I have a tableView with different kinds of infos, each coming from a different array.
I could not work with dictionaries because then the list would have been unordered and I could not work with classes, because I have different lists with all kinds of dynamic entries (properties are always different etc.)
Here my problem:
I want to implement a search function. But when I use the filter function for one array, it changes of course based on the implemented condition but the other 5 stay the same => I can't reload the tableView because the array information does not match anymore ...
Here the arrays:
var categoryItemUIDs = [String]()
var categoryItemDescriptions = [String]()
var categoryItemLfdNrs = [Int]()
var categoryGivenOuts = [Bool]()
var categoryGivenTos = [String]()
var categoryGivenAts = [String]()
var categoryStorageLocations = [String]()
In the tableView(cellForRowAtIndexPath method):
cell.customTextLabel?.text = categoryItemLfdNrs[indexPath.row]
cell.customDetailTextLabel.text = categoryItemDescriptions[indexPath.row]
Here the searchBar(textDidChange) method:
self.categoryItemDescriptions.filter { $0.lowercased().contains(searchText.lowercased()) }
Now I get an array back with reduced size, but all the other arrays stay the same... Is there maybe another way to avoid this problem? I already tried type aliases but it did not work out.
I would appreciate any help!
Kind regards,
When it goes to such a big count of arrays, the time for your specific type comes.
The simple solution is to create something like
struct Category {
var uid: String
var description: String
// ...
var storageLocation: String
}
The you have simply something like
var items: [Category]
And you can still do simple things in cellForRowAtIndexPath
cell.customTextLabel?.text = items[indexPath.row].lfdnrs
cell.customDetailTextLabel.text = items[indexPath.row].description
And only 1 array to filter
items.filter { $0.description.lowercased().contains(searchText.lowercased()) }
So overall advice is to solve different problem (here I suggested the solution of the having your data in the app problem instead of filtering multiple arrays with one condition)
try
var categoryItemUIDs = ["aaa","bbb","ccc"]
var categoryItemDescriptions = ["ddd","eee","fff"]
var categoryItemLfdNrs = [0,1,2]
struct data {
var id = ""
var desc = ""
var item = 0
init(id :String, desc:String, item:Int)
{
self.id = id
self.desc = desc
self.item = item
}
}
//var cat = [data]()
//for i in 0..<categoryItemUIDs.count {
// cat.append(data(id:categoryItemUIDs[i], desc:categoryItemDescriptions[i],item:categoryItemLfdNrs[i] ))
//}
//more swift
let cat = (0..<categoryItemUIDs.count).map { (i) -> data in
return data(id:categoryItemUIDs[i], desc:categoryItemDescriptions[i],item:categoryItemLfdNrs[i] )
}
print (cat)
let catFilter = cat.filter { $0.id == "aaa" }
print (catFilter)
Related
I'm tryin' to obtain a list of activities ("dd/mm/YY: goal achieved/missed goal") which has to be setted every week. The problem is that I obtain a list of activities with the same date and the same result of the previous one. For example:
28/02/2022: goal achieved
28/02/2022: goal achieved
28/02/2022: goal achieved
and the next day:
01/03/2022: missed goal
01/03/2022: missed goal
01/03/2022: missed goal
01/03/2022: missed goal
I want to obtain, instead, a list like:
28/02/2022: goal achieved
01/03/2022: missed goal
02/03/2022: goal achieved...
These are useful structs:
struct Persistent {
#AppStorage("goalAchieved") static var goalAchieved : Bool = false
#AppStorage("activityList") static var activityList : [String] = []
}
struct obj {
static var currentDate = Date()
static var stringDate = ""
static var activity = Activity(date:Persistent.lastUpdatedDate)
}
This is the ActivityListView:
import SwiftUI
func activitystring(activity:Activity) -> String{
var output = ""
output = "\(activity.date): \(activity.reachedobj(goalAchieved: Persistent.goalAchieved))"
return output
}
struct Activity: Identifiable{
let id = UUID()
let date: String
func reachedobj(goalAchieved: Bool) -> String {
var output = ""
if Persistent.goalAchieved == false { output = "Missed goal" }
if Persistent.goalAchieved == true { output = "Goal Achieved!"}
return output
}
}
struct ActivityRow: View{
var activity: Activity
var body: some View{
Text(activitystring(activity: activity))
Divider()
}
}
struct ActivityListView: View {
var body: some View {
ScrollView{
Text("Week summary").font(.system(size: 15)).foregroundColor(Color.green)
Text("")
ForEach(Persistent.activityList, id: \.self) { activity in
let activity = Activity(date: Persistent.lastUpdatedDate)
ActivityRow(activity: activity)
}
}
}
}
Finally this is the useful code in the ApplicationApp file (main) where I update activity list:
MenuView().onAppear(){
if Persistent.activityList.count>7{
Persistent.activityList.removeAll()
}
obj.currentDate = Date()
let formatter = DateFormatter()
formatter.dateFormat = "dd/MM/YY"
obj.stringDate = formatter.string(from:obj.currentDate)
if Persistent.lastUpdatedDate != obj.stringDate{
Persistent.goalAchieved = false
let activity = Activity(date: Persistent.lastUpdatedDate)
Persistent.activityList.append(activitystring(activity: activity))
Persistent.lastUpdatedDate = obj.stringDate
}
}
What's wrong on this?
You're calling obj.activity in your ForEach and ActivityRow, that's why it repeats that same static property all over the place.
You better just drop your struct obj and try again without it
In your Persistent object you have an array of many activities, called activitylist , but one single boolean that tells if the goal is achieved - goalachieved indeed.
Your view is iterating through the array of Persistent.activitylist, so you will have many lines for one single result - achieved or not achieved. You might actually want to iterate over an array of Persistent objects - meaning that somewhere you should probably store [Persistent] in some variable. In this way, you will see one line only for each result.
If I also may suggest: use the conventions for naming variables, Swift uses "camelCaseConventionForVariables", easier to read than "thewholevariableislowercase"
Edit:
Let me try to change a little bit your code (I would personally change it more radically, but that's not the scope of the answer).
Instead of having only one goalAchieved for all elements on the array activityList, make it a dictionary:
struct Persistent {
// Drop this variable
// #AppStorage("goalAchieved") static var goalAchieved : Bool = false
// Make this a dictionary, the date will be the key and the goalAchieved will be the value
#AppStorage("activityList") static var activityList : [String: Bool] = [:]
}
Add values to the dictionary (#meomeomeo is right, you don't need obj):
MenuView().onAppear() {
if Persistent.activityList.count > 7 {
Persistent.activityList.removeAll()
}
let currentDate = Date()
let formatter = DateFormatter()
formatter.dateFormat = "dd/MM/YY"
let stringDate = formatter.string(from: currentDate)
if Persistent.lastUpdatedDate != stringDate {
let activity = Activity(date: Persistent.lastUpdatedDate)
Persistent.activityList[activitystring(activity: activity))] = false // Will create something like ["01/03/2022": false]
Persistent.lastUpdatedDate = stringDate
}
}
Iterate on the dictionary in your ForEach; for more info: read here.
I have latsArr and LongsArr filled from firebase automatically.
I want to populate latsAndLongsArray in viewDidLoad function. How can I do that?
var latsArr = [1111.0,2222.0,333.0]
var longsArr = [444.0,555.0,666.0]
var latsAndLongs = [[111.0,444.0],[222.0,555.0],[333.0,666.0]]
Use the zip(_:_:) and map(_:) methods combined to get the expected result:
let latsAndLongs = zip(latsArr, longsArr).map { [$0.0, $0.1] }
var latsAndLongs = zip(latsArr, longsArr).map({[$0.0, $0.1]})
One option (which uses tuples instead of arrays) is to use zip.
var latsArr = [1111.0,2222.0,333.0]
var longsArr = [444.0,555.0,666.0]
var latsAndLongs = zip(latsArr, longsArr)
// latsAndLongs == [(1111.0, 444.0), (2222.0, 555.0), (333.0, 666.0)]
I have a tableview and each cells are meant to be linked to an array inside a dictionary.
var buttonAction : [String: [ButtonAction]] = [:]
below is the struct of the buttonAction
struct ButtonAction: Codable {
var action: String
var array_linked_of_buttons: [[String:String]]
init(action: String, array_linked_of_buttons: [[String:String]]) {
self.action = action
self.array_linked_of_buttons = array_linked_of_buttons
}
}
It gets a bit complicated to explain the whole code but when I connect two buttons together, I can get the data for the variable "singleAction" which then can be added to the button action dictionary "array_linked_of_buttons".
let singleAction = [linkedButtonUUID: connectorMarker.UUIDpic.uuidString, linkedButtonCategory: "", linkedButtonName: connectorMarker.name]
let mainMarkerAction = mainMarker.buttonAction["button actions array"]!
for existingMarker in mainMarkerAction {
actionArray.append(existingMarker)
}
var actionSub = actionArray[indexRowTag].array_linked_of_buttons
if let addAction = actionSub.filter({$0[linkedButtonUUID] == connectorMarker.UUIDpic.uuidString}).first {
print("MARKER Exists", addAction)
} else {
actionSub.append(singleAction)
print("UPDATED MARKER", actionSub)
}
let action = ButtonAction(action: actionArray[indexRowTag].action, array_linked_of_buttons: actionSub)
//ISSUE--?? mainMarker.buttonAction.updateValue(VALUE forKey: "button actions array")
saveData()
I can workout which item of the dictionary needs to be edited but how do I update that specific value? I am really confused has it just creates a new item but I want to update a previous one.
So for example, I want to append the "array_linked_buttons" of the item 0 and have 4 items instead of 3.
This is how my dictionary looks like if that helps too
I have searched other questioned but I still work it out.
Any help pointing me in the right direction is much appreciated!
Copying instead of changing value happened because you're using struct for ButtonAction which has value semantics and swift create copy on assigning to any variable.
You need to use class instead. Classes have reference semantics, so it won't create new instance on assigning to variable so you'll be able to update property of needed instance.
I worked out i was updating the main dictionary array and not the nested array.
The code below is what I used in the end.
let singleAction = [linkedButtonUUID: connectorMarker.UUIDpic.uuidString, linkedButtonCategory: "", linkedButtonName: connectorMarker.name]
var mainMarkerAction = mainMarker.buttonAction["button actions array"]!
for existingMarker in mainMarkerAction {
actionArray.append(existingMarker)
}
var actionSub = actionArray[indexRowTag].array_linked_of_buttons
if let addAction = actionSub.filter({$0[linkedButtonUUID] == connectorMarker.UUIDpic.uuidString}).first {
print("MARKER HERE", addAction)
} else {
actionArray[indexRowTag].array_linked_of_buttons.append(singleAction)
}
mainMarkerAction[indexRowTag] = actionArray[indexRowTag]
For example, I have an array like var myArray = ['player_static.png', 'player_run0.png', 'player_run1.png', 'player_run2.png', 'player_jump0.png', 'player_jump1.png']
Is there any simple way to get only the "player_runX.png" images?
You can use filter to get all elements that hasPrefix("player_run"):
let myArray = ["player_static.png", "player_run0.png", "player_run1.png", "player_run2.png", "player_jump0.png", "player_jump1.png"]
let playerRuns = myArray.filter{$0.hasPrefix("player_run")}
print(playerRuns) //["player_run0.png", "player_run1.png", "player_run2.png"]
One way to do this would be to iterate over the array and retrieve the elements that match the pattern. A very quick sample would be something like this:
var myArray = ["player_static.png", "player_run0.png", "player_run1.png", "player_run2.png", "player_jump0.png", "player_jump1.png"]
func getSubArray(array:[String],prefix:String) -> [String]
{
var newArray = [String]()
for img in array
{
if img.substringToIndex(img.startIndex.advancedBy(prefix.characters.count)) == prefix
{
newArray.append(img)
}
}
return newArray
}
var test = getSubArray(myArray, prefix: "player_run")
Hi there I am new to Swift, I am trying to save Longitude and Latitude and place name from map's coordinate object to an Multidimensional array i.e:
Can anyone please help me how do i create these dynamically?
var pinArray[0][Lat] = 51.130231
var pinArray[0][Lon] = -0.189201
var pinArray[0][Place] = "Home"
var pinArray[1][Lat] = 52.130231
var pinArray[1][Lon] = -1.189201
var pinArray[1][Place] = "Office"
var pinArray[2][Lat] = 42.131331
var pinArray[2][Lon] = -1.119201
var pinArray[2][Place] = "Dinner"
You can make an array of dictionaries, but I suggest using structs instead.
Array of dictionaries
Create an empty array of dictionaries:
var pinArray = [[String:AnyObject]]()
Append dictionaries to the array:
pinArray.append(["lat":51.130231, "lon":-0.189201, "place":"home"])
pinArray.append(["lat":52.130231, "lon":-1.189201, "place":"office"])
But since your dictionaries hold two types of value (Double and String) it will be cumbersome to get the data back:
for pin in pinArray {
if let place = pin["place"] as? String {
print(place)
}
if let lat = pin["lat"] as? Double {
print(lat)
}
}
So, better use structs instead:
Array of structs
Create a struct that will hold our values:
struct Coordinates {
var lat:Double
var lon:Double
var place:String
}
Create an empty array of these objects:
var placesArray = [Coordinates]()
Append instances of the struct to the array:
placesArray.append(Coordinates(lat: 51.130231, lon: -0.189201, place: "home"))
placesArray.append(Coordinates(lat: 52.130231, lon: -1.189201, place: "office"))
It's then easy to get the values:
for pin in placesArray {
print(pin.place)
print(pin.lat)
}
Without more information, this is what I can offer.
var pinArray = [[AnyObject]]()
for location in mapLocations {
var innerArray = [location["latitude"], location["longitude"], location["place"]]
pinArray.append(innerArray)
}
Solution using an enum for Lat/Lon/Place (as you don't show us what these are):
enum Pos {
case Lat
case Lon
case Place
static let allPositions = [Lat, Lon, Place]
}
var myMatrix = [[Pos:Any]]()
myMatrix.append([.Lat: 51.130231, .Lon: -0.189201, .Place: "Home"])
myMatrix.append([.Lat: 52.130231, .Lon: -1.189201, .Place: "Office"])
myMatrix.append([.Lat: 42.131331, .Lon: -1.119201, .Place: "Dinner"])
/* check */
for (i,vector) in myMatrix.enumerate() {
for pos in Pos.allPositions {
print("myMatrix[\(i)][\(pos)] = \(vector[pos] ?? "")")
}
}
/*
myMatrix[0][Lat] = 51.130231
myMatrix[0][Lon] = -0.189201
myMatrix[0][Place] = Home
myMatrix[1][Lat] = 52.130231
myMatrix[1][Lon] = -1.189201
myMatrix[1][Place] = Office
myMatrix[2][Lat] = 42.131331
myMatrix[2][Lon] = -1.119201
myMatrix[2][Place] = Dinner */