I think it's probably a simple answer but I thought I'd quickly check...
Let's say I'm adding Ints to an array at various points in my code, and then I want to find if an array contains a certain Int in the future..
var array = [Int]()
array.append(2)
array.append(4)
array.append(5)
array.append(7)
if array.contains(7) { print("There's a 7 alright") }
Is this heavier performance wise than if I created a dictionary?
var dictionary = [Int:Int]()
dictionary[7] = 7
if dictionary[7] != nil { print("There's a value for key 7")}
Obviously there's reasons like, you might want to eliminate the possibility of having duplicate entries of the same number... but I could also do that with a Set.. I'm mainly just wondering about the performance of dictionary[key] vs array.contains(value)
Thanks for your time
Generally speaking, Dictionaries provide constant, i.e. O(1), access, which means searching if a value exists and updating it are faster than with an Array, which, depending on implementation can be O(n). If those are things that you need to optimize for, then a Dictionary is a good choice. However, since dictionaries enforce uniqueness of keys, you cannot insert multiple values under the same key.
Based on the question, I would recommend for you to read Ray Wenderlich's Collection Data Structures to get a more holistic understanding of data structures than I can provide here.
I did some sampling!
I edited your code so that the print statements are empty.
I ran the code 1.000.000 times. Every time I measured how long it takes to access the dictionary and array separately. Then I subtracted the dictTime for arrTime (arrTime - dictTime) and saved this number each time.
Once it finished I took the average of the results.
The result is: 23150. Meaning that over 1.000.000 tries the array was faster to access by 23150 nanoSec.
The max difference was 2426737 and the min was -5711121.
Here are the results on a graph:
Related
I have an array of integers storing some userIDs. I basically want to prevent a user from performing an action twice, so the moment he has done it his userID enters this array.
I wonder whether it is a good idea to sort or not this array. If it is sorted, then you have A={min, ..., max}. Then, if I'm not wrong, checking if an ID is in the array will take log2(|A|) 'steps'. On the other hand, if the array was not sorted then you will need |A|/2 (in average) steps.
So sorting seems better to check if an element exists in the array (log(|A|) vs |A|), but what about 'adding' a new value? Calculating the position of where the new userID should be can be done at the same time you're checking, but then you will have to displace all the elements from that position by 1... or at least that's how I'd do it on C, truth is this is going to be an array in a MongoDB document, so perhaps this is handled in some other most-effective way.
Of course if the array is unsorted then adding a new value will just take one step ("pushing" it to the end).
To me, an adding operation (with previous checking) will take:
If sorted: log2(|A|) + |A|/2. The log2 part to check and find the place and the |A|/2 as an average of the displacements needed.
If not sorted: |A|/2 + 1. The |A|/2 to check and the +1 to push the new element.
Given that for adding you'll always first check, then the not sorted version appears to have less steps, but truth is I'm not very confident on the +|A|/2 of the sorted version. That's how I would do it in C, but maybe it can work another way...
O(Log(A)) is definitely better than O(A), but this can be done in O(1). The data structure you are looking for is HashMap, if you are going to do this in C. I haven't worked in C in a very long time so I don't know if it is natively available now. It surely is available in C++. Also there are some libraries which you can use in the worst case.
For MongoDB, my solution may not be the best, but I think that you can create another collection of just the userIDs and index the collection keyed on userIDs. This way when someone tries to do that action, you can query the user status quickest.
Also in MongoDB you can try adding another key called UserDidTheAction to your User's collection. This key's value may be true or false. Index the collection based on userID and probably you will have similar performance as the other solution, but at the cost of modifying your original collection's design (though it's not required to be fixed in MongoDB).
I have searched stackoverflow and google and cant find exactly what im looking for which is this:
I have a set of 4 byte unsigned integers keys, up to a million or so, that I need to use as an index into a table. The easiest would be to simply use the keys as an array index but I dont want to have a 4gb array when Im only going to use a couple of million entries! The table entries and keys are sequential so I need a hash function that preserves order.
e.g.
keys = {56, 69, 3493, 49956, 345678, 345679,....etc}
I want to translate the keys into {0, 1, 2, 3, 4, 5,....etc}
The keys could potentially be any integer but there wont be more than 2 million in total. The number will vary as keys (and corresponding array entries) will be deleted but new keys will always be higher numbered than the previous highest numbered key.
In the above example, if key 69 was deleted, then the hash integer returned on hashing 3493 should be 1 (rather than 2) as it then becomes the 2nd lowest number.
I hope I'm explaining this right. Is the above possible with any fast efficient hashing solution? I need the translation to take in the low 100s of nS though deletion I expect to take longer. I looked at CMPH but couldn't find any usage examples that didn't involved getting the data from a file. It needs to run under linux and compiled with gcc using pure C.
Actually, I don't know if I understand what exactly you want to do.
It seems you are trying to obtain the index number in the "array" (or "list") of sequentialy ordered integers that you have stored somewhere.
If you have stored these integer values in an array, then the algorithm that returns the index integer in optimal time is Binary Search.
Binary Search Algorithm
Since your list is known to be in order, then binary search works in O(log(N)) time, which is very fast.
If you delete an element in the list of "keys", the Binary Search Algorithm works anyway, without extra effort or space (however, the operation of removing one element in the list enforces to you, naturally, to move all the elements being at the right of the deleted element).
You only have to provide three data to the Ninary Search Algorithm: the array, the size of the array, and the desired key, of course.
There is a full Python implementation here. See also the materials available here. If you only need to decode the dictionary, the simplest way to go is to modify the Python code to make it spit out a C file defining the necessary array, and reimplement only the lookup function.
It could be solved by using two dynamic allocated arrays: One for the "keys" and one for the data for the keys.
To get the data for a specific key, you first find in in the key-array, and its index in the key-array is the index into the data array.
When you remove a key-data pair, or want to insert a new item, you reallocate the arrays, and copy over the keys/data to the correct places.
I don't claim this to be the best or most effective solution, but it is one solution to your problem anyway.
You don't need an order preserving minimal perfect hash, because any old hash would do. You don't want to use a 4GB array, but with 2 MB of items, you wouldn't mind using 3 MB of lookup entries.
A standard implementation of a hash map will do the job. It will allow you to delete and add entries and assign any value to entries as you add them.
This leaves you with the question "What hash function might I use on integers?" The usual answer is to take the remainder when dividing by a prime. The prime is chosen to be a bit larger than your expected data. For example, if you expect 2M of items, then choose a prime around 3M.
I have a requirement to do a lookup based on a large number. The number could fall in the range 1 - 2^32. Based on the input, i need to return some other data structure. My question is that what data structure should i use to effectively hold this?
I would have used an array giving me O(1) lookup if the numbers were in the range say, 1 to 5000. But when my input number goes large, it becomes unrealistic to use an array as the memory requirements would be huge.
I am hence trying to look at a data structure that yields the result fast and is not very heavy.
Any clues anybody?
EDIT:
It would not make sense to use an array since i may have only 100 or 200 indices to store.
Abhishek
unordered_map or map, depending on what version of C++ you are using.
http://www.cplusplus.com/reference/unordered_map/unordered_map/
http://www.cplusplus.com/reference/map/map/
A simple solution in C, given you've stated at most 200 elements is just an array of structs with an index and a data pointer (or two arrays, one of indices and one of data pointers, where index[i] corresponds to data[i]). Linearly search the array looking for the index you want. With a small number of elements, (200), that will be very fast.
One possibility is a Judy Array, which is a sparse associative array. There is a C Implementation available. I don't have any direct experience of these, although they look interesting and could be worth experimenting with if you have the time.
Another (probably more orthodox) choice is a hash table. Hash tables are data structures which map keys to values, and provide fast lookup and insertion times (provided a good hash function is chosen). One thing they do not provide, however, is ordered traversal.
There are many C implementations. A quick Google search turned up uthash which appears to be suitable, particularly because it allows you to use any value type as the key (many implementations assume a string as the key). In your case you want to use an integer as the key.
I have n arrays of data, each of these arrays is sorted by the same criteria.
The number of arrays will, in almost all cases, not exceed 10, so it is a relatively small number. In each array, however, can be a large number of objects, that should be treated as infinite for the algorithm I am looking for.
I now want to treat these arrays as if they are one array. However, I do need a way, to retrieve objects in a given range as fast as possible and without touching all objects before the range and/or all objects after the range. Therefore it is not an option to iterate over all objects and store them in one single array. Fetches with low start values are also more likely than fetches with a high start value. So e.g. fetching objects [20,40) is much more likely than fetching objects [1000,1020), but it could happen.
The range itself will be pretty small, around 20 objects, or can be increased, if relevant for the performance, as long as this does not hit the limits of memory. So I would guess a couple of hundred objects would be fine as well.
Example:
3 arrays, each containing a couple of thousand entires. I now want to get the overall objects in the range [60, 80) without touching either the upper 60 objects in each set nor all the objets that are after object 80 in the array.
I am thinking about some sort of combined, modified binary search. My current idea is something like the following (note, that this is not fully thought through yet, it is just an idea):
get object 60 of each array - the beginning of the range can not be after that, as every single array would already meet the requirements
use these objects as the maximum value for the binary search in every array
from one of the arrays, get the centered object (e.g. 30)
with a binary search in all the other arrays, try to find the object in each array, that would be before, but as close as possible to the picked object.
we now have 3 objects, e.g. object 15, 10 and 20. The sum of these objects would be 45. So there are 42 objects in front, which is more than the beginning of the range we are looking for (30). We continue our binary search in the remaining left half of one of the arrays
if we instead get a value where the sum is smaller than the beginning of the range we are looking for, we continue our search on the right.
at some point we will hit object 30. From there on, we can simply add the objects from each array, one by one, with an insertion sort until we hit the range length.
My questions are:
Is there any name for this kind of algorithm I described here?
Are there other algorithms or ideas for this problem, that might be better suited for this issue?
Thans in advance for any idea or help!
People usually call this problem something like "selection in the union of multiple sorted arrays". One of the questions in the sidebar is about the special case of two sorted arrays, and this question is about the general case. Several comparison-based approaches appear in the combined answers; they more or less have to determine where the lower endpoint in each individual array is. Your binary search answer is one of the better approaches; there's an asymptotically faster algorithm due to Frederickson and Johnson, but it's complicated and not obviously an improvement for small ranks.
I already read this post but the answer didn't satisfied me Check if Array is sorted in Log(N).
Imagine I have a serious big array over 1,000,000 double numbers (positive and/or negative) and I want to know if the array is "sorted" trying to avoid the max numbers of comparisons because comparing doubles and floats take too much time. Is it possible to use statistics on It?, and if It was:
It is well seen by real-programmers?
Should I take samples?
How many samples should I take
Should they be random, or in a sequence?
How much is the %error permitted to say "the array sorted"?
Thanks.
That depends on your requirements. If you can say that if 100 random samples out of 1.000.000 is enough the assume it's sorted - then so it is. But to be absolutely sure, you will always have to go through every single entry. Only you can answer this question since only you know how certain you need to be about it being sorted.
This is a classic probability problem taught in high school. Consider this question:
What is the probability that the batch will be rejected?
In a batch of 8,000, clocks 7% are defective. A random sample of 10 (without replacement) from the 8,000 is selected and tested. If at least one is defective the entire batch will be rejected.
So you can take a number of random samples from your large array and see if it's sorted, but you must note that you need to know the probability that the sample is out of order. Since you don't have that information, a probabilistic approach wouldn't work efficiently here.
(However, you can check 50% of the array and naively conclude that there is a 50% chance that it is sorted correctly.)
If you run a divide and conquer algorithm using multiprocessing (real parallelism, so only for multi-core CPUs) you can check whether an array is sorted or not in Log(N).
If you have GPU multiprocessing you can achieve Log(N) very easily since modern graphics card are able to run few thousands processes in parallel.
Your question 5 is the question that you need to answer to determine the other answers. To ensure the array is perfectly sorted you must go through every element, because any one of them could be the one out of place.
The maximum number of comparisons to decide whether the array is sorted is N-1, because there are N-1 adjacent number pairs to compare. But for simplicity, we'll say N as it does not matter if we look at N or N+1 numbers.
Furthermore, it is unimportant where you start, so let's just start at the beginning.
Comparison #1 (A[0] vs. A[1]). If it fails, the array is unsorted. If it succeeds, good.
As we only compare, we can reduce this to the neighbors and whether the left one is smaller or equal (1) or not (0). So we can treat the array as a sequence of 0's and 1's, indicating whether two adjacent numbers are in order or not.
Calculating the error rate or the propability (correct spelling?) we will have to look at all combinations of our 0/1 sequence.
I would look at it like this: We have 2^n combinations of an array (i.e. the order of the pairs, of which only one is sorted (all elements are 1 indicating that each A[i] is less or equal to A[i+1]).
Now this seems to be simple:
initially the error is 1/2^N. After the first comparison half of the possible combinations (all unsorted) get eliminated. So the error rate should be 1/2^n + 1/2^(n-1).
I'm not a mathematician, but it should be quite easy to calculate how many elements are needed to reach the error rate (find x such that ERROR >= sum of 1/2^n + 1/2^(n-1)... 1/^(2-x) )
Sorry for the confusing english. I come from germany..
Since every single element can be the one element that is out-of-line, you have to run through all of them, hence your algorithm has runtime O(n).
If your understanding of "sorted" is less strict, you need to specify what exaclty you mean by "sorted". Usually, "sorted" means that adjacent elements meet a less or less-or-equal condition.
Like everyone else says, the only way to be 100% sure that it is sorted is to run through every single element, which is O(N).
However, it seems to me that if you're so worried about it being sorted, then maybe having it sorted to begin with is more important than the array elements being stored in a contiguous portion in memory?
What I'm getting at is, you could use a map whose elements by definition follow a strict weak ordering. In other words, the elements in a map are always sorted. You could also use a set to achieve the same effect.
For example: std::map<int,double> collectoin; would allow you to almost use it like an array: collection[0]=3.0; std::cout<<collection[0]<<std:;endl;. There are differences, of course, but if the sorting is so important then an array is the wrong choice for storing the data.
The old fashion way.Print it out and see if there in order. Really if your sort is wrong you would probably see it soon. It's more unlikely that you would only see a few misorders if you were sorting like 100+ things. When ever I deal with it my whole thing is completely off or it works.
As an example that you probably should not use but demonstrates sampling size:
Statistically valid sample size can give you a reasonable estimate of sortedness. If you want to be 95% certain eerything is sorted you can do that by creating a list of truly random points to sample, perhaps ~1500.
Essentially this is completely pointless if the list of values being out of order in one single place will break subsequent algorithms or data requirements.
If this is a problem, preprocess the list before your code runs, or use a really fast sort package in your code. Most sort packages also have a validation mode, where it simply tells you yes, the list meets your sort criteria - or not. Other suggestions like parallelization of your check with threads are great ideas.