Should I manually allocate string ending char '\0' in c? - c

I'm new to c, and confused by string ending char '\0', should I allocate it?
for example, I want to store a string with a max length of 6;
If I use array, should I use char str[6] or char str[7]?
char as[3] = "abc";
printf("%s\n", as);
//seems no problem
If I use char pointer, should I use char *str = malloc(6) or char *str = malloc(7)?

For an array that is pre-initialized, you don't need to write a number in the brackets. You can just write
char str[] = "this is my string";
And the compiler will automatically calculate the number of bytes needed.
But for malloc, you must add 1. Ex:
char *strdup(const char *str)
{
char *ret = malloc(strlen(str) + 1);
strcpy(ret, str);
return ret;
}

You should be using string length + 1. In your case you must use 7 while declaring the char array.
The example you provided would have worked because of the undefined behaviour shown by printf().

In addition to stackptr's answer:
If you are planning to overwrite your array:
char str[30] = "abc";
...
strcpy(str, "Hello world"); /* This will overwrite the content of "str" */
... the length of the array must be the maximum length of the string plus 1.
In the example above you may write strings of up to 29 characters length to the array.
Note that the following definition:
char str[] = "abc";
... implicitly creates an array of 4 characters length so you are limit to 3 characters.

Related

strcat_s and char pointer newbie issue

I'm doing simple c excercise using visual studio.
Using strcat_s function I receive a violation exception thru this code:
char *str1;
str1 = (char *)malloc(20);
*str1 = "Ciao ";
char *str2 = "Marco";
strcat_s(str1, sizeof(str1), str2);
printf("%s", str1);
Now, if I use a predefined array whith a fixed size, strcat_s works perfectly.
How can I use pointers to char instead of array to make it work?
Any other solution or tip will be very appreciated.
Thank you in advance.
You have to copy the strings firstly into the allocated memory. If you like to know the length of a string use strlen(). sizeof() returns the size of the datatype in byte. In your case it is a pointer (4 byte on 32bit, 8 byte on 64bit machines).
The following code should work properly:
char *str1 = (char *)malloc(20);
strcpy(str1,"Ciao ");
char *str2 = (char *)malloc(20);
strcpy(str2,"Marco ");
strcat(str1, str2);
printf("%s", str1);
There are some issues with your code, and there are some general notes on strcat_s.
Your code str1 = (char *)malloc(20); *str1 = "Ciao " does not copy Ciao; *str is a single character at the first position of str, and your expression converts string literal "Ciao " (which is a pointer to a sequence of characters) to some single character (T in this case; surprising, isn't it?). One would need to use strcpy instead. An array, like char buffer[20] = "Ciao ", in contrast, works, because this (special) case is not an assignment but an initialiser of an array.
Your code sizeof(str1) gives you the size of a pointer value, which is probably 4 or 8, and has nothing to do with the actual size of the content or the memory block reserved. One should use strlen instead.
Concerning strcat_s, one should consider that it is not available on all platforms and that you have to be aware of it's special behaviour. For example, if you call strcat_s(somebuffer, 3, "somestrlongerthan3"), which exceeds the maximum length of 3 as provided, somebuffer will be an "empty" string (i.e. the first character will be set to \0.
I'd suggest to use strncat or snprintf instead. See the following variants:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
int main () {
char c = "Ciao "; // Gives a compiler warning and yields 'T'
#define maxlen 20
// Variant 1: start with initialized buffer, yet no "pointer" and dynamic allocation
char resultBuffer[maxlen] = "Ciao ";
size_t charactersRemaining = maxlen-strlen(resultBuffer)-1;
strncat(resultBuffer, "Marco", charactersRemaining);
// Variant 2: use dynamically allocated buffer and snprintf, with constant "Ciao".
char *resultBuffer2 = malloc(maxlen);
const char* second2 = "Marco";
snprintf(resultBuffer2, maxlen, "Ciao %s", second2);
// Variant 3: use dynamically allocated buffer and snprintf, with probably variable "Ciao" and "Marco"
char *resultBuffer3 = malloc(maxlen);
const char* first3 = "Ciao";
const char* second3 = "Marco";
snprintf(resultBuffer3, maxlen, "%s %s", first3, second3);
return 0;
}

How To Assign char* to an Array variable

I have recently started to code in C and I am having quite a lot of fun with it.
But I ran into a little problem that I have tried all the solutions I could think of but to no success. How can I assign a char* variable to an array?
Example
int main()
{
char* sentence = "Hello World";
//sentence gets altered...
char words[] = sentence;
//code logic here...
return 0;
}
This of course gives me an error. Answer greatly appreciated.
You need to give the array words a length
char words[100]; // For example
The use strncpy to copy the contents
strncpy(words, sentence, 100);
Just in case add a null character if the string sentence is too long
words[99] = 0;
Turn all the compiler warnings on and trust what it says. Your array initializer must be a string literal or an initializer list. As such it needs an explicit size or an initializer. Even if you had explicitly initialized it still wouldn't have been assignable in the way you wrote.
words = sentence;
Please consult this SO post with quotation from the C standard.
As of:
How To Assign char* to an Array variable ?
You can do it by populating your "array variable" with the content of string literal pointed to by char *, but you have to give it an explicit length before you can do it by copying. Don't forget to #include <string.h>
char* sentence = "Hello World";
char words[32]; //explicit length
strcpy (words, sentence);
printf ("%s\n", words);
Or in this way:
char* sentence = "Hello World";
char words[32];
size_t len = strlen(sentence) + 1;
strncpy (words, sentence, (len < 32 ? len : 31));
if (len >= 32) words[31] = '\0';
printf ("%s\n", words);
BTW, your main() should return an int.
I think you can do it with strcpy :
#include <memory.h>
#include <stdio.h>
int main()
{
char* sentence = "Hello World";
char words[12];
//sentence gets altered...
strcpy(words, sentence);
//code logic here...
printf("%s", words);
return 0;
}
..if I didn't misunderstand. The above code will copy the string into the char array.
How To assign char* to an Array variable?
The code below may be useful for some occasions since it does not require copying a string or knowing its length.
char* sentence0 = "Hello World";
char* sentence1 = "Hello Tom!";
char *words[10]; // char *words[10] array can hold char * pointers to 10 strings
words[0] = sentence0;
words[1] = sentence1;
printf("sentence0= %s\n",words[0]);
printf("sentence1= %s\n",words[1]);
Output
sentence0= Hello World
sentence1= Hello Tom!
The statement
char* sentence = "Hello World";
Sets the pointer sentence to point to read-only memory where the character sequence "Hello World\0" is stored.
words is an array and not a pointer, you cannot make an array "point" anywhere since it is a
fixed address in memory, you can only copy things to and from it.
char words[] = sentence; // error
instead declare an array with a size then copy the contents of what sentence points to
char* sentence = "Hello World";
char words[32];
strcpy_s(words, sizeof(word), sentence); // C11 or use strcpy/strncpy instead
The string is now duplicated, sentence is still pointing to the original "Hello World\0" and the words
array contains a copy of that string. The array's content can be modified.
Among other answers I'll try to explain logic behind arrays without defined size. They were introduced just for convenience (if compiler can calculate number of elements - it can do it for you). Creating array without size is impossible.
In your example you try to use pointer (char *) as array initialiser. It is not possible because compiler doesn't know number of elements stayed behind your pointer and can really initialise the array.
Standard statement behind the logic is:
6.7.8 Initialization
...
22 If an array of unknown size is initialized, its size is determined
by the largest indexed element with an explicit initializer. At the
end of its initializer list, the array no longer has incomplete type.
I guess you want to do the following:
#include <stdio.h>
#include <string.h>
int main()
{
char* sentence = "Hello World";
//sentence gets altered...
char *words = sentence;
printf("%s",words);
//code logic here...
return 0;
}

Error with strcat in C

I'm trying to use strcat function to manipulate the strings in linux but it throws me an error. I have no idea why.. Here is the code
int YX = 1234;
char YX2[100];
sprintf(YX2, "%d", YX); //converting int to str
char str[5] = {1,2,3,4,5};
strcat(YX2, str[4]);
//snprintf(YX2, sizeof(YX2), "%s%s", str[4]) <- this one won't work neither
The system just crash after this...
Both arguments of strcat should be pointer to null terminated char strings (char * type). str[4] is of char type.
You are trying to use a char as if it is a char *. The pointer str is "12345" while str[4] is the character '5'.
strcat receives two arguments (char *, char *)
while you are sending (char *, char).
I am not 100 percent what you are trying to do so I will give you two answers.
strcat(YX2, str);
This will give you the string "123412345"
Or:
YX2[4] = str[4]; or YX2[strlen(YX2)] = str[4];
Both of these will add the character to the end.
Change strcat to strcat( YX2, str + 4 ). When you put str[4] as parameter 2, its value is '5' which is converted to pointer and copy is started from address 0x00035 in memory... which is not what you want;
Change definition to char str[6] = {'1','2','3','4','5', 0}, char str[6] = "12345" or char str[] = "12345". In your case there is no 0 at end of string and strcat copies until 0.

character pointer

Why this code does not work?
int main(){
char *str ="abcde";
scanf("%s",str);
printf("%s",str);
}
but this works?
int main(){
char str[] ="abcde";
scanf("%s",str);
printf("%s",str);
}`
In the first code, you declare a pointer, which points to a string literal: "abcde".
This might be a constant, and you will not be able to change it.
The second code is declaring an array and filling it with ['a','b',c','d','e','\0'], and is not a constant - so you can change it.
Because char *str ="abcde"; is a pointer to string literal which is most likely stored in read-only memory.
char str[] ="abcde"; is an array initialized with "abcde".
You should also check out Difference between char* and char[]
When string value is directly assigned to a pointer, it’s stored in a
read only block(generally in data segment) that is shared among
functions
char *str = "GfG";
...
char str[] = "GfG"; /* Stored in stack segment like other auto
variables */ *(str+1) = 'n'; /* No problem: String is now GnG */
http://www.geeksforgeeks.org/archives/5328

Printing an array of characters

I have an array of characters declared as:
char *array[size];
When I perform a
printf("%s", array);
it gives me some garbage characters, why it is so?
http://www.cplusplus.com/reference/clibrary/cstdio/printf/
This url indicates printf takes in the format of: `int printf ( const char * format, ... );
#include <stdio.h>
#include <string.h>
#define size 20
#define buff 100
char line[buff];
int main ()
{
char *array[100];
char *sep = " \t\n";
fgets(line, buff, stdin);
int i;
array[0] = strtok(line, sep);
for (i = 1; i < size; i++) {
array[i] = strtok(NULL, sep);
if (array[i] == NULL)
break;
}
return 0;
}
You declare an array of characters like so:
char foo[size];
You seem to have it mixed up with char *, which is a pointer to a character. You could say
char *bar = foo;
which would make bar point to the contents of foo. (Or, actually, to the first character of foo.)
To then print the contents of the array, you can do one of the following:
// either print directly from foo:
printf("%s", foo);
// or print through bar:
printf("%s", bar);
Note, however, that C performs no initialization of the contents of variables, so unless you specifically set the contents to something, you'll get garbage. In addition, if that garbage doesn't happen to contain a \0; that is, a char with value 0, it will keep on outputting past the end of the array.
Your array is not initialized, and also you have an array of pointers, instead of an array of char's. It should be char* array = (char*)malloc(sizeof(char)*size);, if you want an array of char's. Now you have a pointer to the first element of the array.
Why are we making such a simple thing sound so difficult?
char array[SIZE];
... /* initialize array */
puts(array); /* prints the string/char array and a new line */
/* OR */
printf("%s", array); /* prints the string as is, without a new line */
The char in array after the end of what you want to be your string (ie. if you want your string to read "Hello" that would be the next char after the 'o') must be the terminating NUL character '\0'. If you use a C function to read input that would automatically be appended to the end of your buffer. You would only need to worry about doing it manually if you were individually writing characters to your buffer or something for some reason.
EDIT: As with pmg's comment, the '\0' goes wherever you want the string to end, so if you wanted to shorten your string you could just move it up closer to the front, or to have an empty string you just have array[0] = '\0';. Doing so can also be used to tokenise smaller strings inside a single buffer, just as strtok does. ie. "Part1\0Part2\0Part3\0". But I think this is getting away from the scope of the question.
ie. you wanted to store the first 3 chars of the alphabet as a string (don't know why anyone would do it this way but it's just an example):
char array[4];
array[0] = 'a';
array[1] = 'b';
array[2] = 'c';
array[3] = '\0';
printf("%s\n", array);
If you have something like char array[] = "Hello"; the '\0' is automatically added for you.
char *array[size];
array is not a char * with that, it's more like a char ** (pointer to an array of chars, with is similar to pointer to pointer to char).
If all you need is a C string, either:
char array[size];
and make sure you 0-terminate it properly, or
char *array;
and make sure you properly allocate and free storage for it (and 0-terminate it too).

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