Camera Events Dronekit - dronekit-python

Is it possible to take an image or video using dronekit for 3DR solo?
Is there an event to listen to when a pilot takes a snapshot or video from ground control station?

https://diydrones.com/profiles/blogs/idiot-s-guide-to-dronekit-python-a-journey-to-whoz-chillin
use listener on GOPRO_SET_RESPONSE

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Video streaming including application overlay components

I want to make a react-native app having the capability of video streaming from a mobile app to a connected browser user. On top of that, I want to overlay some application components so connected users can see video streaming as well as some of the application UI.
For an example take a reference of the below-given image. Here, video streaming is running in the car showroom and there are a few app components shown as an overlay of the video like an app menu and a car image.
I want to achive same functionality and using VideoSDK platform for video streaming service.
So far I have created react-native app and able to stream video through camera to the connected browser user.
Next, I want to add my app menu on top of the video as per the image and therefore i am thinking screenshare with combination of video sharing is way to go.
The above image is the actual implementation using video SDK in the browser but as you can see screen share window is opening in a totally different context which is not the expected implementation.
Can someone suggest how can I achieve the functionality of video streaming having the capability of app overlay components?
I have reviewed your requirement and I am glad to inform you that we do have application with same requirements, for further discussion and demos can we connect over mail i.e. karan10010#gmail.com

How to play audio in iOS in background?

My goal is to make iOS play audio in a background.
When the audio is received by iPhone, it's not played unless I open the app in the foreground.
Basically, the iPhone is "waiting" when I click to open the app, and then it plays the audio.
Following Developer Guide, I added ios.background_modes=music to my .properties file.
However, nothing changed in behaviour.
I receive audio in real time via websocket class (onMessage(byte[] message) method).
What approach would you suggest in order to resolve this issue and make iOS play audio in a background?
This is the syntax for adding via the GUI not editing the properties file directly. You need to add the property with a codename1.arg. prefix.
Specifically: codename1.arg.ios.background_modes=music

React-Native Audio Waveform editor

I am planning to build an audio editor app with react-native. The functionalities include having a textbox where user can provide the URL for any audio file. Once the file is loaded on the UI, it will be played with a Waveform UI. User can select the start and endpoints of the audio by moving the slider on the waveform and once it's fixed, the app will get the start-time and end-time of the selected waveform, which will be then sent to the backend to cut the audio(probably using FFmpeg library).
I need but can't seem to find any react-native library that allows the user to interact with the waveform.
The UI can be somewhat similar to:
I don't believe that there is one that allows users to interact with the waveform out of the box.
You could use react-native-audiowaveform to show the waveform, and then capture the user's touches.

codeName one : full duplex conversation

I have a camera with a microphone and a speaker.
I want to make a full duplex audio communication between the browser of a terminal device and this camera.
Is it possible with CodeName One?
If so, can I have a tutorial?
We don't have a tutorial for this. If you want to use a browser within the app to do this you can use the BrowserComponent notice that this won't behave the same on the simulator and the device.

How to get headphones moved around event using react native?

I am writing an audio application and I need to pause playing music when I pull out the headphones. I use react-native-sound.
Can I listen to headphones, moved events? How to do it?
Thanks in advance!
Check out the react-native-music-control. As far as I read in their docs, they say it plays well with react-native-sound.
See the register to events section in their docs.
On iOS this event will also be triggered by the audio router change event.
This happens when headphones are unplugged or a bluetooth audio peripheral disconnects from the device:
MusicControl.on('pause', ()=> {
// Do your magic here.
});
That's how you can do it on iOS! Unfortunately, I can't find any info if on Android the behavior is the same or if not - what's the workaround there.

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