Please forgive me if the title is not 100% correct. I have a function which takes two inputs - a pointer to a string, and a pointer to a pointer to an array (?). The function I am writing is
int string_parser(char *inp, char **array_of_words[])
What I want to be doing is taking these two arguments and the function should return
the amount of words in the string array (string array is char *inp)
a pointer to an array of pointers char **array_of_words[] - each element in the array pointing to the address of the first character in each word (I apologise if that is wordy)
I have created the pointer to an array of pointers, and allocated space to this array
char **startOfWords_ptr = (char **) malloc(amountOfWords * sizeof(char*));
and have been manipulating the contents just fine. I now want to pass the array at *start_of_words back to array_of_words - but I don't understand how to do it
With *array_of_words = *(startOfWords_ptr); am I saying: a pointer to point at the starting address of the array of pointers?
Surely I am not because I don't get the same values when printing...
printf("%p\n", (void *) *array_of_words); // 0x401f2c, o
printf("%p\n", (void *) *startOfWords_ptr); // 0x401f2c, o
printf("%p\n", (void *) array_of_words[1]); // 0x401f2c, o
printf("%p\n", (void *) startOfWords_ptr[1]); // 0x401f30, t
Suggestions with comments as output
*array_of_words = (startOfWords_ptr); // This currently does not work
printf("%p, %c\n", (void *) array_of_words[0], *array_of_words[0]); // 0xcbbdd0, ;
printf("%p, %c\n", (void *) startOfWords_ptr[0], *startOfWords_ptr[0]); // 0x401f3b, o
printf("%p, %c\n", (void *) array_of_words[1], *array_of_words[1]); // 0x401f2c, o
printf("%p, %c\n", (void *) startOfWords_ptr[1], *startOfWords_ptr[1]); // 0x401f3f, t
Okay, so let's look at this from the perspective of the caller of this function:
int main( void )
{
char my_input[] = "This is a test";
char **my_output = NULL;
int count = string_parser( my_input, &my_output );
for ( int i = 0; i < count; i++ )
printf( "pointer #%d: %p\n", i, (void *) my_output[i] );
}
We know that after calling string_parser, my_output will point to the first of a sequence of pointers to char. Since we need to modify the value of my_output, we must pass a pointer to it in the call (&my_output).
This means that the prototype for string_parser needs to be
int string_parser( const char *inp, char ***array_of_words )
{
...
}
In the context of a function parameter declaration, T a[N] and T a[] are both treated as T *a, so char ***array_of_words is the same as char **array_of_words[] - both are ultimately char ***.
So given
I have created the pointer to an array of pointers, and allocated space to this array
char **startOfWords_ptr = (char **) malloc(amountOfWords * sizeof(char*));
and have been manipulating the contents just fine. I now want to pass the array at *start_of_words back to array_of_words - but I don't understand how to do it
you have it backwards - you'd assign the startOfWords_ptr to *array_of_words:
*array_of_words = startOfWords_ptr; // char ** = char **
array_of_words has one more level of indirection than startOfWords_ptr, so we need to dereference it to get the types to match. After this assignment,
*array_of_words[i] == startOfWords_ptr[i] // char * == char *
this parameter in the function signature:
char **array_of_words[]
can be re-written as:
char ***array_of_words
I.E. either write it as:
char **array_of_words
or as:
char *array_of_words[]
This is very similar to the different ways the second parameter to main() can be written.
Related
i just started with programming and i don't know what does this mean ..
I tried everything i could..
I know its dynamic memory allocation but don't know what all these (stars) means.
Could someone explain me, what every type is?
This is the code:
char **text = (char **) malloc(n * sizeof(char*));
text[i] = (char *) malloc(MAX_LENG);
The code allocates (dynamic) memory for holding n strings. Each of these strings with max length MAX_LENG - 1.
I assume the complete original code to be:
char **text = (char **) malloc(n * sizeof(char*));
for (int i = 0; i < n; ++i)
text[i] = (char *) malloc(MAX_LENG);
or without the unnecessary casts:
char **text = malloc(n * sizeof(char*));
for (int i = 0; i < n; ++i)
text[i] = malloc(MAX_LENG);
So the first line, i.e.
char **text = malloc(n * sizeof(char*));
will give you a pointer to a memory area holding n pointers-to-char
The loop, i.e.
for (int i = 0; i < n; ++i)
text[i] = malloc(MAX_LENG);
then makes each of these n pointers point to a memory area with MAX_LENG chars.
It looks like:
So after this you have memory for n strings and can use them like:
strcpy(text[0], "HELLO"); // First string is "Hello"
strcpy(text[1], "WORLD"); // Second string is "World"
After this it looks like:
You can access the individual charaters like this
char c = text[1][4]; // c now holds the character 'D' from the string "WORLD"
A simple explanation can look the following way. Let's assume that you have an array of pointers to string literals. For example
char * s[] = { "Hello ", "World!" };
The array designator used in expression with rare exception is converted to pointer to its first element. So the array designator s in most cases is converted to pointer of the type char **. That is it is a pointer to an object of the type char *.
For example
char **p = s;
Dereferencing the pointer you will get the first element of the array that in turn has the type char *. For example
#include <stdio.h>
int main( void )
{
enum { N = 2 };
char * s[N] = { "Hello ", "World!" };
for ( char **p = s; p != s + N; ++p )
{
printf( "%s", *p );
}
putchar( '\n' );
return 0;
}
The program output is
Hello World!
Now let's assume that you want to allocate the array s dynamically. The array has N element of the type char *.
So you need to write the expression
malloc( N * sizeof( char * ) )
The function call return pointer to the start of the allocated extent of memory where there will be the first element of the type char *. That is the function returns a pointer of the type void * to potentially the first element of the dynamically allocated array.
So you need to write
char **p = malloc( N * sizeof( char * ) );
or
char **p = ( char ** )malloc( N * sizeof( char * ) );
It is similar to the declaration shown above
char **p = s;
Other answers explained what it does but I want to focus on one small detail.
char **text = malloc(n * sizeof(char*));
Using the types instead of objects in sizeof is considered as a not good practice. Why? If you change the type of the object you need to change all possible appearances of the old type. If you use the object in the sizeof - every sizeof will be calculated correctly without any changes in the code.
char **text = malloc(n * sizeof(*text));
I have to pass an array of tokens to a function which handles thread creation. For that I'm using the fact that the function can take an extra void *aux argument.
The function(only the last argument is relevant to my question):
tid_t
thread_create (const char *name, int priority,
thread_func *function, void *aux);
I use this array to store pointers to string tokens:
char *argv[];
This is how I'm passing the argument(the last one is relevant):
thread_create (file_name, PRI_DEFAULT, start_process, argv);
However, when I try to convert back
char *argv[] = aux;
I'm getting the following message:
error: invalid initialiser
Is there any way of passing an array of string pointers via a void parameter?
You're trying to assign to a variable-length array:
char *argv[] = aux; /* wont compile! */
Instead, declare the variable as a char**:
char **argv = aux;
An array decays to a pointer when being passed into a function, so just do:
char ** argv = aux;
To have a copy of the array referenced by aux do the following:
char ** ppc = aux;
while (*ppc)
{
++ppc;
}
char * argv[ppc - ((char **) aux) + 1] = {NULL};
while (ppc > ((char **) aux)
{
argv[ppc - ((char **) aux) - 1] = *ppc;
--ppc;
}
This solution above requires VLAs, available form C99 on.
I'm writing a function that reverses a cstring not in place but returns the reversed cstring. What exactly should the return type be?
#include <stdio.h>
#include <string.h>
const char* reverStr(const char *str)
{
char revStr[strlen(str)];
int i;
for(i = strlen(str)-1; i >= 0; i--)
revStr[strlen(str)-1-i] = str[i];
printf("returned value should be %s\n", revStr);
return revStr;
}
int main()
{
char aStr[] = "hello";
char aStr2[] = "goodbye";
printf("%s %s", aStr, aStr2);
char* tmp = reverStr(aStr);//tmp now has garbage
printf("\n%s", tmp);
printf(" %s", aStr);
return 0;
}
Gives
warning: function returns address of local variable [enabled by default]|
warning: initialization discards 'const' qualifier from pointer target type [enabled by default]|
I tried changing char* tmp to char tmp[] but it wouldn't compile. It confuses me when I should use an array and when I should use a pointer.
revStr is an array and ceases to exist after reverStr function exits. For more please read:
Where is the memory allocated when I create this array? (C)
const char* reverStr(const char *str)
{
char revStr[strlen(str)];
return revStr; /* Problem - revStr is a local variable trying to access this address from another function will be erroneous*/
}
const char* reverStr(const char *str)
{
const char * revStr = str;
return revStr; //ok
}
A modifiable l-value cannot have an array type. An l-value is an expression which can come on the left side of an assignment. You use an array when you want to declare lots of variables of the same type and you can index it easily since its layout will be in a sense contiguous.
You use pointers when you want to keep changing the values of the address where you variable points to.
You can do this:
char * p = "test";
p = "new";
But you cannot do this:
char p[] = "test";
char *p1 ="test1";
p = p1; //error
Because their (arrays and pointers) types are not the same and the array p is a non-modifiable l-value.
Here is your fixed code. I tried to make less modifications.
char revStr[strlen(str)]; allocates a local variable(an array) and when you are out of the scope of the reverStr function, its memory is released, which will lead any further usage of its pointer to be UB(segfault in most cases).
A correct way is to allocate the string on the heap and return its pointer like this
char* x = (char*)malloc(strlen(str));
...
return x;
This requires user to be responsible to free the memory. Or you could pass another parameter to your function for the result string.
I think you should use malloc to allocate a new string.
const char* reverStr(const char *str)
{
char *revStr;//using pointer
int i;
revStr = (char*)malloc(strlen(str));//dynamic allocation
for(i = strlen(str)-1; i >= 0; i--)
revStr[strlen(str)-1-i] = str[i];
printf("returned value should be %s\n", revStr);
return revStr;
}
An array is a pointer point to the head of continuous memory.
for example:
int a[] = {1,2,3};
The address in memory maybe:
--1000
|1|
--1004
|2|
--1008
|3|
--1012
1000, 1004, and 1012 are the value of address in memory.
Thus, the value of array a should be 1000.
printf("%d",a);// Yes, you can do it and you may get the value of 1000.
Also, you can use the following code.
int a[] = {1,2,3};
int *b;
b= a;
printf("%d",b[1]);// you will get "2".
You can consider that pointer is a set and array is in the set.
Therefore, you can NOT do this;
int a[] = {1,2,3};
int c = 0;
int *b = &c;
a = b;//error
i have to char[] in C and i wanted to swap between them, by only swaping the pointer
to the array and not one char at a time so i wrote this code:
#include <stdio.h>
void fastSwap (char **i, char **d)
{
char *t = *d;
*d = *i;
*i = t;
}
int main ()
{
char num1[] = "012345678910";
char num2[] = "abcdefghujk";
fastSwap ((char**)&num1,(char**)&num2);
printf ("%s\n",num1);
printf ("%s\n",num2);
return 0;
}
I get this output (note the last 4 characters)
abcdefgh8910
01234567ujk
When I expect:
abcdefghujk
012345678910
NOTE: I am working on a 64 bit Linux System.
You can't modify the addresses of num1 and num2, your code should work if your test was instead:
int main ()
{
char num1[] = "012345678910";
char num2[] = "abcdefghujk";
char *test1 = num1;
char *test2 = num2;
fastSwap (&test1,&test2);
printf ("%s\n",test1);
printf ("%s\n",test2);
return 0;
}
Arrays are not pointers. While they decay to pointers when you call your fastSwap(), these pointers are not the actual arrays. The fact that you need a cast should give you a hint that something is wrong.
This would work:
void fastSwap (const char **i, const char **d)
{
const char *t = *d;
*d = *i;
*i = t;
}
const char* num1 = "012345678910";
const char* num2 = "abcdefghujk";
fastSwap (&num1,&num2);
printf ("%s\n",num1);
printf ("%s\n",num2);
This will work:
int main ()
{
char *num1 = "012345678910";
char *num2 = "abcdefghujk";
fastSwap (&num1,&num2);
printf ("%s\n",num1);
printf ("%s\n",num2);
return 0;
}
num1 is an array, and &num1 is the address of the array itself - it is not an address of a pointer.
The address of an array itself is the same location in memory as the address of the first element of the array, but it has a different type. When you cast that address to char **, you are claiming that it points at a char * value - but it does not. It points at a block of 13 chars. Your swap function then accesses that array of 13 chars as if it were a char * - since the latter is the same size as 8 chars on your platform, you end up swapping the first 8 chars of each array.
Your fastSwap only seems to work. You're invoking undefined behavior by casting '&num1' and '&num2' (which are pointers to the characters of num1 and num2) to pointers to pointers of characters (char**).
char *t = *d
t will point to whatever d's contents are pointing to, however d is pointing to the actually characters of num2 ("abcdefghujk" or 0x61 0x62 0x63 0x64 0x65 0x66 0x67 0x68 0x75 0x6B 0x00). This means that '*d' is actually copying the contents of 'num2' and not the pointer to num2 as you probably expected.
't' then is a bad pointer however since it is never dereferenced you avoid a crash/segment fault.
Because you're on a 64 bit machine/OS pointers are 8 bytes the value of 't' is now the first 8 bytes of 'num2' and this is what gets put into num1 after
*i = t
If you intend to swap pointers you must first create pointer variables as Mark did
char *test1 = num1;
char *test2 = num2;
fastSwap (&test1,&test2);
Or change num1 and num2 into pointers (char *) rather than arrays (char[]) as sb1/Karl did
char *num1 = "012345678910";
char *num2 = "abcdefghujk";
fastSwap (&num1,&num2);
I've had the same situation and solved it with the following trick:
p.s. windows platform, vs-2012
void FastSwap (void **var1, void **var2) {
void *pTmp = *var1;
*var1 = *var2;
*var2 = pTmp;
}
int main () {
char *s1 = "1234567890123456";
char *s2 = "abcdefghij";
printf ("s1 before swap: \"%s\"\n", s1);
printf ("s2 before swap: \"%s\"\n", s2);
// if you change arguments in the FastSwap definition as (char **)
// then you can erase the (void **) part on the line below.
FastSwap ((void **) &s1, (void **) &s2);
printf ("s1 after swap : \"%s\"\n", s1);
printf ("s2 after swap : \"%s\"\n", s2);
return (0);
}
Change fastSwap to:
void fastSwap (char *i, char *d)
{
while ((*i) && (*d))
{
char t = *d;
*d = *i;
*i = t;
i ++;
d ++;
}
}
then call fastSwap (num1, num2);
int swap(char *a, char *b){
char *temp = (char *)malloc((strlen(a) + 1)*sizeof(char));
strcpy(temp, a);
strcpy(a, b);
strcpy(b, temp);
}
int main(){
char a[10] = "stack";
char b[10] = "overflow";
swap(a, b);
printf("%s %s", a, b);
}
While given answers already showed how to do it right (and hinted to undefined behaviour), you still might be interested in the details...
At very first, you have to character arrays. Applying the addressof operator to won't give you a pointer to pointer, but a pointer to array:
int(*ptr1)[10] = &num1;
Syntax might look strange, but that's C. The important thing here now is: You have a pointer with one level of indirection. But you cast it to a pointer with two levels of indirection (char**).
What now happens in fastSwap is:
char* t = *d;
This will copy as many bytes of *d into t as pointers on your system have size. Solely: In reality, you do not have a pointer to pointer, but a pointer to array which only has been casted. So the first sizeof(void*) bytes of the array will be copied into t. Similarly for the other assignments, explaining the results you get.
If now your arrays were shorter than the size of pointers, then memory after the arrays would have been read:
int a[] = "123";
int b[] = "456";
int c[] = "789";
fastSwap ((char**)&a, char**(&b));
printf("%s %s %s", a, b, c);
would have printed on your system (as pointer size is 8 bytes):
456 789 456
Explanation:
char *t = *d;
// copied the four bytes of b into t - AND the next four bytes (those of c!!!)
*d = *i;
// copied the eight bytes of a AND b int b AND c
// b contains "123", c "456"
*i = t;
// copied the eight bytes that were copied from b and c into a and b
// the "123" in b now got overwritten, that's why you never see them...
Be aware that you don't have guarantee for such result, it is just the most likely one. You invoked undefined behaviour, anything might happen instead, you even might switch off the sun by accident (if your compiler happened to produce the appropriate code...).
I am having trouble understanding how to assign memory
to a double pointer.
I want to read an array of strings and store it.
char **ptr;
fp = fopen("file.txt","r");
ptr = (char**)malloc(sizeof(char*)*50);
for(int i=0; i<20; i++)
{
ptr[i] = (char*)malloc(sizeof(char)*50);
fgets(ptr[i],50,fp);
}
instead of this I just assign a large block of memory and
store the string
char **ptr;
ptr = (char**)malloc(sizeof(char)*50*50);
would that be wrong? And if so why is it?
Your second example is wrong because each memory location conceptually would not hold a char* but rather a char. If you slightly change your thinking, it can help with this:
char *x; // Memory locations pointed to by x contain 'char'
char **y; // Memory locations pointed to by y contain 'char*'
x = (char*)malloc(sizeof(char) * 100); // 100 'char'
y = (char**)malloc(sizeof(char*) * 100); // 100 'char*'
// below is incorrect:
y = (char**)malloc(sizeof(char) * 50 * 50);
// 2500 'char' not 50 'char*' pointing to 50 'char'
Because of that, your first loop would be how you do in C an array of character arrays/pointers. Using a fixed block of memory for an array of character arrays is ok, but you would use a single char* rather than a char**, since you would not have any pointers in the memory, just chars.
char *x = calloc(50 * 50, sizeof(char));
for (ii = 0; ii < 50; ++ii) {
// Note that each string is just an OFFSET into the memory block
// You must be sensitive to this when using these 'strings'
char *str = &x[ii * 50];
}
char **ptr;
fp = fopen("file.txt","r");
ptr = (char**)malloc(sizeof(char*)*50);
for(int i=0; i<50; i++)
{
ptr[i] = (char*)malloc(sizeof(char)*50);
fgets(ptr[i],50,fp);
}
fclose(fp);
may be your typo mistake but your loop should be of 50 instead of 20 if you are looking for 50 x 50 matrix. Also after allocation of memory mentioned above you can access the buffer as ptr[i][j] i.e in the 2D format.
A double pointer is just a pointer to another pointer. So you can allocate it like this:
char *realptr=(char*)malloc(1234);
char **ptr=&realptr;
You have to keep in mind where your pointer is stored at (in this example the double pointer points to a pointer variable on the stack so it's invalid after the function returns).
i will give one example, which might clear of the doubt,
char **str; // here its kind a equivalent to char *argv[]
str = (char **)malloc(sizeof(char *)*2) // here 2 indicates 2 (char*)
str[0]=(char *)malloc(sizeof(char)*10) // here 10 indicates 10 (char)
str[1]=(char *)malloc(sizeof(char)*10) // <same as above>
strcpy(str[0],"abcdefghij"); // 10 length character
strcpy(str[1],"xyzlmnopqr"); // 10 length character
cout<<str[0]<<endl; // to print the string in case of c++
cout<<str[1]<<endl; // to print the string in case of c++
or
printf("%s",str[0]);
printf("%s",str[1]);
//finally most important thing, dont't forget to free the allocated mem
free(str[0]);
free(str[1]);
free(str);
other simpler way to memorize
Case -1 :
step-1 : char *p;
step -2 :
please read it like below
char (*p); ==> p is a pointer to a char
now you just need to do malloc for the type (step-2) without braces
i.e., p = malloc(sizeof(char) * some_len);
Case -2 :
step-1 : char **p;
step -2 :
please read it like below
char* (* p); ==> p is a pointer to a char *
now you just need to do malloc for the type (step-2) without braces
i.e., p = malloc(sizeof(char *) * some_len);
Case -3 :
No one uses this but just for sake of explanation
char ***p;
read it as,
char** (*p); ==> p is a pointer to a char** (and for this check case-2 above)
p = malloc(sizeof(char**) * some_len);
Adding to Pent's answer, as he correctly pointed out, you will not be able to use this double pointer once the function returns, because it will point to a memory location on the function's activation record on stack which is now obsolete (once the function has returned). If you want to use this double pointer after the function has returned, you may do this:
char * realptr = (char *) malloc(1234);
char ** ptr = (char **) malloc(sizeof(char *));
*ptr = realptr;
return ptr;
The return type of the function must obviously be char ** for this.
well, this is how I do it:
#include <stdlib.h>
int main(void)
{
int i = -1; // just a counter
int j = 5; // how many strings
char *s[j];
while(++i < j)
s[i] = malloc(sizeof(char*)); // allocating avery string separately
return (0);
}
this also works:
char **allocate(int lines)
{
int i = -1;
char **s = malloc(sizeof(char *) * lines); // allocating lines
while (++i < lines)
{
s[i] = malloc(sizeof(char*)); // alicating line
scanf("%s", s[i]);
}
return (s);
}
int main(int ac, char *av[])
{
int lines = 5; // how many lines
char **s = allocate(lines);
return (0);
}
Double pointer is, simply put, a pointer to a pointer,
In many cases it is used as an array of other types.
For example, if you want to create an array of strings you can simply do:
char** stringArray = calloc(10, 40);
this will create an array of size 10, each element will be a string of length 40.
thus you can access this by stringArray[5] and get a string in the 6th position.
this is one usage, the others are as mentioned above, a pointer to a pointer, and can be allocated simply by:
char* str = (char*)malloc(40);
char** pointerToPointer = &str //Get the address of the str pointer, valid only in the current closure.
read more here:
good array tutorial