How to make subchild affect parent state in react - reactjs

Intro
I'm just beggining with react, but I've got a project and I want to be able to affect parent state from a sub components (or however it's made).
The final result is to get a Contact list that can be edited on the fly.
Problem:
The easiest way to simplify the probably, that I have is probably by starting with the TodoApp (from React's site) that i've modified slightly. Instead of having a list item that is staticly constructed from the state
ParentState ---> Content
I want to be able to have something like this
ParentState <--> ContentInput
State of my problem:
The following code is where i'm stuck at. There is a comment down bellow. I would like to have that imput affect the TodoApp's State. Maybe I got it the wrong way, if so, what is the Right Way?
class TodoApp extends React.Component {
constructor(props) {
super(props);
this.state = { items: [] };
this.handleSubmit = this.handleSubmit.bind(this);
this.showState = this.showState.bind(this);
}
render() {
return (
<div>
<h3>TODO</h3>
<button onClick={this.showState}>Console log current state</button>
<TodoList items={this.state.items} />
<form onSubmit={this.handleSubmit}>
<input ref="field" />
<button>
Add #{this.state.items.length + 1}
</button>
</form>
</div>
);
}
handleSubmit(e) {
e.preventDefault();
if (!this.refs.field.value.length) {
return;
}
const newItem = {
text: this.refs.field.value,
id: Date.now()
};
this.setState(prevState => ({
items: prevState.items.concat(newItem)
}));
}
showState() {
console.log(this.state)
}
}
class TodoList extends React.Component {
render() {
return (
<ul>
{this.props.items.map(item => (
// MAKE THAT INPUT CHANGE THE PARENT STATE
<li key={item.id}><input type="text" defaultValue={item.text} /></li>
))}
</ul>
);
}
}
ReactDOM.render(<TodoApp />, document.getElementById('root'))
https://codepen.io/smdimagerie/pen/Zvdoaj?editors=0010

If you really need direct communication between your parent and something deep in its render tree, you typically have a questionable design going on that should get cut up into single parent-child communication steps, so that you can ask at each step "is it really necessary that this specific child talks to this specific parent?".
That said, the obvious React way to do this is to pass down a function handler so that children can propagate data to a parent, which can then do "whatever is necessary":
class Parent extends Component {
onChange(e) {
...
}
render() {
return <Child onChange={e => this.onChange(e)}/>
}
}
and then make the child call its this.props.onChange(...) when you need it to trigger functionality in the parent. If you need that to happen in the child's children, then you keep passing it down as far as necessary.
Alternatively, if you have a distance to cover, what you probably need instead is for "maybe some component, I don't know which, and I don't care" to do something based on an event getting generated. In this case, you can either use standard JS custom events dispatched on the document, or use a dipatching service like flux (which for small use cases is absurd overkill).

Related

How to handle multiple material-UI Popovers [React.js]?

My app has multiple Popover components, I know how to handle the state of one Popover component, using something like this:
class App extends Component {
constructor(props) {
super(props);
this.state = { pop_open: false };
}
handleProfileDropDown(e) {
e.preventDefault();
this.setState({
pop_open: !this.state.pop_open,
anchorEl: e.currentTarget,
});
}
handleRequestClose() {
this.setState({
pop_open: false,
});
};
render() {
return (
<div>
<button type="submit" onClick={this.handleProfileDropDown.bind(this)} >My Customized PopOver</button>
<Popover
open={this.state.pop_open}
anchorEl={this.state.anchorEl}
onRequestClose={this.handleRequestClose.bind(this)}
>
{"content"}
</Popover>
</div>
);
}
}
But for more than one Popover, I do not know how to do that, should I create a state for each Popover? Sorry for the question but I am new to the frontend world.
note: kindly do not use hooks in your answer.
An internal state is a good option when only the Component is going to modify it. It keeps the logic simple and inside the same block of code. On the other hand managing the state from outside of the Component lets other components read its values and modify them. This is a common approach when using Redux or Context, where there is a global app state. This state is meant for properties that several Components need to read/write to.
Which to use when is a design decision and depends on each situation. In my opinion each Component should handle its own state when possible. For example, when values are only going to be modified by it, or a children Component. Having an external state makes sense when multiple Components are going to read or modify it, or when the state values need to be passed several levels deep in the hierarchy.
In the example you propose I can see that the Popover is working with an internal state. This can work and you can use the Component several times and it will carry all the logic inside. If you rename the Components you can see more easily what I mean. I dont know exactly how the Component with the button works but this is to make the explanation clear:
class Popover extends Component {
constructor(props) {
super(props);
this.state = { is_open: false };
}
open = () => {
this.setState({
is_open: true
});
}
close = () => {
this.setState({
is_open: false
});
}
toggle = () => {
this.setState(prevState => ({
is_open: !prevState.is_open
}));
}
render() {
return (
<div>
<button onClick={this.toggle}>
Open
</button>
{this.state.is_open && <PopoverContent />}
</div>
);
}
}
If you need further explanation or something is not clear, let me know.

Using client side search in react

Search function is working perfectly fine in the console log but when I try to assign that value to rows which is a state. So I setState the rows inside the setState in searchHandler. I know I'm making a mistake but I don't know how to rectify it. OMIT THE UNDECLARED STATES, MINIFIED THE CODE TO WHAT'S NEEDED
function searchingFor(searchingTerm) {
return function(x){
// console.log("searching",x);
return x.name.toLowerCase().includes(searchingTerm.toLowerCase())|| false;
}
}
class Main extends React.Component{
componentWillMount(){
this.props.fetchTopicsTableContent(this.state.sortBy,'ASC',0,this.props.match.params.CategoryName).then(result=> (this.setState({rows:result.payload.data})))
this.props.countTableContent(this.props.match.params.CategoryName).then(result=>(this.setState({count:result.payload})));
}
constructor(props){
super(props);
this.state={
rows:"",
searchTerm:"",
items:""
}
}
onSubmit(values){
values.preventDefault();
}
onSearchHandler(e){
this.setState({searchTerm:e.target.value},()=>{
{this.state.rows.filter(searchingFor(this.state.searchTerm)).map(item=>{
console.log(item);
//this.setState({rows:item})
})}
})
}
render(){
return(
<div>
<h3>Topics</h3>
<hr/>
<div>
<form onSubmit={this.onSubmit.bind(this)}>
<input type="text"
className="searchBar"
value={this.state.searchTerm}
onChange={this.onSearchHandler.bind(this)}
/>
</form>
</div>
</div>
)
}
Okay so lets start with binding your functions in the constructor, not in the markup, clean things up :P
Next, i'm not sure you understand how setting state works as your function goes against it's basic use. You are correctly setting the first state and using the callback (Because it takes time for state to actually be set) which is great. The callback function it's where it goes downhill.
Your mapping function is loading up several setState calls instantly, for each one console.log() will run successfully, but only one of the setStates will actually take effect. On top of that, even if it did work, your rows state will only have a single item. Lets try this:
onSearchHandler(e){
this.setState(prevState => {
return {
rows: prevState.rows.filter(searchingFor(e.target.value)),
searchTerm: e.target.value,
}
});
}
That will get you what I assume is the desired result... you should only ever do one setState at a time, unless you are waiting for the callback on each one, because you can't be sure each one will complete before the next.
Your logic is fine, but the code looks clumsy.I refactored the code so that only necessary logic is present and instead of bind use arrow functions.
Here, try this code on codeSandbox
import React from "react";
import ReactDOM from "react-dom";
class App extends React.Component {
constructor(props){
super(props);
this.state = {
rows: ["asd", "bsd", "csd", "dsd", "esd"],
items: []
}
}
onSearchHandler = (e) => {
this.setState({ items: this.state.rows.filter(str => str.toLowerCase().includes(e.target.value.toLowerCase()))})
}
render(){
return (
<div>
<h3>Topics</h3>
<input type="text"
className="searchBar"
onChange={(e) => this.onSearchHandler(e)}/>
<p>{this.state.items.join('\n')}</p>
</div>
);
}
}
ReactDOM.render(<App />, document.getElementById("root"));

React+redux get data from child component

I have creator, I mean step1 -next-> step2 -next-> ...
In my parent component I have buttons preview and next, steps content are render as child.
class MyCreator extends React.Component {
render() {
return (
<div>
{this.renderStep(this.props.step.id)}
</div>
<div>
<button>back</button>
<button>next</button>
</div>
);
}
}
In a step I have a component which has only two methods: getData, setData. This is a third party component (so I cannot change implementation).
When I click button next I want to getData from the current step. I mean call some generic method on each step child component, like leaveStep. Then leaveStep returns some data, which I will pass to redux action.
If I got it right, the ideal solution would be lifting state up to the Parent component, take a look at this part of the React documentation. But since you don't have control of your components and it may create you some problems to sync the states. Something like this will do the trick:
class Parent extends Component {
state = {
childData: null
}
getChildData = (data) => {
this.setState({
childData: data,
}, () => { console.log(this.state); });
}
render() {
return <Child setData={this.getChildData} />
}
}
class Child extends Component {
state = {
data: 'this is child data'
}
render() {
return <button onClick={() => this.props.setData(this.state.data)}>Next</button>;
}
}
But remember that this creates a duplicate state, breaking the single source of truth and can be very messy for large applications.

react component - parent child interaction; component Lifecycle

I am developing a simple browser app to get some specific data from the user.
I have several components to simplify the proccess of collecting that data, but I am currently rethinking my way of rendering this component.
Basically, i have my main component, which uses state to keep track of which component to render.
I am doing this for almost all of my components.
Also, i also have a function inside the parent component, that i pass to the child component via props, and that is used as a callback to pass the child state to its parent, when that component is no longer useful.
class Main extends React.Component {
constructor(props){
this.state = {
renderA: true,
renderB: false,
childState: null
}
}
collectState(state){
this.setState({
childState: state
});
}
render() {
let content = null;
if(this.state.renderA === true){
content = <ComponentA />
} else {
content = <ComponentB />
}
return(
<div>
{content}
</div>);
}
}
So, using the above example, the child would be something like this
class ComponentA extends React.Component {
constructor(props){
super(props);
this.state = {
stop: false,
usefullInfo: null
}
destroy() {
this.props.collectstate(this.state.usefullInfo)
}
render(){
render something (like a Form) untill this.state.usefullInfo is set;
in that case, set this.state.stop true which will call destroy, passing the usefull information to parent
}
}
So, this method works for me, but i can see clearly that most probably this is not the way to do this.
At this point my question are:
1) how can I stop rendering a component without having to track it with some property like this.state.stop ?
2) if i want to render 2 different components, like in the main component, do I always have to keep a renderA and renderB property on state, to render one or another?
3) is there a better way to pass information from child to parent? i am currently using a callback function passed via props from parent to child, and i am invoking that callback when the component has done its purpose
4) any general suggestions on how to improve the quality of the above code?
Thank you for you help :)!
Your example works fine, but in React it is recommended to lift state up when handling data from multiple children (source). So I would recommend to keep the sate of every children in the parent, and pass props with values and handlers to the children.
Here's a sample app you can check. The form components handle the case you want to implement.
To answer your questions:
The parent component should decide, based on its own state, whether to render a child component or not.
It's not needed to keep variables on state about what component to render. that should be computed in render() based on the parent's state
Yes, callback are the recommended way to pass information to parents
Code quality looks good. You can always do good with tools like prettier or ESlint.
Here's an example:
class Main extends React.Component {
constructor(props) {
this.state = {
stateA: '',
stateB: '',
};
}
handleStateChange(name, value) {
this.setState({
[name]: value,
});
}
render() {
const { stateA, stateB } = this.statel;
const shouldRenderA = !stateA;
if (shouldRenderA) {
return <ComponentA value={stateA} onChange={value => this.handleStateChange('stateA', value)} />;
}
return <ComponentB value={stateA} onChange={value => this.handleStateChange('stateB', value)} />;
}
}
class ComponentA extends React.Component {
render() {
const { value, onChange } = this.props;
return <input type="text" value="value" onChange={onChange} />;
}
}

React – the right way to pass form element state to sibling/parent elements?

Suppose I have a React class P, which renders two child classes, C1 and C2.
C1 contains an input field. I'll refer to this input field as Foo.
My goal is to let C2 react to changes in Foo.
I've come up with two solutions, but neither of them feels quite right.
First solution:
Assign P a state, state.input.
Create an onChange function in P, which takes in an event and sets state.input.
Pass this onChange to C1 as a props, and let C1 bind this.props.onChange to the onChange of Foo.
This works. Whenever the value of Foo changes, it triggers a setState in P, so P will have the input to pass to C2.
But it doesn't feel quite right for the same reason: I'm setting the state of a parent element from a child element. This seems to betray the design principle of React: single-direction data flow.
Is this how I'm supposed to do it, or is there a more React-natural solution?
Second solution:
Just put Foo in P.
But is this a design principle I should follow when I structure my app—putting all form elements in the render of the highest-level class?
Like in my example, if I have a large rendering of C1, I really don't want to put the whole render of C1 to render of P just because C1 has a form element.
How should I do it?
So, if I'm understanding you correctly, your first solution is suggesting that you're keeping state in your root component? I can't speak for the creators of React, but generally, I find this to be a proper solution.
Maintaining state is one of the reasons (at least I think) that React was created. If you've ever implemented your own state pattern client side for dealing with a dynamic UI that has a lot of interdependent moving pieces, then you'll love React, because it alleviates a lot of this state management pain.
By keeping state further up in the hierarchy, and updating it through eventing, your data flow is still pretty much unidirectional, you're just responding to events in the Root component, you're not really getting the data there via two way binding, you're telling the Root component that "hey, something happened down here, check out the values" or you're passing the state of some data in the child component up in order to update the state. You changed the state in C1, and you want C2 to be aware of it, so, by updating the state in the Root component and re-rendering, C2's props are now in sync since the state was updated in the Root component and passed along.
class Example extends React.Component {
constructor (props) {
super(props)
this.state = { data: 'test' }
}
render () {
return (
<div>
<C1 onUpdate={this.onUpdate.bind(this)}/>
<C2 data={this.state.data}/>
</div>
)
}
onUpdate (data) { this.setState({ data }) }
}
class C1 extends React.Component {
render () {
return (
<div>
<input type='text' ref='myInput'/>
<input type='button' onClick={this.update.bind(this)} value='Update C2'/>
</div>
)
}
update () {
this.props.onUpdate(this.refs.myInput.getDOMNode().value)
}
})
class C2 extends React.Component {
render () {
return <div>{this.props.data}</div>
}
})
ReactDOM.renderComponent(<Example/>, document.body)
Having used React to build an app now, I'd like to share some thoughts to this question I asked half a year ago.
I recommend you to read
Thinking in React
Flux
The first post is extremely helpful to understanding how you should structure your React app.
Flux answers the question why should you structure your React app this way (as opposed to how to structure it). React is only 50% of the system, and with Flux you get to see the whole picture and see how they constitute a coherent system.
Back to the question.
As for my first solution, it is totally OK to let the handler go the reverse direction, as the data is still going single-direction.
However, whether letting a handler trigger a setState in P can be right or wrong depending on your situation.
If the app is a simple Markdown converter, C1 being the raw input and C2 being the HTML output, it's OK to let C1 trigger a setState in P, but some might argue this is not the recommended way to do it.
However, if the app is a todo list, C1 being the input for creating a new todo, C2 the todo list in HTML, you probably want to handler to go two level up than P -- to the dispatcher, which let the store update the data store, which then send the data to P and populate the views. See that Flux article. Here is an example: Flux - TodoMVC
Generally, I prefer the way described in the todo list example. The less state you have in your app the better.
Five years later with introduction of React Hooks there is now much more elegant way of doing it with use useContext hook.
You define context in a global scope, export variables, objects and functions in the parent component and then wrap children in the App in a context provided and import whatever you need in child components. Below is a proof of concept.
import React, { useState, useContext } from "react";
import ReactDOM from "react-dom";
import styles from "./styles.css";
// Create context container in a global scope so it can be visible by every component
const ContextContainer = React.createContext(null);
const initialAppState = {
selected: "Nothing"
};
function App() {
// The app has a state variable and update handler
const [appState, updateAppState] = useState(initialAppState);
return (
<div>
<h1>Passing state between components</h1>
{/*
This is a context provider. We wrap in it any children that might want to access
App's variables.
In 'value' you can pass as many objects, functions as you want.
We wanna share appState and its handler with child components,
*/}
<ContextContainer.Provider value={{ appState, updateAppState }}>
{/* Here we load some child components */}
<Book title="GoT" price="10" />
<DebugNotice />
</ContextContainer.Provider>
</div>
);
}
// Child component Book
function Book(props) {
// Inside the child component you can import whatever the context provider allows.
// Earlier we passed value={{ appState, updateAppState }}
// In this child we need the appState and the update handler
const { appState, updateAppState } = useContext(ContextContainer);
function handleCommentChange(e) {
//Here on button click we call updateAppState as we would normally do in the App
// It adds/updates comment property with input value to the appState
updateAppState({ ...appState, comment: e.target.value });
}
return (
<div className="book">
<h2>{props.title}</h2>
<p>${props.price}</p>
<input
type="text"
//Controlled Component. Value is reverse vound the value of the variable in state
value={appState.comment}
onChange={handleCommentChange}
/>
<br />
<button
type="button"
// Here on button click we call updateAppState as we would normally do in the app
onClick={() => updateAppState({ ...appState, selected: props.title })}
>
Select This Book
</button>
</div>
);
}
// Just another child component
function DebugNotice() {
// Inside the child component you can import whatever the context provider allows.
// Earlier we passed value={{ appState, updateAppState }}
// but in this child we only need the appState to display its value
const { appState } = useContext(ContextContainer);
/* Here we pretty print the current state of the appState */
return (
<div className="state">
<h2>appState</h2>
<pre>{JSON.stringify(appState, null, 2)}</pre>
</div>
);
}
const rootElement = document.body;
ReactDOM.render(<App />, rootElement);
You can run this example in the Code Sandbox editor.
The first solution, with keeping the state in parent component, is the correct one. However, for more complex problems, you should think about some state management library, redux is the most popular one used with react.
I'm surprised that there are no answers with a straightforward idiomatic React solution at the moment I'm writing. So here's the one (compare the size and complexity to others):
class P extends React.Component {
state = { foo : "" };
render(){
const { foo } = this.state;
return (
<div>
<C1 value={ foo } onChange={ x => this.setState({ foo : x })} />
<C2 value={ foo } />
</div>
)
}
}
const C1 = ({ value, onChange }) => (
<input type="text"
value={ value }
onChange={ e => onChange( e.target.value ) } />
);
const C2 = ({ value }) => (
<div>Reacting on value change: { value }</div>
);
I'm setting the state of a parent element from a child element. This seems to betray the design principle of React: single-direction data flow.
Any controlled input (idiomatic way of working with forms in React) updates the parent state in its onChange callback and still doesn't betray anything.
Look carefully at C1 component, for instance. Do you see any significant difference in the way how C1 and built-in input component handle the state changes? You should not, because there is none. Lifting up the state and passing down value/onChange pairs is idiomatic for raw React. Not usage of refs, as some answers suggest.
More recent answer with an example, which uses React.useState
Keeping the state in the parent component is the recommended way. The parent needs to have an access to it as it manages it across two children components. Moving it to the global state, like the one managed by Redux, is not recommended for same same reason why global variable is worse than local in general in software engineering.
When the state is in the parent component, the child can mutate it if the parent gives the child value and onChange handler in props (sometimes it is called value link or state link pattern). Here is how you would do it with hooks:
function Parent() {
var [state, setState] = React.useState('initial input value');
return <>
<Child1 value={state} onChange={(v) => setState(v)} />
<Child2 value={state}>
</>
}
function Child1(props) {
return <input
value={props.value}
onChange={e => props.onChange(e.target.value)}
/>
}
function Child2(props) {
return <p>Content of the state {props.value}</p>
}
The whole parent component will re-render on input change in the child, which might be not an issue if the parent component is small / fast to re-render. The re-render performance of the parent component still can be an issue in the general case (for example large forms). This is solved problem in your case (see below).
State link pattern and no parent re-render are easier to implement using the 3rd party library, like Hookstate - supercharged React.useState to cover variety of use cases, including your's one. (Disclaimer: I am an author of the project).
Here is how it would look like with Hookstate. Child1 will change the input, Child2 will react to it. Parent will hold the state but will not re-render on state change, only Child1 and Child2 will.
import { useStateLink } from '#hookstate/core';
function Parent() {
var state = useStateLink('initial input value');
return <>
<Child1 state={state} />
<Child2 state={state}>
</>
}
function Child1(props) {
// to avoid parent re-render use local state,
// could use `props.state` instead of `state` below instead
var state = useStateLink(props.state)
return <input
value={state.get()}
onChange={e => state.set(e.target.value)}
/>
}
function Child2(props) {
// to avoid parent re-render use local state,
// could use `props.state` instead of `state` below instead
var state = useStateLink(props.state)
return <p>Content of the state {state.get()}</p>
}
PS: there are many more examples here covering similar and more complicated scenarios, including deeply nested data, state validation, global state with setState hook, etc. There is also complete sample application online, which uses the Hookstate and the technique explained above.
You should learn Redux and ReactRedux library.It will structure your states and props in one store and you can access them later in your components .
With React >= 16.3 you can use ref and forwardRef, to gain access to child's DOM from its parent. Don't use old way of refs anymore.
Here is the example using your case :
import React, { Component } from 'react';
export default class P extends React.Component {
constructor (props) {
super(props)
this.state = {data: 'test' }
this.onUpdate = this.onUpdate.bind(this)
this.ref = React.createRef();
}
onUpdate(data) {
this.setState({data : this.ref.current.value})
}
render () {
return (
<div>
<C1 ref={this.ref} onUpdate={this.onUpdate}/>
<C2 data={this.state.data}/>
</div>
)
}
}
const C1 = React.forwardRef((props, ref) => (
<div>
<input type='text' ref={ref} onChange={props.onUpdate} />
</div>
));
class C2 extends React.Component {
render () {
return <div>C2 reacts : {this.props.data}</div>
}
}
See Refs and ForwardRef for detailed info about refs and forwardRef.
The right thing to do is to have the state in the parent component, to avoid ref and what not
An issue is to avoid constantly updating all children when typing into a field
Therefore, each child should be a Component (as in not a PureComponent) and implement shouldComponentUpdate(nextProps, nextState)
This way, when typing into a form field, only that field updates
The code below uses #bound annotations from ES.Next babel-plugin-transform-decorators-legacy of BabelJS 6 and class-properties (the annotation sets this value on member functions similar to bind):
/*
© 2017-present Harald Rudell <harald.rudell#gmail.com> (http://www.haraldrudell.com)
All rights reserved.
*/
import React, {Component} from 'react'
import {bound} from 'class-bind'
const m = 'Form'
export default class Parent extends Component {
state = {one: 'One', two: 'Two'}
#bound submit(e) {
e.preventDefault()
const values = {...this.state}
console.log(`${m}.submit:`, values)
}
#bound fieldUpdate({name, value}) {
this.setState({[name]: value})
}
render() {
console.log(`${m}.render`)
const {state, fieldUpdate, submit} = this
const p = {fieldUpdate}
return (
<form onSubmit={submit}> {/* loop removed for clarity */}
<Child name='one' value={state.one} {...p} />
<Child name='two' value={state.two} {...p} />
<input type="submit" />
</form>
)
}
}
class Child extends Component {
value = this.props.value
#bound update(e) {
const {value} = e.target
const {name, fieldUpdate} = this.props
fieldUpdate({name, value})
}
shouldComponentUpdate(nextProps) {
const {value} = nextProps
const doRender = value !== this.value
if (doRender) this.value = value
return doRender
}
render() {
console.log(`Child${this.props.name}.render`)
const {value} = this.props
const p = {value}
return <input {...p} onChange={this.update} />
}
}
The concept of passing data from parent to child and vice versa is explained.
import React, { Component } from "react";
import ReactDOM from "react-dom";
// taken refrence from https://gist.github.com/sebkouba/a5ac75153ef8d8827b98
//example to show how to send value between parent and child
// props is the data which is passed to the child component from the parent component
class Parent extends Component {
constructor(props) {
super(props);
this.state = {
fieldVal: ""
};
}
onUpdateParent = val => {
this.setState({
fieldVal: val
});
};
render() {
return (
// To achieve the child-parent communication, we can send a function
// as a Prop to the child component. This function should do whatever
// it needs to in the component e.g change the state of some property.
//we are passing the function onUpdateParent to the child
<div>
<h2>Parent</h2>
Value in Parent Component State: {this.state.fieldVal}
<br />
<Child onUpdate={this.onUpdateParent} />
<br />
<OtherChild passedVal={this.state.fieldVal} />
</div>
);
}
}
class Child extends Component {
constructor(props) {
super(props);
this.state = {
fieldValChild: ""
};
}
updateValues = e => {
console.log(e.target.value);
this.props.onUpdate(e.target.value);
// onUpdateParent would be passed here and would result
// into onUpdateParent(e.target.value) as it will replace this.props.onUpdate
//with itself.
this.setState({ fieldValChild: e.target.value });
};
render() {
return (
<div>
<h4>Child</h4>
<input
type="text"
placeholder="type here"
onChange={this.updateValues}
value={this.state.fieldVal}
/>
</div>
);
}
}
class OtherChild extends Component {
render() {
return (
<div>
<h4>OtherChild</h4>
Value in OtherChild Props: {this.props.passedVal}
<h5>
the child can directly get the passed value from parent by this.props{" "}
</h5>
</div>
);
}
}
ReactDOM.render(<Parent />, document.getElementById("root"));

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