I am trying to make a Yahtzee game and I need to randomize number 1-6 in order to make it echo the specific dice face.
:gameplay
cls
pause
SET /A dice=%RANDOM% %%6+1
if %dice%==1
echo %dice1a%
echo %dice1b%
echo %dice1c%
echo %dice1d%
echo %dice1e%
echo %dice1g%
pause
This is the code I developed. Its not completed yet, this was just a test of the randomizer. Every time I run this, it gets to the first pause, then it quits the program. If you guys know what the problem is, can you tell me, and also I was wondering if it was possible to store multiline variable so I don't have to constantly echo multiple variables. If you guys know anything please tell me. Thanks
EDIT:
I tried what you suggested and did this:
:gameplay
cls
pause
SET /A dice=%RANDOM% %%6+1
if %dice%=1
echo Hi
pause
echo %dice1a%
echo %dice1b%
echo %dice1c%
echo %dice1d%
echo %dice1e%
echo %dice1g%
pause
It didn't follow through to the 2nd pause so I think the variable isn't set properly. I barely noticed this time that it says invalid command syntax right before it quits. Thanks for the suggestion though.
Thanks guys I figured it out, I just was missing the double and quadruple spaces as well as the parenthesis in the if then statement.
SET /A dice=%RANDOM% %%6 +1
if %dice%==1 (
echo %dice1a%
echo %dice1b%
echo %dice1c%
echo %dice1d%
echo %dice1e%
echo %dice1f%
echo %dice1g%
)
I really appreciate everyone who attempted to help me, even if it was just me being stupid, and I really appreciate yacc for helping me the whole way. If you want my game once its finished, I will copy it on to the about me section.
Related
This is my first question so sorry if its a litle vague.
I have been working on a program for a wile now, it is supposed to be a schedule of tasks and the time those tasks have to be completed.
Everything works just fine but i cant figure out why this part doesn't work.
:edit
echo Select Task
echo (from 1 to 7)
set /p sel=
if %sel%=1 ( goto task1 )
And then its supposed to bring me here
:task1
pause
echo Insert Task
echo.
set /p task1=
echo.
echo Set Time
echo.
set /p %time1%=
echo.
pause
It's your IF statement. a single equals sign "=" is used as an assignment operator in batch:
set var=fubar
to compare two values use a double equals "==":
if "%var%"=="fubar" echo It'll be reet!
Hope that helps, this was one of the things that always got me when I was starting to code and you will get used to it.
As #Antonio said, there is a problem with the if statement. I also find another problem in :task1
set /p %time1%=
should be
set /p time1=
...and go to www.ss64.com/nt and take a little lesson of batch scripting.
The line: if %sel%=1 ( goto task1 ) is very incomplete;
Write it so:
if "%sel%"=="1" goto task1
I am currently trying to echo the text for a text based adventure game in Batch. My code looks like this:
...
echo.
echo Hello Adventurer.
echo.
echo Please tell us your name:
set /p pass =
echo.
...
echo You will be searching for the Golden Egg %pass% . You are the des...
It's not working, can anyone help me out here?
Remove the space around the =, i.e.
set /p pass=
(Currently your variable is actually called %pass %)
#echo off
set SCENARIO21=20
set WEAPON1=gun
set DOG1=buddy
set SCENARIO11=broken laptop
set ALIVE1=yes
:day51
cls
echo.
echo Player 1 %SCENARIO21% %WEAPON1% %SCENARIO11%
echo %DOG1%
echo.
echo.
echo Day 5
echo.
echo That was a close one, im glad i got that jacket off when i did...that could've ended really badly...
pause
cls
echo Dang this road seems to go on forever...
pause
cls
echo Woah...
pause
cls
echo That house looks...normal...
pause
cls
echo Is somebody in there?
pause
cls
echo Come on who would live in that house though...
pause
cls
echo Its old, worn down, the roof is bowed, the paint is peeling...
pause
cls
echo And ew...that furniture looks like something from the 2000s
pause
cls
echo Whoever lived there last must've been an old couple...really old...
pause
cls
echo Maybe there is someone in there
pause
cls
echo The windows look like they're sparkling...
pause
cls
echo Wow. Is that a...?
pause
cls
echo A um...what are those called...Oh yeah...
pause
cls
echo A plant?
pause
cls
echo No...it couldn't be
pause
cls
echo The world's last farmer died about 70 years ago...
pause
cls
echo The 2100s...
pause
cls
echo No one knows how to plant anything, let alone GROW anything anymore...
pause
cls
echo Atleast thats what i thought...
pause
cls
echo I wonder if i should go in...
pause
if %ALIVE1%==yes (
cls
echo Player 1
pause
cls
echo Player 1
echo This house gives me a strange feeling...i can't tell if it's good or bad...
echo -Yes (go in, check the house, maybe it has a planting guide...or maybe theres someone in there...and hey if there is someone, why wouldn't they help you)
echo -No (screw that, its not worth it, if you go in your gonna die, duh...anyways what could be of use in a house as old as the 2000s)
set /p SCENARIO51=Should you go in the house?
if %SCENARIO51%==yes (
cls
echo You walk into the home...
pause
cls
echo Hello?
pause
cls
echo *distant voice* Hello...why are you in my home?
pause
cls
echo Sorry sir...ma'm...um i wasn't trying to bother you...
pause
cls
echo *distant voice* You didn't answer my question...and it's sir, thank you...
pause
cls
echo Oh...i came in because i saw the plants outside...
pause
cls
echo *distant voice* And? Is that your only reason...
pause
cls
echo Well i haven't seen plants until now...i was wondering how?
pause
cls
echo *distant voice* YOU'VE NEVER SEEN PLANTS? THIS IS WHY I GO AGAINST THE SYSTEM...
pause
cls
echo What system sir?
pause
cls
echo *distant voice* If we're going to have a conversation come sit with me...walk to the end of the hall and take a left into my room...
pause
cls
echo You walked into the room of the strange voice and found an old man sitting in a chair that looked like a bubble of water being squished...
pause
cls
echo *Old Man* Im Alexander...im 170 years old...
pause
cls
echo H-h-how?
pause
cls
echo *Alexander* Okay i don't have all day i must attend to other things...I'll tell you what
echo I'll answer 1 question...any question...
pause
cls
if %SCENARIO51%==yes
echo This is your chance...
echo -1 (How did this all start?)
echo -2 (How do i get to the city of Lillian?)
echo -3 (How do i live forever just like you?)
set /p SCENARIOP51=What would you like to ask?
if %SCENARIOP51%==1 (
cls
echo *Alexander* Wow...good question...
echo It started in 2100...
pause
cls
echo When the last farmer died?
pause
cls
echo *Alexander* No, when the last farmer turned immortal...me
pause
cls
echo No i saw it on the news drone...he's dead...
pause
cls
set CODE=LSON5676
echo *Alexander* AGAIN...Sorry, that was the system's news drone...they tend to "confuse" everyone's story to make themselfs look better...
echo Anyways...in 2100 two groups of hacking experts went to war...
pause
cls
echo It ended when one of the groups found a way to literally melt the other groups computers into green radioactive goop...
echo No one really knows for sure how the war was started but most say it was because one group had a hostage...
pause
cls
echo The hostage was said to be the head hacker for the opposing group that was finding some cure...his name was Larson...
echo But for some reason when asking for Larson back the opposing group requested they send %CODE% back...
pause
cls
echo That sounds like a code...
echo better write it down...
echo %CODE%
pause
cls
echo *Alexander* It was all for some stupid reason in my opionion anyways...
echo But back to what happened...
echo After they figured out how to turn the computer into this green goop..they did it to all their computers...
echo Little did they know the goop became radioactive Artificial Intelligence...it could think on its own...
echo And it spread like wild fire...any technology it touched became more green goop...
echo Something else they didn't realize is the goop could sink into your skin with no problem at all...
echo It goes into your veins and overclocks your heart...
echo It was a nano-technology weapon...atomic level capabilities...
echo It was a devastation...
echo And thats all i know...
pause
cls
echo Thank you Alexander...this information won't go to waste...
pause
set ALIVE1=yes
)
if %SCENARIOP51%==2 (
cls
set CODE=5676
echo *Alexander* HA! thats simple...
echo you're not that far either...
echo Go down the road and take the 3rd right
echo You'll be right in front of it...
pause
cls
echo You followed his advice and fell into a trap
pause
cls
type "the end.txt"
pause
cls
set ALIVE1=no
)
if %SCENARIOP51%==3 (
cls
echo *Alexander* Come with me ill show you...
echo This guy seems kinda fishy...
echo Go (go with Alexander to find out what makes him live forever)
echo Leave (Don't follow Alexander, say you have a group waiting outside and you need to get back to them...)
)
if %SCENARIOP51%==3 (
set /p SCENARIOPP51=Do you want to follow Alexander?
)
if %SCENARIOP51%==3 (
if %SCENARIOPP51%==go (
cls
set CODE=LSON5676
echo *Alexander* you aren't smartest are you?
pause
cls
echo You turn around and...
pause
cls
echo *BANG*
pause
cls
echo You died...
pause
cls
type "the end.txt"
pause
set ALIVE1=no
)
if %SCENARIOPP51%==leave (
cls
set CODE=LSON5676
echo *Alexander* I know you're not with anyone but that dog of yours %DOG1%...
pause
cls
echo How do you know his name?
pause
cls
echo *Alexander* you called him to come as you walked down the street cause he was sniffing something...i over heard...
echo I respect your efforts to not fall into traps though...
echo Take this...
pause
cls
echo Alexander handed you a small square of yellow paper with the writing %CODE% on it...
pause
cls
echo *Alexander* take the sticky note and get out...
pause
cls
echo You take the sticky note and leave the house...
pause
cls
echo Whats a sticky note?
pause
)
)
if %SCENARIO51%==no (
cls
echo That thing gives me the creeps...
echo Bye bye house of horror...
set SCENARIO51=none
pause
set ALIVE1=yes
)
)
)
set END=0
if %ALIVE1%==no (
set /a END=%END%+1
)
if %END%==1 (
exit
)
goto day61
:day61
echo yay!
pause
exit
I've tried everything, im very new to coding hence the simple codes but im so confused on what's wrong. I've been coding this 4 player game for about 4 days and i've been stuck trying to fix this specific code. Whenever i load up the game I can get here and get through each scenario but then for instance if i chose to ask the first question I could get through all the dialogue BUT the %CODE% doesn't show up because #echo is off. Also, after completing the 1st question it will still ask me this part:
if %SCENARIOP51%==3 (
cls
echo *Alexander* Come with me ill show you...
echo This guy seems kinda fishy...
echo Go (go with Alexander to find out what makes him live forever)
echo Leave (Don't follow Alexander, say you have a group waiting outside and you need to get back to them...)
)
if %SCENARIOP51%==3 (
set /p SCENARIOPP51=Do you want to follow Alexander?
)
Even though %SCENARIOP51%==1 it still has me set /p SCENARIOPP51 even though %SCENARIOP51% doesn't equal 3. Please Help It Would Be Veryyyyyy Appreciated. Thanks! :)
if %ALIVE1%==yes (
cls
echo Player 1
pause
cls
echo Player 1
echo This house gives me a strange feeling...i can't tell if it's good or bad...
echo -Yes (go in, check the house, maybe it has a planting guide...or maybe theres someone in there...and hey if there is someone, why wouldn't they help you)
Note that this fortuitous? ) ends the if. If you want to actually show the ) here then you need to escape the ) by coding ^). The drawback though is that your if is then not closed for a large number of lines (I'm not going to look through all that code) - and your if %SCENARIO51% opens (another) nested code-block.
Within a code-block (a parenthesised sequence of lines) any %var% is replaced by the value of that variable when the instruction controlling the block (if, for) is encountered. Hence, your set/p which varies SCENARIO51 will appear to use the previous value of SCENARIO51 for %SCENARIO51% within the block.
You need to look at delayedexpansion - hundreds of SO articles about that.
And also be warned : replying Enter alone to a set/p will leave the variable unchanged.
Since you are using set/p you should also use the format
if "%varname%"=="targetstring" ...
in order to have some immunity to empty/separator-containing strings.
Further, the /i switch applied to if will make the comparison case-insensitive.
And it may benefit you to learn batch subroutines. See call /? from the prompt for documentation.
Whenever i run the .bat file it all goes well i choose my time it says it in minutes and all until it comes to confirming your decision and i really have no clue how to fix it for some reason it just goes to :shutdown
Intention: I am using this as a simple little tool when installing games for example if i have to leave steam to download and install a large game overnight i just choose a time and leave it :)
Note: I have no experience with coding ( except changing values on LUA scripts in games ) so an explanation would be
Greatly Appreciated and yes sure i can just use the shutdown command but i wanted to create something a little more fancy
Also if someone could explain to me what the
/s in shutdown
and /a in set timedelay commands do because as i stated i have little to no experience
.
If you can't answer or can't be bothered thank you for your time either way!
Thank you in advance! :)
.
#echo off
cls
title Delayed Shutdown
echo Delayed Shutdown by Martin Angelov
echo Press Any Key To Choose Delay
Pause>NUL
:choosedelay
cls
echo Type in the desired ammount of delay
set /p timedelaysec=
set /a timedelaymin=%timedelaysec% / 60
:confirmation
echo Your current desired shutdown time is:
echo %timedelaysec% Seconds
echo ( %timedelaymin% Minutes )
echo Press 1 to Confirm Shutdown
echo Press 2 to Change Delay
echo press 3 to Exit Program
set /p confirmaation =
if "%confirmaation%" == "1" goto shutdown
if "%confirmaation%" == "2" goto choosedelay
if "%confirmaation%" == "3" goto exit
:shutdown
cls
echo Shutting Down!
echo Delay Chosen:
echo %timedelaysec% Seconds
echo ( %timedelaymin% Minutes )
pause
exit
:exit
cls
echo Exiting Program...
ping 0.0.0.0 -n 2
exit
:Temporary so it doesn't actually enable the shutdown
shutdown /s /t %timedelaysec%
In batch files, it's usually something simple and frustrating.
Try
set /p confirmaation=
(Note that I removed a space before the equals.)
If that fixes your problems, your environment variable wasn't set to any of the three values you checked for and the logic very naturally went line-by-line to :shutdown.
Good luck!
Well, I have this problem with a little program that I'm making because my loop is endless. Right now I'm trying to use goto command but it doesn't work couse it is endless. Anyone please help.
#echo off
color 1a
:i
echo Hi, mate Let's start off by getting each others names.
timeout 5 > nul
echo What is your name ?:
set /p name=
echo Hi noob %name% my name is Youke
timeout 2 > nul
echo %name% We are going on an advenutre quest today :D
timeout 2 > nul
goto i
Somewhere between the i label on line 3 and the goto command, you need to add code that will break out of the loop—likely an if statement with another goto inside it that points to a label after your current goto.
You can see plenty of examples here: https://stackoverflow.com/a/4711984/436282