GAE: find project name by project number - google-app-engine

I have many GAE projects (more than 60) that I have to map, clean, delete part of them. For some projects I have only "Project number". Is there a way to find out "Project Name" or "Project Id" having "Project number" without going to each project and check it manually?

You can find Project ID with project number by running this command:
gcloud projects list \
--filter='PROJECT_NUMBER=(PROJECT_NUMBER_1, ..., PROJECT_NUMBER_N)
Replace PROJECT_NUMBER_X with all the project numbers you have.
You can read more about filters and their syntaxis here.

Related

What exactly I should do to make 'angular' resolved in .ts file in WebStorm

I wonder.. what exactly I should do to make WebStrom (or IntelliJ IDEA) resolve my 'angular' variable.
I follows this guy but that maybe deprecated already.
On my vendor.d.ts:
/// <reference path="../typings/jquery/jquery.d.ts" />
/// <reference path="../typings/angularjs/angular.d.ts" />
My package json:
{
"name": "angular_ts",
"version": "0.1.0",
"description": "",
"repository": {},
"dependencies": {
"grunt": "~0.4.5",
"grunt-ts": "~3.0.0"
}
}
My issue on that screenshot ('angular' is not resolved.. can not go to definition of it, as a result - multiple implementations of 'module'):
So, what exactly I should do to make 'angular' resolved in .ts file in WebStorm?
UPDATE:
I do not have yet angularjs sources in my project. But one of the options where it redirects me is "node_modules/grunt-ts/tasks/inerfaces.d.ts" file. Even if I exclude 'node_modules' folder from my project.
You have to do a few things to get this to work correctly. I don't know what that tutorial told you to do, but it's not the WebStorm usual way of doing it.
Firstly, you need to make WebStorm ignore all the AngularJS source files in your project. This is why you're getting the multiple implementations warning.
Open your "project" side panel that displays the file tree.
Find where you put your angular.min.js source files, and right click the file.
Select "Mark as Plain Text". WebStorm will now ignore that file from intellisense for JavaScript.
You have to now add AngularJS to your list of External Libraries for that project.
Click "File / Settings"
Expand the "Languages & Frameworks" node
Expand the "JavaScript" node
Select the "Libraries" section.
This is where you install third-party TS files for libraries. Select the "angularjs-DefinitelyTyped" library, but this doesn't come with WebStorm. You have to download and install it.
Click the "Download..." button.
Change the dropdown on the dialog from "Official libraries" to "TypeScrypt community stubs".
Find "angularjs", select it and click "Download and Install".
That's basically what I do. The key is to exclude the JS files in your project that will interfere with intellisense.
When you install external libraries to a WebStorm project via the settings. It doesn't actually add those files to the project. They are only added to the intellisense space used by the IDE.
Ok.
Since I did not have yet angularjs sources (yet) in my project.
And one of the options where it redirects me is "node_modules/grunt-ts/tasks/inerfaces.d.ts" file. Even if I exclude 'node_modules' folder from my project.
My solution is to remove node_modules from the Project Structure -> Libraries there was reference to 'node_modules' (also)..
But it is basically the same principle as Mathew suggested.
(Hope that will not break another stuff in the project)

Change the default location of Pycharm Project

I am using PyCharm 3.4.1 on Ubuntu 14.04. For new project it suggests ~/PyCharmProjects for storing project folders. Is it possible to change the location and name of this proposed folder?
(I couldn't find any reference to changing it in the interface, on the JetBrains site, or in the settings files. Either it isn't possible or (I hope) I missed something.)
Note, it is not a duplicate of Can I change the location/name of PyCharmProjects? - I am aware that it is possible to change proposed path for every created project - but I want defaults that I like.
I know this is an old question, but is is certainly possible as of now
Settings | Appearance & Behaviour | System Settings | Default directory
See JetBrains support page
screenshot
In fact, this is possible. In the IDE settings folder (https://www.jetbrains.com/help/pycharm/project-and-ide-settings.html), under config/options/recentProjectDirectories.xml, you can add an option lastProjectLocation. It wil honor this setting when creating new projects. My recentProjectDirectories.xml looks like this:
<application>
<component name="RecentDirectoryProjectsManager">
<option name="lastProjectLocation" value="$USER_HOME$/my_projects" />
</component>
</application>
In fact, for most options that you want to customize, you could do a diff of the config/options folder before and after you make the change: this way you can find out a lot about how PyCharm (or any IntelliJ tool) configures its editor.
I haven't found an explicit option for doing this in PyCharm, but the following steps have worked as an alternative:
Move your PycharmProjects folder to the desired location.
When you create a new project, press the "..." button to the right of the path (This is on the pop up window that asks for location and interpreter).
Navigate to the new location of PycharmProjects and select that directory.
Add the name of the new project to the directory location (ie. /home/alex/Documents/PycharmProjects/new_project_name)
Now, whenever you create a new project, the location will default to the last chosen path.
This wouldn't be a good solution for someone who is creating projects in many different directories, rather than just PycharmProjects. All my projects are within PycharmProjects and this works just fine.
PyCharm (since at least version 2017) remembers the parent directory of the last place where you created a project. So create a junk project in the directory that you want to be your default projects directory, then close that project, and delete it from disk. The next time you create a project, pycharm will automatically put you in that directory.
It's not a provided option. See this old thread (2003) on devnet.jetbrains.com where this is being discussed.
Subsequent requests to specify a default directory for projects has gone unanswered:
https://devnet.jetbrains.com/thread/157005;jsessionid=5A2C7A1F90969DEAD3908924FFF1AF3A?tstart=1
https://devnet.jetbrains.com/message/857698
https://devnet.jetbrains.com/thread/67231;jsessionid=5255DB0AAB942F0DCDF1B86AFFE54976
Just an update to #Psionman's answer. At least in the professional version (2019.3.5), t appears to have shifted just a bit. The field is now available at
File | Settings | Appearance & Behavior | System Settings > Project Opening > Default Directory
The latest version 2021.3 has the following option:
File | Settings | Appearance & Behavior | System Settings > Project (Dialogue) > Default project directory
Just like virtualenvwrapper, PyCharm apparently obeys $PROJECT_HOME
export PROJECT_HOME=$HOME/Devel
pycharm
or
PROJECT_HOME=$HOME/Devel pycharm
I would have to agree, because I could not find an option in the program. However, based on the answers, found a folder labeled (in my case)
\Users\.PyCharmCE2018.1\config\options
In this folder there are XMLs, one named option with a tag "file.chooser.recent.files". I worked with this, which I found to work for me.
Maybe this also serves:
File -> Settings -> Project (name) -> Project Structure -> Add Content Root
Add folders and then create files and/or navigate between them easily.

'CoreVideo/CoreVideo.h' file not found

When I run a iOS App on my device , This error will appear
'CoreVideo/CoreVideo.h' file not found
not matter what project even though create a new project , once run the app on my device this error will appear
but the Simulator will be OK~
and I can't find some frameworks in
Target--Build Phase--Link Binary With Librares--add
like AVFoundation.framework AudioToolBox.framework
Should i reinstall the xcode on my mac~???
Make certain you've added the CoreVideo framework to your project.
Here's how I do it in my own projects:
If you need help figuring out where it is (it's hidden within the XCode app package itself), let me know and I can show you.
Also, make certain "Target Membership" is checked for CoreVideo in the File Inspector of your project. It looks like this:

How to search '.tab-focus()' inside twitter bootstrap repository at github

This is related to my own question asked at github sometime back at
how to search a particular word or entry inside a sub folder in a repository on github
I am trying to apply the same principle this time to search for a function name - .tab-focus() inside bootstrap twitter repository, the entry is in file https://github.com/twitter/bootstrap/blob/master/less/reset.less at line 51 but just could not search it.
Another entry for the same search word I found is in https://github.com/twitter/bootstrap/blob/master/less/mixins.less at line 29
I am just not able to search anything with the .less extension files, I don't know why, is github unable to search .less or other less used extension files. I can get search results for .js and .css files but again not .html and .less
Thanks in advance !!
I'd recommend cloning the project locally and using git grep.
git clone <repo>
git grep '.tab-focus' *.less

Setting up an Xcode project with many individual example files

I'm playing around with lots of little C files whilst going through a book. Eg:
defs.h
chapter01
pointers.c
structPointers.c
vectorOps.c
defsTest.c
chapter02
selectionSort.c
recursion.c
bubbleSort.c
etc…
I'm currently using a great little app called CodeRunner, but I do miss the debugging and intellisense features in Xcode.
Is there a way to set it up the project so I can run each file individually from within the one project? I know I could always make a single workspace with a project for every single file, but that seems very cumbersome – there's gotta be a better way.
1)
Yep. Using the command line (you have to install the "Command Line Additions" that you can download from the "Looking for additional developer tools" link on this page building can be as easy as:
gcc -o selectionSort selectionSort.c
(provided you have a "main" function in your .c file).
Or:
2)
To build from within the Xcode IDE, you'd have to create a new product (or target) for each little app you want to build and add the appropriate .c file you want to build to that new product. The type of app you'd be building would be called a "Command Line Tool".
When you create a new project or select "New Target", this is what you would see and select:

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