I'm trying to understand how I can create a ".config" file containing a bunch of parameters to later use to set up the variables in my C project on Unix.
I created my ".config" file using sudo nano test.config and wrote some stuff inside such as:
#N is this
N 10
#p is that
p 0.002
#T is this
T 10
Now that I did that how can I read its content and use it to initialize my variables?
The several answers to this question explain how to parse that config file, but you could use standard parsing techniques (perhaps your own recursive descent parser) or Glib's lexical scanning or key-value pair parser (or use something else). You certainly should define and document (perhaps using EBNF) what is the format of that textual configuration file (and what the various entries there represent: for example, if that configuration file refers to other files, how do you handle spaces in such file paths, etc....). A common (but not universal) convention is to consider as comments so skip any line starting with #.
Another question is how to get that config file while running in an arbitrary working directory. You just need to build the absolute path of your file (for fopen(3) or open(2)), e.g. with
char configpath[100];
snprintf(configpath, sizeof(configpath), "%s/.test.config", getenv("HOME"));
You could test before that getenv("HOME") is not NULL, but in practice that is very unlikely; see environ(7) and getenv(3); and the case when it gives a very long file path is also unlikely; you might test that snprintf(3) returns a count less than sizeof(configpath) or use asprintf(3).
You might use other functions, e.g. glob(3) or wordexp(3) to get that file path (but you probably should stick to snprintf or asprintf with getenv("HOME")...).
You might consider instead embedding some scriptable interpreter like lua or guile in your program (but that is a strong architectural design decision). Then the configuration file becomes some (Turing-complete!) script.
BTW, there is no need to use sudo to edit that configuration file (under your home directory), and you might decide to also read some system-wide configuration under /etc/
Related
I want to localize my application using the catopen()/catgets() family of functions.
As far as I understand, in the absence of NLSPATH variable, message catalogs will be looked up under /usr/share/locale/xx_YY/LC_MESSAGES.
What is the "traditional" file extension for message catalog files? I see some code examples using *.cat while others don't use any extension at all. Is it dependent on a particular UNIX flavour?
On my Linux boxes I see plenty of *.mo files, but those are GNU gettext archives. It seems catgets() can rarely be seen "in the wild" nowadays.
I meant this to be a comment, but it's a bit too long :P
Looking at the doc you've linked to, it seems probably that the code isn't opinionated as to file extension. Since you're not using MIME or anything to automatically find a handler for this file, the only requirement is likely to be that the name is correct. In UNIX, especially in the shell, file extensions often mean nothing to the system - fo example, any file extension can be used on an executable script as long as the executable bit is set and the shebang line at the top of the file specifies an appropriate interpreter.
It's possible the user community, if one still exists for this crufty sounding library, has a standard naming convention that the docs don't describe - but I wouldn't sweat it too much. It's trival to change file names, even if it means a recompile ( command line variables would make the program agnostic as to file name and extension )
I want to know how to do something like the following...
I have a directory, let's call this directory "D:\Folder\" and it has some file types like .json, .lua, etc and I need to be able to put the appropriate files in a table based off their file type. How do I do this via Lua without external libraries? Also, how can I get other information on the files, like size, date modified, etc via lua and store that info?
As Yu Hao said in the comment, Lua by itself doesn't have any methods to get the list of files in a folder or access attributes of those files. In terms of external libraries, you can use Lua Filesystem module that has everything you need or winapi if you are looking for Windows-specific solution. Both are small libraries that can be compiled quite easily using mingw.
If you are looking for Windows-only-no-external-library solution, you should be able to run "dir" command and process its results using io.popen. You can parse the captured output and get file names, sizes, and dates based on that. You can also get the file size by using file:seek, but since you may be parsing anyway, you can get it all from the output. I don't think there is anything much simpler than that.
how about searching for a pattern that represents any and all characters a file could posses and then .file_type...and then run that through io.open for example...possible?
You won't be able to "guess" filenames by enumerating possible symbol combinations simply because this .... will .... take .... a .... very .... long .... time.
I wants to get the names of execute files in some directory in Linux.
How can I do it?
I tried to use opendir like this:
dir = opendir(directoryName);
I need to get only the names of the execute files.
I programming in C.
thanks :)
You should define what you mean by executable files.
That could be any file with its execute bit (it is the owner, group, or other) set. Then test with access(2) & X_OK and/or use stat(2).
That could also be only ELF executables. See elf(5); then the issue might be to check that a file could indeed be executed, which might be difficult (what about missing library dependencies? or ill-formed ELF files?). Maybe use libelf (and/or libmagic to do the equivalent of file(1) command).
To scan recursively a file tree, use nftw(3); to scan just a directory use opendir(3) & readdir(3) (don't forget the closedir!), then you'll probably need to build the complete file path from each directory entry (perhaps using snprintf(3) or asprintf(3))
See also Advanced Linux Programming
I am trying to understand the different file extensions for the pfxplus powerflex database. Could someone please help telling me briefly what each file is for?
.k1
.k2
.k3
...
.k13
.k14
.k15
.fd
.def
.hdr
.prc
.pc3
Data files:
OK, so .dat is the data file.
.k1 -> .k15 are index files.
These are the critical data files for runtime. (Combined with filelist.cfg or pffiles.tab similar to define what files are available overall).
.fd is the file definition, needed for compiling programs
.tag (which you did not mention) is needed only if you need to access field names at run time (such as using a generic report tool)
.def is the file definition in human readable form, and is not needed by any process but is produced so a programmer or user can understand the file structure.
Run time:
The .ptc files are the compiled threads interpreted by the powerflex runtime.
The .prc file is a resource file that is used at runtime in conjunction with the .ptc file - it defines how a character based program is to look in a gui environment in "g-mode". It was the cheap way to upgrade character based programs when windows first started getting popular usage.
.hdr and .pc3 escape me at the moment, but are vaguely familiar - .hdr is probably another data file used with compression or special field types for later versions of pfxplus. .pc3 may in fact be the .ptc files...
Is there any way in C to remove (using remove()) multiple files using a * (wildcards)?
I have a set of files that all start with Index. For example: Index1.txt, Index-39.txt etc.
They all start with Index but I don't know what text follows. There are also other files in the same directory so deleting all files won't work.
I know you can read the directory, iterate each file name, read the the first 5 chars, compare and if it fits then delete, but, is there an easier way (this is what I currently do by the way)?
This is standard C, since the code runs on Linux and Windows.
As you point out you could use diropen, dirread, dirclose to access the directory contents, a function of your own (or transform the wildcards into a regex and use a regex library) to match, and unlink to delete.
There isn't a standard way to do this easier. There are likely to be libraries, but they won't be more efficient than what you're doing. Typically a file finding function takes a callback where you provide the matching and action part of the code. All you'd be saving is the loop.
If you don't mind being platform-specific, you could use the system() call:
system("del index*.txt"); // DOS
system("rm index*.txt"); // unix
Here is some documentation on the system() call, which is part of the standard C library (cstdlib).
Is this all the program does? If so, let the command line do the wildcard expansion for you:
int main(int argc, char* argv[])
{
while (argc--)
remove(argv[argc]);
}
on Windows, you need to link against 'setargv.obj', included in the VC standard lib directory.