why my unix domain socket can't work - c

there are two simple program to demo the unix domain DGRAM socket.
/* server */
int main(int ac, char *av[])
{
char buf[10];
int mpLogFD, len;
struct sockaddr_un serverAddress;
if((mpLogFD = socket(AF_LOCAL, SOCK_DGRAM, 0)) < 0)
mpExit("sock");
unlink(MPLOGD_SOCK);
memset(&serverAddress, 0, sizeof(serverAddress));
serverAddress.sun_family = AF_LOCAL;
strcpy(serverAddress.sun_path, "/var/run/lsvr.sock");
if(bind(mpLogFD, (struct sockaddr *)&serverAddress, sizeof(serverAddress)) < 0)
mpExit("bind");
perror("svr");
for(;;){
if(recvfrom(mpLogFD, buf, sizeof(buf), 0, (struct sockaddr *)&serverAddress, &len) < 0)
mpExit("recv");
printf("%s\n", buf);
}
}
/* client */
int main(int ac, char *av[])
{
int CliFD, len;
char buf[10];
struct sockaddr_un cliaddr;
if((CliFD = socket(AF_LOCAL, SOCK_DGRAM, 0)) == -1)
mpExit("cli sock");
memset(&cliaddr, 0, sizeof(cliaddr));
cliaddr.sun_family = AF_LOCAL;
strcpy(cliaddr.sun_path, "/var/run/lcli.sock");
if(bind(CliFD, (struct sockaddr *)&cliaddr, sizeof(cliaddr)))
mpExit("cli bind");
len = sizeof(cliaddr);
sprintf(buf, "12345678\n");
if(sendto(CliFD, buf, sizeof(buf), 0, (struct sockaddr *)&cliaddr, len) < 0)
mpExit("cli send");
perror("cli");
}
and the following is the result:
[root#jyl opt]# ./logsvr &
2033
svr: Success
[root#jyl opt]# ./logcli
cli: Success
[root#jyl opt]#
it seems like nothing wrong here. but, I get nothing from the server.
I don't know why it can't run as I expect.

You should be sending to /var/run/lsvr.sock not to /var/run/lcli.sock.
Also you don't have to bind in client so comment it out from client:
/* if(bind(CliFD, (struct sockaddr *)&cliaddr, sizeof(cliaddr)))
mpExit("cli bind");*/

Related

Send data file from client UDP ipv6 to the server

I try to send a file data size of around 100MB from the client to the server in UDP ipv6.
the server I think it works well but the client I cannot figure out why I cannot send the file.
When I try to "sendto" I got the message: perror("[-]Error in sending the file. in UDP CLIENT")"
here is my code:
void client() {
int sockfd;
char buffer[65536];
struct sockaddr_in servaddr;
// Creating socket file descriptor
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) {
perror("socket creation failed");
exit(EXIT_FAILURE);
}
memset(&servaddr, 0, sizeof(servaddr));
// Filling server information
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(P);
servaddr.sin_addr.s_addr = INADDR_ANY;
int n, len;
FILE *fp = fopen("data.txt","r");
char data[SIZE] = {0};
while (fgets(data, SIZE, fp) != NULL) {
if (sendto(sockfd, data, sizeof(data),
MSG_CONFIRM, (const struct sockaddr *) &servaddr,
sizeof(servaddr)) == -1) {
perror("[-]Error in sending file. in UDP CLIENT");
exit(1);
}
bzero(data, SIZE);
}
printf("Hello message sent.\n");
n = recvfrom(sockfd, (char *) buffer, 65536,
MSG_WAITALL, (struct sockaddr *) &servaddr,
&len);
buffer[n] = '\0';
printf("Server : %s\n", buffer);
close(sockfd);
}

Strange behaviour while sending broadcast message

I have two programs: client and server. They're trying to find themselves in local network using broadcast.
Client sends simple packet on broadcast with SERVER_PORT (known before) and server prints info about connection, but when i tried this solution I found some strange behavaiour, when I uncomment last two lines of server.c server prints (one custom struct)
Connection from: 0.0.0.0 on port: 0
after commenting those lines everything works properly, am I missing something?
server.c
int broadcast_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
struct sockaddr_in broadcast_addr;
broadcast_addr.sin_addr.s_addr = INADDR_ANY;
broadcast_addr.sin_port = htons(SERVER_PORT);
broadcast_addr.sin_family = AF_INET;
if (bind(broadcast_socket, (struct sockaddr *)&broadcast_addr,
sizeof(broadcast_addr))) {
perror("bind");
}
struct sockaddr_in recv_addr;
char buf[MAX_PACKET_SIZE];
socklen_t len;
if (recvfrom(broadcast_socket, buf, MAX_PACKET_SIZE, 0,
(struct sockaddr *)&recv_addr, &len) < 0) {
perror("recvfrom");
}
printf("Connection from: %s on port: %d\nMessage: %s\n",
inet_ntoa(recv_addr.sin_addr), ntohs(recv_addr.sin_port), buf);
/* struct network_packet packet; */
/* struct sockaddr_in my_addr; */
client.c
int find_server(struct sockaddr_in *out) {
struct sockaddr_in broadcast;
struct network_packet packet;
int yes = 1;
socklen_t len;
broadcast.sin_addr.s_addr = INADDR_ANY;
broadcast.sin_port = htons(CLIENT_PORT);
broadcast.sin_family = AF_INET;
int socket_fd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (bind(socket_fd, (struct sockaddr *)&broadcast, sizeof(broadcast))) {
perror("bind");
}
if (get_broadcast_addr(&broadcast.sin_addr)) {
return -1;
}
printf("Target address: %s\n", inet_ntoa(broadcast.sin_addr));
broadcast.sin_port = htons(SERVER_PORT);
broadcast.sin_family = AF_INET;
setsockopt(socket_fd, SOL_SOCKET, SO_BROADCAST, &yes, sizeof(yes));
char buf[10] = "test";
sendto(socket_fd, buf, strlen(buf), 0, (struct sockaddr *)&broadcast,
sizeof(broadcast));
if (recvfrom(socket_fd, &packet, sizeof(packet), 0,
(struct sockaddr *)&broadcast, &len) < 0) {
perror("recvfrom");
}
struct sockaddr_in *sa = (struct sockaddr_in *)packet.data;
memcpy(out, sa, packet.header.packet_length);
return 0;
}
struct network_packet_header {
enum network_packet_type type;
int packet_length;
};
struct network_packet {
struct network_packet_header header;
unsigned char data[MAX_DATA_LENGTH];
};
You have to initialize the variable you pass as recvfrom's addrlen to the size of the address struct.

Socket API: bind error: Socket operation on non-socket

I'm new to c and I am trying to learn the sockets api, but I got this error: Socket operation on non-socket from Bind
Socket did not give an error
daytimeserv1.c:
#include "../holds/runp.h"
#include "../holds/wrapper.h"
int main(int argc, char **argv) {
int listenfd, connfd;
struct sockaddr_in servaddr;
char buff[MAXLINE];
time_t ticks;
listenfd = Socket(AF_INET, SOCK_STREAM, 0);
memset(&listenfd, 0, sizeof(listenfd));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(13);
Bind(listenfd, (struct sockaddr *) &servaddr, sizeof(servaddr));
Listen(listenfd, LISTENQ);
for( ; ; ) {
connfd = Accept(listenfd, (struct sockaddr *) NULL, NULL);
ticks = time(NULL);
snprintf(buff, sizeof(buff), "%.24s\r\n", ctime(&ticks));
Write(connfd, buff, strlen(buff));
Close(connfd);
}
}
Wrappers wrapper.c
#include "wrapper.h"
void err_sys(const char* x) {
perror(x);
exit(1);
}
int Socket(int family, int type, int protocol) {
int n = socket(family, type, protocol);
if (n < 0)
err_sys("socket error");
return(n);
}
void Bind(int fd, const struct sockaddr *sa, socklen_t salen) {
if(bind(fd, sa, salen) < 0)
err_sys("bind error");
}
runp.h is just includes and constants
Any help is much appreciated! Thanks!
(My build system is bazel if that helps at all)
You are erasing the socket handle you just created via
memset(&listenfd, 0, sizeof(listenfd));
so you should remove it.
I guess what you actualy wanted to do is
memset(&servaddr, 0, sizeof(servaddr));

Segmentation fault trying to send message to client from server

I need to send a message to a client and then the client have to respond with an option. I get till the client and server connects, but both program end with "Segmentation Fault". Does anyone knows what this error means? Can someone give an idea to how to create a code that will make client and server interact. After receiving the option chosen by the client the server have to analyze it and send again a result to client.
My codes are:
Server
int
main(int argc, char **argv)
{
int listenfd, connfd;
socklen_t len;
struct sockaddr_in servaddr, cliaddr;
char buff[MAXLINE];
time_t ticks;
char message[MAXLINE]="This is the server";
char temp_scale[2];
char recvdata[MAXLINE + 1];
listenfd = Socket(AF_INET, SOCK_STREAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);/*----------------------------------------------------*/
servaddr.sin_port = htons(5555);
Bind(listenfd, (SA *) &servaddr, sizeof(servaddr));
Listen(listenfd, LISTENQ);
for ( ; ; )
{
len = sizeof(cliaddr);
connfd = Accept(listenfd, (SA *) &cliaddr, &len);
printf("Connection from %s, port %d\n",
Inet_ntop(AF_INET, &cliaddr.sin_addr, buff, sizeof(buff)),
ntohs(cliaddr.sin_port));
snprintf(message, sizeof(message), "%s\r\n");
Writen(connfd, message, strlen(message));
while ( (n = read(connfd, recvdata, MAXLINE)) > 0)
{
recvdata[n] = 0; /* null terminate*/
if (fputs(recvdata, stdout) == EOF)
err_sys("fputs error");
}
if (n < 0)
err_sys("read error");
Close(connfd);
}
}
Client
int
main(int argc, char **argv)
{
int sockfd, rd;
socklen_t len;
char recvline[MAXLINE + 1];
struct sockaddr_in servaddr, cliaddr;
char scale[2];
/*if (argc != 2)
err_quit("usage: a.out <IPaddress>");*/
if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
err_sys("socket error");
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(atoi(argv[2])); /*port passed through command line*/
if (inet_pton(AF_INET, argv[1], &servaddr.sin_addr) <= 0) /*The client translates the server address, passed on the command line*/
err_quit("inet_pton error for %s", argv[1]);
if (connect(sockfd, (SA *) &servaddr, sizeof(servaddr)) < 0)
err_sys("connect error");
len = sizeof(cliaddr);
Getsockname(sockfd, (SA *) &cliaddr, &len);
printf("Local Address is: %s\n",
Sock_ntop((SA *) &cliaddr, sizeof(cliaddr)));
printf("Iniciando read...\n");
while ( (rd = read(sockfd, recvline, MAXLINE)) > 0)
{
recvline[rd] = 0; /* null terminate*/
if (fputs(recvline, stdout) == EOF)
err_sys("fputs error");
}
if (rd < 0)
err_sys("read error");
printf("Enter option 'A' or 'B'");
send_scale(sockfd);
exit(0);
}
Thanks
Your server is probably faulting because of this:
snprintf(message, sizeof(message), "%s\r\n"); // <== no parameters
It is flat-out wrong. The snprintf() call has a format specifier that is expecting a char * to a null-terminated string, and you're passing it absolutely nothing. It is therefore grabbing a random value out of the stack, treating it as a pointer, and dereferencing it in attempt to fulfill the formatted request.
Without knowing the details of the API you're using (it clearly isn't standard BSD sockets just by the names alone) there isn't much more to go on.
Run your code in a debugger (for example gdb ./a.out) and find out in no time.
I don't know if it might help, but in C the null termination for strings is '\0', when you print your response:
recvdata[n] = 0; /* null terminate ----> this must be '\0'*/
if (fputs(recvdata, stdout) == EOF)
err_sys("fputs error");
you pad it whith a "0", so it will probably lead you to a segfault when fputs parse your string in order to print it.
Hope it helps!

Client does not receive message form server

I'm sending a message (a greeting) from a server to a client. The server sends the data but the client is not receiving it and then the server jumps to a read because client have to reply with an input of the user. Can you tell me why I never receive the greeting message?
Server:
int
main(int argc, char **argv)
{
int listenfd, connfd;
socklen_t len;
struct sockaddr_in servaddr, cliaddr;
char buff[MAXLINE];
time_t ticks;
char message[50];
char temp_scale[2];
char recvdata[MAXLINE + 1];
listenfd = Socket(AF_INET, SOCK_STREAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);/*----------------------------------------------------*/
servaddr.sin_port = htons(5678);
Bind(listenfd, (SA *) &servaddr, sizeof(servaddr));
Listen(listenfd, LISTENQ);
printf("Listening on port 5678...Press Ctrl+C to end server\n");
printf("Waiting for incoming connections...\n");
for ( ; ; )
{
len = sizeof(cliaddr);
connfd = Accept(listenfd, (SA *) &cliaddr, &len);
/*Client connects to server*/
printf("Connection from %s, port %d\n",
Inet_ntop(AF_INET, &cliaddr.sin_addr, buff, sizeof(buff)),
ntohs(cliaddr.sin_port));
snprintf(message, sizeof(message), "%s\r\n", "Welcome!");
Writen(connfd, message, strlen(message));
while ( (n = read(connfd, recvdata, MAXLINE)) > 0)
{
recvdata[n] = 0; /* null terminate*/
if (fputs(recvdata, stdout) == EOF)
err_sys("fputs error");
}
if (n < 0)
err_sys("read error");
Close(connfd);
}
}
Client:
int
main(int argc, char **argv)
{
int sockfd, n;
socklen_t len;
char recvline[MAXLINE + 1];
struct sockaddr_in servaddr, cliaddr;
char scale[2];
/*if (argc != 2)
err_quit("usage: a.out <IPaddress>");*/
if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
err_sys("socket error");
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_port = htons(atoi(argv[2])); /*port passed through command line*/
if (inet_pton(AF_INET, argv[1], &servaddr.sin_addr) <= 0) /*The client translates the server address, passed on the command line*/
err_quit("inet_pton error for %s", argv[1]);
printf("Connect...\n");
if (connect(sockfd, (SA *) &servaddr, sizeof(servaddr)) < 0)
err_sys("connect error");
len = sizeof(cliaddr);
Getsockname(sockfd, (SA *) &cliaddr, &len);
printf("Local Address is: %s\n",
Sock_ntop((SA *) &cliaddr, sizeof(cliaddr)));
while ( (n = read(sockfd, recvline, MAXLINE)) > 0) {
recvline[n] = 0; /* null terminate */
if (fputs(recvline, stdout) == EOF)
err_sys("fputs error");
}
if (n < 0)
err_sys("read error");
printf("Enter the thermal Unit ('C' Celsius, 'F' Farehnheit: ");
send_data(sockfd);
exit(0);
}
Thanks!

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