Configuration on Ionic Framework? - angularjs

I have recently wanted to a create mobile apps so I decided to use a Mobile App framework that allows the use of web technology.
I decided to install Ionic and it went pretty well, until I hit the 'Configuration' section of its installation documentation.
https://docs.ionic.io/setup.html#configuration
It says that I have to do something related to 'src/app/app.module.ts' but I can't find that file anywhere, I have installed Angular and Zone using npm install but I still can't find this file.
Can anyone help me out finding out where this file is, or how I even get to it?
Currently, this is my project root folder structure:
I have a folder called node_modules, then I have 3 json files: .io-config.json, ionic.config.jon and package.json.

Related

How to Host a React App with 3D .gltf files?

I want to ask on how can I host my react app. It is a 3d product configurator.
I tried to host it on AWS Amplify but the 3d models doesnt load
If you want to host an application on aws amplify you have to create a build version of your app (assuming that it works already without any start issues meaning that you have a functional react app created with the command npx create-react-app).
Usually your react app runs on local host and it's basically like a test/development version of your app. When you take it into aws it really wants a build version of your app. The build command will generate everything you need for this. Navigate to your react application folder and
Run the command
npm run build
This will create a folder that you can send to aws amplify.
When you go to the aws amplify site it'll ask you if you would like to build a website or host a website.
Select host and then it'll ask if you would like to push it from a repository like github. For now lets just skip it and keep the deployment as simple as possible. Deploy without git for now.
Next, we want to click on drag and drop so that you can manually select the file build folder that your npm run build command generated.
Look for the build folder that was generated and drag that folder into the aws area. You don't actually have to click the 'choose files button'. Sometimes the box glitches and won't let you drag anything outside of the box. So what you can do is just open up your directories and manually find that build file in your folders. Drag it from there to the aws zone at the bottom of the screen.
Give your AWS app a name and env name.
From there you can deploy. Once you deploy it'll give you a site address. Also before you make your build, be sure that all of the packages you need are installed. I had an issue where my axiom commands were not working because I had not installed it prior to pushing my build.
So if your project depends on a certain npm package to run your .gltf files make sure that it is installed on your application. You should see it inside the node modules folder (in your apps local directory not the aws one).
I think AWS uses the node modules folder to generate everything your project needs (But I am not 100% sure of this). But it didn't work prior to me installing the package and pushing the build folder again to aws via drag and drop.
There are better ways to do this but this is what worked for me! Hope this helps to at least get your site up and running. Also hope it helps with any package issues that might have been happening with your 3d models. This is about as far as I can take you. Good luck!

How to add Scandit barcode plugin to custom build of Phonegap developer ios app?

I use Phonegap Desktop and Phonegap Developer app for a while now. This is really interesting for quickly testing my development.
But I'm facing a limitation with the embedded barcode scanner which is displaying the camera display in full screen.
I need to embed the camera display into a container so I have space for displaying information in the same time.
After searching for a while, I've discovered the Scandit SDK for PhoneGap was the only plugin which allows cropping the camera display.
I spent a lot of time trying to implement Scandit, but no success. At least I can build the app, but when using it, scanner is not working...
Here are the steps I've followed:
clone the PhoneGap Developer project from Git
Install using npm
add ios platform
open the xcode project file
build the application and run it on device
=> At this time the PG Dev is running well and my application is working fine
Then, i continued:
remove all reference to the default barcode scanner plugin
build the application and run it on device
==> PG Dev still working fine and my application is working fine
Next steps:
clone the Scandit phonegap plugin from Git
download the Scandit SDK from my scandit account
put the SDK into the cloned scandit phonegap plugin
modify the plugin.xml to change the path to the bundle and framework (mismatch of version name in the path)
<resource-file src="src/ios/scanditsdk-community-ios_4.16.1/ScanditBarcodeScanner.bundle"/>
<framework src="src/ios/scanditsdk-community-ios_4.16.1/ScanditBarcodeScanner.framework" custom="true"/>
copy bundle and framework into the correct folder of scandit
modify the config.xml to include reference to Scandit and set the spec attribut to the version of the SDK
build the application and run it on device
==> PG Dev still working fine and my application is working fine (it doesn't use scandit for the moment)
Next steps:
Remove my project from PhoneGap desktop
add Scandit Sample project to PG Desktop
I used the "Continuous Scaled/Cropped" example from there: http://docs.scandit.com/4.12/phonegap/cordova-examples.html
add my App Key for the license
launch my PG Dev app on my device and download the project files
==> PG Dev is running fine and download the Scandit Sample App.
But the app doesn't work. When clicking on the scan button, nothing happends..
After some investigation, I found that I ran through an exception on Scandit class.
Adding a try on the command 'Scandit.License.setAppKey' allowed me to report in the PG Desktop log the following error:
ReferenceError: Can't find variable: Scandit
Adding this try/catch made the app raising an exception at the next line:
var settings = new Scandit.ScanSettings();
After searching the web about my error, and some posts were suggesting to manually add the framework and bundle into xcode.
So I did it by drag&droping the framework and bundle into the framework folder of the xcode project.
But when I try building my project, it is failing with many errors...
To solve it, I had to had manually all the scandit plugin files (*.h and *.m) into my xcode project.
All previous errors have been solved, but new ones appeared.
This was due to some other missing native ios frameworks...
Once these framework added, all errors were solved and I managed to successfully build the application.
But when running it, I'm still having the error: "ReferenceError: Can't find variable: Scandit"
I'm now running out of idea..
What did I do wrong?
Is there anyone having managed to build a PG Desktop with Scandit embedded?
Thanks.
Sorry for this long post, just tried to be the more precise I could be.
The issue here is two fold. First you need to be aware that the Scandit Barcode Scanner plugin makes use of native code and can therefore not be used in the Phonegap Developer app, as the only thing transmitted to it is your html/css/javascript and the javascript part of the plugin. To also include the native parts of the plugin you have to build and deploy the project yourself. As you are trying to build the XCode project it seems like you are now doing this.
The second part is that you are way overcomplicating the adding of the plugin. There is no need for you to manually clone the git repo, add our libraries, adjust paths in the plugin.xml etc. You can directly download the entire plugin as a zip from your account at scandit.com where the library is contained and the plugin.xml is correct. After that you can simply add the plugin to your project through the CLI (also see our documentation for this at http://docs.scandit.com/stable/phonegap/cordova-integrate.html) and there is no need to do anything manually unless you are using a very outdated Phonegap version that fails to properly handle the plugin.xml. Doing it the automated way with our properly prepared plugin zip will remove most error sources, please try it that way.
Thanks #moritzha. It helped me finding the solution.
I followed this doc at the beginning but it was not working.
After adding the plugin and building the application, I never managed to see it in my xcode project.
I took the opportunity of changing my mac to restart everything from scratch, and after many tries I found where I was wrong.
In fact, the documentation provided by scandit is missing one step.
The command ' phonegap plugin add < path to downloaded and unzipped plugin > ' is doing half of the job.
The command is correctly copying the plugin files to my project but it is not updating the config.xml.
So before building your application, you have to edit the config.xml located at the root of your project folder.
You need to manually reference the plugin with the following:
and replace the x by the version of the sdk you will use.
Once the config.xml updated, you will be able to build the app for your targeted platform.
I now have my own version of the Phonegap Developer App with the Scandit plugin in place of the default barcode scanner plugin. And it works perfectly.
This plugin is awesome!
PhoneGap Developer App version: 1.7.2 (taken on Github)

Deployed Polymer app on Firebase shows empty page

I built my polymer project and deployed it with the firebase command. I followed the instruction on the polymer site. In Chrome on my Mac it works, but on my mobile(Chrome and Safari) and Safari on my Mac it display an empty page.
Can anybody help me out?
best regards
UPDATE: the dependency problem has been fixed with v0.16.0 which deployed this evening 8/24/2016. I have kept the below workaround just for reference.
This is a known issue: https://github.com/Polymer/polymer-cli/issues/347
includeDependencies stipulated in polymer.json is not being processed.
Here's the remedy for now:
The 'polymer build' process is not including the polyfill in the build even when you include it in the polymer.json dependencies.
This polyfill is necessary for browsers which do not support web components.
Therefore until it is fixed it needs to be added manually...
After running 'polymer build':
open the app's bower_components folder
copy the webcomponentsjs folder
open the build folder
paste the webcomponentsjs folder in the bundled/bower_components and unbundled/bower_components
run firebase deploy
(Do this for all dependencies you require.)

How can I use Angular 2 with NetBeans?

I have tried every tutorial I could find to try to make a HTML/JS project with Angular 2 working on NetBeans, but none have worked. Maybe is my npm that is bugged (search, for example, doesn't work).
The node_modules folder that is created with npm install is grey on NetBeans and have some errors in some files (I don't know if this is normal). Any .js I try to import from node_modules folder gives the error Failed to load resource: net::ERR_EMPTY_RESPONSE / Uncaught ReferenceError: System is not defined.
Does anyone have any idea what could I be doing wrong? Or does anyone knows any tutorial that have the code to download so I can compare with what I'm doing and see what is the correct? Every tutorial I have found doesn't have any code to download, just some pieces of codes in the page for explanation.
Sory if this isn't a good question, but I have been trying to make this work since yesterday without success and I'm completely out of idea.
First I recommend to upgrade to the last version of NodeJS and NPM, to minimize the errors in your node_modules folder
Install the Everlaw's Typescript plugin from https://github.com/Everlaw/nbts/releases . If you are using Netbeans 8.1 I think you can install it directly from the Plugins installer. I'm using NetBeans 8.2 and there is no problems installing the plugin manually.
Then on NetBeans go to Tools -> Options -> HTML/JS -> Node.js and write the right Node and NPM Paths and Sources, I would recommend check-on the three check-boxes in that panel.
For a quick start try the QuickStart demo from the angular.io page, it is not necessary make any change in the package.json.
The first time I tried to debug an Angular 2 application I put the index.html file directly in the project folder in order to do not make any changes in the index.html script sources nor change the project files structure but you need to change some properties of the project:
In the project window right click the project and select properties.
In sources change the Site Root Folder using the Browse button and select the project folder (You can ignore the warning that appears).
In Run select Run As: Web Application.
I recommend select Browser: Chrome with NetBeans Connector
Using the Browse button go to the project folder and select index.html as your Start File.
Select Web Server: Embedded Lightweight.
And finally in Web Root write /Your_Project_Folder
run npm install from NetBeans
Click the run button and your web application must open in chrome, if you edit your html or typescript files and save them you could see the changes in the browser in real time without re-debuggind your application and can use the Browser DOM window to explore your elements created from Angular 2.
You still see some errors in your files because NetBeans is not fully compatible with the HTML Angularized syntax. But it runs flawlessly.
You can also run the start script directly from Netbeans to run your project using lite-Server.
Screenshot NetBeans - Angular 2
I would recommend you to install the angular cli: npm install -g angular-cli#webpack
Fore more infos regarding this tool, take a look here: https://cli.angular.io/
Then create a new Angular2 app with ng new <app-name>
This will create a complete and working Angular2 application in the current folder.
cd <app-name> and start the app with ng serve.
Check your new created app in your browser on localhost:4200.
If this works, you can try to get started with your NetBeans! :)

How do I view and share a running Angular app through Vagrant?

I have a basic Angular app installed using a Yeoman fullstack installer, and I can see the basic pages running on http://localhost:9000 when I run 'grunt serve'.
I also have a Vagrant installation running using the ubuntu/trusty64 box. I was originally seeing a 404 when trying to view http://127.0.0.1:4567/, but following some instructions I found online, I edited the file in 'vagrant ssh' at /etc/apache2/sites-enabled/000-default.conf by removing the html part of the path in that file. After doing 'vagrant reload' I now see the list of files in my project dir when I go to that URL.
How do I go about viewing my angular app like it is at localhost:9000? If I get this working will this mean that if I share via Vagrant, they'll see the angular app running as it should? Do I still need to be running grunt serve in combination with Vagrant?
I'm pretty new to all this setup, so I'm just following the instructions at https://github.com/DaftMonk/generator-angular-fullstack & https://docs.vagrantup.com/v2/getting-started/index.html
I'm not great with Linux/cmd line stuff as yet, hence my problems... :)
Thanks!
I started writing instructions for you on how to get it done. But then realised that you are not very comfortable with linux commands. I have created a angular-seed project that uses vagrant, angular and requirejs. Its easy to set up and I have written instructions on how to do that in my github page.
Just clone it, follow the instruction and you will have a working seed project in no time. Some of the features of the seed are:
Uses vagrant and puppet to provision the vm. All required dependencies are automatically installed.
Grunt tasks for:
autoloading bower dependencies
compile sass or scss
livereload
server for access of site locally
If you have any difficulties or questions, feel free to contact me.

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