Table View To seperate view with segue - arrays

This has stumped me and Ive tried a few ways of doing of tutorials and on stack answers but its still not building.
So basically:
Im getting core data and then placing that into an array. (works fine)
After that Im just display first and last name in the cells (works fine)
User taps on cell to see athleteDetalView
I have placed a few print statements to see where its going wrong.
Thanks In advance for your input.
import UIKit
import CoreData
class athleteViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
//labels
#IBOutlet weak var athleteLabel: UILabel!
//buttons
#IBOutlet weak var athleteCreate: UIBarButtonItem!
#IBOutlet weak var athleteTableView: UITableView!
var athleteArray:[Athlete] = []
var myIndex = 0
override func viewDidLoad() {
super.viewDidLoad()
athleteTableView.delegate = self
athleteTableView.dataSource = self
self.fetchData()
self.athleteTableView.reloadData()
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return athleteArray.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "athleteName", for: indexPath)
let name = athleteArray[indexPath.row]
cell.textLabel!.text = name.firstName! + " " + name.lastName!
let athleteName = name.firstName!
let lastName = name.lastName!
let age = name.age!
let sport = name.sport!
let email = name.email!
print(athleteName)
print(lastName)
print(age)
print(sport)
print(email)
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
myIndex = indexPath.row
let currentCell
//let storyboard = UIStoryboard(name: "Main", bundle: nil)
//let destination = storyboard.instantiateViewController(withIdentifier: "athleteDetailsViewController") as! athleteDetailsViewController
//let athName = athleteArray[myIndex]
//testdata
//test data
performSegue(withIdentifier: "athleteDetailsSegue", sender: self)
//self.navigationController?.pushViewController(destination, animated: true)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "athleteDetailsSegue") {
var destination = segue.destination as! athleteDetailsViewController
destination.firstNameString = athleteName
destination.lastNameString = lastName
destination.ageString = age
destination.sportString = sport
destination.emailString = email
//destination.getImage = name.image
}
}
func fetchData(){
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
do{
athleteArray = try context.fetch(Athlete.fetchRequest())
}
catch{
print(error)
}
}

The variables that you are setting in tableView:cellForRowAt:indexPath: are local variables and are not available in the function prepareForSegue:. Try to declaring the variables at the top as properties of the class.

Related

How to implement userDefaults with a Global Variable array

I have an empty array set as a global variable that is populated with array items from a tableview. This is used to populate another tableview. This data needs to persist so that when the user returns to the app, their tableview data is in the same state they left it, i.e. populate with data from the array.
Though I've looked for dozens of tutorials and examples. I've also hacked at it myself to make it work and every time I reload the app, the array is empty. How can I get that global variable array to hold onto it's array data?
var sharedData = [String]()
This is my 1st VC where I have setup functions for the UserDefaults. And I've executed my saveArray() func every time a change is made to the array. I've then executed retrieveArray() func every time I need to load from the array.
import UIKit
var sharedData = [String]()
struct Keys {
static let arrayKey = "arrayKey"
}
let defaults = UserDefaults.standard
func saveArray() {
defaults.set(sharedData, forKey: Keys.arrayKey)
}
func retrieveArray() {
var savedData = defaults.object(forKey: Keys.arrayKey) as? [String] ?? []
savedData.append(contentsOf: sharedData)
}
class ViewController: UIViewController {
var effect:UIVisualEffect!
#IBOutlet weak var searchBar: UISearchBar!
#IBOutlet var tableView: UITableView!
#IBOutlet weak var activityIndicator: UIActivityIndicatorView!
#IBOutlet weak var visualEffectView: UIVisualEffectView!
let materialData = ["One", "Two", "Three", "Four"]
var searchMaterial = [String]()
var searching = false
#IBAction func favoritesButtonArrayUpdate(_ sender: UIBarButtonItem) {
print(sharedData)
}
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
saveArray()
retrieveArray()
print(sharedData)
}
extension ViewController: UITableViewDelegate {
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
print(self.materialData[indexPath.row], "selected!")
}
func tableView(_ tableView: UITableView, editActionsForRowAt indexPath: IndexPath) -> [UITableViewRowAction]? {
let favorite = UITableViewRowAction(style: .default, title: "Favorite") { (action, indexPath) in
var data: String
if self.searching {
data = self.searchMaterial[indexPath.row]
} else {
data = self.materialData[indexPath.row]
}
sharedData.append(data)
saveArray()
print(sharedData)
}
favorite.backgroundColor = UIColor.orange
return [favorite]
}
}
This is my 2nd VC which displays the array data stored in the global variable array sharedData. I've again added all the func when making changes to the array and pulling data from the array.
import UIKit
class FavoritesViewController: UIViewController {
#IBOutlet var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
saveArray()
retrieveArray()
}
}
extension FavoritesViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
retrieveArray()
return sharedData.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
retrieveArray()
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
cell.textLabel?.numberOfLines = 0
cell.textLabel?.text = sharedData[indexPath.row]
return cell
}
func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
return true
}
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
sharedData.remove(at: indexPath.row)
saveArray()
tableView.beginUpdates()
tableView.deleteRows(at: [indexPath], with: .automatic)
tableView.endUpdates()
}
}
}
The problem could be here:
let savedData: [String] = userDefaults.object(forKey: "arrayKey") as? [String] ?? []
Try changing it with:
let savedData: [String] = userDefaults?.object(forKey: "arrayKey") as? [String] ?? []
This is because UserDefaults must be unwrapped to refer to member object. Give it a try
Based on MrHim recommendations I removed the saveArray and retrieveArray func from the viewDidLoad of my first VC and left retrieveArray in viewDidLoad of my second VC. Having saveArray in my viewDidLoads was overwriting the array with empty data. I then needed to retrieve the array data in the proper place in my second VC. Then in my numberOfRowsInSection I removed retrieveArray.

Populating an UITableview from a struct

I have two viewControllers one called programlist that displays the list of tiles and populates a a suitable view.
the second viewController inputs the data. Issues implementing the callback due to an error in the prepareForsegue function. Getting the error "Instance member 'callback' cannot be used on type 'addWorkout'"
viewController 1 aka Programlist:
import UIKit
struct Item: Codable {
var title: String
var others: [String]
}
class ProgramList: UIViewController, UITableViewDataSource, UITableViewDelegate{
var Programs = [Item]()
#IBOutlet weak var programTableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
load()
}
//saving current state of programs array
func save() {
guard let data = try? JSONEncoder().encode(Programs) else { return }
UserDefaults.standard.set(data, forKey: "notes")
}
//loading saved program array
func load() {
guard let loadedData = UserDefaults.standard.data(forKey: "notes") else { return }
do {
Programs = try JSONDecoder().decode([Item].self, from: loadedData)
programTableView.reloadData()
} catch { print(error) }
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return Programs.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! TableViewCell
cell.programTitle.text = Programs[indexPath.row].title
return cell
}
//Removing Item by swipping left & saving this newly established array
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == UITableViewCell.EditingStyle.delete {
Programs.remove(at: indexPath.row)
programTableView.reloadData()
save()
}
func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "toAddPage"{
workoutController.callback = { [weak self] string in
let entered = Item(title: string, others: ["hi"])
self?.programs.append(entered)
let indexPath = IndexPath(row: self?.programs.count - 1, section: 0)
self?.tableView.insertRows(at: [indexPath], with: .automatic)
self?.save()
}
}
}
}
}
}
viewController 2 aka addWorkout:
import UIKit
class addWorkout: UIViewController {
#IBOutlet weak var workoutTitle: UITextField!
var callback : ((String) -> Void)?
override func viewDidLoad() {
super.viewDidLoad()
}
#IBAction func saveWorkoutTitle(_ sender: Any) {
if !workoutTitle.text!.isEmpty {
callback?(workoutTitle.text!)
}
}
}
The main mistake is you are trying to save an array of Item – which is not supported anyway – to UserDefaults and read an array of String. That's a clear type mismatch.
To be able to save an array of a custom struct to UserDefaults adopt Codable to save the struct as JSON.
struct Item : Codable {
var title: String
var others: [String]
}
Further it's a very bad practice to declare a data source array outside of any class.
This is the ProgramList class with adjusted load and save methods and the data source array inside the class. The method viewDidAppear is not needed.
class ProgramList: UIViewController, UITableViewDataSource, UITableViewDelegate {
#IBOutlet weak var programTableView: UITableView!
var programs = [Item]()
override func viewDidLoad() {
super.viewDidLoad()
load()
}
//saving current state of programs array
func save() {
guard let data = try? JSONEncoder().encode(programs) else { return }
UserDefaults.standard.set(data, forKey: "notes")
}
//loading saved program array
func load() {
guard let loadedData = UserDefaults.standard.data(forKey: "notes") else { return }
do {
programs = try JSONDecoder().decode([Item].self, from: loadedData)
programTableView.reloadData()
} catch { print(error) }
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return programs.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! TableViewCell
cell.programTitle.text = programs[indexPath.row].title
return cell
}
//Removing Item by swipping left & saving this newly established array
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
programs.remove(at: indexPath.row)
programTableView.deleteRows(at: [indexPath], with: .automatic)
save()
}
}
}
To share data between controllers use a closure as callback and pass the string
class AddWorkout: UIViewController {
#IBOutlet weak var workoutTitle: UITextField!
var callback : ((String) -> Void)?
#IBAction func saveWorkoutTitle(_ sender: Any) {
if !workoutTitle.text!.isEmpty {
callback?(workoutTitle.text!)
}
}
}
Back in ProgramList controller assign a closure to the callback property in prepareForSegue (or right before presenting the controller)
func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "toAddPage" {
let workoutController = segue.destination as! AddWorkout
workoutController.callback = { string in
let entered = Item(title: string, others: ["hi"])
self.programs.append(entered)
let indexPath = IndexPath(row: self.programs.count - 1, section: 0)
self.tableView.insertRows(at: [indexPath], with: .automatic)
self.save()
}
}
}

Swift: How can I get the records from the database according to the cell pressed

Is it possible to get the data from the external database when a UItableViewCell is pressed?
I managed to create a UItableView where I am displaying the data from the database. If I press a cell then all the data that are linked to it should be displayed. For eg. if I have 4 main categories in the database such as TOOLS, OTHERS, SECURITY, PETS and each of them has its sub-catecory and are linked with each other in the database. So if I click on Pets, it should filter out and only Show me CATS, DOGS, COWS, LIONS. When I run this SQL I am able to get the information but cant figure it this out on Swift.
UItableViewCell is in my FirstviewController and its the Main Category .
When I click here it goes to my destination VC and has the table again in here.enter image description here
DestViewController is the sub-category
enter image description here
My CategoryList_ViewController.swift
import Foundation
import UIKit
import WebKit
class CategoryList_ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
#IBAction func refresh(sender: AnyObject) {
get()
}
var values:NSArray = []
override func viewDidLoad() {
super.viewDidLoad()
get();
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func get(){
let url = NSURL(string: "c:\deskstop\mobiletec\assignment\assignment2\cat.php")
let data = NSData(contentsOfURL: url!)
values = try! NSJSONSerialization.JSONObjectWithData(data!, options: NSJSONReadingOptions.MutableContainers) as! NSArray
tableView.reloadData()
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return values.count;
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! CategoryList_TableViewCell
let maindata = values[indexPath.row]
cell.categoryLabel.text = maindata["NAME"] as? String
return cell;
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "catView" {
if let indexPath = self.tableView.indexPathForSelectedRow {
let value = values[indexPath.row]
let controller = segue.destinationViewController as! SubCatergory_ViewController
controller.cate_Id = value["id"] as! String
controller.catTitleRec = value["NAME"] as! String
}
}
}
}
my SubCatergory_ViewController.swift
import Foundation
import UIKit
import WebKit
class SubCatergory_ViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
#IBOutlet weak var caID: UILabel!
#IBOutlet weak var catTitle_Label: UILabel!
#IBAction func refresh(sender: AnyObject) {
get()
}
var values:NSArray = []
var catTitleRec = ""
var cate_Id = ""
override func viewDidLoad() {
super.viewDidLoad()
catTitle_Label.text = catTitleRec
caID.text = cate_Id
get();
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func get(){
let request = NSMutableURLRequest(URL: NSURL(string: "c:\deskstop\mobiletec\assignment\assignment2\subcat.php")!)
request.HTTPMethod = "GET"
let postString = "a=\(cate_Id)"
request.HTTPBody = postString.dataUsingEncoding(NSUTF8StringEncoding)
let task = NSURLSession.sharedSession().dataTaskWithRequest(request) {
data, response, error in
if error != nil {
print("error=\(error)")
return
}
print("response = \(response)")
let responseString = NSString(data: data!, encoding: NSUTF8StringEncoding)
print("responseString = \(responseString)")
}
task.resume()
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return values.count;
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! subCateListTableViewCell
let maindata = values[indexPath.row]
cell.categoryLabel.text = maindata["NAME"] as? String
return cell;
}
}
and my subcat.php
<?php
$connection = mysql_connect(........);
$catefilter = $_GET['a'];
if(!$connection){
die('Connection Failed');
}
else{
$dbconnect = #mysql_select_db($database_UNIASSIGNMENT, $connection);
if(!$dbconnect){
die('Could not connect to Database');
}
else{
$query = 'SELECT category_group.group_id , category.NAME FROM category_group LEFT JOIN category ON category.id = category_group.category_id WHERE category_group.group_id =' . $catefilter ;
$resultset = mysql_query($query, $connection);
$records= array();
while($r = mysql_fetch_assoc($resultset)){
$records[] = $r;
}
echo json_encode($records);
}
}
?>
My first VC works fine but my second VC doesnot get the data
Thanks for your time :)
SK
To access the cell that has been pressed, you need to call the didSelectRowAtIndexPath function.
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let value = values[indexPath.row]
let vc = storyboard?.instantiateViewController(withIdentifier: "SubCatergory_ViewController") as! SubCatergory_ViewController
vc.cate_Id = value["NAME"] as! String
//self.navigationController?.pushViewController(vc, animated: true)
self.present(vc, animated: true, completion: nil)
}
First you get the value out of your values Array on the indexPark.row. Then you instantiate your second viewController.
Then you set your String value of cate_Id to the desired String value of your item value. And then you just need to present the new viewController.
If you're using a UINavigationController and you want a "back" button, then you use: self.navigationController?.pushViewController(vc, animated: true)
If you just want to present the viewController, you use self.present(vc, animated: true, completion: nil)
Comment or uncomment whatever presentation method you prefer.

Load table with titles from JSON

I have a page with a TableView that fills each cell with a hardcoded UILabel of some text. I would like it to fill up with UILabels from a JSON that I get online.
Storyboard:
The code:
import UIKit
class ViewController: UIViewController {
#IBOutlet weak var tableView: UITableView!
var objects: NSMutableArray! = NSMutableArray()
override func viewDidLoad(){
super.viewDidLoad()
self.objects.add("iPhone")
self.objects.add("Apple Watch")
self.objects.add("Mac")
self.objects.add("Test")
self.tableView.reloadData()
}
override func didReceiveMemoryWarning(){
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func numberOfSectionsInTableView(_ tableView: UITableView) -> Int{
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
return self.objects.count
}
func tableView(_ tableView: UITableView, cellForRowAtIndexPath indexPath: IndexPath) -> UITableViewCell{
let cell = self.tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! TableViewCell
cell.titleLabel.text = self.objects.object(at: (indexPath as NSIndexPath).row) as? String
//cell.logButton.tag = (indexPath as NSIndexPath).row;
//cell.logButton.addTarget(self, action: #selector(ViewController.logAction(_:)), for: .touchUpInside)
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAtIndexPath indexPath: IndexPath){
self.performSegue(withIdentifier: "showView", sender: self)
}
#IBAction func logAction(_ sender: UIButton) {
let titleString = self.objects[sender.tag] as? String
let firstActivityItem = "\(titleString!)"
let activityViewController : UIActivityViewController = UIActivityViewController(activityItems: [firstActivityItem], applicationActivities: nil)
self.present(activityViewController, animated: true, completion: nil)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?){
if (segue.identifier == "showView"){
let upcoming: NewViewController = segue.destination as! NewViewController
let indexPath = self.tableView.indexPathForSelectedRow!
let titleString = self.objects.object(at: indexPath.row) as? String
upcoming.titleString = titleString
self.tableView.deselectRow(at: indexPath, animated: true)
}
}
}
Once in simulator and I open up the page, the TableView will have four cells with the "Label" changing to whatever was adding to the objects array, which in this case is iPhone, Apple Watch, Mac, and Test. Rather than having those hardcoded, I would like to have the items loaded from a JSON file.
I have the same thing done with a PickerView, but I am struggling to figure out how to do it with this. Here is how it was done with my PickerView if it helps:
Alamofire.request("example.com/file.json").responseJSON{ response in
if let JSON = response.result.value as? [String:AnyObject] {
self.mypickerview.delegate = self
self.mypickerview.dataSource = self
let result = JSON.values.flatMap({ String(describing: $0) })
self.pickerData.append(contentsOf: result)
self.pickerData.sort()
self.verbose.text = "Content saved!"
self.mypickerview.reloadAllComponents()
self.mypickerview.delegate = self;
self.verbose.text = "Finished Loading!"
}
}
The JSON file:
{"One":"Mac","Two":"Apple iPhone","Three":"Test"}
1.On viewDidLoad fire the webService.
2.On Webservice completion handler ,retreive the label values and assign to objects.
3.Reload tableview.
your JSON should look like this:
{
"titles": [
"mac",
"iphone",
"test"
]
}
and you will do something like cell.titleLabel.text = [[yourJSON valueForKey:#"titles"] objectAtIndex:indexPath.row];
(this is Obj-C version, but ofc it can be done also in swift)

NSUserDefaults save and read in tableview as an Array

ok so I have the user input a name into a textfield and a button passes the name to a tableview in another view, the table view lists the name but when a new name is added it overwrites the previous name instead of listing all names added to the tableview. here is my code:
viewcontroller1:
#IBAction func addPlant(sender: AnyObject) {
let array = self.title
NSUserDefaults.standardUserDefaults().setObject(array, forKey: "userName")
NSUserDefaults.standardUserDefaults().synchronize()
}
viewcontroller2:
#IBOutlet weak var tableView: UITableView!
var userDefaults = NSUserDefaults.standardUserDefaults()
var ourText = String()
var textArray:[String] = [String]()
override func viewDidLoad() {
super.viewDidLoad()
//self.tableview.delegate = self
self.tableView.dataSource = self
ourText = userDefaults.stringForKey("userName")!
textArray.append(ourText)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return textArray.count
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath)
cell.textLabel?.text = textArray[indexPath.row]
return cell
}
You can use
textArray = NSUserDefaults.standardUserDefaults().arrayForKey("userName")
Or
textArray = NSUserDefaults.standardUserDefaults().objectForKey("userName")

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