Implement Heap Sort using sift down approach in c - c

I'm trying to implement heap sort using sift down approach in c, The output of the program is missing 0th index of the array. I'm unable to find the issue where the problem is, Is it due to array overflow?
Here is my code
#include<stdio.h>
void heapSort(int[], int);
void siftdown(int[], int, int, int);
int main(void)
{
int array[] = {5, 2, 1, 4, 3};
int nodeCount = sizeof(array)/sizeof(array[0]);
heapSort(array, nodeCount);
printf("Sorted array:\n");
for(int i=0; i < nodeCount; i++)
{
printf("%d\n", array[i]);
}
return 0;
}
void heapSort(int array[], int nodeCount){
//creating a heap
for(int i = nodeCount / 2; i >= 1; i--){
siftdown(array, array[i], i, nodeCount);
}
//perform heapsort
for(int lastNode = nodeCount; lastNode > 1; lastNode--){
int lastNodeValue = array[lastNode];
array[lastNode] = array[1];
array[1] = lastNodeValue;
siftdown(array, lastNodeValue, 1, lastNode -1);
}
}
void siftdown(int array[], int nodeValue, int root, int last){
int leftChild = 2 * root + 1 ;
while(leftChild <= last){ //at least has one child
if(leftChild < last){ //has right child
if(array[leftChild + 1] > array[leftChild]){
leftChild++;
}
}
if(nodeValue >= array[leftChild]){
break;
}
else{
array[root] = array[leftChild];
root = leftChild;
leftChild = 2 * root + 1;
}
array[root] = nodeValue;
}
}
The output of the program:
Sorted array: 5 1 2 3 4

The loop in your heapSort function is:
for(int i = nodeCount / 2; i >= 1; i--){
siftdown(array, array[i], i, nodeCount);
}
Because i is never 0, you don't ever sift that node down. Change the comparison to i >= 0.
In your heapSort function, you have this loop:
//perform heapsort
for(int lastNode = nodeCount; lastNode > 1; lastNode--){
int lastNodeValue = array[lastNode];
array[lastNode] = array[1];
array[1] = lastNodeValue;
siftdown(array, lastNodeValue, 1, lastNode -1);
}
Arrays in C start at 0. So if you have 5 items in the array, the indexes are 0, 1, 2, 3, 4. Your loop is using array indexes 1, 2, 3, 4, 5. You need to change that loop as well. It will look something like:
//perform heapsort
for(int lastNode = nodeCount-1; lastNode > 0; lastNode--){
int lastNodeValue = array[lastNode];
array[lastNode] = array[0];
array[0] = lastNodeValue;
siftdown(array, lastNodeValue, 0, lastNode-1);
}

Related

Why is my delete operation for array elements not functioning properly?

I initialized an array and made some functions for performing operations such as traversing, inserting, deleting. Everything is working fine but the delete function is not giving the desired output. Rather than deleting the intended element it is deleting the last element. Please point out the mistake in my code because of which the delete operation is not getting executed properly.
#include <stdio.h>
int sizeofArray;
int atIndex;
int array[50];
void display(int array[], int elementsReq) //For traversing the array//
{
if (elementsReq <= sizeofArray)
{
for (int i = 0; i < elementsReq; i++)
{
printf("%d ", array[i]);
}
}
else
{
printf("Not enough elements to display\n");
}
printf("\n");
}
int insert(int array[], int elementToBeInserted, int atIndex, int sizeofArray) //For inserting elements//
{
for (int i = sizeofArray - 1; i >= atIndex; i--)
{
array[i + 1] = array[i];
}
array[atIndex] = elementToBeInserted;
return 1;
}
int delete (int array[], int sizeofArray, int atIndex) //For deleting elements//
{
for (int i = atIndex; i < sizeofArray - 1; i++)
{
array[i] = array[i + 1];
}
return 1;
}
int main(int argc, char const *argv[])
{
int array[7] = {1, 2, 4, 5, 6};
sizeofArray = 5;
display(array, 5); //Displaying an Array//
int elementToBeInserted = 3;
int atIndex = 2;
insert(array, 3, 2, 5); //Inserting an element//
sizeofArray++;
printf("NOW INSERTING THE MENTIONED ELEMENT\n");
display(array, 6);
if (insert(array, 3, 2, 5) == 1)
{
printf("ELEMENT INSERTED SUCCESSFULLY\n");
}
else
{
printf("ALAS!! ELEMENT NOT INSERTED\n");
}
printf("NOW DELETING...\n");
delete(array, 6, 3); //Trying to Delete the element at index no. 3//
sizeofArray--;
display(array, 5);
if (delete (array, 6, 3) == 1)
{
printf("ELEMENT DELETED SUCCESSFULLY\n");
}
else
{
printf("ALAS!! ELEMENT NOT DELETED\n");
}
return 0;
}
You call insert() twice, so the array contains { 1, 2, 3, 3, 4, 5 } before deleting.
Check this by calling display() before.
Note 1: You are also calling delete() twice.
Note 2: You might want to learn to debug small programs. You can use a debugger, and it's worth to learn that. Or you can insert more printf() at "strategic" places.

Using QuickSort Ascending and Descending in C language

The Ascending worked fine but the Descending doesn't. The outcome of the Sorted Descending isn't right...
This is the execution:
Unsorted Array: 20 10 5 27 0 3 15
Ascending Sorted Array: 0 3 5 10 15 20 27
Descending Sorted Array: 27 0 3 5 10 15 20
What seems to be the problem of my code?
#include <stdio.h>
#define size 7
void quickAscending(int array[size], int start, int end){
int temp;
if(start < end){
int pointer = start;
int pivot = array[end];
int count;
for(count = start; count < end; count++)
{
if(array[count] < pivot) //ari change
{
temp = array[count];
array[count] = array[pointer];
array[pointer] = temp;
pointer++;
}
}
temp = array[end];
array[end] = array[pointer];
array[pointer] = temp;
quickAscending(array, start, pointer-1);
quickAscending(array, pointer+1, end);
}
}
void quickDescending(int array[size], int start, int end){
int temp;
if(start < end){
int pointer = start;
int pivot = array[end];
int count;
for(count = start; count < end; count++)
{
if(array[count] > pivot)
{
temp = array[count];
array[count] = array[pointer];
array[pointer] = temp;
pointer++;
}
}
temp = array[end];
array[end] = array[pointer];
array[pointer] = temp;
quickAscending(array, start, pointer-1);
quickAscending(array, pointer+1, end);
}
}
void displayArray(int array[size]){
int count;
for(count = 0; count < size; count++){
printf("%d ", array[count]);
}
}
int main(){
int array[size] = {20, 10, 5, 27, 0, 3, 15};
printf("Unsorted Array: ");
displayArray(array);
quickAscending(array, 0, size - 1);
printf("\n\nAscending Sorted Array: ");
displayArray(array);
quickDescending(array, 0, size - 1);
printf("\nDescending Sorted Array: ");
displayArray(array);
}
I did my best to analyze where I might go wrong but my brain isn't working anymore :(
Looks like the problem is with copy-pasting your code. You need to call quickDescending instead of quickAscending inside quickDescending function.
void quickDescending(int array[size], int start, int end){
int temp;
...
...
temp = array[end];
array[end] = array[pointer];
array[pointer] = temp;
quickDescending(array, start, pointer-1);//Changed to quickDescending
quickDescending(array, pointer+1, end);//Changed to quickDescending
}
}
void displayArray(int array[size]){

Counting swaps in Quicksort in C

I am trying to count the number of swaps that occur in my quicksort in C. However, I am getting values that are incorrect and not sure where I went wrong. I am using a structures as my arrays to be sorted.
struct anArray{
int numbers[maxSize];
int swaps;
};
/* Partition function */
int partition(struct anArray *array, int start, int end){
if(start == end){
return start;
}
int pivot = array->numbers[end];
int low = start - 1;
int high = end;
for(;;){
do{
low++;
} while(array->numbers[low] < pivot);
do{
high--;
} while(array->numbers[high] > pivot);
/* Detector for when the cells meet */
if(low >= high){
swap(array, low, end);
return low;
}
}
/* Swapping the values */
swap(array, low, high);
}
This is my partition function used to "separate" the arrays.
void quickSort(struct anArray *array, int start, int end){
if(end - start <= 0){ return; }
else{
int pivot = array->numbers[end];
int partitionPoint = partition(array, start, end);
quickSort(array, start, partitionPoint - 1);
quickSort(array, partitionPoint + 1, end);
}
}
This is my quicksorting function. It's a recursive function.
My swap function increments counter by 1 every time it's called.
In my main, I set
myArray->swaps = counter;
But the number of times the swaps occurs isn't right. For example, if I sort an array that goes from 1 to 9, the number of swaps should be 0 but I get 9. I've tried incrementing counter when it's in the partition function only but it gives me the same result.
Is there something wrong with my partition function?
Thank you very much
Edit 1:
Here's my swap function.
void swap(struct anArray *array, int first, int second){
int temp = array->numbers[first];
array->numbers[first] = array->numbers[second];
array->numbers[second] = temp;
counter++;
}
I've tried using
void swap(struct anArray *array, int first, int second, int swapCount)
and then have swapCount be array->swaps when calling the swap function, and incrementing it by 1 but it gives me the same answer.
Here's a part of my main.
int main(){
struct anArray *ascending = (struct anArray*)malloc(10 * sizeof(struct anArray));
int ascend[maxSize] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
initArray(ascending, ascend);
quickSort(ascending, 0, maxSize - 1);
ascending->swaps = counter;
printf("Test: Unique random values\nSorted: [ ");
for(int i = 0; i < maxSize; i++){
printf("%i ", ascending->numbers[i]);
}
printf("]\nSwaps: %i\nComps: \n\n", ascending->swaps);
The other parts of my main are just other arrays to be sorted. The initArray is used to set the values of array->numbers and also reset array->swaps to 0.
Your quicksort code seems pretty good. I didn't examine it rigorously, but it passed a simple test, so I didn't investigate further. (Edit: Based on your feedback, I created a third version in my second update that shows that the sort has an issue for larger data inputs).
The main bug was the malloc at the top of main. We do not want an array of the struct anArray:
struct anArray *ascending = malloc(10 * sizeof(struct anArray));
That is, we do not want (e.g.) 10 structs, we want a single struct and to fill in 10 ints that go into the numbers field that is in that single struct.
The initArray function was not posted, so I had to guess/deduce what it might be. Based on the above bug, I'm not sure that numbers would have been initialized correctly.
From the code fragments posted, I was able to piece together a whole program. I've created two versions:
One with the bugs annotated [but not fixed] that compiles cleanly.
And, a second that is fully cleaned up, working, and generalized for arbitrary array sizes [please pardon the gratuitous style cleanup]
Here is [something close to] your original code with the bugs annotated:
#include <stdio.h>
#include <stdlib.h>
// NOTE/BUG: this was not defined and _fixed_ defines should be all caps
#define maxSize 10
struct anArray {
int numbers[maxSize];
int swaps;
};
int counter;
void
initArray(struct anArray *array,const int *src)
{
for (int idx = 0; idx < maxSize; ++idx)
array->numbers[idx] = src[idx];
array->swaps = 0;
}
void
swap(struct anArray *array, int first, int second)
{
int temp = array->numbers[first];
array->numbers[first] = array->numbers[second];
array->numbers[second] = temp;
counter++;
}
/* Partition function */
int
partition(struct anArray *array, int start, int end)
{
if (start == end) {
return start;
}
int pivot = array->numbers[end];
int low = start - 1;
int high = end;
for (;;) {
do {
low++;
} while (array->numbers[low] < pivot);
do {
high--;
} while (array->numbers[high] > pivot);
/* Detector for when the cells meet */
if (low >= high) {
swap(array, low, end);
return low;
}
}
/* Swapping the values */
swap(array, low, high);
}
void
quickSort(struct anArray *array, int start, int end)
{
if (end - start <= 0) {
return;
}
else {
// NOTE/BUG: pivot is _not_ used
int pivot = array->numbers[end];
int partitionPoint = partition(array, start, end);
quickSort(array, start, partitionPoint - 1);
quickSort(array, partitionPoint + 1, end);
}
}
int
main(void)
{
// NOTE/BUG: we do _not_ want an array of the struct, but an array of int
// that is allocated for "number" _inside_ the struct
struct anArray *ascending = malloc(10 * sizeof(struct anArray));
int ascend[maxSize] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
// NOTE/BUG: this was not defined
initArray(ascending, ascend);
quickSort(ascending, 0, maxSize - 1);
ascending->swaps = counter;
printf("Test: Unique random values\nSorted: [ ");
for (int i = 0; i < maxSize; i++) {
printf("%i ", ascending->numbers[i]);
}
printf("]\nSwaps: %i\nComps: \n\n", ascending->swaps);
return 0;
}
Here is a cleaned up and working version. I've generalized it so it can take an arbitrarily long array. I've also done a bit of style and code cleanup:
#include <stdio.h>
#include <stdlib.h>
typedef struct {
int *numbers;
int size;
int swaps;
} Array;
Array *
initArray(const int *src,int size)
{
Array *array = malloc(sizeof(Array));
array->numbers = malloc(size * sizeof(int));
array->size = size;
// store in reverse order so the sort will actually do something
for (int idx = 0; idx < size; ++idx)
array->numbers[size - 1 - idx] = src[idx];
array->swaps = 0;
return array;
}
void
freeArray(Array *array)
{
free(array->numbers);
free(array);
}
void
swap(Array *array, int first, int second)
{
int temp = array->numbers[first];
array->numbers[first] = array->numbers[second];
array->numbers[second] = temp;
array->swaps += 1;
}
/* Partition function */
int
partition(Array *array, int start, int end)
{
if (start == end)
return start;
int pivot = array->numbers[end];
int low = start - 1;
int high = end;
for (;;) {
do {
low++;
} while (array->numbers[low] < pivot);
do {
high--;
} while (array->numbers[high] > pivot);
/* Detector for when the cells meet */
if (low >= high) {
swap(array, low, end);
return low;
}
}
/* Swapping the values */
swap(array, low, high);
}
void
quickSort(Array *array, int start, int end)
{
if (end - start <= 0)
return;
//int pivot = array->numbers[end];
int partitionPoint = partition(array, start, end);
quickSort(array, start, partitionPoint - 1);
quickSort(array, partitionPoint + 1, end);
}
int
main(void)
{
// NOTE/BUG: we do _not_ want an array of the struct, but an array of int
// that is allocated for "number" _inside_ the struct
int original[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
int size = sizeof(original) / sizeof(original[0]);
Array *ascending = initArray(original, size);
quickSort(ascending, 0, ascending->size - 1);
printf("Test: Unique random values\nSorted: [ ");
for (int i = 0; i < ascending->size; i++) {
int expected = original[i];
int actual = ascending->numbers[i];
printf("%d%s ", actual, (actual == expected) ? "" : "???");
}
printf("]\nSwaps: %i\nComps: \n\n", ascending->swaps);
freeArray(ascending);
return 0;
}
UPDATE:
What does the line int size = sizeof(original) / sizeof(original[0]); do exactly?
Does it give me an integer for size which I set to be the size of how many numbers I can hold in an array?
Yes, that is common/idiomatic trick to get the count of the number of elements of a fixed size array:
int array[] = { 1, 2, 3 };
size_t count = sizeof(array) / sizeof(array[0]);
Here, sizeof(array) is 3 times the size [in bytes] of the individual elements [which are int, which is 4 bytes], so we have 3 * 4 or 12.
sizeof(array[0]) is the size of the single, first element of the array, which is [again] an int, so this is 4.
So, when we divide the two, we have 12 / 4 or 3, which is the number of elements.
If so, wouldn't the amount of numbers I can hold be really small if sizeof(original[0]) happens to be very large?
No, because of the division. It doesn't care how large the element size [in bytes] is, because the ratio always produces the number of elements.
The sizeof(arr) / sizeof(arr[0]) trick is useful to get the count when we do: int arr[] = { ... };
If we do:
#define ARRCOUNT 3
int arr[ARRCOUNT] = { 1, 2, 3 };
We already know the count (i.e. it is ARRCOUNT).
The [slight] advantage to the sizeof/sizeof trick is that if we had incorrectly defined ARRCOUNT as 4 by mistake, it would still compile, link, and run, but would produce incorrect results [because there were only 3 elements].
This is a common enough trick that we can define a generic macro [that we can reuse by putting it a .h file]:
#define ARRAY_COUNT(arr_) (sizeof(arr_) / sizeof(arr_))
UPDATE #2:
I've tried your code (even tried copying and pasting it) but my swaps is still showing 9 despite my array to be sorted is just going from { 1 to 10}. Not sure why this keeps occurring.
I believe [now] you have a bug in the sort itself.
I've produced another version that has much more extensive test data generation and comparison.
At a minimum, because of the way the tests are structured, the first element of the sorted array should always have a value of 1.
The test that fails is the one that does a random shuffle of the original array before sending it in to be sorted.
You can add other tests as needed. The array needn't be so large to show the problem. For example, the following single test is enough to produce the error:
bigtest(100,237,1);
Anyway, here is the enhanced diagnostic code:
#include <stdio.h>
#include <stdlib.h>
#define MAXLEN 60
typedef struct {
int *numbers;
int size;
int swaps;
} Array;
Array *
initArray(const int *src,int size,int randshuf)
{
int idx;
Array *array = malloc(sizeof(Array));
array->numbers = malloc(size * sizeof(int));
array->size = size;
array->swaps = 0;
// store in reverse order so the sort will actually do something
switch (randshuf) {
case 0: // reverse the numbers
for (idx = 0; idx < size; ++idx)
array->numbers[size - 1 - idx] = src[idx];
break;
default: // do _crude_ random shuffle
for (idx = 0; idx < size; ++idx)
array->numbers[idx] = 0;
for (idx = 0; idx < size; ++idx) {
while (1) {
int ridx = rand() % size;
if (array->numbers[ridx] == 0) {
array->numbers[ridx] = src[idx];
break;
}
}
}
break;
}
return array;
}
void
freeArray(Array *array)
{
free(array->numbers);
free(array);
}
void
swap(Array *array, int first, int second)
{
int temp = array->numbers[first];
array->numbers[first] = array->numbers[second];
array->numbers[second] = temp;
array->swaps += 1;
}
/* Partition function */
int
partition(Array *array, int start, int end)
{
if (start == end)
return start;
int pivot = array->numbers[end];
int low = start - 1;
int high = end;
for (;;) {
do {
low++;
} while (array->numbers[low] < pivot);
do {
high--;
} while (array->numbers[high] > pivot);
/* Detector for when the cells meet */
if (low >= high) {
swap(array, low, end);
return low;
}
}
/* Swapping the values */
swap(array, low, high);
}
void
quickSort(Array *array, int start, int end)
{
if (end - start <= 0)
return;
//int pivot = array->numbers[end];
int partitionPoint = partition(array, start, end);
quickSort(array, start, partitionPoint - 1);
quickSort(array, partitionPoint + 1, end);
}
void
print_orig(const int *orig,int count)
{
int len = 0;
printf("Test: Original numbers (%d):\n",count);
for (int idx = 0; idx < count; ++idx) {
len += printf(" %10d ", orig[idx]);
if (len >= MAXLEN) {
printf("\n");
len = 0;
}
}
if (len > 0)
printf("\n");
}
int
print_array(Array *array,const int *orig,const char *reason)
{
int len = 0;
int cmp;
int err = -1;
printf("Test: Array Values (%s):\n",reason);
for (int idx = 0; idx < array->size; ++idx) {
int actual = array->numbers[idx];
if (orig != NULL) {
int expected = orig[idx];
cmp = (actual == expected);
}
else
cmp = 1;
len += printf(" %10d%c", actual, cmp ? ' ' : '?');
if (len >= MAXLEN) {
printf("\n");
len = 0;
}
if (cmp)
continue;
if (err < 0)
err = idx;
}
if (orig != NULL)
printf("\nSwaps: %i\nComps: \n\n", array->swaps);
else {
if (len > 0)
printf("\n");
}
return err;
}
void
bigtest(int count,int randgap,int randshuf)
// count -- number of elements (negative means random)
// randgap -- gap between element values (negative means random)
// randshuf -- 0=simple reverse, 1=random shuffle
{
int *orig;
Array *array;
printf("\n");
for (int idx = 1; idx <= 80; ++idx)
printf("-");
printf("\n");
printf("COUNT: %d, RANDGAP: %d, RANDSHUF: %d\n",count,randgap,randshuf);
// get number of elements
if (count < 0)
count = (rand() % count) + 1;
// get element gap (e.g. 1 --> {1, 2, 3}, 2 --> { 1, 3, 5 }
if (randgap < 0)
randgap = (rand() % randgap) + 1;
printf("COUNT: %d, RANDGAP: %d, RANDSHUF: %d\n",count,randgap,randshuf);
// get original array
orig = malloc(sizeof(int) * count);
// fill in original array
do {
int val = 1;
// simple gap
if (randgap >= 0) {
if (randgap == 0)
randgap = 1;
for (int idx = 0; idx < count; ++idx, val += randgap)
orig[idx] = val;
break;
}
// random gap
int gap;
for (int idx = 0; idx < count; ++idx, val += gap) {
orig[idx] = val;
gap = (rand() % randgap) + 1;
}
} while (0);
print_orig(orig,count);
array = initArray(orig,count,randshuf);
print_array(array,NULL,"Shuffled");
quickSort(array, 0, array->size - 1);
print_array(array,orig,"Sorted");
freeArray(array);
free(orig);
}
int
main(void)
{
bigtest(10,0,0);
bigtest(-100,23,0);
bigtest(-1000,-2337,0);
bigtest(-1000,-2337,1);
return 0;
}

RUN FAILED exit value 5 trying to swap arrays

/*Jeremy Johnson 11-18-48
*
*The purpose of this program to to swap halves of an array. So {1 2 3 4 5 6}
*becomes {4 5 6 1 2 3} using pointer notation.
*/
#include <stdio.h>
#include <string.h>
int array[] = {1, 2, 3, 4, 5, 6}; //initialize array
void mirror(int* array, int from_index, int to_index); //prototype statment
int main() {
//define and assign pointer to array address
int *arrptr, i;
arrptr = &array[0];
//print original array
printf("Original Array: \n");
for (i = 0; i <= 5; i++) {
printf("%d", array[i]);
}
printf("\n");
//call function to swap values and mirror the array
mirror(arrptr, 0, 2);
mirror(arrptr, 3, 5);
mirror(arrptr, 0, 5);
mirror(arrptr, 1, 4);
mirror(arrptr, 2, 3);
//print final array
printf("Mirror Array: \n");
for (i = 0; i <= 5; i++) {
printf("%d", array[i]);
}
printf("\n");
return 0;
}
void mirror(int* array, int from_index, int to_index) {
//create pointer for temporary memory storage
int *temp, c[1];
temp = &c[0];
//Place to_index in temporary memory
*(temp) = *(array + to_index-1);
//Copy from_index to to_index
*(array + to_index-1) = *(array + from_index-1);
//Copy temporary value back into from_index
*(array + from_index-1) = *(temp);
return;
}
/* This code works for the function however I am not allowed to use array
notation.
c[1]=array[to_index];
array[to_index]=array[from_index];
array[from_index]=c[1]; */
I am trying to swap each half of the array; I have done so by switching the indices of the arrays by calling the mirror function 5 times and swapping the appropriate values. I was able to do so using the commented code at the bottom in place of the current function code, but now I receive and exit value 5, and I'm not sure why. (I receive no other errors within the code)
// perhaps swap the array by:
void mirror( int*, int* );
int main()
{
...
int *pSecondHalf = array[(sizeof(array)/sizeof(int))>>1];
// note: above line will not work for odd size array so:
if( array[(sizeof(array)/sizeof(int)] & 0x01 )
{
pSecondHalf++; // middle term in odd size array will not move
}
int *pFirstHalf = array;
const int *pLastHalf = array+((sizeof(array)/sizeof(int))>>1);
// note: following 'for' loop will execute one extra time
// for odd size array, but nothing will be changed
for( ; pFirstHalf < pLastHalf; pFirstHalf++, pSecondHalf++ )
{
mirror( pFirstHalf, pSecondHalf );
}
...
return(0);
}
// and in mirror()
void mirror( int *pVal1, int* pVal2)
{
int temp = *pVal1;
*pVal1 = *pVal2;
*pVal2 = temp;
}
The problem was in the mirror function. I did not move each element of the array to the temporary array using a for loop (aka counting loop). I added two loops to the function and it runs fine now.
/*Jeremy Johnson 11-18-48
*
*The purpose of this program to to swap halves of an array. So {1 2 3 4 5 6}
*becomes {4 5 6 1 2 3} using pointer notation.
*/
#include <stdio.h>
#include <string.h>
int array[] = {1, 2, 3, 4, 5, 6}; //initialize array
void mirror(int* array, int from_index, int to_index); //prototype statement
int main() {
//define and assign pointer to array address
int *arrptr, i;
arrptr = &array[0];
//print original array
printf("Original Array: \n");
for (i = 0; i <= 5; i++) {
printf("%d", array[i]);
}
printf("\n");
//call function to swap values and mirror the array
mirror(arrptr, 0, 2);
mirror(arrptr, 3, 5);
mirror(arrptr, 0, 5);
//print final array
printf("Mirror Array: \n");
for (i = 0; i <= 5; i++) {
printf("%d", array[i]);
}
printf("\n");
return 0;
}
void mirror(int* array, int from_index, int to_index) {
//create pointer for temporary memory storage
int *temp, c[6], j;
temp = &c[0];
//Place array elements in temporary memory
for (j = 0; j < 6; j++) {
*(temp + j) = *(array + j);
}
//Place mirrored halves in array respectively
for (j = 0; j <= (to_index - from_index); j++) {
*(array + from_index + j) = *(temp + to_index - j);
}
return;
}

Reversing an array In place

Okay so I've tried to print and Array and then reverse is using another array But I'm trying to create a For Loop that will take an array and reverse all of the elements in place without me having to go through the process of creating an entirely new array.
My for loop is running into some problems and I'm not sure where to go from here...i'm using i to take the element at the end and move it to the front and then j is being used as a counter to keep track of the elements...if there is an easier way to do this Any suggestions would be appreciated.
I'm New to this programming language so any extra info is greatly appreciated.
#include <stdlib.h>
#include <time.h>
int Random(int Max) {
return ( rand() % Max)+ 1;
}
void main() {
const int len = 8;
int a[len];
int i;
int j = 0;
Randomize() ;
srand(time(0));
//Fill the Array
for (i = 0; i < len; ++i) {
a[i] = rand() % 100;
}
//Print the array after filled
for (i = 0; i < len; ++i) {
printf("%d ", a[i]);
}
printf("\n");
getchar();
//Reversing the array in place.
for (i = a[len] -1; i >= 0, --i;) {
a[i] = a[j];
printf("%d ", a[j]);
j++;
}
}
A while loop may be easier to conceptualize. Think of it as starting from both ends and swapping the two elements until you hit the middle.
i = len - 1;
j = 0;
while(i > j)
{
int temp = a[i];
a[i] = a[j];
a[j] = temp;
i--;
j++;
}
//Output contents of now-reversed array.
for(i = 0; i < len; i++)
printf("%d ", a[i])
void reverse_range(int* buffer, int left, int right)
{
while (left < right)
{
int temp = buffer[left];
buffer[left++] = buffer[right];
buffer[right--] = temp;
}
}
call it to reverse array
int a[3] = {1, 2, 3};
reverse_range(a, 0, 2);
You are on the right track but need to think about that last for loop a little more and the assignment operation inside. The loop initialization is off, since i = a[len] - 1 will copy the value of the last entry to i. Since that value is a random number, your index will probably start out of bounds.
Next, you're copying half of the array to the other half and then back. That loop does the following:
a[7] = a[0]
a[6] = a[1]
a[5] = a[2]
a[4] = a[3] ...
At this point you've lost all of the initial values in a[4] through a[7].
Try this:
for( i = 0; i < len / 2; i++ ){
int temp = a[i];
a[i] = a[len - i];
a[len - i] = temp;
}
Use a debugger and step through the loop watching the value of i, temp, and each element in the array
Just my 2 cents...
#include <stdlib.h>
#include <stdio.h>
int main() {
int arry[] = {0, 1, 2, 3, 4, 5};
int* s = arry;
int* e = arry + (sizeof(arry) / sizeof(arry[0])) - 1;
while (s < e) {
*e ^= *s;
*s ^= *e;
*e ^= *s;
s++;
e--;
}
for (size_t i = 0; i < (sizeof(arry) / sizeof(arry[0])); i++) {
fprintf(stderr, "%d, ", arry[i]);
}
fprintf(stderr, "\n");
}
For starters, instead of this:
for (i = a[len] -1; i >= 0, --i;) {
you want this:
for (i = len-1; i >= 0, --i;) {
but you also only want to go half-way through the array, so it would be
for (i = len-1; i > j, --i;) {
Try this;
#include <stdlib.h>
#include <time.h>
int Random(int Max) {
return ( rand() % Max)+ 1;
}
void main() {
const int len = 8;
int a[len];
int i,end;
int j = 0;
Randomize() ;
srand(time(0));
//Fill the Array
for (i = 0; i < len; ++i) {
a[i] = rand() % 100;
}
//Print the array after filled
for (i = 0; i < len; ++i) {
printf("%d ", a[i]);
}
printf("\n");
getchar();
for (i = 0; i < n/2; i++) {
t = a[i];
a[i] = a[end];
a[end] = t;
end--;
}
}
Hope this helps... :)
Just for suggestion. Try to use meaningful variable name instead of just i,a.... That will help you while writing a bigger code. :)
You can reverse an array in place you don't need an auxiliary array for that, Here is my C code to do that
#include <stdio.h>
int main(void)
{
int arr[5]={1,2,3,4,5};
int size=sizeof(arr)/sizeof(int);
int success= reverse(arr,size);
if(success==1)
printf("Array reversed properly");
else
printf("Array reversing failed");
return 0;
}
int reverse(int arr[], int size)
{
int temp=0;
int i=0;
if(size==0)
return 0;
if(size==1)
return 1;
int size1=size-1;
for( i=0;i<(size/2);i++)
{
temp=arr[i];
arr[i]=arr[size1-i];
arr[size1-i]=temp;
}
printf("Numbers after reversal are ");
for(i=0;i<size;i++)
{
printf("%d ",arr[i]);
}
return 1;
}
Here's an easy and clean function for flipping arrays of all sizes. Change the parameters according to your type of array:
void flipArray(int *a, int asize){
int b[asize];
int *b_p = b;
for(int i=0; i<asize; i++){
//backwardsOrientation = (arraySize-1)-increment
b_p[asize-1-i] = a[i];
}
for(int i=0; i<asize; i++){
a[i] = b_p[i];
}
}
If you are not interested in writing functions for any numeric type, try macros for this task. This code same working with any built-in numeric type: int, float, double.
It has not a support for strings, since any string is ending on the character the NULL character \0. More a controlled version my similar answer is here https://stackoverflow.com/a/42063309/6003870 and contains solution for reverse a string.
A full code
#include <stdio.h>
// print items of an array by a format
#define PRINT_ARRAY(array, length, format) \
{ \
putchar('['); \
for (size_t i = 0; i < length; ++i) { \
printf(format, array[i]); \
if (i < length - 1) printf(", "); \
} \
puts("]"); \
}
// reverse an array in place
#define REVERSE_ARRAY(array, length, status) \
if (length > 0) { \
for (int i = 0; i < length / 2; ++i) { \
double temp; \
temp = array[i]; \
array[i] = array[length - i - 1]; \
array[length - i - 1] = temp; \
} \
*status = 0; \
} \
else if (length < 0) *status = -1; \
else *status = 1;
#define SUCCESS_REVERSE_ARRAY_MSG "An array succefully reversed"
#define FAILED_REVERSE_ARRAY_MSG "Failed reverse for an array"
#define NO_CHANGED_REVERSE_ARRAY_MSG "An array no changed"
/*
Print message about status reverse an array
*/
static void
print_msg_reverse_array_status(const int status)
{
if (status == 0) printf("Status: %s\n", SUCCESS_REVERSE_ARRAY_MSG);
else if (status == -1) printf("Status: %s\n", FAILED_REVERSE_ARRAY_MSG);
else if (status == 1) printf("Status: %s\n", NO_CHANGED_REVERSE_ARRAY_MSG);
}
int
main (const int argc, const char *argv[])
{
// keep value of status
int status;
puts("\tExample reverse of an integer array");
int arr_int[5] = {1, 2, 3, 4, 5};
status = 0;
PRINT_ARRAY(arr_int, 5, "%d");
REVERSE_ARRAY(arr_int, -1, &status);
// will be an error, since a length is less 0, and the array is not changed
print_msg_reverse_array_status(status);
PRINT_ARRAY(arr_int, 5, "%d");
status = 0;
REVERSE_ARRAY(arr_int, 0, &status);
// a length is equal to 0, so an array is not changed
print_msg_reverse_array_status(status);
PRINT_ARRAY(arr_int, 5, "%d");
status = 0;
REVERSE_ARRAY(arr_int, 5, &status);
print_msg_reverse_array_status(status);
PRINT_ARRAY(arr_int, 5, "%d");
puts("\n\tExample reverse of an float array");
float arr_float[5] = {0.78, 2.1, -3.1, 4, 5.012};
status = 0;
PRINT_ARRAY(arr_float, 5, "%5.3f");
REVERSE_ARRAY(arr_float, 5, &status);
print_msg_reverse_array_status(status);
PRINT_ARRAY(arr_float, 5, "%5.3f");
puts("\n\tExample reverse of an double array");
double arr_double[5] = {0.00001, 20000.002, -3, 4, 5.29999999};
status = 0;
PRINT_ARRAY(arr_double, 5, "%8.5f");
REVERSE_ARRAY(arr_double, 5, &status);
print_msg_reverse_array_status(status);
PRINT_ARRAY(arr_double, 5, "%8.5f");
return 0;
}
I am used the GCC for compilation and your result must be as next
Example reverse of an integer array
[1, 2, 3, 4, 5]
Status: Failed reverse for an array
[1, 2, 3, 4, 5]
Status: An array no changed
[1, 2, 3, 4, 5]
Status: An array succefully reversed
[5, 4, 3, 2, 1]
Example reverse of an float array
[0.780, 2.100, -3.100, 4.000, 5.012]
Status: An array succefully reversed
[5.012, 4.000, -3.100, 2.100, 0.780]
Example reverse of an double array
[ 0.00001, 20000.00200, -3.00000, 4.00000, 5.30000]
Status: An array succefully reversed
[ 5.30000, 4.00000, -3.00000, 20000.00000, 0.00000]
Testing environment
$ lsb_release -a
No LSB modules are available.
Distributor ID: Debian
Description: Debian GNU/Linux 8.6 (jessie)
Release: 8.6
Codename: jessie
$ uname -a
Linux localhost 3.16.0-4-amd64 #1 SMP Debian 3.16.36-1+deb8u2 (2016-10-19) x86_64 GNU/Linux
$ gcc --version
gcc (Debian 4.9.2-10) 4.9.2
public static void ReverseArrayInPlace()
{
int[] arr = new int[] { 1, 2, 3, 4, 5, 6, 7, 8 };
int end = arr.Length - 1;
foreach (var item in arr)
{
Console.WriteLine(item);
}
for (int i = 0; i < arr.Length/2; i++)
{
var temp = arr[i];
arr[i] = arr[end];
arr[end] = temp;
end--;
}
Console.WriteLine("--------------------------");
foreach (var item in arr)
{
Console.WriteLine(item);
}
}
Here is how I did it in Java
It will be exactly same in C or C++ too
class Solution {
private void reverseHelper(char s[],int i, int j){
if(i >= j) return;
char temp = s[i];
s[i] = s[j];
s[j] = temp;
reverseHelper(s,i+1,j-1);
}
public void reverseString(char[] s) {
reverseHelper(s,0,s.length-1);
}
}
The space complexity here is O(1)
#include<Stdio.h>
#include<string.h>
#define max 25
int main()
{
char arr[max]="0123456789";
strrev(arr);
atoi(arr);
return 0;
}
//you can also use built in functions such as strrev(); string reverse atoi just
//changes string into integer

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