How do you stop using App Engine Flex Instance? - google-app-engine

I'm using a free trial of Google Cloud and I'm almost halfway through the free credit. I don't know if I'm doing something wrong or if it just costs more than I expected, so I was looking at the pricing and realized I don't understand most of it. I'm just learning and having fun so I don't actually want to spend money (or at least not that much), so anything to help make the free credits last the year would be great :)
https://firebase.google.com/pricing/
What I did with my function is get information from Firebase Database for notifications and then send the notification using Firebase Messaging. Here's the code, if it helps.
'use strict';
const functions = require('firebase-functions');
const admin = require('firebase-admin');
admin.initializeApp(functions.config().firebase);
exports.sendNotifications = functions.database.ref('/Notifications/{pushID}/title')
.onWrite(event => {
if (!event.data.exists())
return;
event.data.ref.parent.once('value').then(function(dataSnapshot){
// Grab the eventName and the message
const title = dataSnapshot.child('title').val();
const message = dataSnapshot.child('message').val();
const recipients = dataSnapshot.child('recipients').val();
const tag = dataSnapshot.child('tag').val();
const payload = {
notification:{
title: title,
body: message,
tag: tag,
color: "#51E0F5",
sound: 'default'
},
};
const options = {
priority: 'high',
collapseKey: 'chat',
timeToLive: 3600 // 6 days
};
// Get rid of this Notification in Firebase
event.data.ref.parent.remove();
// Create notification
if (recipients != null)
{
return admin.messaging().sendToDevice(recipients, payload, options);
}
else
{
return;
}
});
})
According to the transactions, I used
App Engine Flex Instance RAM: 1932.033 Gibibyte-hours
App Engine Flex Instance Core Hours: 1932.033 Hours
How do I stop using App Engine Flex Instance? What is it? Or is it time to look for a replacement before they start charging my card.
Thank you!

You can stop all instances in flexible app engine by stopping the VERSION. I use this all the time for development - no sense in keeping things running overnight.
Go to your google cloud platform console, select app engine, then select version. Check the version you want to stop, and then click stop at the top. Note that you can't actually DELETE your last version, but you CAN stop it :) This shuts down all instances.

you cannot stop the App Engine Flexible Instance. You will always have one instance running.
Please have a look at the following post
Google Appengine: Budget and Daily Spending Limit not Working
This question is also related to billing and pricing of appengine
Regards
Michael

Related

Approving or disapproving requests in one flutter app from another flutter app

So, I have created two applications, user and admin, using flutter. And both of them are in a single firebase project.
The Applications are investment-related. What I want to do is, Suppose a user sends an investment request from the user app. Another user in the admin app should be able to approve or disapprove the request and then the request status should be visible in the user app. Is there any way to do it?
What I tried: I created a new field in Firebase Realtime Database named Request Status. Then I passed a String Approved into it through the Admin app but it didn't work.
...
final investmentRequestsRef = database.child("Investment Requests");
...
void addData(String requestStatus) {
investmentRequestRef.set({
"Request Status": requestStatus,
});
}
...
Code of button that updates the status:
ElevatedButton(
...
onPressed: () {
addData("Approved");
},
...
)
What happens in realtime database when I do the method
You should try something like this...
DatabaseReference ref = FirebaseDatabase.instance.ref("Investment Requests/${requestID}");
await ref.update({
"Request Status": requestStatus,
});
This should work... I haven't seen your full code so I can't add anything else without more details about your code.
Use this official link of FlutterFire for reference.

Stripe Create Payment Intents Promise Never Resolves

I signed up for a Stripe account and followed some simple steps to get up and running with Node. I just installed the package and tested a payment Intents with my test key:
const Stripe = require('stripe');
const handleStripe = async () => {
const stripe = Stripe(testKeyString);
console.log(“we make it here”);
try {
const paymentIntent = await stripe.paymentIntents.create({
amount: 1000,
currency: 'usd',
payment_method_types: ['card'],
receipt_email: 'jenny.rosen#example.com',
});
//we never make it here
console.log(paymentIntent);
}
catch(err){
//we never make it here either
console.log(err);
}
}
The console logs “we make it here”, but nothing else. The promise is never resolved.
I suspect that this might be a bug with the stripe npm package. Anybody have any thoughts on why the promise is never returned?
EDIT: sorry, I wasted everyone’s time here. I was following the docs QuickStart where it said “install a client library” and I assumed it was for the front end. So a very silly mistake on my part thinking that it was a good idea to make a payment intent from the front end with a secret key. Just getting going with the Stripe API and I’m off to a bad start. Thanks for your comments and answer
Thanks
What happens if you run it without the try/catch? Also what do you get if you try https://status.stripe.com/reachability from that server - are you sure you can reach Stripe's servers?

How to disable camera in amazon chime sdk meeting

I'm creating a meeting using amazon chime sdk library (in reactjs), where I don't want the option to open the camera at all. When the meeting is created, I'm setting the video input to null:
meetingManager.meetingSession.audioVideo.chooseVideoInputDevice(null)
What is happening is that the browser is asking for permissions to use the camera, turn it on for a second, and then turn it off (when the chooseVideoInputDevice() is being called).
What I want is to never ask for the camera permission, is that possible?
You can try join meeting with DeviceLabels.None to achieve your goal.
import {
DeviceLabels,
useMeetingManager,
} from 'amazon-chime-sdk-component-library-react';
const meetingManager = useMeetingManager();
await meetingManager.join({
meetingInfo,
attendeeInfo,
deviceLabels: DeviceLabels.None, // here
});

Is there anyway I can make a Discord js Bot that send an embed when a specific account in instagram posts

i just want it to send an embed or even just the link of the post when the account posts on Instagram. I tried the IFTTT website but they only let you do this for your own instagram account and i want it to do the above for another public account. Thenks.
I don't think that coding the entire project out for you would be useful, so I can give you some pointers:
For the Instagram scraping, I'd suggest using Nightmare, a high-level browser automation library. It's easy to use and quite powerful.
Here's what the start of your program should look like:
const Discord = require('discord.js');
const client = new Discord.Client();
const Nightmare = require('nightmare')
const nightmare = Nightmare({ show: true })
const accountName = 'insertaccountnamehere'
Nightmare({ show: false })
.goto(`https://www.instagram.com/${accountName}`)
// your turn
You would update some variable that keeps the newest post, check if it changed, and then send whatever you want: embed, link, so on.

How to delete all datastore in Google App Engine?

Does anyone know how to delete all datastore in Google App Engine?
If you're talking about the live datastore, open the dashboard for your app (login on appengine) then datastore --> dataviewer, select all the rows for the table you want to delete and hit the delete button (you'll have to do this for all your tables).
You can do the same programmatically through the remote_api (but I never used it).
If you're talking about the development datastore, you'll just have to delete the following file: "./WEB-INF/appengine-generated/local_db.bin". The file will be generated for you again next time you run the development server and you'll have a clear db.
Make sure to clean your project afterwards.
This is one of the little gotchas that come in handy when you start playing with the Google Application Engine. You'll find yourself persisting objects into the datastore then changing the JDO object model for your persistable entities ending up with obsolete data that'll make your app crash all over the place.
The best approach is the remote API method as suggested by Nick, he's an App Engine engineer from Google, so trust him.
It's not that difficult to do, and the latest 1.2.5 SDK provides the remote_shell_api.py out of the shelf. So go to download the new SDK. Then follow the steps:
connect remote server in your commandline: remote_shell_api.py yourapp /remote_api
The shell will ask for your login info, and if authorized, will make a Python shell for you. You need setup url handler for /remote_api in your app.yaml
fetch the entities you'd like to delete, the code looks something like:
from models import Entry
query = Entry.all(keys_only=True)
entries =query.fetch(1000)
db.delete(entries)
\# This could bulk delete 1000 entities a time
Update 2013-10-28:
remote_shell_api.py has been replaced by remote_api_shell.py, and you should connect with remote_api_shell.py -s your_app_id.appspot.com, according to the documentation.
There is a new experimental feature Datastore Admin, after enabling it in app settings, you can bulk delete as well as backup your datastore through the web ui.
The fastest and efficient way to handle bulk delete on Datastore is by using the new mapper API announced on the latest Google I/O.
If your language of choice is Python, you just have to register your mapper in a mapreduce.yaml file and define a function like this:
from mapreduce import operation as op
def process(entity):
yield op.db.Delete(entity)
On Java you should have a look to this article that suggests a function like this:
#Override
public void map(Key key, Entity value, Context context) {
log.info("Adding key to deletion pool: " + key);
DatastoreMutationPool mutationPool = this.getAppEngineContext(context)
.getMutationPool();
mutationPool.delete(value.getKey());
}
EDIT:
Since SDK 1.3.8, there's a Datastore admin feature for this purpose
You can clear the development server datastore when you run the server:
/path/to/dev_appserver.py --clear_datastore=yes myapp
You can also abbreviate --clear_datastore with -c.
If you have a significant amount of data, you need to use a script to delete it. You can use remote_api to clear the datastore from the client side in a straightforward manner, though.
Here you go: Go to Datastore Admin, and then select the Entity type you want to delete and click Delete. Mapreduce will take care of deleting!
There are several ways you can use to remove entries from App Engine's Datastore:
First, think whether you really need to remove entries. This is expensive and it might be cheaper to not remove them.
You can delete all entries by hand using the Datastore Admin.
You can use the Remote API and remove entries interactively.
You can remove the entries programmatically using a couple lines of code.
You can remove them in bulk using Task Queues and Cursors.
Or you can use Mapreduce to get something more robust and fancier.
Each one of these methods is explained in the following blog post:
http://www.shiftedup.com/2015/03/28/how-to-bulk-delete-entries-in-app-engine-datastore
Hope it helps!
The zero-setup way to do this is to send an execute-arbitrary-code HTTP request to the admin service that your running app already, automatically, has:
import urllib
import urllib2
urllib2.urlopen('http://localhost:8080/_ah/admin/interactive/execute',
data = urllib.urlencode({'code' : 'from google.appengine.ext import db\n' +
'db.delete(db.Query())'}))
Source
I got this from http://code.google.com/appengine/articles/remote_api.html.
Create the Interactive Console
First, you need to define an interactive appenginge console. So, create a file called appengine_console.py and enter this:
#!/usr/bin/python
import code
import getpass
import sys
# These are for my OSX installation. Change it to match your google_appengine paths. sys.path.append("/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine")
sys.path.append("/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/yaml/lib")
from google.appengine.ext.remote_api import remote_api_stub
from google.appengine.ext import db
def auth_func():
return raw_input('Username:'), getpass.getpass('Password:')
if len(sys.argv) < 2:
print "Usage: %s app_id [host]" % (sys.argv[0],)
app_id = sys.argv[1]
if len(sys.argv) > 2:
host = sys.argv[2]
else:
host = '%s.appspot.com' % app_id
remote_api_stub.ConfigureRemoteDatastore(app_id, '/remote_api', auth_func, host)
code.interact('App Engine interactive console for %s' % (app_id,), None, locals())
Create the Mapper base class
Once that's in place, create this Mapper class. I just created a new file called utils.py and threw this:
class Mapper(object):
# Subclasses should replace this with a model class (eg, model.Person).
KIND = None
# Subclasses can replace this with a list of (property, value) tuples to filter by.
FILTERS = []
def map(self, entity):
"""Updates a single entity.
Implementers should return a tuple containing two iterables (to_update, to_delete).
"""
return ([], [])
def get_query(self):
"""Returns a query over the specified kind, with any appropriate filters applied."""
q = self.KIND.all()
for prop, value in self.FILTERS:
q.filter("%s =" % prop, value)
q.order("__key__")
return q
def run(self, batch_size=100):
"""Executes the map procedure over all matching entities."""
q = self.get_query()
entities = q.fetch(batch_size)
while entities:
to_put = []
to_delete = []
for entity in entities:
map_updates, map_deletes = self.map(entity)
to_put.extend(map_updates)
to_delete.extend(map_deletes)
if to_put:
db.put(to_put)
if to_delete:
db.delete(to_delete)
q = self.get_query()
q.filter("__key__ >", entities[-1].key())
entities = q.fetch(batch_size)
Mapper is supposed to be just an abstract class that allows you to iterate over every entity of a given kind, be it to extract their data, or to modify them and store the updated entities back to the datastore.
Run with it!
Now, start your appengine interactive console:
$python appengine_console.py <app_id_here>
That should start the interactive console. In it create a subclass of Model:
from utils import Mapper
# import your model class here
class MyModelDeleter(Mapper):
KIND = <model_name_here>
def map(self, entity):
return ([], [entity])
And, finally, run it (from you interactive console):
mapper = MyModelDeleter()
mapper.run()
That's it!
You can do it using the web interface. Login into your account, navigate with links on the left hand side. In Data Store management you have options to modify and delete data. Use respective options.
I've created an add-in panel that can be used with your deployed App Engine apps. It lists the kinds that are present in the datastore in a dropdown, and you can click a button to schedule "tasks" that delete all entities of a specific kind or simply everything. You can download it here:
http://code.google.com/p/jobfeed/wiki/Nuke
For Python, 1.3.8 includes an experimental admin built-in for this. They say: "enable the following builtin in your app.yaml file:"
builtins:
- datastore_admin: on
"Datastore delete is currently available only with the Python runtime. Java applications, however, can still take advantage of this feature by creating a non-default Python application version that enables Datastore Admin in the app.yaml. Native support for Java will be included in an upcoming release."
Open "Datastore Admin" for your application and enable Admin. Then all of your entities will be listed with check boxes. You can simply select the unwanted entites and delete them.
This is what you're looking for...
db.delete(Entry.all(keys_only=True))
Running a keys-only query is much faster than a full fetch, and your quota will take a smaller hit because keys-only queries are considered small ops.
Here's a link to an answer from Nick Johnson describing it further.
Below is an end-to-end REST API solution to truncating a table...
I setup a REST API to handle database transactions where routes are directly mapped through to the proper model/action. This can be called by entering the right url (example.com/inventory/truncate) and logging in.
Here's the route:
Route('/inventory/truncate', DataHandler, defaults={'_model':'Inventory', '_action':'truncate'})
Here's the handler:
class DataHandler(webapp2.RequestHandler):
#basic_auth
def delete(self, **defaults):
model = defaults.get('_model')
action = defaults.get('_action')
module = __import__('api.models', fromlist=[model])
model_instance = getattr(module, model)()
result = getattr(model_instance, action)()
It starts by loading the model dynamically (ie Inventory found under api.models), then calls the correct method (Inventory.truncate()) as specified in the action parameter.
The #basic_auth is a decorator/wrapper that provides authentication for sensitive operations (ie POST/DELETE). There's also an oAuth decorator available if you're concerned about security.
Finally, the action is called:
def truncate(self):
db.delete(Inventory.all(keys_only=True))
It looks like magic but it's actually very straightforward. The best part is, delete() can be re-used to handle deleting one-or-many results by adding another action to the model.
You can Delete All Datastore by deleting all Kinds One by One.
with google appengine dash board. Please follow these Steps.
Login to https://console.cloud.google.com/datastore/settings
Click Open Datastore Admin. (Enable it if not enabled.)
Select all Entities and press delete.(This Step run a map reduce job for deleting all selected Kinds.)
for more information see This image http://storage.googleapis.com/bnifsc/Screenshot%20from%202015-01-31%2023%3A58%3A41.png
If you have a lot of data, using the web interface could be time consuming. The App Engine Launcher utility lets you delete everything in one go with the 'Clear datastore on launch' checkbox. This utility is now available for both Windows and Mac (Python framework).
For the development server, instead of running the server through the google app engine launcher, you can run it from the terminal like:
dev_appserver.py --port=[portnumber] --clear_datastore=yes [nameofapplication]
ex: my application "reader" runs on port 15080. After modify the code and restart the server, I just run "dev_appserver.py --port=15080 --clear_datastore=yes reader".
It's good for me.
Adding answer about recent developments.
Google recently added datastore admin feature. You can backup, delete or copy your entities to another app using this console.
https://developers.google.com/appengine/docs/adminconsole/datastoreadmin#Deleting_Entities_in_Bulk
I often don't want to delete all the data store so I pull a clean copy of /war/WEB-INF/local_db.bin out source control. It may just be me but it seems even with the Dev Mode stopped I have to physically remove the file before pulling it. This is on Windows using the subversion plugin for Eclipse.
PHP variation:
import com.google.appengine.api.datastore.Query;
import com.google.appengine.api.datastore.DatastoreServiceFactory;
define('DATASTORE_SERVICE', DatastoreServiceFactory::getDatastoreService());
function get_all($kind) {
$query = new Query($kind);
$prepared = DATASTORE_SERVICE->prepare($query);
return $prepared->asIterable();
}
function delete_all($kind, $amount = 0) {
if ($entities = get_all($kind)) {
$r = $t = 0;
$delete = array();
foreach ($entities as $entity) {
if ($r < 500) {
$delete[] = $entity->getKey();
} else {
DATASTORE_SERVICE->delete($delete);
$delete = array();
$r = -1;
}
$r++; $t++;
if ($amount && $amount < $t) break;
}
if ($delete) {
DATASTORE_SERVICE->delete($delete);
}
}
}
Yes it will take time and 30 sec. is a limit. I'm thinking to put an ajax app sample to automate beyond 30 sec.
for amodel in db.Model.__subclasses__():
dela=[]
print amodel
try:
m = amodel()
mq = m.all()
print mq.count()
for mw in mq:
dela.append(mw)
db.delete(dela)
#~ print len(dela)
except:
pass
If you're using ndb, the method that worked for me for clearing the datastore:
ndb.delete_multi(ndb.Query(default_options=ndb.QueryOptions(keys_only=True)))
For any datastore that's on app engine, rather than local, you can use the new Datastore API. Here's a primer for how to get started.
I wrote a script that deletes all non-built in entities. The API is changing pretty rapidly, so for reference, I cloned it at commit 990ab5c7f2063e8147bcc56ee222836fd3d6e15b
from gcloud import datastore
from gcloud.datastore import SCOPE
from gcloud.datastore.connection import Connection
from gcloud.datastore import query
from oauth2client import client
def get_connection():
client_email = 'XXXXXXXX#developer.gserviceaccount.com'
private_key_string = open('/path/to/yourfile.p12', 'rb').read()
svc_account_credentials = client.SignedJwtAssertionCredentials(
service_account_name=client_email,
private_key=private_key_string,
scope=SCOPE)
return Connection(credentials=svc_account_credentials)
def connect_to_dataset(dataset_id):
connection = get_connection()
datastore.set_default_connection(connection)
datastore.set_default_dataset_id(dataset_id)
if __name__ == "__main__":
connect_to_dataset(DATASET_NAME)
gae_entity_query = query.Query()
gae_entity_query.keys_only()
for entity in gae_entity_query.fetch():
if entity.kind[0] != '_':
print entity.kind
entity.key.delete()
continuing the idea of svpino it is wisdom to reuse records marked as delete. (his idea was not to remove, but mark as "deleted" unused records). little bit of cache/memcache to handle working copy and write only difference of states (before and after desired task) to datastore will make it better. for big tasks it is possible to write itermediate difference chunks to datastore to avoid data loss if memcache disappeared. to make it loss-proof it is possible to check integrity/existence of memcached results and restart task (or required part) to repeat missing computations. when data difference is written to datastore, required computations are discarded in queue.
other idea similar to map reduced is to shard entity kind to several different entity kinds, so it will be collected together and visible as single entity kind to final user. entries are only marked as "deleted". when "deleted" entries amount per shard overcomes some limit, "alive" entries are distributed between other shards, and this shard is closed forever and then deleted manually from dev console (guess at less cost) upd: seems no drop table at console, only delete record-by-record at regular price.
it is possible to delete by query by chunks large set of records without gae failing (at least works locally) with possibility to continue in next attempt when time is over:
qdelete.getFetchPlan().setFetchSize(100);
while (true)
{
long result = qdelete.deletePersistentAll(candidates);
LOG.log(Level.INFO, String.format("deleted: %d", result));
if (result <= 0)
break;
}
also sometimes it useful to make additional field in primary table instead of putting candidates (related records) into separate table. and yes, field may be unindexed/serialized array with little computation cost.
For all people that need a quick solution for the dev server (as time of writing in Feb. 2016):
Stop the dev server.
Delete the target directory.
Rebuild the project.
This will wipe all data from the datastore.
I was so frustrated about existing solutions for deleting all data in the live datastore that I created a small GAE app that can delete quite some amount of data within its 30 seconds.
How to install etc: https://github.com/xamde/xydra
For java
DatastoreService db = DatastoreServiceFactory.getDatastoreService();
List<Key> keys = new ArrayList<Key>();
for(Entity e : db.prepare(new Query().setKeysOnly()).asIterable())
keys.add(e.getKey());
db.delete(keys);
Works well in Development Server
You have 2 simple ways,
#1: To save cost, delete the entire project
#2: using ts-datastore-orm:
https://www.npmjs.com/package/ts-datastore-orm
await Entity.truncate();
The truncate can delete around 1K rows per seconds
Here's how I did this naively from a vanilla Google Cloud Shell (no GAE) with python3:
from google.cloud import datastore
client = datastore.Client()
query.keys_only()
for counter, entity in enumerate(query.fetch()):
if entity.kind.startswith('_'): # skip reserved kinds
continue
print(f"{counter}: {entity.key}")
client.delete(entity.key)
This takes a very long time even with a relatively small amount of keys but it works.
More info about the Python client library: https://googleapis.dev/python/datastore/latest/client.html
As of 2022, there are two ways to delete a kind from a (largeish) datastore to the best of my knowledge. Google recommends using a Dataflow template. The template will basically pull each entity one by one subject to a GQL query, and then delete it. Interestingly, if you are deleting a large number of rows (> 10m), you will run into datastore troubles; as it will fail to provide enough capacity, and your operations to the datastore will start timing out. However, only the kind you are mass deleting from will be effected.
If you have less than 10m rows, you can just use this go script:
import (
"cloud.google.com/go/datastore"
"context"
"fmt"
"google.golang.org/api/option"
"log"
"strings"
"sync"
"time"
)
const (
batchSize = 10000 // number of keys to get in a single batch
deleteBatchSize = 500 // number of keys to delete in a single batch
projectID = "name-of-your-GCP-project"
serviceAccount = "path-to-sa-file"
table = "kind-to-delete"
)
func min(a, b int) int {
if a < b {
return a
}
return b
}
func deleteBatch(table string) int {
ctx := context.Background()
client, err := datastore.NewClient(ctx, projectID, option.WithCredentialsFile(serviceAccount))
if err != nil {
log.Fatalf("Failed to open client: %v", err)
}
defer client.Close()
query := datastore.NewQuery(table).KeysOnly().Limit(batchSize)
keys, err := client.GetAll(ctx, query, nil)
if err != nil {
fmt.Printf("%s Failed to get %d keys : %v\n", table, batchSize, err)
return -1
}
var wg sync.WaitGroup
for i := 0; i < len(keys); i += deleteBatchSize {
wg.Add(1)
go func(i int) {
batch := keys[i : i+min(len(keys)-i, deleteBatchSize)]
if err := client.DeleteMulti(ctx, batch); err != nil {
// not a big problem, we'll get them next time ;)
fmt.Printf("%s Failed to delete multi: %v", table, err)
}
wg.Done()
}(i)
}
wg.Wait()
return len(keys)
}
func main() {
var globalStartTime = time.Now()
fmt.Printf("Deleting \033[1m%s\033[0m\n", table)
for {
startTime := time.Now()
count := deleteBatch(table)
if count >= 0 {
rate := float64(count) / time.Since(startTime).Seconds()
fmt.Printf("Deleted %d keys from %s in %.2fs, rate %.2f keys/s\n", count, table, time.Since(startTime).Seconds(), rate)
if count == 0 {
fmt.Printf("%s is now clear.\n", table)
break
}
} else {
fmt.Printf("Retrying after short cooldown\n")
time.Sleep(10 * time.Second)
}
}
fmt.Printf("Total time taken %s.\n", time.Since(globalStartTime))
}

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