#include<stdio.h>
#include<stdlib.h>
main()
{
int i,j,l,m,n;
j=0;
printf("\nenter 5 element single dimension array\n");
printf("enter shift rate\n");
scanf("%d",&n);
/* Here we take input from user that by what times user wants to rotate the array in left. */
int arr[5],arrb[n];
for(i=0;i<=4;i++){
scanf("%d",&arr[i]);
}
/* Here we have taken another array. */
for(i=0;i<=4;i++){
printf("%d",arr[i]);
}
for(i=0;i<n;i++){
arrb[j]=arr[i];
j++;
// These loop will shift array element to left by position which's entered by user.
}
printf("\n");
for(i=0;i<=3;i++){
arr[i]=arr[i+n];
}
for(i=0;i<=4;i++){
if(n==1 && i==4)
break;
if(n==2 && i==3)
break;
if(n==3 && i==2)
break;
printf("%d",arr[i]);
}
//To combine these two arrays. Make it look like single array instead of two
for(i=0;i<n;i++){
printf("%d",arrb[i]);
}
// Final sorted array will get printed here
}
Is it the efficeint program to rotate array in left direction?
Actually, very complicated, and some problems contained:
for(i = 0; i < n; i++)
{
arrb[j] = arr[i];
j++;
}
Why not simply:
for(i = 0; i < n; i++)
{
arrb[i] = arr[i];
}
There is no need for a second variable. Still, if n is greater than five, you get into trouble, as you will access arr out of its bounts (undefined behaviour!). At least, you should check the user input!
for(i = 0; i <=3 ; i++)
{
arr[i] = arr[i + n];
}
Same problem: last accessible index is 4 (four), so n must not exceed 1, or you again access the array out of bounds...
Those many 'if's within the printing loop for the first array cannot be efficient...
You can have it much, much simpler:
int arr[5], arrb[5];
// ^
for(int i = 0; i < 5; ++i)
arrb[i] = arr[(i + n) % 5];
This does not cover negative values of n, though.
arrb[i] = arr[(((i + n) % 5) + 5) % 5];
would be safe even for negative values... All you need now for the output is:
for(int i = 0; i < 5; ++i)
printf("%d ", arrb[i]);
There would be one last point uncovered, though: if user enters for n a value greater than INT_MAX - 4, you get a signed integer overflow, which again is undefined behaviour!
We can again cover this by changing the index formula:
arrb[i] = arr[(5 + i + (n % 5)) % 5];
n % 5 is invariant, so we can move it out of the loop:
n %= 5;
for(int i = 0; i < 5; ++i)
arrb[i] = arr[(5 + i + n) % 5];
Finally, if we make n positive already outside, we can spare the addition in the for loop.
n = ((n % 5) + 5) % 5;
for(int i = 0; i < 5; ++i)
arrb[i] = arr[(i + n) % 5]; // my original formula again...
Last step is especially worth considering for very long running loops.
I think you want to do something like this (you should check that 0 <= n <= 5, too):
int b[5];
int k = 0;
for(i=0; i<5; i++){
if (i < 5 - n)
b[i] = arr[i+n];
else
{
b[i] = arr[k];
k++;
}
}
Array b is used to save the rotated matrix.
Related
I submitted two slightly different solutions for a problem in which you have remove duplicate elements of an array, so that the relative order does not change.
In first method, I take input sequentially, and store in an array sequentially, and then two nested loops, to check for each element in input array, if it is unique, I store it in another array.
While in second method, I take input sequentially, but store then in reverse order. Rest is same, except the required indexing/iterator changes.
The second one takes twice as much time and memory as first.
Though, the difference is very minor, then why is there a huge difference in time?
Or How can I check exactly why is there this difference?
Actual Problem: You are given an array a consisting of n integers. Your task is to make these array unique by removing duplicates from them.
You have to leave only the rightmost occurrence for each element of the array and remove all other occurrences. The relative order of the remaining unique elements should not be changed.
First method (15 ms, 4 KB):
#include <stdio.h>
int main(void)
{
int n, i, c;
scanf("%i", &n);
int arr[n], nondupe[n];
for (i = 0; i < n; i++)
scanf("%i", arr + i); // Store sequentially
int k = n - 1;
nondupe[k--] = arr[n - 1]; // add last element in non-duplicate array (because rightmost entries are required)
for (i = n - 1; i > 0; i--)
for (c = n - 1; c > k; c--) // Nested loops to iterate over all elements in both arrays
{
if (arr[i - 1] == nondupe[c])
break;
if (c == k + 1)
nondupe[k--] = arr[i - 1];
}
printf("%i\n", n - k - 1);
for (i = k + 1; i < n; i++)
printf("%i ", nondupe[i]);
}
Second (30 ms, 8 KB):
#include <stdio.h>
int main(void)
{
int n, i, c;
scanf("%i", &n);
int arr[n], nondupe[n];
for (i = n; i > 0; i--)
scanf("%i", arr + i - 1);
int k = 0;
nondupe[k++] = arr[0];
for (i = 0; i < n; i++)
for (c = 0; c < k; c++)
{
if (arr[i] == nondupe[c])
break;
if (c == k - 1)
nondupe[k++] = arr[i];
}
printf("%i\n", k);
for (i = k; i > 0; i--)
printf("%i ", nondupe[i - 1]);
}
I have puzzles that looks like this:
=== ====
=== ===
=== ====
left edge has length from 0 to 10 000 and right also, middle part is from 1 to 10 000.
So the question is if i can build a rectangle? like first puzzle has length of left edge equal to 0 and the last puzzle has right edge of length 0 and in the middle they fit perfectly?
I am given the number of puzzle i have and their params like this:
6
1 9 2
0 3 1
0 4 1
8 9 0
2 9 0
1 5 0
and result can be any of that:
2
0 3 1
1 5 0
or
3
0 3 1
1 9 2
2 9 0
or
2
0 4 1
1 5 0
But if there is no result i have to printf("no result")
I have to do this in C, I thought about doing some tree and searching it with BFS where vertices would have edge lengths and edge would have middle length and when reached 0 i would go all way up and collect numbers but it's hard to code. So i decided to do recursion but im also stuck:
#include<stdio.h>
int main(){
int a;
scanf("%d", &a);//here i get how many puzzles i have
int tab[a][3];//array for puzzles
int result[][3];//result array
int k = 0;//this will help me track how many puzzles has my result array
for(int i = 0; i < a; i++){//upload puzzles to array
for(int j = 0; j < 3; j++){
scanf("%d", &tab[i][j]);
}
}
findx(0, a, tab, result, k);//start of recursion, because start has to be length 0
}
int findx(int x, int a, int *tab[], int *result[], int k){//i am looking for puzzle with length x on start
for(int i = 0; i < a; i++){
if(tab[a][0] == x){//there i look for puzzles with x length at start
if(tab[a][2] == 0){//if i find such puzzle i check if this is puzzle with edge length zero at the end
for(int m = 0; m < 3; m++){//this for loop add to my result array last puzzle
result[k][m] = tab[a][m];
}
return print_result(result, k);//we will return result go to print_result function
}
else{//if i have puzzle with x length on the left and this is not puzzle which ends rectangle i add this puzzle
//to my result array and again look for puzzle with x equal to end length of puzzle i found there
for(int m = 0; m < 3; m++){
result[k][m] = tab[a][m];
k += 1;
}
findx(tab[a][2], a, tab, result, k);
}
}
}
printf("no result");
}
int print_result(int *result[], int k){
printf("%d", &k);//how many puzzles i have
printf("\n");
for(int i = 0; i < k; i++){//printing puzzles...
for(int j = 0; j < 3; j++){
printf("%d ", &result[i][j]);
}
printf("\n");//...in separate lines
}
}
I have an error that result array can't look like this int result[][3] because of of [] but I don't know how many puzzles I'm gonna use so?... and I have implicit declaration for both of my functions. Guys please help, I dont know much about C and its super hard to solve this problem.
I'm not sure I understand the overall logic of the problem, but you definitely are in need of some variable sized containers for result AND tab. Arrays are fixed size and must be defined at compile time. The following should at least compile without warnings:
#include<stdio.h>
#include<stdlib.h>
void print_result(int (*result)[3], int k){
printf("%d", k);//how many puzzles i have
printf("\n");
for(int i = 0; i <= k; i++){//printing puzzles...
for(int j = 0; j < 3; j++){
printf("%d ", result[i][j]);
}
printf("\n");//...in separate lines
}
}
void findx(int x, int a, int (*tab)[3], int (*result)[3], int k){//i am looking for puzzle with length x on start
for(int i = 0; i < a; i++){
if(tab[i][0] == x){//there i look for puzzles with x length at start
if(tab[i][2] == 0){//if i find such puzzle i check if this is puzzle with edge length zero at the end
for(int m = 0; m < 3; m++){//this for loop add to my result array last puzzle
result[k][m] = tab[i][m];
}
print_result(result, k);//we will return result go to print_result function
return;
}
else{//if i have puzzle with x length on the left and this is not puzzle which ends rectangle i add this puzzle
//to my result array and again look for puzzle with x equal to end length of puzzle i found there
for(int m = 0; m < 3; m++){
result[k][m] = tab[i][m];
k += 1;
///** Increase size of result **/
//int (*newptr)[3] = realloc(result, (k+1) * sizeof(int[3]));
//if (newptr)
// result = newptr;
}
findx(tab[i][2], a, tab, result, k);
}
}
}
printf("no result\n");
}
int main(){
int a;
scanf("%d", &a);//here i get how many puzzles i have
int (*tab)[3] = malloc(a * sizeof(int[3]));//array for puzzles
int (*result)[3] = malloc(a * sizeof(int[3]));//array for puzzles
int k = 0;//this will help me track how many puzzles has my result array
for(int i = 0; i < a; i++){//upload puzzles to array
for(int j = 0; j < 3; j++){
scanf("%d", &tab[i][j]);
}
}
findx(0, a, tab, result, k);//start of recursion, because start has to be length 0
}
Note that I changed the tab and result types to (*int)[3]. Due to order of operations, we need parentheses here. Because they are variable size, they require dynamic memory allocations. In the interest of brevity and readability, I did not check the returned values of malloc or realloc. In practice, you should be checking that the returned pointer is not NULL. Because we are using dynamic memory allocations, we should also use free if you plan on doing anything else with this program. Otherwise, it doesn't really matter because exiting the program will free the resources anyway. You actually don't want to free. because we are passing a pointer by value to findx and the realloc can change the address, it may come back with a different address. Also, take note that I needed to include <stdlib.h> for the dynamic memory allocations.
Additional Issues
Your functions print_results and findx are not declared when you call them in main. Your function either need to be above main or have "function prototypes" above main.
In the printfs you do not need the &. You do not want to send the address of the variable to printf. You want to send what will actually be printed.
Now what?
The program still does not provide you with the correct results. It simply outputs 0 as the result every time. This should at least give you a starting point. By changing this line in print_results:
for(int i = 0; i < k; i++){//printing puzzles...
to
for(int i = 0; i <= k; i++){//printing puzzles...
I was at least able to output 0 0 0. This seems more correct because if k is 0, we don't loop at all.
#include<stdio.h>
void findx(int x, int a, int tab[a][3], int result[200000][3], int puzzlesinresult) { //i am looking for puzzle with length x on start
for (int i = 0; i < a; i++) {
if (tab[i][0] == x) { //there i look for puzzles with x length at start
if (tab[i][2] == 0) { //if i find such puzzle i check if this is puzzle with edge length zero at the end
for (int m = 0; m < 3; m++) { //this for loop add to my result array last puzzle
result[puzzlesinresult][m] = tab[i][m];
}
return print_result(result, puzzlesinresult); //we will return result go to print_result function
} else { //if i have puzzle with x length on the left and this is not puzzle which ends rectangle i add this puzzle
//to my result array and again look for puzzle with x equal to end length of puzzle i found there
while (result[puzzlesinresult - 1][2] != tab[i][0] && puzzlesinresult > 0) {
puzzlesinresult -= 1;
}
int isusedpuzzle = 0;
for (int j = 0; j < puzzlesinresult; j++) {
if (result[j][0] == tab[i][0] && result[j][1] == tab[i][1] && result[j][2] == tab[i][2]) {
isusedpuzzle = 1;
} else {
//pass
}
}
if (isusedpuzzle == 0) {
for (int m = 0; m < 3; m++) {
result[puzzlesinresult][m] = tab[i][m];
}
puzzlesinresult += 1;
findx(tab[i][2], a, tab, result, puzzlesinresult);
}
}
}
}
}
void print_result(int result[200000][3], int puzzlesinresult) {
printf("%d\n", puzzlesinresult + 1); //how many puzzles i have
for (int i = 0; i < puzzlesinresult + 1; i++) { //printing puzzles...
for (int j = 0; j < 3; j++) {
printf("%d ", result[i][j]);
}
printf("\n"); //...in separate lines
}
exit(0);
}
int main() {
int a;
scanf("%d", & a); //here i get how many puzzles i have
int tab[a][3]; //array for puzzles
int result[100][3]; //result array
int puzzlesinresult = 0; //this will help me track how many puzzles has my result array
for (int i = 0; i < a; i++) { //upload puzzles to array
for (int j = 0; j < 3; j++) {
scanf("%d", & tab[i][j]);
}
}
for (int i = 0; i < a; i++) { //here i delete puzzles that doesnt contribute anything like 1 x 1,2 x 2,..
if (tab[i][0] == tab[i][2] && tab[i][0] != 0) {
for (int p = i; p < a; p++) {
for (int j = 0; j < 3; j++) {
tab[p][j] = tab[p + 1][j];
}
}
}
}
findx(0, a, tab, result, puzzlesinresult); //start of recursion, because start has to be length 0
printf("NONE");
}
This returns sometimes correct result. If you can find when this program fails I would rly appreciate sharing those cases with me :)
I am writing a program in c to store 2^100000, and I am using arrays to store the result.
Here is the full code:
#include <stdio.h>
#include <math.h>
int main()
{
int test, n, i, j, x, resul;
int a[200], m, temp;
scanf("%d", &test);
for (i = 0; i < test; i++) {
a[0] = 3; // initializes array with only 1 digit, the digit 1.
m = 1; // initializes digit counter
scanf("%d", &n);
temp = 0; // Initializes carry variable to 0.
for (i = 1; i < n; i++) {
for (j = 0; j < m; j++) {
x = a[j] * 2 + temp; //x contains the digit by digit product
a[j] = x % 10; //Contains the digit to store in position j
temp = x / 10; //Contains the carry value that will be stored on later indexes
}
while (temp > 0) { //while loop that will store the carry value on array.
a[m] = temp % 10;
temp = temp / 10;
m++; // increments digit counter
}
}
for (i = m - 1; i >= 0; i--) //printing answer
printf("%d", a[i]);
}
return 0;
}
Can some one tell me a more efficient way to do so to reduce the time complexity?
2^n in binary is an (n+1)-digit integer with every bit set to 0 except the most significant bit being set to 1. e.g: 32 = 2^5 = 0b100000
Likewise, 2^100000 can be computed by setting the 100001-th bit in a zeroed 100001 bit long integer to 1. O(1) is as time efficient as you can go.
There are several problems with your code:
The array a is defined with a size of only 200 digits. This is much too small for 2^100000 that has 30103 digits. You should increase the array size and check for overflow in the multiplication algorithm.
You initialize a[0] = 3; and comment this as the digit 1. Indeed you should write a[0] = 1;.
The second loop for (i = 1; i < n; i++) should include the desired power number: you should write for (i = 1; i <= n; i++).
You use the same loop variable for the outer loop and the second level ones, causing incorrect behavior.
You do not test the return value of scanf, causing undefined behavior on invalid input.
You do not check for overflow, invoking undefined behavior on large values.
Here is a corrected version:
#include <stdio.h>
int main()
{
int n, i, j, x, m, test, temp;
int a[32000];
if (scanf("%d", &test) != 1)
return 1;
while (test-- > 0) {
if (scanf("%d", &n) != 1)
break;
a[0] = 1; // initializes array with only 1 digit, the number 1.
m = 1; // initializes digit counter
temp = 0; // Initializes carry variable to 0.
for (i = 1; i <= n; i++) {
for (j = 0; j < m; j++) {
x = a[j] * 2 + temp; //x contains the digit by digit product
a[j] = x % 10; //Contains the digit to store in position j
temp = x / 10; //Contains the carry value that will be stored on later indexes
}
// while loop that will store the carry value on array.
if (temp > 0) {
if (m >= (int)(sizeof(a)/sizeof(*a)))
break;
a[m++] = temp;
temp = 0;
}
}
if (temp > 0) {
printf("overflow");
} else {
for (i = m - 1; i >= 0; i--) //printing answer
putchar('0' + a[i]);
}
printf("\n");
}
return 0;
}
Running this code with input 1 and 100000 on my laptop takes about 6,5 seconds. That's indeed quite inefficient. Using a few optimization techniques that do not really change the complexity of this simple iterative algorithm still can yield a dramatic performance boost, possibly 100 times faster.
Here are some ideas:
store 9 digits per int in the array instead of just 1.
multiply by 2^29 in each iteration instead of just 2, using long long to compute the intermediary result. Initialize the first step to 1 << (n % 29) to account for n not being a multiple of 29. 2^29 is the largest power of 2 less than 10^9.
Here is version that implements these two ideas:
#include <stdio.h>
int main() {
int n, i, j, m, test, temp;
int a[32000];
if (scanf("%d", &test) != 1)
return 1;
while (test-- > 0) {
if (scanf("%d", &n) != 1)
break;
i = n % 29;
n /= 29;
a[0] = 1 << i;
m = 1;
temp = 0;
for (i = 1; i <= n; i++) {
for (j = 0; j < m; j++) {
long long x = a[j] * (1LL << 29) + temp;
a[j] = x % 1000000000;
temp = x / 1000000000;
}
if (temp > 0) {
if (m >= (int)(sizeof(a)/sizeof(*a)))
break;
a[m++] = temp;
temp = 0;
}
}
if (temp > 0) {
printf("overflow");
} else {
printf("%d", a[m - 1]);
for (i = m - 2; i >= 0; i--)
printf("%09d", a[i]);
}
printf("\n");
}
return 0;
}
Running it on the same laptop computes the correct result in only 33ms, that's 200 times faster.
The Time Complexity is the same, but implementation is much more efficient.
Be aware that native C integers are limited, in practice to some power of two related to the word size of your computer (e.g. typically 32 or 64 bits). Read about <stdint.h> and int32_t & int64_t.
Maybe you want some bignums (or bigints), a.k.a. arbitrary precision arithmetic.
The underlying algorithms are very clever (and more efficient than the naive ones you learned in school). So don't try to reinvent them, and use a library like GMPlib
I am trying to assign user input into an array; however, the program below only picks up on the first element in each line of input. The ultimate goal of this program is to find the diagonal sums of integers and return the absolute value of their difference.
Example input (note that the first number gives the number of rows and columns (square array):
Input:
3
11 2 4
4 5 6
10 8 -12
Output:
Expected = 15
Actual = 10
I realize that the issue lies in the way that the array is setup. If I print the array out I get: 111555999
Any hints/help would be very appreciated.
int main() {
int n, i, c, multi_array[200][200], sum1 = 0, sum2 = 0;
scanf("%i", &n); //N = number of rows and number of columns (square 2D array)
for (i = 0; i < n; i++) {
for (c = 0; c < n; c++) {
scanf("%d ", &multi_array[c][i]); //enter integers to store in array
}
}
for (i = 0; i != n; i++) {
sum1 += multi_array[i][i]; //add up top left to bottom right diagonal
}
for (i = 0; i != n; i++) {
sum2 += multi_array[i][n-i]; //add up top right to bottom left diagonal
}
printf("%i", abs(sum1 - sum2)); //print absolute value of the difference between diagonals
return 0;
}
Your major problem is here, where you go out of bounds:
for (i = 0; i != n; i++) {
sum2 += multi_array[i][n - i]; // when i is 0, th
}
When i = 0, you are accessing multi_array[0][3], which is out of bounds when N = 3.
So change it to this:
multi_array[i][n - i - 1]
You should read your array like this:
for (i = 0; i < n; i++) {
for (c = 0; c < n; c++) {
scanf(" %d ", &multi_array[i][c]);
}
}
since C stored its arrays in row-major order. What you have stores the array in column-major order. It's not wrong, but it's something you do only if you really have to.
Finally, change again the input part of your code to this:
scanf("%d", &n);
for (i = 0; i < n; i++) {
for (c = 0; c < n; c++) {
scanf("%d", &multi_array[i][c]);
}
}
so that you have to input exactly what you need to. With your initial code I have to type an extra random number when I had completed the input process.
Last but not least, I am posting the whole code, where I have wrote some extra printf()'s, which are actually for the programmer, so that he can see step-by-step if his code is acting as expected or not.
#include <stdio.h>
#include <stdlib.h> /* abs */
int main() {
int n, i, c, multi_array[200][200], sum1 = 0, sum2 = 0;
scanf("%d", &n);
for (i = 0; i < n; i++) {
for (c = 0; c < n; c++) {
scanf("%d", &multi_array[i][c]);
}
}
for (i = 0; i < n; i++) {
for (c = 0; c < n; c++) {
printf("|%d|", multi_array[i][c]);
}
printf("\n");
}
for (i = 0; i != n; i++) {
sum1 += multi_array[i][i];
}
printf("sum1 is %d\n", sum1);
for (i = 0; i != n; i++) {
sum2 += multi_array[i][n - i - 1];
}
printf("sum2 is %d\n", sum2);
printf("%i", abs(sum1 - sum2));
return 0;
}
Output:
3
11 2 4
4 5 6
10 8 -12
|11||2||4|
|4||5||6|
|10||8||-12|
sum1 is 4
sum2 is 19
15
You are clearly going out of bounds here:
for (i = 0; i != n; i++) {
sum2 += multi_array[i][n-i]; //add up top right to bottom left diagonal
}
When i is equal to 0 the expression n-i will be equal to n, but the range of the array is from 0 to n-1. The code will read uninitialized values and cause undefined behavior.
The second array index should be 1 less.
int main() //8th task
{
int longNum, shortNum, tempNum[5], i;
printf("Please enter 2 numbers (5 digits and 1 digit, ex: 12345 and 5)\n");
scanf("%d%d", &longNum, &shortNum);
for (i = 4; i >= 0; i--)
{
if (longNum % 10 != shortNum)
{
tempNum[i] = longNum % 10;
longNum /= 10;
}
else tempNum[i] = ; // Delete the digit that == shortNum.
}
for (i = 0; i < 5; i++)
{
printf("%d", tempNum[i]);
}
printf("\n");
return 0;
}
This program check if longNum has shortNum in it and suppose to remove the number (and his array slot) from longNum.
I've tried couple of things to make it work with no success.
I'd like to know what is the best way to do it (im not sure what the 'else' should be).
It is possible to skip all shortNum digits in the parsing loop. One more variable is needed to track number of deleted digits:
int n = 5;
for (i = 4; i >= 0; i--)
{
int tmp = longNum % 10;
longNum /= 10;
if (tmp != shortNum)
tempNum[--n] = tmp;
}
// here n is number of deleted digits
for (i = n; i < 5; i++)
{
printf("%d", tempNum[i]);
}
So, actually elements are not deleted from array. They are not written to that array. It is also possible to reverse elements order, so the first array element will be meaningful. Now if some element is skipped the first element of tempNum contains junk.
you need to skip the value that you don't want, and not insert it at all to the array.
int len = 0;
for (i = 4; i >= 0; i--)
{
if (longNum % 10 != shortNum)
{
tempNum[len] = longNum % 10;
len++;
}
longNum /= 10;
}
for (i = 0; i < len; i++)
{
printf("%d", tempNum[i]);
}
else tempNum[i] = ; this part is very wrong. You have to assing something like else tempNum[i] = 0;. And you can't actually delete anything from these arrays - they are not dynamic. I suggest you read up on dynamic arrays.