Wpf Databound TextBlock not updating [duplicate] - wpf

This question already has an answer here:
Binding works without INotifyPropertyChanged, why?
(1 answer)
Closed 5 years ago.
I have a simple WPF window with a slider and two textblocks. As the slider moves it updates a data bound object. Now the first textblock updates while the second does not. Why?
You may say there is no INotifyPropertyChanged here. But then why is the first updating? I have pulled my hair enough. Please help.
My WPF app in all its glory is as follows.
<Window x:Class="DataTriggerDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:DataTriggerDemo"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Grid.RowDefinitions>
<RowDefinition/>
<RowDefinition/>
<RowDefinition/>
</Grid.RowDefinitions>
<Slider x:Name="MySlider" Margin="5" Minimum="0" Maximum="100"
Value="{Binding TheValue}"/>
<TextBlock Grid.Row="1" Text="{Binding TheValue}" />
<TextBlock Grid.Row="2" Text="{Binding TheValueTwice}" />
</Grid>
</Window>
And now the code behind.
using System.Windows;
namespace DataTriggerDemo
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
DataContext = new DataObject();
}
}
public class DataObject
{
private int _theValue;
public int TheValue
{
get { return _theValue; }
set {
_theValue = value;
TheValueTwice = _theValue * 2;
}
}
private int _theValueTwice;
public int TheValueTwice
{
get {
return _theValueTwice;
}
set {
_theValueTwice = value;
}
}
}
}

Actually you are encountering a another hidden aspect of WPF, that's it WPF's data binding engine will data bind to PropertyDescriptor instance which wraps the source property if the source object is a plain CLR object and doesn't implement INotifyPropertyChanged interface. And the data binding engine will try to subscribe to the property changed event through PropertyDescriptor.AddValueChanged() method. And when the target data bound element change the property values, data binding engine will call PropertyDescriptor.SetValue() method to transfer the changed value back to the source property, and it will simultaneously raise ValueChanged event to notify other subscribers (in this instance, the other subscribers will be the TextBlocks within the ListBox.
Please refer to: https://social.msdn.microsoft.com/Forums/vstudio/en-US/9365bb6a-b411-4967-9a03-ae2a810fb215/data-binding-without-inotifypropertychanged?forum=wpf

Related

Using named in reusable WPF control

I recentrly discovered "reusable controls" in WPF and I have a project where they seem to provide me with a solution to a problem I have.
Let me sketch the situation:
I need to make several UI elements. All of them share a common base, a common style/layout/template let's say, and they also share some common logic.
Next to that, all of these elements have some element-specific stuff.
You could say that I have some kind of inheritance here, but then for both XAML and CS.
The way I wanted to solve this, was by making an outer reusable element, I made a small example. The common part Is the Title label and the border. The element-specific UI can then be inserted into UserContent.
The code looks something like this (although it's simplified for the sake of brevity and conciseness, I also have an eventhandler and a routed event in my actual application):
ReusableControl.xaml
<UserControl x:Class="StackOverflowQuestion4.ReusableControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Name="root">
<Border BorderBrush="Black"
BorderThickness="1"
Width="400"
Height="200">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<Label Content="{Binding Title, ElementName=root}"
Grid.Row="0"/>
<ContentControl Content="{Binding UserContent, ElementName=root}"
Grid.Row="1"/>
</Grid>
</Border>
</UserControl>
ReusableControl.xaml.cs
using System.Windows;
using System.Windows.Controls;
namespace StackOverflowQuestion4
{
public partial class ReusableControl : UserControl
{
public ReusableControl()
{
InitializeComponent();
}
public string Title
{
get { return (string)GetValue(TitleProperty); }
set { SetValue(TitleProperty, value); }
}
public static readonly DependencyProperty TitleProperty =
DependencyProperty.Register("Title", typeof(string), typeof(ReusableControl), new PropertyMetadata(string.Empty));
public object UserContent
{
get { return GetValue(UserContentProperty); }
set { SetValue(UserContentProperty, value); }
}
public static readonly DependencyProperty UserContentProperty =
DependencyProperty.Register("UserContent", typeof(object), typeof(ReusableControl), new PropertyMetadata(string.Empty));
}
}
Lovely, I can now use my special control in other parts of my code, and I can insert whatever I want into the UserContent field.
MainWindow.xaml
<Window x:Class="StackOverflowQuestion4.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:StackOverflowQuestion4"
mc:Ignorable="d"
Title="MainWindow"
SizeToContent="WidthAndHeight">
<Grid Width="800"
Height="600">
<local:ReusableControl Title="Test">
<local:ReusableControl.UserContent>
<Rectangle Width="300"
Height="100"
Fill="Blue"/>
</local:ReusableControl.UserContent>
</local:ReusableControl>
</Grid>
</Window>
This works great, but the problem arises when I start to name things. Simply adding a name to an element inside of my ReusableControl causes a compilation error.
<Rectangle Width="300"
Height="100"
Fill="Blue"
Name="LolWhatAmIDoing"/>
I get the following error:
MC3093 - Cannot set Name attribute value 'LolWhatAmIDoing' on element 'Rectangle'. 'Rectangle' is under the scope of element 'ReusableControl', which already had a name registered when it was defined in another scope.
This seems like such a small issue, but I cannot find an easy solution to this problem.
I found this thread on the forum, but it does not really provide a solution.
Since I'm pretty new to all of this, I also don't really get what the issue is, so apologies if I'm slow minded.
Should I move to CustomControls?
What you show is a simple property assignment: you set the value of type Rectangle to the property ReusableControl.UserContent. It's important to understand that the Rectangle is not part of the visual tree at this point. It's a simple property value that is only accessible via the property and not via the visual tree.
This all happens in the scope of MainWindow.
But the Rectangle is not a member of this scope. The ReusableControl is adding it to its own visual subtree or scope by binding the value of ReusableControl.UserContent to a ContentControl. This is were the Rectangle exists i.e. is rendered in the visual tree.
It effectively doesn't exist in the scope of MainWindow. It effectively only exists inside the ReusableControl in the "shape" of a ContentControl. This means that the scope of ReusableControl is the only name scope where you can register a name for child elements. It's also the only scope where you can directly reference it (if it had been defined and registered in this scope).
If you understand this, then you understand that the Rectangle is currently trying to register a name in the wrong scope, a scope in which it doesn't exist.
As a consequence, you cannot directly refer to it in the scope of MainWindow. You would have to dig into the ContentTemplate of the UserControl (which is a ContentControl) in order to get the nested ContentControl that actually hosts the Rectangle.

How do dependency properties work in WPF?

I'm trying to understand dependency property and learn how to use it. I'm going through articles and in this article https://www.c-sharpcorner.com/UploadFile/6d590d/wpf-dependency-property/ there's this example:
MainWindow.xaml:
<Window x:Class="WpfApplication1.DependencyPropertyDemo" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" Title="DependencyPropertyDemo" Height="350" Width="525">
<Window.Resources>
<ResourceDictionary>
<local:CarDependencyClass x:Key="carDependencyClass"></local:CarDependencyClass>
</ResourceDictionary>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Label Content="Enter Car:" Grid.Row="0" VerticalAlignment="Center" />
<TextBox Text="{Binding Path=MyCar, Source={StaticResource carDependencyClass }}" Name="MyTextCar" Height="25" Width="150" />
<Button Name="MyButton" Content="Click Me!" Height="25" Click="MyButton_Click" Width="150" Grid.Row="1" />
</Grid>
</Window>
MainWindow.xaml.cs:
using System.Windows;
namespace WpfApplication1 {
/// <summary>
/// Interaction logic for DependencyPropertyDemo.xaml
/// </summary>
public partial class DependencyPropertyDemo : Window {
public DependencyPropertyDemo() {
InitializeComponent();
}
private void MyButton_Click(object sender, RoutedEventArgs e) {
CarDependencyClass dpSample = TryFindResource("carDependencyClass") as CarDependencyClass;
MessageBox.Show(dpSample.MyCar);
}
}
public class CarDependencyClass : DependencyObject {
//Register Dependency Property
public static readonly DependencyProperty CarDependencyProperty = DependencyProperty.Register("MyProperty", typeof(string), typeof(CarDependencyClass));
public string MyCar {
get {
return (string)GetValue(CarDependencyProperty);
}
set {
SetValue(CarDependencyProperty, value);
}
}
}
}
It works. I noticed that they registered dependency property with the name "MyProperty" and that it isn't used anywhere in the program. Only normal CLR property MyCar is used in xaml.
But then there's another article https://www.c-sharpcorner.com/article/simplest-wpf-dependency-property-for-beginners-on-background-color/. And they provide other example:
MainWindow.xaml:
<Window x:Class="DependencyPropertyTutorial.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:views="clr-namespace:DependencyPropertyTutorial" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:DependencyPropertyTutorial" mc:Ignorable="d" Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<SolidColorBrush x:Key="BG" Color="Green" />
</Window.Resources>
<Grid>
<views:CustomButtonControl SetBackground="{DynamicResource BG}"></views:CustomButtonControl>
</Grid>
</Window>
CustomButtonControl.xaml:
<UserControl x:Class="DependencyPropertyTutorial.CustomButtonControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:DependencyPropertyTutorial"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<Grid>
<Button x:Name="btnCustom" Content="Button" HorizontalAlignment="Left" Margin="10,10,0,0" VerticalAlignment="Top" Width="75" Height="52" Click="btnCustom_Click" />
</Grid>
</UserControl>
CustomButtonControl.xaml.cs:
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
namespace DependencyPropertyTutorial {
/// <summary>
/// Interaction logic for CustomButtonControl.xaml
/// </summary>
public partial class CustomButtonControl : UserControl {
public CustomButtonControl() {
InitializeComponent();
}
public static readonly DependencyProperty btnDependencyProperty = DependencyProperty.Register("SetBackground", typeof(SolidColorBrush), typeof(CustomButtonControl), new PropertyMetadata(new SolidColorBrush(Colors.HotPink), new PropertyChangedCallback(OnSetColorChanged)));
public SolidColorBrush SetBackground {
set {
SetValue(btnDependencyProperty, value);
}
get {
return (SolidColorBrush)GetValue(btnDependencyProperty);
}
}
private void btnCustom_Click(object sender, RoutedEventArgs e) {
this.SetBackground = new SolidColorBrush(Colors.IndianRed);
}
private static void OnSetColorChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) {
CustomButtonControl mycontrol = d as CustomButtonControl;
mycontrol.callmyInstanceMethod(e);
}
private void callmyInstanceMethod(DependencyPropertyChangedEventArgs e) {
btnCustom.Background = (SolidColorBrush)e.NewValue;
}
}
}
And here they register dependency property with the name "SetBackground" which is exactly the same as the name of CLR property - SetBackground. And if I change dependency property(the one I registered with Register method) "SetBackground" to something else, like "SetBackgroundDependencyProperty", then I get a XAML exception when trying to run the application. But "SetBackground" dependency property isn't even referenced in xaml anywhere. Only CLR property SetBackground is referenced in XAML at the line
<views:CustomButtonControl SetBackground="{DynamicResource BG}"></views:CustomButtonControl>
I also get an error in Visual Studio with this example:
But when I try to build and run the application, it works.
So my questions are: why in the first example they didn't have to name registered dependency property the same as CLR property, but in the second example, I have to name registered dependency property the same as CLR property. Is there a way to name registered dependency property differently to the CLR property in the second example? Why and how xaml even uses dependency properties, considering xaml references only CLR properties anyway? I checked it and in both projects only CLR properties are referenced from XAML, according to VS IntelliSense. Why do I have to register dependency property with the same name as CLR property - "SetBackground" when in xaml only CLR property is referenced and it returns SolidColorBrush from the dependency property, anyway:
return (SolidColorBrush)GetValue(btnDependencyProperty);
Here's the solution with both examples:
https://github.com/KulaGGin/DependencyProperty
First example is a bit dirty, I wouldn't code it such way. There is a good convention to avoid a confusion - to name the DP as the CLR property + 'Property'(but it's not mandatory!) and register it as name of CLR property(if you want to use it as DP in XAML).
First to your questions:
First example does work, because of everywhere, where the property MyCar being used, it is used as CLR property. If you will try to bind to the MyCar, it will fail, because of there is no such a dependency property. To implement the functionality in this example would be enough just to declare a CLR property:
public string MyCar { get; set; }
instead of all this confusion with dependency property.
In second example CLR property as well as dependency property SetBackground are defined (the name btnDependencyProperty for the field is not convenient, but OK). Missunderstanding on your side, is what being used in XAML.
If you use in XAML Binding or DynamicResource the dependency property as well as CLR property are necessary! Therefore they need to have the same name. If there aren't, then you will get an error.
If you set the property to the StaticResource or directly to the value or even do not use it in XAML, then you will be able to run the application.
DependencyProperty implementation is slightly weird.
The XAML compiler depends on the CLR property wrapper in order to compile, but at runtime bindings ignore it completely and just call GetValue/SetValue on the DP. Therefore the names should match.
There was a typo in the first example. The registered dependency property name needs to be the same as the CLR-backing property.
Declaring a DependencyProperty is a two-stage process:
Register the property so that the WPF DependencyProperty system can track it and notify when properties change, etc.
Setup a CLR property that gives developers an API to get and set values.
I hope this helps.

WPF Caliburn Micro: Exchanging UserControls in a Window dynamically using ContentControl

This question is related to Add a usercontrol to caliburm micro dynamically.
I have read any other related threads before open this new thread, but I still don't understand and find no solution. Please accept my apology if some of you take this as duplicate.
I have a window (MainView) contains "main" Grid (aka LayoutRoot) with 2 columns.
On left column there are 2 buttons: "Display View 1" and "Display View 2".
If user click "Display View 1", the "Display1View" (is a UserControl contains TextBlock with Text "View 1") should be shown on the right column, replace the current one.
If user click "Display View 2", the "Display2View" (is a UserControl contains TextBlock with Text "View 2") should be shown on the right column, replace the current one.
My sample code contains following views and viewmodels:
MainView.xaml and MainViewModel.cs
Display1View.xaml and Display1ViewModel.cs
Display2View.xaml and Display2ViewModel.cs
In my sample code the ContentControl doesn't recognize the UserControl. What am I doing wrong? How to bind ContentControl correctly? Please feel free to modify my sample code. Thank you in advance
MainView.xaml
<Window x:Class="TestCaliMiContentControl.MainView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Main View"
Width="525"
Height="350">
<Grid x:Name="LayoutRoot" ShowGridLines="True">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="30*" />
<ColumnDefinition Width="100*" />
</Grid.ColumnDefinitions>
<StackPanel x:Name="LeftNavPanel" Grid.Column="0">
<Button x:Name="Display1" Content="Display View 1" />
<Button x:Name="Display2" Content="Display View 2" />
</StackPanel>
<ContentControl x:Name="MainGridContent" Grid.Column="1" />
</Grid>
</Window>
MainViewModel.cs
public class MainViewModel : PropertyChangedBase
{
private ContentControl _mainGridContent;
public ContentControl MainGridContent
{
get { return _mainGridContent; }
set
{
_mainGridContent = value;
NotifyOfPropertyChange(() => MainGridContent);
}
}
public void Display1()
{
//MainGridContent = new Display1ViewModel(); // cannot convert source type error
}
public void Display2()
{
// MainGridContent = new Display2ViewModel(); // cannot convert source type error
}
}
Display1View.xaml
<UserControl x:Class="TestCaliMiContentControl.Display1View"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
d:DesignHeight="300"
d:DesignWidth="300"
mc:Ignorable="d">
<Grid>
<TextBlock HorizontalAlignment="Center" FontSize="72"
Text="View 1"/>
</Grid>
</UserControl>
Display1ViewModel.cs
using System;
using System.Windows.Controls;
using Caliburn.Micro;
namespace TestCaliMiContentControl
{
public class Display1ViewModel : PropertyChangedBase {}
}
First, I would start by recommending you read the Caliburn.Micro documentation, specifically the part about Screens, Conductors, and Composition: http://caliburnmicro.com/documentation/composition
That being said, we can modify your code to get it working.
1) Since your MainViewModel is supposed to be conducting other items, it should descend from Conductor<T>. In this case, we will have it conduct the Caliburn Screen class.
public class MainViewModel : Conductor<Screen>
2) In MVVM, you view models should know nothing of your view. You should not see UI classes such as ContentControl. We could change your property to be of type Screen, but we actually don't need that property at all since we are using a conductor. So, remove the MainGridContent property and backing field.
3) Within your Display1 and Display2 methods, invoke Caliburn's conductor method ActivateItem to show the appropriate item.
public void Display1()
{
ActivateItem(new Display1ViewModel());
}
4) In your MainView.xaml you will need to bind your ContentControl to the conductor's active item property, which is, by convention, ActiveItem.
<ContentControl x:Name="ActiveItem" Grid.Column="1" />
5) Finally, since your conductor is conducting Screens, you need to make them screens. Screens are helpful because they have lifecycle and allow you to know when they are activated/deactivated. Do this for both Display1 and Display2.
public class Display1ViewModel : Screen {}
This should get you up and running.

Problem with ItemsSource binding in Silverlight ListBox

I'm trying to list some strings in a Silverlight ListBox. I'm binding a vanilla List to the ItemsSource and then specifying the property of the List item to display in DisplayMemberPath. There is something specific to my implementation that causes the ListBox to display the templated items instead of the property specified inside those items.
Here's the scenario. I have a Parent class that derives from UserControl that adds a "Title" Dependency Property. I create a few Child controls that derive from Parent and specify that inherited Title property. For some reason, binding to that Title property in the ListBox causes the unexpected behavior. Here's the code:
public class Parent : UserControl
{
public string Title
{
get { return (string)GetValue(TitleProperty); }
set { SetValue(TitleProperty, value); }
}
// Using a DependencyProperty as the backing store for Title. This enables animation, styling, binding, etc...
public static readonly DependencyProperty TitleProperty =
DependencyProperty.Register("Title", typeof(string), typeof(Parent), new PropertyMetadata(String.Empty));
}
The Child XAML code (Child1 and Child2 are basically the same XAML with trivial codebehinds)
<v:Parent x:Class="TemplateBindingTest.Child1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:v="clr-namespace:TemplateBindingTest"
mc:Ignorable="d" Title="Baby 1" Height="41" Width="94">
<Grid x:Name="LayoutRoot" Background="#FFFFBBBB">
<TextBlock HorizontalAlignment="Center" Text="I da baby" VerticalAlignment="Center" FontSize="14" />
</Grid>
The "ViewModel"
public class TheViewModel : INotifyPropertyChanged
{
public List<Parent> Babies { get; set; }
public TheViewModel()
{
Babies = new List<Parent>();
Child1 baby1 = new Child1();
Child2 baby2 = new Child2();
Babies.Add(baby1);
Babies.Add(baby2);
}
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
MainPage.xaml
<UserControl x:Class="TemplateBindingTest.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" xmlns:my="clr-namespace:TemplateBindingTest" Height="268" Width="355">
<Grid x:Name="LayoutRoot" Background="White">
<ListBox ItemsSource="{Binding Path=Babies}" DisplayMemberPath="Title" Height="219" HorizontalAlignment="Left" Margin="12,12,0,0" VerticalAlignment="Top" Width="180" />
<my:Child1 HorizontalAlignment="Left" Margin="203,26,0,0" x:Name="child1" VerticalAlignment="Top" />
<my:Child2 HorizontalAlignment="Left" Margin="203,92,0,0" x:Name="child2" VerticalAlignment="Top" />
</Grid>
So ignoring the fact that it's a bit weird to maintain a list of UI controls in a "viewmodel" class, this is all fairly simple Silverlight. In the ListBox control on MainPage I would expect to see the title for each Child control. Instead, the Child controls themselves show up in the ListBox. What am I missing here? I find it very odd that Silverlight just decides to render the Children controls with no complaints in the Debug Output or other error messages. It's like the DisplayMemberPath attribute gets completely ignored. Could this be a bug in Silverlight?
For ease of testing, here's a link to the full Visual Studio project containing the code above.
This behaviour seems to be by design. If the listbox sees that the Content is a derivative of a UIElement then it makes the simple (and I think reasonable) assumption that you intend for that content to be displayed.
You are right what you are doing is "a bit weird" and you are paying the price. This answer may hold a solution for you. However I would recommend you review the choice to hold an instance of a UserControl in the viewmodel.
#AnthonyWJones is correct and the link he provided led to this answer: I would need to implement my own hacked up version of ListBox in order to achieve the desired functionality mentioned in my question.
public class MyListBox : ListBox
{
protected override bool IsItemItsOwnContainerOverride(object item)
{
return false;
}
protected override void PrepareContainerForItemOverride(DependencyObject element, object item)
{
base.PrepareContainerForItemOverride(element, item);
((ListBoxItem)element).ContentTemplate = ItemTemplate;
}
}
I guess the moral of this story is don't try to deal with UI elements directly in your ViewModel classes. It's not best practice (and definitely not MVVM) for a reason.

WPF MenuItem Content "Name"

I have a LOT of MenuItem(s), and I want to be able to change their "Content" so that it displays in the program. When I load up the program, their "Content Name" is set in a Setter I created.. but the only problem is that I have almost a hundred MenuItem objects, and I need their display names in the program to be different (not the setter's default). I could just create over 100 different "Setter"'s and change one line in them.. but that is very time consuming. Is there a simpler approach? I want to be able to do this in the XAML where I am declaring them. Is there a way to do this? I've been searching and trying different attempts, but nothing so far.. perhaps someone knows?
EDIT:
Sorry, Perhaps I am being a bit unclear..
I already have created the MenuItems and they are based on the Setter that I have created... The problem is.. I now want each one to still be based on that Setter, but to have a unique "Content"/Name that displays for the user...Currently, they all have the "Content" name given to them by the setter, but I am looking for a way to set each MenuItem's content name through XAML.. is this possible?
Thanks
You question is not clear. i think the best way to create hundreds of menu items is to create them from the code not in XAML. for example in a foreach loop. then you can give each of them a unique and meaningfull name. please describe your problem more clearly.
thanks
Now I understand your problem. generaly i think it would be a very bad idea to set the content property for each of your menuItems in the XAML file. Specialy when you are dealing with hundreds of items. a better way is to use the Data binding feature of WPF and DataTemplates, not to hardcode the menuItem names in the XAML file. I will propuse two solutions for your problem. first solution uses the code-behind approach to create menu items and then bind them to MainMenu's ItemsSource property without using dataTemplates. the following code is the code-behind code for the window:
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
MenuItems = new ObservableCollection<MenuItem>();
for (int i = 0; i < 40; i++)
{
MenuItem menuItem = new MenuItem();
menuItem.Header = "MenuItem" + i.ToString();
MenuItems.Add(menuItem);
}
MainMenu.DataContext = this;
}
public ObservableCollection<MenuItem> MenuItems
{
get;
set;
}
}
in this code first we created 40 number of menuItems and then we bind them to the DataContext property of the MainMenu object. the following code shows the XAML code of the windows including it's MainMenu object:
<Window x:Class="WpfApplication17.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525" >
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition/>
</Grid.RowDefinitions>
<Menu Grid.Row="0" Name="MainMenu" ItemsSource="{Binding MenuItems}">
</Menu>
</Grid>
</Window>
in this approch you can first create all of your menu items and their names in the code and after that bind them to the Menu object. then you can use styles to set common properties of the menu items.
but a better solution is to use dataTemplates as I did in the following code. in this approach first you created a class to store your menu item names. then with the help of the data template feature of WPF you can bind them to your MainMenu items. the code-behind of this solution is as follows:
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
MenuItems = new ObservableCollection<CustomMenuItem>();
MenuItems.Add(new CustomMenuItem("Item 1"));
MenuItems.Add(new CustomMenuItem("Item 2"));
MenuItems.Add(new CustomMenuItem("Item 3"));
MainMenu.DataContext = this;
}
public ObservableCollection<CustomMenuItem> MenuItems
{
get;
set;
}
}
public class CustomMenuItem
{
public string Name { get; set; }
public CustomMenuItem(string name)
{
Name = name;
}
}
in this code I used the CustomMenuItem class to store menuitem names. the MainWindows constructor is respossible for creating the menuitems but you can retrieve them from other sources, like a XML file of database. the XAML code for the MainWindow is like this:
<Window x:Class="WpfApplication17.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:WpfApplication17"
Title="MainWindow" Height="350" Width="525" >
<Window.Resources>
<DataTemplate DataType="{x:Type local:CustomMenuItem}">
<TextBlock Text="{Binding Name}"></TextBlock>
</DataTemplate>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="auto"/>
<RowDefinition/>
</Grid.RowDefinitions>
<Menu Grid.Row="0" Name="MainMenu" ItemsSource="{Binding MenuItems}">
</Menu>
</Grid>
</Window>
this way you can retrieve your menuitem names fot\r example from a XML file or from other data sources and they are not hardcoded into you XAML file. then you can use the powerfull features of DataTemplates to view you menu items the way you like.

Resources