TCP/IP : Transmission not working after string operations - c

I'm trying to simulate a simple TCP connection between a client and a server, on the localhost. Things are working well without line 22 on "client.c" file, where I'm doing a string operation. With that line un-commented, the server apparently does not make the connection with the client.
I've been searching around for quite long, but I found nothing strictly related to this. It'd be great if I got some help. :)
Files:
client.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <unistd.h>
#define BUFLEN 256
void error(char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, n;
//char filename[] = "file.txt"; // !!THE PROBLEM IS HERE!!
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[BUFLEN];
if (argc < 3) {
fprintf(stderr,"Usage %s server_address server_port\n", argv[0]);
exit(0);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(atoi(argv[2]));
inet_aton(argv[1], &serv_addr.sin_addr);
if (connect(sockfd,(struct sockaddr*) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
while(1) {
memset(buffer, 0 , BUFLEN);
fgets(buffer, BUFLEN-1, stdin);
n = send(sockfd,buffer,strlen(buffer), 0);
if (n < 0)
error("ERROR writing to socket");
}
return 0;
}
server.c
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#define MAX_CLIENTS 5
#define BUFLEN 256
void error(char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno, clilen;
char buffer[BUFLEN];
struct sockaddr_in serv_addr, cli_addr;
int n, i, j;
fd_set read_fds;
fd_set tmp_fds;
int fdmax;
if (argc < 2) {
fprintf(stderr,"Usage : %s port\n", argv[0]);
exit(1);
}
FD_ZERO(&read_fds);
FD_ZERO(&tmp_fds);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
portno = atoi(argv[1]);
memset((char *) &serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(struct sockaddr)) < 0)
error("ERROR on binding");
listen(sockfd, MAX_CLIENTS);
FD_SET(sockfd, &read_fds);
fdmax = sockfd;
// main loop
while (1) {
tmp_fds = read_fds;
if (select(fdmax + 1, &tmp_fds, NULL, NULL, NULL) == -1)
error("ERROR in select");
for(i = 0; i <= fdmax; i++) {
if (FD_ISSET(i, &tmp_fds)) {
if (i == sockfd) {
clilen = sizeof(cli_addr);
if ((newsockfd = accept(sockfd, (struct sockaddr *)&cli_addr, &clilen)) == -1) {
error("ERROR in accept");
}
else {
FD_SET(newsockfd, &read_fds);
if (newsockfd > fdmax) {
fdmax = newsockfd;
}
}
printf("New connection from IP %s, port %d, socket_client %d\n ", inet_ntoa(cli_addr.sin_addr), ntohs(cli_addr.sin_port), newsockfd);
}
else {
memset(buffer, 0, BUFLEN);
if ((n = recv(i, buffer, sizeof(buffer), 0)) <= 0) {
if (n == 0) {
printf("selectserver: socket %d hung up\n", i);
} else {
error("ERROR in recv");
}
close(i);
FD_CLR(i, &read_fds);
}
else { //recv > 0
printf ("I received from the client with socket %d, this message: %s\n", i, buffer);
}
}
}
}
}
close(sockfd);
return 0;
}
Compiling:
gcc client.c -o client
gcc server.c -o server
Running (in different terminals):
./server 9999
./client localhost 9999

Related

Problems sending messages to a server using TCP sockets

I'm trying to send messages to a server, but when I connect, the server immediately fails receiving the message. It seems that the server "does not wait" for the user to type the message. The server is supposed to remain in that while loop, forever waiting for clients and printing their messages.
I have no idea what's wrong.
Server code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <dirent.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <pthread.h>
#define PORT 4000
#define WORD_SIZE 256
#define USER_SOCKETS 2
#define MAX_USERS 10
int receiveMessage(int socket, char message[])
{
int bytesReceived;
while (1)
{
bytesReceived = recv(socket, message, WORD_SIZE, 0);
if (bytesReceived < 0)
return -1;
if (bytesReceived == 0)
return 0;
}
}
int main(int argc, char *argv[])
{
int serverSockfd;
socklen_t clilen;
struct sockaddr_in serv_addr, cli_addr;
if ((serverSockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
printf("Error creating the socket.\n");
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
serv_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(serv_addr.sin_zero), 8);
if (bind(serverSockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("Error binding the socket..\n");
return -1;
}
if (listen(serverSockfd, 5) < 0)
{
printf("Error on listening.\n");
return -1;
}
int newSockfd;
while (1)
{
if (newSockfd = accept(serverSockfd, (struct sockaddr *)&cli_addr, &clilen) < 0)
{
printf("Error on accept a new client.\n");
continue;
}
char username[WORD_SIZE];
if (receiveMessage(newSockfd, username) < 0)
{
printf("Error receiving message.\n");
close(newSockfd);
}
printf("Message: %s\n", username);
close(newSockfd);
}
return 0;
}
Client code:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define PORT 4000
int main(int argc, char * argv[]) {
int sockfd, n;
struct sockaddr_in serv_addr;
struct hostent * server;
char buffer[256];
if (argc < 2) {
fprintf(stderr, "usage %s hostname\n", argv[0]);
exit(0);
}
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr, "ERROR, no such host\n");
exit(0);
}
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
printf("ERROR opening socket\n");
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
serv_addr.sin_addr = * ((struct in_addr * ) server -> h_addr);
bzero( & (serv_addr.sin_zero), 8);
if (connect(sockfd, (struct sockaddr * ) & serv_addr, sizeof(serv_addr)) < 0)
printf("ERROR connecting\n");
printf("Enter the message: ");
bzero(buffer, 256);
fgets(buffer, 256, stdin);
/* write in the socket */
n = write(sockfd, buffer, strlen(buffer));
if (n < 0)
printf("ERROR writing to socket\n");
bzero(buffer, 256);
printf("%s\n", buffer);
close(sockfd);
return 0;
}
The line:
if (newSockfd = accept(serverSockfd, (struct sockaddr *)&cli_addr, &clilen) < 0)
will set newSockfd to 0 if accept() succeeds, rather than to the descriptor of the socket. This is because < has a higher precedence than =, so the compiler behaves as-if you had written this:
if (newSockfd = (accept(serverSockfd, (struct sockaddr *)&cli_addr, &clilen) < 0))
You need to write this instead:
if ((newSockfd = accept(serverSockfd, (struct sockaddr *)&cli_addr, &clilen)) < 0)

linking errors : undefined reference to `__imp_socket'

I have a simple client-server program in C, I am trying to compile it using GCC (the latest version) on windows10 but I am getting some linking errors like
undefined reference to `__imp_socket'
undefined reference to `__imp_htons'
undefined reference to `__imp_bind'
undefined reference to `__imp_listen'
undefined reference to `__imp_accept'
undefined reference to `__imp_gethostbyname'
undefined reference to `__imp_connect'
I've tried adding -lws2_32 with no luck; i.e. it still can't find the references. Can anyone else think of anything else I might be missing?
server
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <winsock2.h>
#include <windows.h>
// system file contains definations of system calls
// include<sys/socket.h>
#include <winsock.h>
//#inlude<netinet/in.h>
#include <ws2tcpip.h>
#include <ws2ipdef.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
if (argc < 2)
{
fprintf(stderr, "Port number not provided. program terminated\n");
exit(1);
}
int sockfd, newsockfd, portno, n;
char buffer[255];
struct sockaddr_in serv_addr, cli_addr;
socklen_t clilen;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
error("Error opening Socket.");
}
// memset((char *)&serv_addr, sizeof(serv_addr));
memset((char *)&serv_addr, 0, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.S_un.S_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
error("Binding Failed.");
}
listen(sockfd, 5);
// 5 is the number of cilents that can connect at the moment
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *)&cli_addr, &clilen);
if (newsockfd < 0)
{
error("Error while accepting");
}
while (1)
{
memset(buffer, 0, 256);
n = read(newsockfd, buffer, 255);
if (n < 0)
{
error("Error while reading the message");
}
printf("Client : %s\n", buffer);
memset(buffer, 0, 255);
fgets(buffer, 255, stdin);
n = write(newsockfd, buffer, strlen(buffer));
if (n < 0)
{
error("Error while writing");
}
int i = strncmp("Bye", buffer, 3);
if (i == 0)
{
break;
}
}
close(newsockfd);
close(sockfd);
return 0;
}
client
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
// read write
#include <sys/types.h>
#include <winsock2.h>
#include <windows.h>
// system file contains definations of system calls
// include<sys/socket.h>
#include <winsock.h>
//#inlude<netinet/in.h>
#include <ws2tcpip.h>
#include <ws2ipdef.h>
// #include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[255];
if (argc < 3)
// if less than 3 host has not provided port no.
{
fprintf(stderr, "usage %s hostname port\n", argv[0]);
exit(1);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
error("Error opening socket");
}
server = gethostbyname(argv[1]);
if (server == NULL)
{
fprintf(stderr, "Error , no such host");
}
memset((char *)&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
memcpy((char *)server->h_addr_list, (char *)&serv_addr.sin_addr.S_un.S_addr, server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
error("Connection failed");
}
while (1)
{
memset(buffer, 0, 255);
fgets(buffer, 255, stdin);
n = write(sockfd, buffer, strlen(buffer));
if (n < 0)
{
error("Error while writing");
}
memset(buffer, 0, 255);
n = read(sockfd, buffer, 255);
if (n < 0)
{
error("Error while reading");
}
printf("Server: %s", buffer);
int i = strncmp("Bye", buffer, 3);
if (i == 0)
{
break;
}
}
close(sockfd);
return 0;
}

Server instantly skips pin search

I am trying to create two programs that send messages to each other using sockets following the server-client model.
The client is supposed to put a pin (in this case "1234") but the server for some reason skips the function search4pin(). I tried using atoi() to read the variable buffer and storing it to pin but it changed nothing. Using gdb I saw that the variable does not take a value. Thanks for your time.
Server:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#define MAX_PINS 1
void error(const char *msg){
perror(msg);
exit(1);
}
int search4pin(int pin,int pins[]){
for(int i=0;i<MAX_PINS;i++){
if(pin==pins[i])
return 0;
}
return 1;
}
int main(int argc, char *argv[]){
int sockfd, newsockfd, portno, pid;
socklen_t clilen;
char buffer[256];
char* comm[20],*cbuff;
struct sockaddr_in serv_addr, cli_addr;
int n,i,done=0,pin,correct=0,pins[MAX_PINS]={1234};
char str[INET_ADDRSTRLEN];
char* args;
if (argc < 2)
{
fprintf(stderr, "No port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
memset((char *) &serv_addr, 0, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd,(struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd, 5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0)
error("ERROR on accept");
if (inet_ntop(AF_INET, &cli_addr.sin_addr, str, INET_ADDRSTRLEN) == NULL) {
fprintf(stderr, "Could not convert byte to address\n");
exit(1);
}
fprintf(stdout, "The client address is :%s\n", str);
bzero(buffer,256);
n = read(newsockfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
sscanf(buffer,"%d",&pin);
while(!search4pin(pin,pins)){
n = write(newsockfd, "Wrong pin!\n", 12);
if (n < 0) error("ERROR writing to socket");
}
/*Some other
code*/
close(newsockfd);
close(sockfd);
return 0;
}
Client:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg){
perror(msg);
exit(0);
}
int main(int argc, char *argv[]){
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3){
fprintf(stderr, "usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL){
fprintf(stderr, "ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,server->h_length);
serv_addr.sin_port = htons(portno);
if (connect(sockfd, (struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
printf("What is the password?\n");
n = write(sockfd, stdin, sizeof(int));
if (n < 0)
error("ERROR writing to socket");
return 0;
}

Multithreaded client-server chat application in c language

I wrote an application for communicating between two clients (one will run the server.c application, and the other one client.c).
Everything goes very good at this point, both sides (client and server) can send and receive messages (there are two processes in both sides: one for listening and printing messages, and one for receiving and sending back messages).
There is what I got so far:
client.c
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <signal.h>
#include "aes.h"
#define BSIZE 320
uint8_t key[] = "qwertyuioplkjhg";
uint8_t iv[] = "123456789098765";
void error(const char *msg) {
perror(msg);
exit(0);
}
int main(int argc, char *argv[]) {
int sockfd, portno, n, pid;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[BSIZE];
char paddedData[BSIZE];
unsigned char crypted_data[BSIZE];
if (argc < 3) {
fprintf(stderr,"usage %s <hostname> <port>\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) {
error("ERROR opening socket");
}
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr, "ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length);
serv_addr.sin_port = htons(portno);
if(connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0) {
error("ERROR connecting");
}
//while(1) {
switch(pid = fork()) {
case -1:
error("ERROR fork");
case 0:
while(1) {
//printf("Please enter the message: ");
bzero(buffer, BSIZE);
//printf("Message: ");
fgets(buffer, BSIZE - 1, stdin);
strncpy(paddedData, buffer, BSIZE);
AES128_CBC_encrypt_buffer(crypted_data, (unsigned char*)paddedData, BSIZE, key, iv);
n = write(sockfd, crypted_data, BSIZE - 1);
if(n < 0) {
error("ERROR writing to socket");
}
}
default:
while(1) {
//bzero(buffer,256);
n = read(sockfd, buffer, BSIZE - 1);
AES128_CBC_decrypt_buffer((unsigned char*)paddedData, (unsigned char*)buffer, BSIZE, key, iv);
if(n < 0) {
error("ERROR reading from socket");
}
printf("<<server>>: %s", paddedData);
}
}
close(sockfd);
return 0;
}
and server.c
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include "aes.h"
#define BSIZE 320
uint8_t key[] = "qwertyuioplkjhg";
uint8_t iv[] = "123456789098765";
int numberOfConnections = 0;
void communications_handler(int);
void error(const char *msg) {
perror(msg);
exit(1);
}
int main(int argc, char *argv[]) {
int sockfd, newsockfd, portno, pid;
socklen_t clilen;
struct sockaddr_in serv_addr, cli_addr;
if(argc < 2) {
fprintf(stderr, "ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd < 0) {
error("ERROR opening socket");
}
bzero((char*)&serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if(bind(sockfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) < 0) {
error("ERROR on binding");
}
listen(sockfd, 5);
clilen = sizeof(cli_addr);
while(1) {
/* [1] */
newsockfd = accept(sockfd, (struct sockaddr*)&cli_addr, &clilen);
numberOfConnections++;
printf("\nThere are %d clients connected!\n\n", numberOfConnections);
if (newsockfd < 0) {
error("ERROR on accept");
}
pid = fork();
if (pid < 0) {
error("ERROR on fork");
}
if (pid == 0) {
close(sockfd);
communications_handler(newsockfd);
exit(0);
}
else {
close(newsockfd);
}
}
close(sockfd);
return 0;
}
void communications_handler(int sock) {
int n, pid;
char buffer[BSIZE];
char paddedData[BSIZE];
unsigned char crypted_data[BSIZE];
switch(pid = fork()) {
case -1:
error("ERROR on fork");
case 0:
while(1) {
n = read(sock, buffer, BSIZE - 1);
AES128_CBC_decrypt_buffer((unsigned char*)paddedData, (unsigned char*)buffer, BSIZE, key, iv);
if(n < 0) {
error("ERROR reading from socket");
}
printf("<<client>>: %s", paddedData);
}
default:
while(1) {
bzero(buffer, BSIZE);
//printf("Message: ");
fgets(buffer, BSIZE - 1, stdin);
strncpy(paddedData, buffer, BSIZE);
AES128_CBC_encrypt_buffer(crypted_data, (unsigned char*)paddedData, BSIZE, key, iv);
for(int i = 0; i < numberOfConnections; i++) {
n = write(sock, crypted_data, BSIZE - 1);
}
if(n < 0) {
error("ERROR writing to socket");
}
}
}
}
Now I want to extend this program, by letting the server to accept multiple connections (I actually did this, in server.c, at [1]).
But there is now one problem: How can I implement the communication between two (or more) clients (the server will only accept new connections, read data from all connected clients, and send data back to all clients).
Can this be done with processes?
Have a look at Beej's guide to non-blocking socket programming: http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html#select

Simple TCP server with multiple clients C/unix

I'm having problems understanding socket programming and need some help. I am suppose to modify my server code that I have written to accept 3 clients. I know I am suppose to use a fork for each client, but I am not sure how to implement this into my code. Here is my original code that I wrote for one client. Any help would be appreciated.
Server:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc < 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr,
sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd,5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd,
(struct sockaddr *) &cli_addr,
&clilen);
if (newsockfd < 0)
error("ERROR on accept");
bzero(buffer,256);
n = read(newsockfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
printf("Here is the message: %s\n",buffer);
n = write(newsockfd,"I got your message",18);
if (n < 0) error("ERROR writing to socket");
close(newsockfd);
close(sockfd);
return 0;
}
Client:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg)
{
perror(msg);
exit(0);
}
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
//printf("h_addr: %s\n", inet_ntoa(serv_addr.sin_addr));
if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0)
error("ERROR connecting");
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
error("ERROR writing to socket");
bzero(buffer,256);
n = read(sockfd,buffer,255);
if (n < 0)
error("ERROR reading from socket");
printf("%s\n",buffer);
close(sockfd);
return 0;
}
Here is your's modified server code to handle multiple clients using fork
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
void error(const char *msg) {
perror(msg);
exit(1);
}
int main(int argc, char *argv[]) {
int sockfd, newsockfd, portno;
socklen_t clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc < 2) {
fprintf(stderr, "ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd, 5);
clilen = sizeof(cli_addr);
//Below code is modified to handle multiple clients using fork
//------------------------------------------------------------------
int pid;
while (1) {
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0)
error("ERROR on accept");
//fork new process
pid = fork();
if (pid < 0) {
error("ERROR in new process creation");
}
if (pid == 0) {
//child process
close(sockfd);
//do whatever you want
bzero(buffer, 256);
n = read(newsockfd, buffer, 255);
if (n < 0)
error("ERROR reading from socket");
printf("Here is the message: %s\n", buffer);
n = write(newsockfd, "I got your message", 18);
if (n < 0)
error("ERROR writing to socket");
close(newsockfd);
} else {
//parent process
close(newsockfd);
}
}
//-------------------------------------------------------------------
return 0;
}
Server.c
#define RUNNING_DIR "/tmp "
define LOCK_FILE "exampled.lock"
#define LOG_FILE "exampled.log"
#include <fcntl.h>
#include <signal.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <sys/time.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <errno.h>
#include <time.h>
#include <string.h>
#define MAXCLIENT 100
#define TRUE 1
#define FALSE 0
#define MINUTE 5
struct Client
{
char name[256];
char *clientAddr;
int fd;
};
int client;
int i;
int minute;
struct Client p[100];
void remove_client(int);
int search_addr(char [],int *);
void log_message(filename,message)
char *filename;
char *message;
{
FILE *logfile;
logfile=fopen(filename,"a");
if(!logfile) return;
fprintf(logfile,"%s\n",message);
fclose(logfile);
}
void catch_int(sig)
int sig;
{
log_message(LOG_FILE,strsignal(sig));
}
void daemonize()
{
int i,lfp,lfp1;
char str[10];
signal(SIGINT, catch_int);
for ( i=0;i<65;i++)
{
if ( i!=32 && i!=33 )
if (signal(i, SIG_IGN) != SIG_IGN)
signal(i, catch_int);
}
if(getppid()==1) return; /* already a daemon */
i=fork();
if (i<0) exit(1); /* fork error */
if (i>0) exit(0); /* parent exits */
/* child (daemon) continues */
setsid(); /* obtain a new process group */
for (i=getdtablesize();i>=0;--i) close(i); /* close all descriptors */
i=open("/dev/null",O_RDWR); dup(i); dup(i); /* handle standart I/O */
umask(027); /* set newly created file permissions */
chdir(RUNNING_DIR); /* change running directory */
lfp=open(LOCK_FILE,O_RDWR|O_CREAT,0640);
lfp1=open(LOG_FILE,O_RDWR|O_CREAT,0640);
if (lfp<0) exit(1); /* can not open */
if (lockf(lfp,F_TLOCK,0)<0) exit(0); /* can not lock */
/* first instance continues */
sprintf(str,"%d\n",getpid());
write(lfp,str,strlen(str)); /* record pid to lockfile */
}
int main()
{
daemonize();
time_t rawtime;
struct tm *info;
time(&rawtime);
info = localtime(&rawtime );
minute=MINUTE + info->tm_min;
int server_sockfd, client_sockfd;
int server_len, client_len;
struct sockaddr_in server_address;
struct sockaddr_in client_address;
int result;
fd_set readfds, testfds;
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
server_address.sin_port = htons(5000);
server_len = sizeof(server_address);
bind(server_sockfd, (struct sockaddr *)&server_address, server_len);
listen(server_sockfd, 5);
FD_ZERO(&readfds);
FD_SET(server_sockfd, &readfds);
while(1) {
char ch;
int fd;
int nread;
testfds = readfds;
result = select(FD_SETSIZE,&testfds,NULL,NULL,NULL);
if(result < 1) {
perror("server5");
exit(1);
}
for(fd = 0; fd < FD_SETSIZE; fd++) {
time(&rawtime);
info = localtime(&rawtime );
if(FD_ISSET(fd,&testfds)) {
if(fd == server_sockfd) {
int j=0;
char Clients[1096];
memset( Clients, '\0', sizeof(Clients) );
client_len = sizeof(client_address);
client_sockfd = accept(server_sockfd,
(struct sockaddr *)&client_address, &client_len);
client++;
char *sAddress = inet_ntoa(client_address.sin_addr);
p[i].clientAddr=strdup(sAddress);
sprintf(p[i].name,"client%d",client);
p[i].fd=client_sockfd;
for (j =0; j < client; j++)
{
strcat(Clients,p[j].clientAddr);
strcat(Clients," ");
strcat(Clients,p[j].name);
strcat(Clients,"\n");
}
for ( j=0; j < client ; j++)
{
send(p[j].fd,Clients,strlen(Clients),0);
}
i++;
FD_SET(client_sockfd, &readfds);
}
else {
ioctl(fd, FIONREAD, &nread);
if(nread == 0) {
close(fd);
remove_client(fd);
FD_CLR(fd, &readfds);
}
else {
char addr[100];
char *msg;
char sucess[]="Message from Ip Address:";
int n;
int des=0;
int found;
n=recv(fd,addr,sizeof(addr),0);
addr[n]='\0';
strtok_r (addr, "\n", &msg);
found=search_addr(addr,&des);
if ( found )
{
strcat(sucess,addr);
send(fd,"Message Has been
sucessfully sended\n",36,0);
strcat(sucess,"\n");
strcat(sucess,msg);
send(des,sucess,strlen(sucess),0);
}
else
{
send(fd,"Message Sending Failed..\n",27,0);
}
sleep(5);
}
}
}
if ( minute == info->tm_min)
{
int j=0;
char Clients[1096];
memset( Clients, '\0', sizeof(Clients) );
sprintf(Clients,"Now Currently Available ip:\n");
for (j =0; j < client; j++)
{
strcat(Clients,p[j].clientAddr);
strcat(Clients," ");
strcat(Clients,p[j].name);
strcat(Clients,"\n");
}
for ( j=0; j < client ; j++)
{
send(p[j].fd,Clients,strlen(Clients),0);
}
minute=minute+MINUTE;
}
}
}
}
void remove_client(int fd)
{
int j=0;
int pos;
for ( j=0; j< client ; j++)
{
if ( p[j].fd == fd )
{
pos=j;
break;
}
}
for ( j=pos+1 ; j < client ; j++)
{
sscanf( p[j].name, "%s",p[pos].name);
p[pos].clientAddr=p[j].clientAddr;
p[pos].fd=p[j].fd;
pos++;
}
client--;
i--;
}
int search_addr(char address[],int *des)
{
char *name;
int j;
char temp_addr[100];
strcpy(temp_addr,address);
strtok_r (temp_addr, " ", &name);
for ( j=0; j< client ; j++ )
{
if ( (strcmp(temp_addr,p[j].clientAddr)==0) && (strcmp(name,p[j].name)==0))
{
*des=p[j].fd;
return TRUE;
}
}
return FALSE;
}
Client.c
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <netdb.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <arpa/inet.h>
// #define SERVERIP "192.168.12.61"
#define PORT 5000
#include <setjmp.h>
#define MAXSLEEP 128
int main(int argc, char *argv[])
{
int Response=1;
int sockfd = 0, n = 0;
char recvBuff[1024];
struct sockaddr_in serv_addr;
jmp_buf env;
if(argc != 2)
{
printf("\n Usage: %s <ip of server> \n",argv[0]);
return 1;
}
memset(recvBuff, '0',sizeof(recvBuff));
if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("\n Error : Could not create socket \n");
return 1;
}
memset(&serv_addr, '0', sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
if(inet_pton(AF_INET, argv[1], &serv_addr.sin_addr)<=0)
{
printf("\n inet_pton error occured\n");
return 1;
}
setjmp(env);
if (connect_retry ( sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr) )< 0 )
{
printf("Time Limited Exceeded....\n ");
return 0;
}
for (;;) {
char str[100];
char addr[100];
if ( Response == 1 )
{
int z = recv(sockfd,recvBuff,sizeof(recvBuff),0); //MSG_DONTWAIT
if ( z == -1 )
{
}
else if ( z == 0 )
{
printf("Server Failed ....\n");
longjmp(env, 2);
break;
}
else
{
recvBuff[z] = 0;
printf("'%s'",recvBuff);
sleep(1);
}
}
else
{
int z = recv(sockfd,recvBuff,sizeof(recvBuff),MSG_DONTWAIT); //MSG_DONTWAIT
if ( z == -1 )
{
}
else if ( z == 0 )
{
printf("Server Failed...\n");
longjmp(env, 2);
break;
}
else
{
recvBuff[z] = 0;
printf("'%s'",recvBuff);
sleep(1);
}
}
fd_set rfdset;
FD_ZERO(&rfdset);
struct timeval tv;
tv.tv_sec = 10;
tv.tv_usec = 0;
FD_SET(STDIN_FILENO, &rfdset);
int bReady = select(STDIN_FILENO+1,&rfdset,NULL,NULL,&tv);
if (bReady > 0)
{
// printf("Chat with Client Address: \n");
if( fgets (addr, 4096, stdin)!=NULL ) {
}
printf("Enter Message:\n");
if( fgets (str, 4096, stdin)!=NULL ) {
}
strcat(addr,str);
send(sockfd,addr,strlen(addr),0);
}
Response=0;
}
return 0;
}
int
connect_retry(int sockfd, const struct sockaddr *addr, socklen_t alen)
{
int nsec;
/*
* * Try to connect with exponential backoff.
* */
for (nsec = 1; nsec <= MAXSLEEP; nsec <<= 1) {
if (connect(sockfd, addr, alen) == 0) {
/*
* * Connection accepted.
* */
return(0);
}
/*
* * Delay before trying again.
* */
printf("Waiting For Server....\n");
if (nsec <= MAXSLEEP/2)
sleep(nsec);
}
return(-1);
}
server send the ipaddress of new client connection and each few minutes
192.168.12.61 client1
ENter the msg
Hello

Resources