Problems using malloc() to delete array within for loop - c

I have an array of data, arr, and an array of indexes, index. My goal is to use a for loop to create new arrays of data partitioned at each of the indexes and to further find the minimum in each partitioned array. I am using malloc to create a dynamic array which I then free at the end of each loop.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(void)
{
int j;
int arr[] = {1,3,4,6,7,8,12,87,89,12,34,43,54,67,81,2,0,10,23,45,81,23,89,23,56,81,28,79};
int index[] = {1,5,9,13,19,24};
int h = 27;
int k;
int c;
for(j = 0;j < h - 1;++j)
{
int *temp_arr = malloc(10*sizeof(int));
for(k = index[j];k<(index[j+1]);++k )
{
temp_arr[k] = arr[k];
}
int local_min ;
local_min = temp_arr[0];
for ( c = 1 ; c < sizeof(temp_arr) / sizeof(temp_arr[0]) ; c++ )
{ printf("Temp array %d ", temp_arr[c]);
if ( temp_arr[c] < local_min)
{
local_min = temp_arr[c];
printf("Local min in loop %d ", local_min );
}
}
free(temp_arr);
printf("\n");
}
return 0;
}
Unfortunately, the program is crashing without giving me any error messages. I think that I may have done something fundamentally wrong using malloc. Any suggestions on how to correctly do this would be greatly appreciated.

for(j = 0;j < h - 1;++j) // Where h = 27
It means j can be max 25
for(k = index[j];k<(index[j+1]);++k ) // If j = 25
You are touching index[26], while index has 6 elements.
for ( c = 1 ; c < sizeof(temp_arr) / sizeof(temp_arr[0]) ; c++ ) // Where int *temp_arr
temp_arr is pointer and sizeof(pointer) is always 8 on 64bit or 4 on 32bit system.
for(k = index[j];k<(index[j+1]);++k )
{
temp_arr[k] = arr[k]; // Where int index[] = {1,5,9,13,19,24};
}
If k is 13 or 19 or 24 you are ouside of bounds.
You should take a look at valgrind, and debug your code, step by step, expression by expression.

It appears that you forgot to inspect the output from Valgrind, which shows exactly where you use uninitialized values and where you run off the end of temp_arr.
Note also that temp_arr is a pointer type, and sizeof temp_arr is the size of that pointer, not the size of the array it points to.

Related

Why isn't this C loop counting from -5 to 19? [duplicate]

This question already has answers here:
Are negative array indexes allowed in C?
(9 answers)
Closed 2 months ago.
I don't know why my program can't count from -5 to 19. Does anyone have a tip for me? Thanks a lot!
int printArray(int array[], int count){
for ( i = 0; i < count; i++)
{
printf("%d ", array[i]);
}
printf("\n");
}
int aufgabe4(int array[], int count){
for ( i = -5; i < 20; i++)
{
array[i] = i + 3;
}
}
int main (void){
printf("4.Aufgabe\n");
int data3[9] = {0};
aufgabe4(data3, 10);
printArray(&data3[0], 10);
}
The expected output should be -5 -2 1 4 7 10 13
16 19 be But the shell gives me 3 4 5 6 7 8 9 10 11 12.
I really don't know what is wrong because I calculate i + 3.
Answer 1:
If it does not, it is because you have undefined behaviour.
The undefined behaviour is caused by accessing outside of an array.
Which happens here array[i] = i + 3; for the cases of i being any of -5,-4,-3,-2,-1.
Answer 2:
This answer is not really the answer, because in the presence of undefined behaviour, all explanation attempts are moot.
It is however possible that among all those evil things which the compiler and runtime environment are allowed to do in case of undefined behaviour (basically EVERYTHING...) is the following:
this loop for ( i = -5; i < 20; i++) does indeed count from -5 to 19
this line array[i] = i + 3; inside that loop accesses first before the array (causing undefined behaviour) and later inside and writes values to illegal memory places (i.e. those you should not write to) and then into the array writes some values which are three higher than then counter i
later you print those values from index 0 to index 9, and get an output of them, each three higher than the corresponding index, i.e. what you observe
3,4,5,6,7,8,9,10,11,12
A few issues ...
In your example, writing to array[i] with a starting value for i of -5 is trying to write before the start of the array in main. This is UB (undefined behavior)
You are setting the array value to i + 3.
This does not increment/count by 3.
We want to use i and increment by 3
In main, the array has 9 elements, but we're passing 10 as a count.
The function does not check the array index against the count, so it relies on serendipity that the limit of the value will prevent overflow.
So, change:
for (i = -5; i < 20; i++) {
array[i] = i + 3;
}
Into:
for (int i = 0, j = -5; i < count; i++, j += 3)
array[i] = j;
Here is the corrected code. It is annotated:
#include <stdio.h>
int
printArray(int array[], int count)
{
for (int i = 0; i < count; i++) {
printf("%d ", array[i]);
}
printf("\n");
}
int
aufgabe4(int array[], int count)
{
// NOTE/BUG: this is indexing _before_ the start of the array so this is
// UB (undefined behavior)
// NOTE/BUG: we don't want "i + 3" -- we want to increment by 3
#if 0
for (int i = -5; i < 20; i++) {
array[i] = i + 3;
}
#else
for (int i = 0, j = -5; i < count; ++i, j += 3) {
array[i] = j;
}
#endif
}
int
main(void)
{
printf("4.Aufgabe\n");
// NOTE/BUG: too small for passed count value
#if 0
int data3[9] = { 0 };
#else
int data3[10] = { 0 };
#endif
aufgabe4(data3, 10);
printArray(&data3[0], 10);
return 0;
}
In the code above, I've used cpp conditionals to denote old vs. new code:
#if 0
// old code
#else
// new code
#endif
#if 1
// new code
#endif
Note: this can be cleaned up by running the file through unifdef -k

Remove Duplicates from Sorted Array Clean Code

Hello everyone,
I wrote an code which is remove duplicates from sorted array. I know that there are lots of people have a good know how about clean code in this platform. I want to write code especially clean code. So I wanna hear some suggestion this about. If yo critise my code I am glad.
#include <stdio.h>
int main()
{
int arr[]={1,2,2,2,3,4,4,4,5,6,7,7,7,8,8};
int arr_size = *(&arr + 1) - arr;
printf("length of array %d\n",arr_size);
int result[arr_size];
int last_item= result[0];
for (int i=0; i<arr_size;i++)
{
if(arr[i]!=last_item)
{
last_item= arr[i];
result[i]= last_item;
printf("result : %d\n", result[i]);
}
}
return 1;
}
For starters it is unclear why main returns 1 instead of 0.
Secondly you are not removing duplicate elements from an array. You are trying to copy unique elements from one array into another array.
Also it is unclear why the result array has arr_size elements as the source array.
This declaration
int last_item= result[0];
is invalid because the result array is not initialized. So it contains indeterminate values.
Also in the for loop you are using the invalid index i for the result array. So again some elements of the result array will have indeterminate values.
result[i]= last_item;
And within the for loop there should not be any call of printf. If you want to output the result array (it is already another task) then you need to use a separate loop or function.
And at last you should write a separate function that performs the task of copying unique or removing duplicate elements..
I would write a function that indeed removes duplicates from an array the following way as shown in the demonstration program below.
#include <stdio.h>
size_t remove_duplicates( int a[], size_t n )
{
size_t m = 0;
for (size_t i = 0; i < n; i++)
{
if ( i == 0 || a[i] != a[m-1])
{
if (i != m)
{
a[m] = a[i];
}
++m;
}
}
return m;
}
int main( void )
{
int arr[] = { 1,2,2,2,3,4,4,4,5,6,7,7,7,8,8 };
const size_t N = sizeof( arr ) / sizeof( *arr );
for (size_t i = 0; i < N; i++)
{
printf( "%d ", arr[i] );
}
putchar( '\n' );
size_t m = remove_duplicates( arr, N );
for (size_t i = 0; i < m; i++)
{
printf( "%d ", arr[i] );
}
putchar( '\n' );
}
The program output is
1 2 2 2 3 4 4 4 5 6 7 7 7 8 8
1 2 3 4 5 6 7 8

Variable sized array in C

For some reason, the first output my program is giving, is garbage value, while the second output is correct.
This is a problem from HackerRank.
I know this question has already been asked by someone else. I just want to know what the problem is in my code.
#include <stdio.h>
int main()
{
int index,query;
int count1 = 0;
scanf("%d%d",&index,&query);
for(int i=0;i<index;i++)
{
int b;
scanf("%d",&b);
int A[index][b];
for(int j=0;j<b;j++)
{
scanf("%d",&A[i][j]);
}
count1++;
if(count1<index)
{
continue;
}
int count2=0;
while(count2<query)
{
int d,e;
scanf("%d%d",&d,&e);
printf("%d\n",A[d][e]);
count2++;
}
}
return 0;
}
If the input is:
2 2
3 1 5 4
5 1 2 8 9 3
0 1
1 3
Then the output should be:
5
9
But instead, my output is:
garbage
9
Disclaimer
I didn't even click the link, so I do not know if the solution is correct, but assuming that you got the logic right..
The problem
is that you populate in stages a local to the body of the for loop 2D array, which at the end of your processing, you expect to have it accessible (I mean the complete matrix, populated from every single iteration of the for loop).
Instead, you get only the last's iteration declared array, that's why you get only the A[1][3] element right, and not the A[0][1], since the 2nd row is populated in the last (2nd iteration), while the 1st row is populated in the first iteration (of the firstly declared A), which goes out of scope as soon as the first iteration terminates.
The fix
So, what you need to fix this is to dynamically allocate memory for your matrix, and every time a new dimension for the columns is inputed, resize it with realloc().
I believe that the explanation I have in 2D dynamic array (C) will help you, since what you want is the number of rows fixed, and the number of columns adjustable on every iteration.
Below is an illustration based on the link I shared above, which visualizes what exactly is your matrix (a 1D array of pointers), and shows how the code below manipulates it:
Full code example:
#include <stdio.h>
#include <stdlib.h>
int main()
{
int index,query;
int count1 = 0;
scanf("%d%d",&index,&query);
// An array of `index` (e.g. 2) pointers to integers
int *A[index];
// Initialize all the pointers to NULL
for(int k = 0; k < index; ++k)
A[k] = NULL;
for(int i=0;i<index;i++)
{
int b;
scanf("%d",&b);
// Replaced your 'int A[index][b];' with the following:
// Every time a new number of columns (that's 'b') is read,
// we need to adjust the numbers of columns our matrix ('A') has.
// That means, that for every pointer (row), we need to re-allocate
// the number of columns it points to, which is basically a 1D array, of dimension 'b'
for(int k = 0; k < index; ++k)
A[k] = realloc(A[k], b * sizeof(int) );
for(int j=0;j<b;j++)
{
scanf("%d",&A[i][j]);
}
count1 ++;
if(count1<index)
{
continue;
}
int count2=0;
while(count2<query)
{
int d,e;
scanf("%d%d",&d,&e);
printf("%d\n",A[d][e]);
count2++;
}
}
// Free the dynamically allocated memory
for(int k = 0; k < index; ++k)
free(A[k]);
return 0;
}
Output (for the input provided):
5
9
Pro-tip: The typical methodology of calling realloc() is to use a specific pointer for the reallocation, test that pointer and, if everything worked out ok, change the old pointer, as explained in Does realloc overwrite old contents?, which I didn't do in that post for the sake of being "laconic".
The C VLA is not suitable here. It seems you need to allocate memory dynamically. The only VLA that can be used is an array of pointers to other arrays. All other arrays should be allocated dynamically.
Something like the following.
#include <stdio.h>
#include <stdlib.h>
int main( void )
{
size_t number_of_arrays;
size_t number_of_queries;
scanf( "%zu%zu", &number_of_arrays, &number_of_queries );
int **a = malloc( number_of_arrays * sizeof( int * ) );
for ( size_t i = 0; i < number_of_arrays; i++ )
{
size_t size;
scanf( "%zu", &size );
a[i] = malloc( size * sizeof( int ) );
for ( size_t j = 0; j < size; j++ ) scanf( "%d", &a[i][j] );
}
for ( size_t i = 0; i < number_of_queries; i++ )
{
size_t array_index;
size_t element_index;
scanf( "%zu%zu", &array_index, &element_index );
printf( "%d\n", a[array_index][element_index] );
}
for ( size_t i = 0; i < number_of_arrays; i++ ) free( a[i] );
free( a );
}
If to input
2 2
3 1 5 4
5 1 2 8 9 3
0 1
1 3
then the program output will be
5
9
As for your code then it is invalid. For example the variable b is not initialized so the declaration of the array has undefined behavior.
int b;
scanf("%d",&b);
int A[index][b];
^^^
Hint : Variable sized arrays need to be dynamically allocated, here's how to it in C
int rows;
scanf("%d",&rows);
//2D array
int**A = malloc(sizeof(int*)*rows); //allocate number of rows
//for each row allocate number of colums
for(int i = 0; i < rows; i++)
{
int cols;
scanf("%d",&cols);
A[i] = malloc(sizeof(int)*cols);
}

Rearranging an array with respect to another array

I have 2 arrays, in parallel:
defenders = {1,5,7,9,12,18};
attackers = {3,10,14,15,17,18};
Both are sorted, what I am trying to do is rearrange the defending array's values so that they win more games (defender[i] > attacker[i]) but I am having issues on how to swap the values in the defenders array. So in reality we are only working with the defenders array with respect to the attackers.
I have this but if anything it isn't shifting much and Im pretty sure I'm not doing it right. Its suppose to be a brute force method.
void rearrange(int* attackers, int* defenders, int size){
int i, c, j;
int temp;
for(i = 0; i<size; i++){
c = 0;
j = 0;
if(defenders[c]<attackers[j]){
temp = defenders[c+1];
defenders[c+1] = defenders[c];
defenders[c] = temp;
c++;
j++;
}
else
c++;
j++;
}
}
Edit: I did ask this question before, but I feel as if I worded it terribly, and didn't know how to "bump" the older post.
To be honest, I didn't look at your code, since I have to wake up in less than 2.30 hours to go to work, hope you won't have hard feelings for me.. :)
I implemented the algorithm proposed by Eugene Sh. Some links you may want to read first, before digging into the code:
qsort in C
qsort and structs
shortcircuiting
My approach:
Create merged array by scanning both att and def.
Sort merged array.
Refill def with values that satisfy the ad pattern.
Complete refilling def with the remaining values (that are
defeats)*.
*Steps 3 and 4 require two passes in my approach, maybe it can get better.
#include <stdio.h>
#include <stdlib.h>
typedef struct {
char c; // a for att and d for def
int v;
} pair;
void print(pair* array, int N);
void print_int_array(int* array, int N);
// function to be used by qsort()
int compar(const void* a, const void* b) {
pair *pair_a = (pair *)a;
pair *pair_b = (pair *)b;
if(pair_a->v == pair_b->v)
return pair_b->c - pair_a->c; // d has highest priority
return pair_a->v - pair_b->v;
}
int main(void) {
const int N = 6;
int def[] = {1, 5, 7, 9, 12, 18};
int att[] = {3, 10, 14, 15, 17, 18};
int i, j = 0;
// let's construct the merged array
pair merged_ar[2*N];
// scan the def array
for(i = 0; i < N; ++i) {
merged_ar[i].c = 'd';
merged_ar[i].v = def[i];
}
// scan the att array
for(i = N; i < 2 * N; ++i) {
merged_ar[i].c = 'a';
merged_ar[i].v = att[j++]; // watch out for the pointers
// 'merged_ar' is bigger than 'att'
}
// sort the merged array
qsort(merged_ar, 2 * N, sizeof(pair), compar);
print(merged_ar, 2 * N);
// scan the merged array
// to collect the patterns
j = 0;
// first pass to collect the patterns ad
for(i = 0; i < 2 * N; ++i) {
// if pattern found
if(merged_ar[i].c == 'a' && // first letter of pattern
i < 2 * N - 1 && // check that I am not the last element
merged_ar[i + 1].c == 'd') { // second letter of the pattern
def[j++] = merged_ar[i + 1].v; // fill-in `def` array
merged_ar[i + 1].c = 'u'; // mark that value as used
}
}
// second pass to collect the cases were 'def' loses
for(i = 0; i < 2 * N; ++i) {
// 'a' is for the 'att' and 'u' is already in 'def'
if(merged_ar[i].c == 'd') {
def[j++] = merged_ar[i].v;
}
}
print_int_array(def, N);
return 0;
}
void print_int_array(int* array, int N) {
int i;
for(i = 0; i < N; ++i) {
printf("%d ", array[i]);
}
printf("\n");
}
void print(pair* array, int N) {
int i;
for(i = 0; i < N; ++i) {
printf("%c %d\n", array[i].c, array[i].v);
}
}
Output:
gsamaras#gsamaras:~$ gcc -Wall px.c
gsamaras#gsamaras:~$ ./a.out
d 1
a 3
d 5
d 7
d 9
a 10
d 12
a 14
a 15
a 17
d 18
a 18
5 12 18 1 7 9
The problem is that you are resetting c and j to zero on each iteration of the loop. Consequently, you are only ever comparing the first value in each array.
Another problem is that you will read one past the end of the defenders array in the case that the last value of defenders array is less than last value of attackers array.
Another problem or maybe just oddity is that you are incrementing both c and j in both branches of the if-statement. If this is what you actually want, then c and j are useless and you can just use i.
I would offer you some updated code, but there is not a good enough description of what you are trying to achieve; I can only point out the problems that are apparent.

Find missing number between 1 to 100

This question has been asked here on SO before with below code
find3missing(int* array)
{
int newarray[100] = {0};
For i = 0 to 99
++newarray[array[i]] ;
For i = 0 to 99
If newarray[i] != 1
Cout << “the missing number is ” << i+1 << endl ;
}
But when I checked this code, it doesn't seem to work. Suppose I have an array of {1,2,6}. The output should be 3,4,5 but with the code above I get 1,4,5,6 instead. Below is my implementation of pseudo code with array size 6.
main()
{
int a[6]={1,2,6};
int tmp[6]={0},i;
for(i=0;i<6;i++)
{
++tmp[a[i]];
}
for(i=0;i<6;i++)
{
if(tmp[i]!=1)
{
printf("%d",i+1);
}
}
}
Is this the right code?
This ++newarray[array[i]] should be ++newarray[array[i] - 1]. This because you are interested in a sequence of 1-100 numbers, so no 0, but C arrays are 0 based. If you then look at the cout: the missing number is ” << i+1 here you "unshift" the number by adding 1.
There is another problem: you should pass the number of elements of the array, something like:
find3missing(int* array, int length) {
int newarray[100] = {0};
for (int i = 0; i < length; i++) {
++newarray[array[i] - 1] ;
}
C/C++ arrays are zero based, as A[i] is equivalent to *(A+i). So change ++newarray[array[i]] to ++newarray[array[i]-1]. Also use malloc, free and memset to use an array of dynamic size.
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
void find3missing(int* pArray, size_t size, int min, int max){
int* newarray;
int i;
unsigned int j;
int range = max - min;
if(range < 0)
return;
newarray = (int*) malloc(range*sizeof(int)); // allocate enough memory
memset(newarray,0,range*sizeof(int)); // set that block to zero
for(j = 0; j < size; ++j){
++newarray[pArray[j]-min];
}
for(i = 0; i < range; ++i){
if(!newarray[i])
printf("%d is missing!\n",min+i);
}
free(newarray);
}
int main(){
int test[] = {1,3,6};
find3missing(test,sizeof(test)/sizeof(int),1,6);
return 0;
}
Please note that this solution is very inefficient if your array is sorted. In this case have a look at Jimmy Gustafsson's answer.
This algoritm will be quite simple, since you're using a sorted array. Simply check if the current value +1 equals the nextvalue like below:
find3missing(){
int array[arraySize]; // the array with integers
for(i=0;i<arraySize;i++)
if(array[i]+1 != array[i+1]) // if value array[i]+1 is not equal the next index
// value, then it's a missing number
printf("A missing number: %i", i+1);
}

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