I'm new to programming and am taking the cs50 online course, the course provides an online container with an IDE but in order to do the problem sets offline i downloaded the library files but haven been able to reference them on my code, the library import statement is declared as not used and the function from that library is marked as non existent, could anyone lend a helping hand? print from the issue
Download all the files, I suppose they are cs50.h and cs50.c.
Put both files in the same directory of your main file, and use include statement for cs50.h like this:
#include "cs50.h"
When we use a library that is not in the standard library folder, we must include it with "" instead of <>
Note by editor
The above statement is stricken because it's misleading. You can in fact use <> to include your own headers, provided you pass the directory in which those headers reside as one of the search paths to your compiler.
Let's say you want to compile foo.c that uses a header file called bar.h residing in /where/bar/lives/include/ directory, and a library called libbar.a in /where/bar/lives/lib/ directory, then in majority of C compilers you can use -I flag and -L flags to make it possible to include and link the right bits into your project:
To compile your program foo.c you would:
cc -I/where/bar/lives/include -o foo.o -c foo.c
To link you would:
cc -o foo foo.o -L/where/bar/lives/lib -lbar
These two steps would produce your program binary foo
Interestingly you can use -I. and -L. to include present working directories and use <> to your heart's content.
First off, the mechanism is called include in C, as the code itself suggests.
Then, your issue is in the #include statement. Using <...> tells the compiler (specifically the preprocessor) to look for libraries installed in your system. To include local libraries you should use "...". When using this, also pay attention to the path because it's relative.
So, considering your folder structure, the include statement should be
#include "src/cs50.h"
Related
Are ran1,ran2, ran3 functions are included in the library ? Does these needs some header file or package ? How to mention in the program and how to call .
I just know the basic programmings .I am trying to learn random variable generators .I have looked in the book numerical recipe there are three functions ran1,ran2 and ran3.I want to know how this function called or used in the program ? How to mention this functions in my program?
In order to use a function (ran1(), ran2() or ran3()) from a library X you usually have to include the header in your_file.c:
#include <X.h>
Tell the compiler which directory to find said header if it's in a non-standard location. Say, the header is path/include/X.h, then you would compile the file with:
gcc -Ipath/include -c your_file.c
And you link the library by using the -L to tell where the dynamic library is located, say, path/lib/libX.so:
gcc -Lpath/lib -lX your_file.o -o your_file
If your library ships with a .pc file then you use pkg-config --cflags libX for the compilation, and pkg-config --libs libX for linking. Note there is some variability in the naming of the pc file so look at what your library uses if any.
I am attempting to compile this code:
#include <GLFW/glfw3.h>
int main() {
glfwInit();
glfwTerminate();
return 0;
}
Using this command in MSYS2 on Windows 10:
gcc -Wall runVulkan.c -o runVulkan
as well as this:
gcc -Wall -Llibs/glfw runVulkan.c -o runVulkan
libs/glfw is where I downloaded the library to.
For some reason I keep getting this:
runVulkan.c:1:10: fatal error: GLFW/glfw3.h: No such file or directory
1 | #include <GLFW/glfw3.h>
| ^~~~~~~~~~~~~~
compilation terminated.
It seems like I'm getting something very basic wrong.
I'm just getting started with C, I'm trying to import Vulkan libraries.
Run pacman -S mingw-w64-x86_64-glfw to install GLFW.
Then build using gcc -Wall runVulkan.c -o runVulkan runVulkan.c `pkg-config --cflags --libs glfw3`.
The pkg-config command prints the flags necessary to use GLFW, and the ` backticks pass its output to GCC as flags. You can run it separately and manually pass any printed flags to GCC.
Note that any -l... flags (those are included in pkg-config output) must be specified after .c or .o files, otherwise they'll have no effect.
For me pkg-config prints -I/mingw64/include -L/mingw64/lib -lglfw3.
-I fixes No such file or directory. It specifies a directory where the compiler will look for #included headers. Though it's unnecessrary when installing GLFW via pacman, since /mingw64/include is always searched by default.
-l fixes undefined reference errors, which you'd get after fixing the previous error. -lglfw3 needs a file called libglfw3.a or libglfw3.dll.a (or some other variants).
-L specifies a directory where -l should search for the .a files, though it's unnecessrary when installing GLFW via pacman, since /mingw64/lib is always searched by default.
#include are just headers, for declarations. gcc, as any compilers, needs to know where those .h should be searched.
You can specify that with -I option (or C_INCLUDE_PATH environment variable).
You'll also need -L option, this times to provide the library itself (.h does not contain the library. Just declarations that the compiler needs to know how to compile codes that use the library function's and types).
-L option tells the compiler where to search for libraries.
But here, you haven't specify any libraries (just headers. And I know that it seems logical that they go together. But strictly speaking, there is no way to guess from #include <GLFW/glfw3.h> which library that file contain headers for (that is not just theory. In practice, for example, the well known libc declarations are in many different headers)
So, you will also have to specify a -l option. In your case -lglfw.
This seems over complicated, because in your case you compile and like in a single command (goes from .c to executable directly). But that are two different operations done in one command.
Creation of an executable from .c code source is done in two stage.
Compilation itself. Creating .o from .c (many .c for big codes), so many compilation commands. Using command such as
gcc -I /path/where/to/find/headers -c mycode.c -o mycode.o
Those are not related to the library. So no -l (and therefore no -L) for that. What is compiled is your code, so just your code is needed at this stage. Plus the header files, because your code refers to unknown function and types, and the compiler needs to know, not their code, but at least declarations that they really exist, and what are the types expected and returned by the functions is the headers files.
Then, once all the .o are compiled, you need to put together all compiled code, yours (the .o) and the libraries (which are somehow a sort of .zip of .o) to create an executable. That is called linking. And is done with commands like
gcc -o myexec mycode1.o mycode2.o -L /path/where/to/search/for/libraries -lrary
(-lbla is a compact way to include /path/where/to/search/for/libraries/libbla.so or /path/where/to/search/for/libraries/libbla.a)
At this stage, you no longer need -I or anything related to headers. The code is already compiled, headers has no role left. But you need everything needed to find the compile code of the libraries.
So, tl;dr
At compilation stage (the stage that raises the error you have for now), you need -I option so that the compiler knows where to find GLFW/glfw3.h
But that alone wont avoid you the next error that will occur at linking stage. At this stage, you need -lglfw to specify that you want to use that library, and a -L option so that the compiler knows where to find a libglfw.so
I was trying to write a common function for other files could reuse it, the example as following, I have three files:
The first file: cat test1.h
void say();
The second file: cat test1.c
void say(){
printf("This is c example!");
}
The third file: cat test2.c
include "test1.h"
void main(){
say();
}
but when I ran: gcc -g -o test2 test2.c
it threw error as:
undefined reference to `say'
Additionally: I knew this would work:gcc -g -o test2 test1.c test2.c
but I don't wanna do this, because the other team would use the server, and I hope them directly use my binary code not source code. I hope that just like we use printf() function, we just need include .
You can build yourself a library from the object files containing your useful functions, and store the header(s) that describe them in a convenient location. You and your colleagues then compile with the headers and link that library with any executables that use any of those functions. That's very much the same general mechanism that the C compiler uses to include the standard headers and automatically link with the standard C library.
The mechanics vary a bit depending on platform (Windows vs Unix being the primary distinction, though there are differences between Unix platforms too), and also on the type of library (static archive vs dynamic linked / loaded libraries — also known as shared objects or shared libraries).
In broad outline, for a Unix system with a static library, you'd:
Compile library object files libfile1.o, libfile2.o, … using (for example) gcc -c libfile1.c libfile2.c.
Create an archive from the object files — using for example ar r libname.a libfile1.o libfile2.o.
Copy the headers to a standard location such as /usr/local/include.
Copy the library to a standard location such as /usr/local/lib.
You'd compile any code that uses the library functions with -I/usr/local/include (if that is not already a standard compilation option).
You'd link the programs with -L/usr/local/lib -lname (you might not need to specify -L… but you would need to specify -lname).
Including a header file does not make a function available. It simply informs the compiler that the function will be provided at a later time.
You should compile the file with the function into a shareable object file (or a library if there is more than one function that you want to share). Mind the switch -c which tells gcc not to build an executable file:
gcc -o test1.o test1.c -c
Similarly, compile the main function into its own object file. Now you or anyone else can link the object file with their main program:
gcc -o test2 test2.o test1.o
The process can be automated using make.
Other programmers can use compiled object files (`*.o') in their programs. They need only to have a header file with function prototypes, extern data declarations and type definitions.
You can also wrap many object files into the library.
On many systems you can also create the dynamic linked libraries which do not have to be linked into the executable.
you also need to compile test1:
gcc -g -o test2 test1.c test2.c.
I'm trying to use this C library using gcc Apple LLVM version 8.0.0 (clang-800.0.42.1) on macOS Sierra. I've done the following steps:
make libquirc.so
Copied libquirc.so into my project directory
gcc -o quirc_test quirc_test.c -L. -l libquirc.so.1.0
It produces the error:
quirc_test.c:1:10: fatal error: 'quirc.h' file not found
#include <quirc.h>
^
1 error generated.
quirc_test.c
#include <quirc.h>
This is the first time I've tried to do anything in C and other related questions about compiling with the link flag didn't seem to help as seen above.
C is somewhat primitive. Shared object libraries do not contain the declaration of the API they implement - at least not in enough detail or a form that the compiler can understand.
You'll need the header file quirc.h somewhere you can find it. You could just copy it into the current directory just like the library, but you'll need a minor adjustment to the include statement.
#include "quirc.h"
If the included file is surrounded by double quotes instead of angle brackets, it will first look in the source code directory instead of the system header directories.
An alternative is to install the library somewhere e.g. /usr/local. Your library would go in /usr/local/lib nd your header in /usr/local/include. If you do that, use the -I directive on the compiler command line to tell the compiler where to look for the header e.g.
cc -I/usr/local/include -L/usr/local/lib -lquirc quirc_test.c
I know that have been already asked a lot of time but I can't really solve it...
so I have a src folder where my main.c source is, an srclib where my lib.c file is stored and an include directory where my lib.h file is stored. now the makefile compiles the lib correctly and put the lib.a file in lib folder. the main.cincludes the lib like this:
#include "lib.h"
and it's compiled with -I ../include option, but when i compile it I get the undefined reference to xxx error for every function in the library
so what am I missing?
Nope. -I is for including the header files. You also need to link with the library using -l option.
Note: You may need to provide the path-to-library using -L option.
To quote the online gcc manual
-llibrary
Search the library named library when linking...... The linker searches a standard list of directories for the library, which is actually a file named liblibrary.a. The linker then uses this file as if it had been specified precisely by name.
EDIT:
To quote the remaining part of the same manual
It makes a difference where in the command you write this option; the linker searches and processes libraries and object files in the order they are specified. Thus, foo.o -lz bar.o searches library z after file foo.o but before bar.o. If bar.o refers to functions in z, those functions may not be loaded.
So, you need to put the -l<libanme> at the last of your compilation statement, as s_echo.c uses functions defined in that particular library.