Updating an object with setState in React - reactjs

Is it at all possible to update object's properties with setState?
Something like:
this.state = {
jasper: { name: 'jasper', age: 28 },
}
I have tried:
this.setState({jasper.name: 'someOtherName'});
and this:
this.setState({jasper: {name: 'someothername'}})
The first results in a syntax error and the second just does nothing. Any ideas?

There are multiple ways of doing this, since state update is a async operation, so to update the state object, we need to use updater function with setState.
1- Simplest one:
First create a copy of jasper then do the changes in that:
this.setState(prevState => {
let jasper = Object.assign({}, prevState.jasper); // creating copy of state variable jasper
jasper.name = 'someothername'; // update the name property, assign a new value
return { jasper }; // return new object jasper object
})
Instead of using Object.assign we can also write it like this:
let jasper = { ...prevState.jasper };
2- Using spread syntax:
this.setState(prevState => ({
jasper: { // object that we want to update
...prevState.jasper, // keep all other key-value pairs
name: 'something' // update the value of specific key
}
}))
Note: Object.assign and Spread Operator creates only shallow copy, so if you have defined nested object or array of objects, you need a different approach.
Updating nested state object:
Assume you have defined state as:
this.state = {
food: {
sandwich: {
capsicum: true,
crackers: true,
mayonnaise: true
},
pizza: {
jalapeno: true,
extraCheese: false
}
}
}
To update extraCheese of pizza object:
this.setState(prevState => ({
food: {
...prevState.food, // copy all other key-value pairs of food object
pizza: { // specific object of food object
...prevState.food.pizza, // copy all pizza key-value pairs
extraCheese: true // update value of specific key
}
}
}))
Updating array of objects:
Lets assume you have a todo app, and you are managing the data in this form:
this.state = {
todoItems: [
{
name: 'Learn React Basics',
status: 'pending'
}, {
name: 'Check Codebase',
status: 'pending'
}
]
}
To update the status of any todo object, run a map on the array and check for some unique value of each object, in case of condition=true, return the new object with updated value, else same object.
let key = 2;
this.setState(prevState => ({
todoItems: prevState.todoItems.map(
el => el.key === key? { ...el, status: 'done' }: el
)
}))
Suggestion: If object doesn't have a unique value, then use array index.

This is the fastest and the most readable way:
this.setState({...this.state.jasper, name: 'someothername'});
Even if this.state.jasper already contains a name property, the new name name: 'someothername' with be used.

Use spread operator and some ES6 here
this.setState({
jasper: {
...this.state.jasper,
name: 'something'
}
})

I know there are a lot of answers here, but I'm surprised none of them create a copy of the new object outside of setState, and then simply setState({newObject}). Clean, concise and reliable. So in this case:
const jasper = { ...this.state.jasper, name: 'someothername' }
this.setState(() => ({ jasper }))
Or for a dynamic property (very useful for forms)
const jasper = { ...this.state.jasper, [VarRepresentingPropertyName]: 'new value' }
this.setState(() => ({ jasper }))

Using hook we can do following way
const [student, setStudent] = React.useState({name: 'jasper', age: 28});
setStudent((prevState) => ({
...prevState,
name: 'newName',
}));

I used this solution.
If you have a nested state like this:
this.state = {
formInputs:{
friendName:{
value:'',
isValid:false,
errorMsg:''
},
friendEmail:{
value:'',
isValid:false,
errorMsg:''
}
}
}
you can declare the handleChange function that copy current status and re-assigns it with changed values
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let statusCopy = Object.assign({}, this.state);
statusCopy.formInputs[inputName].value = inputValue;
this.setState(statusCopy);
}
here the html with the event listener. Make sure to use the same name used into state object (in this case 'friendName')
<input type="text" onChange={this.handleChange} " name="friendName" />

try this,it should work fine
this.setState(Object.assign(this.state.jasper,{name:'someOtherName'}));

Create a state object
this.state = {
objName: {
propertyOne: "",
propertyTwo: ""
}
};
Update state using setState
this.setState(prevState => ({
objName: {
...prevState.objName,
propertyOne: "Updated Value",
propertyTwo: "Updated value"
}
}));

this is another solution using immer immutabe utility, very suited for deeply nested objects with ease, and you should not care about mutation
this.setState(
produce(draft => {
draft.jasper.name = 'someothername'
})
)

Using hooks in Functional Component:
const [state, setState] = useState({jasper: { name: 'jasper', age: 28 }})
const nameChangeHandler = () => {
setState(prevState => ({
...prevState,
prevState.jasper.name = "Anurag",
prevState.jasper.age = 28
})
)
}
In these cases It is recommended to use callback-based approach to update the state , because using this approach it is ensured that previously states are fully updated and we're updating based on previously updated state.

The first case is indeed a syntax error.
Since I can't see the rest of your component, it's hard to see why you're nesting objects in your state here. It's not a good idea to nest objects in component state. Try setting your initial state to be:
this.state = {
name: 'jasper',
age: 28
}
That way, if you want to update the name, you can just call:
this.setState({
name: 'Sean'
});
Will that achieve what you're aiming for?
For larger, more complex data stores, I would use something like Redux. But that's much more advanced.
The general rule with component state is to use it only to manage UI state of the component (e.g. active, timers, etc.)
Check out these references:
https://facebook.github.io/react/docs/react-component.html#state
https://facebook.github.io/react/docs/state-and-lifecycle.html

In case of updating an object where keys are string
e.g. let say your state object is
serviceDays: {
Sunday: true,
Monday: true,
Tuesday: false,
Wednesday: true,
Thurday: false,
Friday: true,
Saturday: true
}
so you can update in following way
const onDayClick = day => {
const { serviceDays } = this.state
this.setState(prevState => ({
serviceDays: {
...prevState.serviceDays,
[day]: serviceDays[day] ? false : true
}
}))
}

Another option: define your variable out of the Jasper object and then just call a variable.
Spread operator: ES6
this.state = { jasper: { name: 'jasper', age: 28 } }
let foo = "something that needs to be saved into state"
this.setState(prevState => ({
jasper: {
...jasper.entity,
foo
}
})

You can try with this:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.name = 'someOtherName';
return {jasper: prevState}
})
or for other property:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.age = 'someOtherAge';
return {jasper: prevState}
})
Or you can use handleChage function:
handleChage(event) {
const {name, value} = event.target;
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState[name] = value;
return {jasper: prevState}
})
}
and HTML code:
<input
type={"text"}
name={"name"}
value={this.state.jasper.name}
onChange={this.handleChange}
/>
<br/>
<input
type={"text"}
name={"age"}
value={this.state.jasper.age}
onChange={this.handleChange}
/>

You can try with this:
(Note: name of input tag === field of object)
<input name="myField" type="text"
value={this.state.myObject.myField}
onChange={this.handleChangeInpForm}>
</input>
-----------------------------------------------------------
handleChangeInpForm = (e) => {
let newObject = this.state.myObject;
newObject[e.target.name] = e.target.value;
this.setState({
myObject: newObject
})
}

Simple and dynamic way.
This will do the job, but you need to set all the ids to the parent so the parent will point to the name of the object, being id = "jasper" and name the name of the input element = property inside of the object jasper.
handleChangeObj = ({target: { id , name , value}}) => this.setState({ [id]: { ...this.state[id] , [name]: value } });

Without using Async and Await Use this...
funCall(){
this.setState({...this.state.jasper, name: 'someothername'});
}
If you using with Async And Await use this...
async funCall(){
await this.setState({...this.state.jasper, name: 'someothername'});
}

Also, following Alberto Piras solution, if you don't want to copy all the "state" object:
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let jasperCopy = Object.assign({}, this.state.jasper);
jasperCopy[inputName].name = inputValue;
this.setState({jasper: jasperCopy});
}

Try with this:
const { jasper } = this.state; //Gets the object from state
jasper.name = 'A new name'; //do whatever you want with the object
this.setState({jasper}); //Replace the object in state

By using the input html input name attribute we can have a more dynamic approach in order to update an object properties.
DOM
html input name attribute
<input type="text" name="fname" handleChange={(e: any) => { updatePerson(e) }}/>
<input type="text" name="lname" handleChange={(e: any) => { updatePerson(e) }}/>
React / TSX
object.assign
const [person, setPerson] = useState<IPerson>({});
function updatePerson(e: React.ChangeEvent<HTMLInputElement>): void {
const { name, value } = e.currentTarget;
setPerson(prevState => {
const newState = Object.assign(person, { [name]: value })
return { ...prevState, ...newState };
});
}

Sample FC:
const [formData, setformData] = useState({
project_admin_permissions: {
task_forms: false,
auto_assign_rules: false,
project_notes: true,
alerts: false,
update_criteria: true,
project_flow: false,
reports: false,
}
})
const handleChangeCheckBox = (e) => {
setformData({
...formData, project_admin_permissions: { ...formData.project_admin_permissions, [e.target.name]: e.target.checked }
})
}

This setup worked for me:
let newState = this.state.jasper;
newState.name = 'someOtherName';
this.setState({newState: newState});
console.log(this.state.jasper.name); //someOtherName

Your second approach doesn't work because {name: 'someothername'} equals {name: 'someothername', age: undefined}, so theundefined would overwrite original age value.
When it comes to change state in nested objects, a good approach would be Immutable.js
this.state = {
jasper: Record({name: 'jasper', age: 28})
}
const {jasper} = this.state
this.setState({jasper: jasper.set(name, 'someothername')})

Related

Update Object Key Value with onClick [duplicate]

Is it at all possible to update object's properties with setState?
Something like:
this.state = {
jasper: { name: 'jasper', age: 28 },
}
I have tried:
this.setState({jasper.name: 'someOtherName'});
and this:
this.setState({jasper: {name: 'someothername'}})
The first results in a syntax error and the second just does nothing. Any ideas?
There are multiple ways of doing this, since state update is a async operation, so to update the state object, we need to use updater function with setState.
1- Simplest one:
First create a copy of jasper then do the changes in that:
this.setState(prevState => {
let jasper = Object.assign({}, prevState.jasper); // creating copy of state variable jasper
jasper.name = 'someothername'; // update the name property, assign a new value
return { jasper }; // return new object jasper object
})
Instead of using Object.assign we can also write it like this:
let jasper = { ...prevState.jasper };
2- Using spread syntax:
this.setState(prevState => ({
jasper: { // object that we want to update
...prevState.jasper, // keep all other key-value pairs
name: 'something' // update the value of specific key
}
}))
Note: Object.assign and Spread Operator creates only shallow copy, so if you have defined nested object or array of objects, you need a different approach.
Updating nested state object:
Assume you have defined state as:
this.state = {
food: {
sandwich: {
capsicum: true,
crackers: true,
mayonnaise: true
},
pizza: {
jalapeno: true,
extraCheese: false
}
}
}
To update extraCheese of pizza object:
this.setState(prevState => ({
food: {
...prevState.food, // copy all other key-value pairs of food object
pizza: { // specific object of food object
...prevState.food.pizza, // copy all pizza key-value pairs
extraCheese: true // update value of specific key
}
}
}))
Updating array of objects:
Lets assume you have a todo app, and you are managing the data in this form:
this.state = {
todoItems: [
{
name: 'Learn React Basics',
status: 'pending'
}, {
name: 'Check Codebase',
status: 'pending'
}
]
}
To update the status of any todo object, run a map on the array and check for some unique value of each object, in case of condition=true, return the new object with updated value, else same object.
let key = 2;
this.setState(prevState => ({
todoItems: prevState.todoItems.map(
el => el.key === key? { ...el, status: 'done' }: el
)
}))
Suggestion: If object doesn't have a unique value, then use array index.
This is the fastest and the most readable way:
this.setState({...this.state.jasper, name: 'someothername'});
Even if this.state.jasper already contains a name property, the new name name: 'someothername' with be used.
Use spread operator and some ES6 here
this.setState({
jasper: {
...this.state.jasper,
name: 'something'
}
})
I know there are a lot of answers here, but I'm surprised none of them create a copy of the new object outside of setState, and then simply setState({newObject}). Clean, concise and reliable. So in this case:
const jasper = { ...this.state.jasper, name: 'someothername' }
this.setState(() => ({ jasper }))
Or for a dynamic property (very useful for forms)
const jasper = { ...this.state.jasper, [VarRepresentingPropertyName]: 'new value' }
this.setState(() => ({ jasper }))
Using hook we can do following way
const [student, setStudent] = React.useState({name: 'jasper', age: 28});
setStudent((prevState) => ({
...prevState,
name: 'newName',
}));
I used this solution.
If you have a nested state like this:
this.state = {
formInputs:{
friendName:{
value:'',
isValid:false,
errorMsg:''
},
friendEmail:{
value:'',
isValid:false,
errorMsg:''
}
}
}
you can declare the handleChange function that copy current status and re-assigns it with changed values
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let statusCopy = Object.assign({}, this.state);
statusCopy.formInputs[inputName].value = inputValue;
this.setState(statusCopy);
}
here the html with the event listener. Make sure to use the same name used into state object (in this case 'friendName')
<input type="text" onChange={this.handleChange} " name="friendName" />
try this,it should work fine
this.setState(Object.assign(this.state.jasper,{name:'someOtherName'}));
Create a state object
this.state = {
objName: {
propertyOne: "",
propertyTwo: ""
}
};
Update state using setState
this.setState(prevState => ({
objName: {
...prevState.objName,
propertyOne: "Updated Value",
propertyTwo: "Updated value"
}
}));
this is another solution using immer immutabe utility, very suited for deeply nested objects with ease, and you should not care about mutation
this.setState(
produce(draft => {
draft.jasper.name = 'someothername'
})
)
Using hooks in Functional Component:
const [state, setState] = useState({jasper: { name: 'jasper', age: 28 }})
const nameChangeHandler = () => {
setState(prevState => ({
...prevState,
prevState.jasper.name = "Anurag",
prevState.jasper.age = 28
})
)
}
In these cases It is recommended to use callback-based approach to update the state , because using this approach it is ensured that previously states are fully updated and we're updating based on previously updated state.
The first case is indeed a syntax error.
Since I can't see the rest of your component, it's hard to see why you're nesting objects in your state here. It's not a good idea to nest objects in component state. Try setting your initial state to be:
this.state = {
name: 'jasper',
age: 28
}
That way, if you want to update the name, you can just call:
this.setState({
name: 'Sean'
});
Will that achieve what you're aiming for?
For larger, more complex data stores, I would use something like Redux. But that's much more advanced.
The general rule with component state is to use it only to manage UI state of the component (e.g. active, timers, etc.)
Check out these references:
https://facebook.github.io/react/docs/react-component.html#state
https://facebook.github.io/react/docs/state-and-lifecycle.html
In case of updating an object where keys are string
e.g. let say your state object is
serviceDays: {
Sunday: true,
Monday: true,
Tuesday: false,
Wednesday: true,
Thurday: false,
Friday: true,
Saturday: true
}
so you can update in following way
const onDayClick = day => {
const { serviceDays } = this.state
this.setState(prevState => ({
serviceDays: {
...prevState.serviceDays,
[day]: serviceDays[day] ? false : true
}
}))
}
Another option: define your variable out of the Jasper object and then just call a variable.
Spread operator: ES6
this.state = { jasper: { name: 'jasper', age: 28 } }
let foo = "something that needs to be saved into state"
this.setState(prevState => ({
jasper: {
...jasper.entity,
foo
}
})
You can try with this:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.name = 'someOtherName';
return {jasper: prevState}
})
or for other property:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.age = 'someOtherAge';
return {jasper: prevState}
})
Or you can use handleChage function:
handleChage(event) {
const {name, value} = event.target;
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState[name] = value;
return {jasper: prevState}
})
}
and HTML code:
<input
type={"text"}
name={"name"}
value={this.state.jasper.name}
onChange={this.handleChange}
/>
<br/>
<input
type={"text"}
name={"age"}
value={this.state.jasper.age}
onChange={this.handleChange}
/>
You can try with this:
(Note: name of input tag === field of object)
<input name="myField" type="text"
value={this.state.myObject.myField}
onChange={this.handleChangeInpForm}>
</input>
-----------------------------------------------------------
handleChangeInpForm = (e) => {
let newObject = this.state.myObject;
newObject[e.target.name] = e.target.value;
this.setState({
myObject: newObject
})
}
Simple and dynamic way.
This will do the job, but you need to set all the ids to the parent so the parent will point to the name of the object, being id = "jasper" and name the name of the input element = property inside of the object jasper.
handleChangeObj = ({target: { id , name , value}}) => this.setState({ [id]: { ...this.state[id] , [name]: value } });
Without using Async and Await Use this...
funCall(){
this.setState({...this.state.jasper, name: 'someothername'});
}
If you using with Async And Await use this...
async funCall(){
await this.setState({...this.state.jasper, name: 'someothername'});
}
Also, following Alberto Piras solution, if you don't want to copy all the "state" object:
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let jasperCopy = Object.assign({}, this.state.jasper);
jasperCopy[inputName].name = inputValue;
this.setState({jasper: jasperCopy});
}
Try with this:
const { jasper } = this.state; //Gets the object from state
jasper.name = 'A new name'; //do whatever you want with the object
this.setState({jasper}); //Replace the object in state
By using the input html input name attribute we can have a more dynamic approach in order to update an object properties.
DOM
html input name attribute
<input type="text" name="fname" handleChange={(e: any) => { updatePerson(e) }}/>
<input type="text" name="lname" handleChange={(e: any) => { updatePerson(e) }}/>
React / TSX
object.assign
const [person, setPerson] = useState<IPerson>({});
function updatePerson(e: React.ChangeEvent<HTMLInputElement>): void {
const { name, value } = e.currentTarget;
setPerson(prevState => {
const newState = Object.assign(person, { [name]: value })
return { ...prevState, ...newState };
});
}
Sample FC:
const [formData, setformData] = useState({
project_admin_permissions: {
task_forms: false,
auto_assign_rules: false,
project_notes: true,
alerts: false,
update_criteria: true,
project_flow: false,
reports: false,
}
})
const handleChangeCheckBox = (e) => {
setformData({
...formData, project_admin_permissions: { ...formData.project_admin_permissions, [e.target.name]: e.target.checked }
})
}
This setup worked for me:
let newState = this.state.jasper;
newState.name = 'someOtherName';
this.setState({newState: newState});
console.log(this.state.jasper.name); //someOtherName
Your second approach doesn't work because {name: 'someothername'} equals {name: 'someothername', age: undefined}, so theundefined would overwrite original age value.
When it comes to change state in nested objects, a good approach would be Immutable.js
this.state = {
jasper: Record({name: 'jasper', age: 28})
}
const {jasper} = this.state
this.setState({jasper: jasper.set(name, 'someothername')})

React: setState - which is more correct?

I have a react class component that has a state object and I want to update the object with setState. I can get the state to update correctly two different ways and would like to know if one is more correct than the other.
this.state = {
people: {
name: "",
typeofComponent: "class",
}
};
onChange = e => {
// option 1
this.setState((prevState) => ({
people: {
...prevState.people, name: e.target.value
}
}));
// option 2
this.setState({ people: { name: e.target.value }});
}
Your second option would work if the state has only 1 field (name in your case). If you set that way it will overwrite the whole people. That's why we need to use spread operator inorder to make sure the other states are not lost
let a = {
people: {
name: "",
typeofComponent: "class",
}
}
let newName = 'newname'
let withSpread= {people:{...a.people,name:newName}}
let withoutSpread = {people:{name:newName}}
console.log(withSpread)
console.log(withoutSpread)

How react update specific state inner state object? [duplicate]

Is it at all possible to update object's properties with setState?
Something like:
this.state = {
jasper: { name: 'jasper', age: 28 },
}
I have tried:
this.setState({jasper.name: 'someOtherName'});
and this:
this.setState({jasper: {name: 'someothername'}})
The first results in a syntax error and the second just does nothing. Any ideas?
There are multiple ways of doing this, since state update is a async operation, so to update the state object, we need to use updater function with setState.
1- Simplest one:
First create a copy of jasper then do the changes in that:
this.setState(prevState => {
let jasper = Object.assign({}, prevState.jasper); // creating copy of state variable jasper
jasper.name = 'someothername'; // update the name property, assign a new value
return { jasper }; // return new object jasper object
})
Instead of using Object.assign we can also write it like this:
let jasper = { ...prevState.jasper };
2- Using spread syntax:
this.setState(prevState => ({
jasper: { // object that we want to update
...prevState.jasper, // keep all other key-value pairs
name: 'something' // update the value of specific key
}
}))
Note: Object.assign and Spread Operator creates only shallow copy, so if you have defined nested object or array of objects, you need a different approach.
Updating nested state object:
Assume you have defined state as:
this.state = {
food: {
sandwich: {
capsicum: true,
crackers: true,
mayonnaise: true
},
pizza: {
jalapeno: true,
extraCheese: false
}
}
}
To update extraCheese of pizza object:
this.setState(prevState => ({
food: {
...prevState.food, // copy all other key-value pairs of food object
pizza: { // specific object of food object
...prevState.food.pizza, // copy all pizza key-value pairs
extraCheese: true // update value of specific key
}
}
}))
Updating array of objects:
Lets assume you have a todo app, and you are managing the data in this form:
this.state = {
todoItems: [
{
name: 'Learn React Basics',
status: 'pending'
}, {
name: 'Check Codebase',
status: 'pending'
}
]
}
To update the status of any todo object, run a map on the array and check for some unique value of each object, in case of condition=true, return the new object with updated value, else same object.
let key = 2;
this.setState(prevState => ({
todoItems: prevState.todoItems.map(
el => el.key === key? { ...el, status: 'done' }: el
)
}))
Suggestion: If object doesn't have a unique value, then use array index.
This is the fastest and the most readable way:
this.setState({...this.state.jasper, name: 'someothername'});
Even if this.state.jasper already contains a name property, the new name name: 'someothername' with be used.
Use spread operator and some ES6 here
this.setState({
jasper: {
...this.state.jasper,
name: 'something'
}
})
I know there are a lot of answers here, but I'm surprised none of them create a copy of the new object outside of setState, and then simply setState({newObject}). Clean, concise and reliable. So in this case:
const jasper = { ...this.state.jasper, name: 'someothername' }
this.setState(() => ({ jasper }))
Or for a dynamic property (very useful for forms)
const jasper = { ...this.state.jasper, [VarRepresentingPropertyName]: 'new value' }
this.setState(() => ({ jasper }))
Using hook we can do following way
const [student, setStudent] = React.useState({name: 'jasper', age: 28});
setStudent((prevState) => ({
...prevState,
name: 'newName',
}));
I used this solution.
If you have a nested state like this:
this.state = {
formInputs:{
friendName:{
value:'',
isValid:false,
errorMsg:''
},
friendEmail:{
value:'',
isValid:false,
errorMsg:''
}
}
}
you can declare the handleChange function that copy current status and re-assigns it with changed values
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let statusCopy = Object.assign({}, this.state);
statusCopy.formInputs[inputName].value = inputValue;
this.setState(statusCopy);
}
here the html with the event listener. Make sure to use the same name used into state object (in this case 'friendName')
<input type="text" onChange={this.handleChange} " name="friendName" />
try this,it should work fine
this.setState(Object.assign(this.state.jasper,{name:'someOtherName'}));
Create a state object
this.state = {
objName: {
propertyOne: "",
propertyTwo: ""
}
};
Update state using setState
this.setState(prevState => ({
objName: {
...prevState.objName,
propertyOne: "Updated Value",
propertyTwo: "Updated value"
}
}));
this is another solution using immer immutabe utility, very suited for deeply nested objects with ease, and you should not care about mutation
this.setState(
produce(draft => {
draft.jasper.name = 'someothername'
})
)
Using hooks in Functional Component:
const [state, setState] = useState({jasper: { name: 'jasper', age: 28 }})
const nameChangeHandler = () => {
setState(prevState => ({
...prevState,
prevState.jasper.name = "Anurag",
prevState.jasper.age = 28
})
)
}
In these cases It is recommended to use callback-based approach to update the state , because using this approach it is ensured that previously states are fully updated and we're updating based on previously updated state.
The first case is indeed a syntax error.
Since I can't see the rest of your component, it's hard to see why you're nesting objects in your state here. It's not a good idea to nest objects in component state. Try setting your initial state to be:
this.state = {
name: 'jasper',
age: 28
}
That way, if you want to update the name, you can just call:
this.setState({
name: 'Sean'
});
Will that achieve what you're aiming for?
For larger, more complex data stores, I would use something like Redux. But that's much more advanced.
The general rule with component state is to use it only to manage UI state of the component (e.g. active, timers, etc.)
Check out these references:
https://facebook.github.io/react/docs/react-component.html#state
https://facebook.github.io/react/docs/state-and-lifecycle.html
In case of updating an object where keys are string
e.g. let say your state object is
serviceDays: {
Sunday: true,
Monday: true,
Tuesday: false,
Wednesday: true,
Thurday: false,
Friday: true,
Saturday: true
}
so you can update in following way
const onDayClick = day => {
const { serviceDays } = this.state
this.setState(prevState => ({
serviceDays: {
...prevState.serviceDays,
[day]: serviceDays[day] ? false : true
}
}))
}
Another option: define your variable out of the Jasper object and then just call a variable.
Spread operator: ES6
this.state = { jasper: { name: 'jasper', age: 28 } }
let foo = "something that needs to be saved into state"
this.setState(prevState => ({
jasper: {
...jasper.entity,
foo
}
})
You can try with this:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.name = 'someOtherName';
return {jasper: prevState}
})
or for other property:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.age = 'someOtherAge';
return {jasper: prevState}
})
Or you can use handleChage function:
handleChage(event) {
const {name, value} = event.target;
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState[name] = value;
return {jasper: prevState}
})
}
and HTML code:
<input
type={"text"}
name={"name"}
value={this.state.jasper.name}
onChange={this.handleChange}
/>
<br/>
<input
type={"text"}
name={"age"}
value={this.state.jasper.age}
onChange={this.handleChange}
/>
You can try with this:
(Note: name of input tag === field of object)
<input name="myField" type="text"
value={this.state.myObject.myField}
onChange={this.handleChangeInpForm}>
</input>
-----------------------------------------------------------
handleChangeInpForm = (e) => {
let newObject = this.state.myObject;
newObject[e.target.name] = e.target.value;
this.setState({
myObject: newObject
})
}
Simple and dynamic way.
This will do the job, but you need to set all the ids to the parent so the parent will point to the name of the object, being id = "jasper" and name the name of the input element = property inside of the object jasper.
handleChangeObj = ({target: { id , name , value}}) => this.setState({ [id]: { ...this.state[id] , [name]: value } });
Without using Async and Await Use this...
funCall(){
this.setState({...this.state.jasper, name: 'someothername'});
}
If you using with Async And Await use this...
async funCall(){
await this.setState({...this.state.jasper, name: 'someothername'});
}
Also, following Alberto Piras solution, if you don't want to copy all the "state" object:
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let jasperCopy = Object.assign({}, this.state.jasper);
jasperCopy[inputName].name = inputValue;
this.setState({jasper: jasperCopy});
}
Try with this:
const { jasper } = this.state; //Gets the object from state
jasper.name = 'A new name'; //do whatever you want with the object
this.setState({jasper}); //Replace the object in state
By using the input html input name attribute we can have a more dynamic approach in order to update an object properties.
DOM
html input name attribute
<input type="text" name="fname" handleChange={(e: any) => { updatePerson(e) }}/>
<input type="text" name="lname" handleChange={(e: any) => { updatePerson(e) }}/>
React / TSX
object.assign
const [person, setPerson] = useState<IPerson>({});
function updatePerson(e: React.ChangeEvent<HTMLInputElement>): void {
const { name, value } = e.currentTarget;
setPerson(prevState => {
const newState = Object.assign(person, { [name]: value })
return { ...prevState, ...newState };
});
}
Sample FC:
const [formData, setformData] = useState({
project_admin_permissions: {
task_forms: false,
auto_assign_rules: false,
project_notes: true,
alerts: false,
update_criteria: true,
project_flow: false,
reports: false,
}
})
const handleChangeCheckBox = (e) => {
setformData({
...formData, project_admin_permissions: { ...formData.project_admin_permissions, [e.target.name]: e.target.checked }
})
}
This setup worked for me:
let newState = this.state.jasper;
newState.name = 'someOtherName';
this.setState({newState: newState});
console.log(this.state.jasper.name); //someOtherName
Your second approach doesn't work because {name: 'someothername'} equals {name: 'someothername', age: undefined}, so theundefined would overwrite original age value.
When it comes to change state in nested objects, a good approach would be Immutable.js
this.state = {
jasper: Record({name: 'jasper', age: 28})
}
const {jasper} = this.state
this.setState({jasper: jasper.set(name, 'someothername')})

React setState changing different object in state

This is my initial state of component
this.state = {
date: "",
students: "",
attendance: {}
}
On ComponentDidMount I am getting date and students array from a reducer.
componentDidMount() {
const { date, students } = this.props;
const todayDate = this.getFormattedDate(date);
this.setState(prevState => ({
date: todayDate,
students,
attendance: {
...prevState.attendance,
[todayDate]: students
}
}), () => console.log('CDM', this.state));
}
I have a checkbox which when touched should update attendance[todayDate] and update property checked of a particular student.
In render I am mapping over attendance[date] and returning JSX
<CheckBox
checked={student.checked}
onPress={() => this.takeAttendance(student.id)}
containerStyle={styles.checkboxStyle}
/>
The checkHandler
takeAttendance(id) {
this.setState(prevState => ({
attendance: {
...prevState.attendance,
[this.state.date]: prevState.attendance[this.state.date].map(
obj => (obj.id === id ? Object.assign(obj, { checked: !obj.checked }) : obj)
)
}
}), () => console.log('TA', this.state));
}
So it's working correctly. The property checked of a student in attendance[date] is getting changed but its also changing the checked value in students piece of state. I do not understand why it is also changing the students piece of state and not just attendance[date].
Added video for reference. Streamable
Umm looks all correct, may be try addressing the this.state.date to prevState.date?
attendance: {
...prevState.attendance,
[prevState.date]: prevState.attendance[prevState.date].map(
obj => (obj.id === id ? Object.assign(obj, { checked: !obj.checked }) : obj)
)
}
Edit:
Could be issue with this.setState(prevState => ({ date: todayDate, students,. You are setting the students same as [todayDate]: students.
Add property checked to each individual student and stored that in attendance[date].
try to check deep clone object
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/assign#Deep_Clone

Best way to set state using dynamic key name?

I have a state that is as follows:
state = {
isDirty: false,
form: {
username: '',
firstName: '',
lastName: ''
}
}
I have a couple of input fields that are linked back to the state via the onChanged event that call using a matching ID and using the function below:
inputChangedHandler = (event) => {
const updatedState = { ...this.state, isDirty: true };
updatedState.form[event.target.id] = event.target.value;
this.setState(updatedState);
}
My question is this the best way to set the state when the form is being bound? Is there a way to make this to use even less lines without getting too overly complicated? I'm finding that I have to do this bit of code on EVERY page that I use a form for two-way binding (is there a better approach?).
Any input would be appreciated! Thanks!
Actually, there are many ways to do that.
I feel this is a simple way using spread operator
inputChangedHandler = (event) => {
const id = [event.target.id];
const value = [event.target.value];
this.setState(prevState => ({
form: {...prevState.form,
[id]: value
}, isDirty: true
}))
}
if you want to make it shorter:
inputChangedHandler = (id, value) => {
const { form } = this.state;
this.setState({
isDirty: true,
form: Object.assign({}, form, { [id]: value }
// or using lodash, this way you will be able to update nested object values
form: Object.assign({}, form, _.set(form, id, value)
});
}
...
<input id="username" onChange={({ target }) => inputChangeHandler(target.id, target.value)} />
though I would suggest you to use reduxForm https://redux-form.com/7.3.0/examples/simple/

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