.
Solution!
Use CodePen, its free to signup however there are some nice to have features for a monthly fee. I easily created my code here using SASS, HTML and CSS libraries. CodePen has a great EMBED feature whereas I could copy/paste html or iframe right to my styleguide.
Problem is now solved, and we have have a dynamic Web & UI Styleguide.
Hope this method helps others in my situation.

Front end material design stack with angular.js

I am trying to get better at coding and am trying to figure out exactly what front end stack I need. I have red a lot and about a lot of tools but it is too much and I don't know which ones work good together or not.
Currently my idea is to do a web app with the design principles of Material Design from google and use angular for the logic of the front end.
I have red about and used these tools: Angular.js, Material Design Lite, Angular-material, polymer, ionic, bootstrap, Materialize and other various material design frameworks.
I am playing with this demo that I wanted to try out Material Design Lite but went too further and ended up needing Polymer for some input drop-down components. Playing further more with MDL I found out that it is not sufficient as bootstrap as I am used to work and would like to have this in it, but don't get me wrong I like MDL.
ionic has some good features for the local server and easy set up of template app as well other nice things like export to ios,android app, push notifications, but I ended up deleting ionic.css cause it was interfering with MDL and Polymer
I am asking some more experienced web app developers to help me out with this stack dilemma. I would like to get this out of my mind so I can be free and develop more.
Also tools like GRUNT, BOWER and so on? which one is the best in my case?
note: if u got interested the back end would be cakePhP and Mysql and the data type is going to be JSON (angular will send json to php into DB).
It can be overwhelming trying to learn all the tools and using them at the same time. My advice is to just use the tools when you need to.
If your web app is simple you may not even need a framework like angular. If you want to play with material design, you can do that with the css classes that MD lite offers no matter if you use angular / polymer / or plain javascript. ( If you want to use Polymer you already have some material design styles included. )
Some people prefer starting with the most simple solution and keep adding more sophisticated tools gradually. Others prefer starting with a more complex solution that has integrated the best practices, and in that case using a "Starter kit" may be useful.
Regarding Grunt/gulp... etc. You could worry about that later when you need to have a "build system" to do tasks like compressing files, optimising images and other things that are important for publishing.
After years doing frontend development i realised that is not possible to master all the tools available ( and having a life outside code ). You eventually settle for some tools (everybody have different preferences) and the important experience comes with solving real problems.
i would recommend you to use angular-material for your project if :
you have good knowledge of angularjs or if you find it interesting to learn
you have gone through google design and you want to implement it in angularjs way
try implementing missing features or take online help
Angular-material team is working on adding more and more features as already build in directives and services. Check releases on github page & demo guide
( Drop downs are already there in latest version as menu)
Few points
Google has an awesome open source guide for design.
Angular-material is a framework that helps you implement and follow that design language and principles using angularjs.
Bootstrap is just a framework which gives implementation of css, js related to front end work. Look and feel will be entirely different from google design.
Ionic is again a completely different framework which provides implementation and guide for mobile app development.
You can read about diff in angular-material/bootstrap/ionic in my post here
Bower/Grunt
bower ( package manager) and grunt ( task runner) are tools which work in node environment.
if your development environment is nodejs you should use them to get work done quickly and efficiently.
Check there sites for more information.
cakePhp/mySql
If your backend runs on these and you have angularjs in frontend.
Angularjs can make restfull calls in JSON to your api and it would all work good.

Web application on a mobile platform

First, my question might sound like a duplicate, but I have been going through a lot of questions on this forum and haven't found the answer to what I am looking for.
I have an existing web application built using Java, struts2 and jsps. I want the web site to be mobile - friendly. I am not looking at developing native apps right now. I want the mobile-site to have a native-app like appearance. So if a user goes to the browser on a mobile and accesses my site it should have that native look and feel. So I looked at Sencha touch 2 to begin with. I am new to Mobile development and would appreciate help in understanding how to go about evaluating Sencha touch 2 as a viable option. I see from examples that in ST the UI is mostly built using ExtJs javascript.
My questions are the following
Is there a way to port my existing jsps and html to the mobile view , without building them from scratch?
Since the css for the site is currently built for 'screen' media, this will obviously have to be worked out , but does Sencha Touch
provide any functionality of using an existing css and customising it
for a mobile device?
Appreciate your help,
Unfortunately, the answer to your first question is no.
Java/JSP and Javascript are totally different in essence. No convention could be made to convert between these two.
For the second one, SASS/SCSS might be the things you're looking for: http://sass-lang.com/. It's because Sencha Touch components' CSS properties are build through SCSS files. You can take advantage of these. For further ideas, see: http://www.sencha.com/blog/an-introduction-to-theming-sencha-touch

Why use iGoogle platform

Don't get me wrong, I like iGoogle and use it.
But for intranet site, why anyone would use iGoogle or Apache-Shindig which is foss implementation of iGoogle platform.
OK, boss likes look of iGoogle widgets/gadgets and fact that he can drag them around the page. But you can do this with say ExtJS library.
So are there any benefits of iGoogle platform in case you would use only for yourself and your own gadgets. I see only complicatins and unneccesary stuff if I compere iGoogle(apache-shindig) with extJs, which also provides somekind of draggable widgets.
Best regards
extJs is a javascript library for creating a UI. I assume the iGoogle and Shindig platforms are actual web server based applications (that happen to have a UI similar to what you could built with extJS)
After some googling I think a portlets are what I need.
If I understand corectly portlets are Java specific but you can do same thing in other languages and frameworks.

Making development with Ext JS fast

Ext JS is a nice framework for web UI, but I found that building and putting stuff together takes a long time and painfully slow.
This might be a general problem when working with JavaScript, but does anybody have any way to speed things up?
What can I use? Better IDE with good JavaScript suppport? GUI designers? Code generators?
I need some way to speed up common things like building grids and forms but yet let me do complex things like creating custom components easily.
I'm using ASP.NET MVC. Coolite seems nice at first, but I feel that I'll be having trouble when creating any custom components later on.
There's always Ext GWT, which lets you use Eclipse tooling (and all of the advantages that gives you, such as refactoring, swift code navigation, etc.) to create your Ext/JavaScript app.
When you download the ExtJs library, you find lot of sample applications for common requirements like Grid panel, forms, form elements etc.
Regarding IDEs, you dont find mature productive tools, but check the below link and wish it could be of help to you
http://www.extjs.com/blog/2008/02/01/ides-plugins-and-tools-for-ext-js-20/
But if you really wish to develop custom components, you need to get through knowledge,start approaching with ExtJs-provided sample apps.
If you want to get faster at anything, practice it until you fully understand how it works and how to make it do what you want. If you are just starting out, why would expect to be able to work as quickly as you do when you are working on something that you are very familiar with?
Things I use to make ExtJS less painful
Chrome, for it's developer tools, or Firefox with Firebug.
snipMate: snippets for Vim, so I can quickly produce boiler plate code for classes.
JSLint as a command line tool. Especially good for detecting rogue commas.
Sencha forums.
ExtJS IRC chat (Server: irc.freenode.net Room: #extjs).
API documentation.
Sencha and Saki's ExtJS examples.
Beer.
ExtJS is building a designer right know so you can look forward it, the only problem I think is not gonna be free.
you can see a video demo there, in term of release date I think this is due to the first quarter of this year.
I say learn the framework. But to develop apps, I use IntelliJ IDEA, which has partial code completion, etc. It costs money though.
Once you have some practice and understanding of how ExtJS works, you'll get faster at it. By using the examples for reference, and building up my application in small pieces, I've gotten much better (and faster) at developing stuff with ExtJS. A great way to get started is to find an example (or two) that kind of do what you need, and modify (or combine) them to see how they work together.

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