When are flink checkpoint files cleaned? - apache-flink

I have a streaming job that:
reads from Kafka --> maps events to some other DataStream --> key by(0) --> reduces a time window of 15 seconds processing time and writes back to a Redis sink.
When starting up, everything works great. The problem is, that after a while, the disk space get's full by what I think are links checkpoints.
My question is, are the checkpoints supposed to be cleaned/deleted while the link job is running? could not find any resources on this.
I'm using a filesystem backend that writes to /tmp (no hdfs setup)

Flink cleans up checkpoint files while it is running. There were some corner cases where it "forgot" to clean up all files in case of system failures.
But for Flink 1.3 the community is working on fixing all these issues.
In your case, I'm assuming that you don't have enough disk space to store the data of your windows on disk.

Checkpoints are by default not persisted externally and are only used to resume a job from failures. They are deleted when a program is cancelled.
If you are taking externalized checkpoints, then it has two policy
ExternalizedCheckpointCleanup.RETAIN_ON_CANCELLATION: Retain the externalized checkpoint when the job is cancelled. Note that you have to manually clean up the checkpoint state after cancellation in this case.
ExternalizedCheckpointCleanup.DELETE_ON_CANCELLATION: Delete the externalized checkpoint when the job is cancelled. The checkpoint state will only be available if the job fails.
For more details
https://ci.apache.org/projects/flink/flink-docs-release-1.4/ops/state/checkpoints.html

Related

Flink - Lazy start with operators working during savepoint startup

I am using Apache Flink with RocksDBStateBackend and going through some trouble when the job is restarted using a savepoint.
Apparently, it takes some time for the state to be ready again, but even though the state isn't ready yet, DataStreams from Kafka seems to be moving data around, which causes some invalid misses as the state isn't ready yet for my KeyedProcessFunction.
Is it the expected behavior? I couldn't find anything in the documentation, and apparently, no related configuration.
The ideal for us would be to have the state fully ready to be queried before any data is moved.
For example, this shows that during a deployment, the estimate_num_keys metric was slowly increasing.
However, if we look at an application counter from an operator, they were working during that "warm-up phase".
I found some discussion here Apache flink: Lazy load from save point for RocksDB backend where it was suggested to use Externalized Checkpoints.
I will look into it, but currently, our state isn't too big (~150 GB), so I am not sure if that is the only path to try.
Starting a Flink job that uses RocksDB from a savepoint is an expensive operation, as all of the state must first be loaded from the savepoint into new RocksDB instances. On the other hand, if you use a retained, incremental checkpoint, then the SST files in that checkpoint can be used directly by RocksDB, leading to must faster start-up times.
But, while it's normal for starting from a savepoint to be expensive, this shouldn't lead to any errors or dropped data.

Flink task managers are not processing data after restart

I am new to flink and i deployed my flink application which basically perform simple pattern matching. It is deployed in Kubernetes cluster with 1 JM and 6 TM. I am sending messages of size 4.4k and 200k messages every 10 min to eventhub topic and performing load testing. I added restart strategy and checking pointing as below and i am not explicitly using any states in my code as there is no requirement for it
StreamExecutionEnvironment env = StreamExecutionEnvironment.getExecutionEnvironment();
// start a checkpoint every 1000 ms
env.enableCheckpointing(interval, CheckpointingMode.EXACTLY_ONCE);
// advanced options:
// make sure 500 ms of progress happen between checkpoints
env.getCheckpointConfig().setMinPauseBetweenCheckpoints(1000);
// checkpoints have to complete within one minute, or are discarded
env.getCheckpointConfig().setCheckpointTimeout(120000);
// allow only one checkpoint to be in progress at the same time
env.getCheckpointConfig().setMaxConcurrentCheckpoints(1);
// enable externalized checkpoints which are retained after job cancellation
env.getCheckpointConfig().enableExternalizedCheckpoints(CheckpointConfig.ExternalizedCheckpointCleanup.RETAIN_ON_CANCELLATION);
// allow job recovery fallback to checkpoint when there is a more recent savepoint
env.getCheckpointConfig().setPreferCheckpointForRecovery(true);
env.setRestartStrategy(RestartStrategies.fixedDelayRestart(
5, // number of restart attempts
Time.of(5, TimeUnit.MINUTES) // delay
));
Initially i was facing Netty server issue with network buffer and i followed this link https://ci.apache.org/projects/flink/flink-docs-release-1.11/ops/config.html#taskmanager-network-memory-floating-buffers-per-gate flink network and heap memory optimizations and applied below settings and everything is working fine
taskmanager.network.memory.min: 256mb
taskmanager.network.memory.max: 1024mb
taskmanager.network.memory.buffers-per-channel: 8
taskmanager.memory.segment-size: 2mb
taskmanager.network.memory.floating-buffers-per-gate: 16
cluster.evenly-spread-out-slots: true
taskmanager.heap.size: 1024m
taskmanager.memory.framework.heap.size: 64mb
taskmanager.memory.managed.fraction: 0.7
taskmanager.memory.framework.off-heap.size: 64mb
taskmanager.memory.network.fraction: 0.4
taskmanager.memory.jvm-overhead.min: 256mb
taskmanager.memory.jvm-overhead.max: 1gb
taskmanager.memory.jvm-overhead.fraction: 0.4
But i have two below questions
If any task manager restarts because of any failures the task manager is restarting successfully and getting registered with job manager but after the restarted task manager don't perform any processing of data it will sit idle. Is this normal flink behavior or do i need to add any setting to make task manager to start processing again.
Sorry and correct me if my understanding is wrong, flink has a restart strategy in my code i made limit 5 attempts of restart. What will happen if my flink job is not successfully overcomes the task failure entire flink job will be remained in idle state and i have to restart job manually or is there any mechanism i can add to restart my job even after it crossed the limit of restart job attempts.
Is there any document to calculate the number of cores and memory i should assign to flink job cluster based on data size and rate at which my system receives the data ?
Is there any documentation on flink CEP optimization techniques?
This is the error stack trace i am seeing in job manager
I am seeing the below errors in my job manager logs before the pattern matching
Caused by: org.apache.flink.runtime.io.network.netty.exception.RemoteTransportException: Connection unexpectedly closed by remote task manager '/10.244.9.163:46377'. This might indicate that the remote task manager was lost.
at org.apache.flink.runtime.io.network.netty.CreditBasedPartitionRequestClientHandler.channelInactive(CreditBasedPartitionRequestClientHandler.java:136)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:257)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:243)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:236)
at org.apache.flink.shaded.netty4.io.netty.handler.codec.ByteToMessageDecoder.channelInputClosed(ByteToMessageDecoder.java:393)
at org.apache.flink.shaded.netty4.io.netty.handler.codec.ByteToMessageDecoder.channelInactive(ByteToMessageDecoder.java:358)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:257)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:243)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.fireChannelInactive(AbstractChannelHandlerContext.java:236)
at org.apache.flink.shaded.netty4.io.netty.channel.DefaultChannelPipeline$HeadContext.channelInactive(DefaultChannelPipeline.java:1416)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:257)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannelHandlerContext.invokeChannelInactive(AbstractChannelHandlerContext.java:243)
at org.apache.flink.shaded.netty4.io.netty.channel.DefaultChannelPipeline.fireChannelInactive(DefaultChannelPipeline.java:912)
at org.apache.flink.shaded.netty4.io.netty.channel.AbstractChannel$AbstractUnsafe$8.run(AbstractChannel.java:816)
at org.apache.flink.shaded.netty4.io.netty.util.concurrent.AbstractEventExecutor.safeExecute(AbstractEventExecutor.java:163)
at org.apache.flink.shaded.netty4.io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:416)
at org.apache.flink.shaded.netty4.io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:515)
at org.apache.flink.shaded.netty4.io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:918)
at org.apache.flink.shaded.netty4.io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
at java.lang.Thread.run(Thread.java:748)
Thanks in advance, please help me in resolving my doubts
Various points:
If your patterns involve matching temporal sequences (e.g., "A followed by B"), then you need state to do this. Most of Flink's sources and sinks also use state internally to record offsets, etc., and this state needs to be checkpointed if you care about exactly-once guarantees. If the patterns are being streamed in dynamically, then you'll want to store the patterns in Flink state as well.
Some of the comments in the code don't match the configuration parameters: e.g., "500 ms of progress" vs. 1000, "checkpoints have to complete within one minute" vs 120000. Also, keep in mind that the section of the documentation that you copied these settings from is not recommending best practices, but is instead illustrating how to make changes. In particular, env.getCheckpointConfig().setPreferCheckpointForRecovery(true); is a bad idea, and that config option should probably not exist.
Some of your entries in config.yaml are concerning. taskmanager.memory.managed.fraction is rather large (0.7) -- this only makes sense if you are using RocksDB, since managed memory has no other purpose for streaming. And taskmanager.memory.network.fraction and taskmanager.memory.jvm-overhead.fraction are both very large, and the sum of these three fractions is 1.5, which doesn't make sense.
In general the default network configuration works well across a wide range of deployment scenarios, and it is unusual to need to tune these settings, except in large clusters (which is not the case here). What sort of problems did you encounter?
As for your questions:
After a TM failure and recovery, the TMs should automatically resume processing from the most recent checkpoint. To diagnose why this isn't happening, we'll need more information. To gain experience with a deployment that handles this correctly, you can experiment with the Flink Operations Playground.
Once the configured restart strategy has played itself out, the job will FAIL, and Flink will no longer try to recover that job. You can, of course, build your own automation on top of Flink's REST API, if you want something more sophisticated.
Documentation on capacity planning? No, not really. This is generally figured out through trial and error. Different applications tend to have different requirements in ways that are difficult to anticipate. Things like your choice of serializer, state backend, number of keyBys, the sources and sinks, key skew, watermarking, and so on can all have significant impacts.
Documentation on optimizing CEP? No, sorry. The main points are
do everything you can to constrain the matches; avoid patterns that must keep state indefinitely
getEventsForPattern can be expensive

Is it possible to recover when a slot has been removed during a Flink streaming

I have a standalone cluster where there is a Flink streaming job with 1-hour event time windows. After 2-3 hour of a run, the job dies with the "org.apache.flink.util.FlinkException: The assigned slot ... was removed" exception.
The job is working well when my windows are only 15minutes.
How can the job recover after losing a slot?
Is it possible to run the same calculations on multiple slots to prevent this error?
Shall I increase any of the timeouts? if so which one?
Flink streaming job recovers from failures from checkpoint. If your checkpoint is externalized, for example in S3. You can manually or ask Flink automatically recover from the most recent checkpoint.
Depends on your upstream message queuing service, you will likely get duplicated messages. So it's good to make your ingestion idempotent.
Also, the slot removed failure can be the symptom of various failures.
underlying hardware
network
memory pressure
What do you see in the task manager log that was removed?

Flink Kinesis Consumer not storing last successfully processed sequence nos

We are using Flink Kinesis Consumer to consume data from Kinesis stream into our Flink application.
KCL library uses a DynamoDB table to store last successfully processed Kinesis stream sequence nos. so that the next time application starts, it resumes from where it left off.
But, it seems that Flink Kinesis Consumer does not maintain any such sequence nos. in any persistent store. As a result, we need to rely upon ShardIteratortype (trim_horizen, latest, etc) to decide where to resume Flink application processing upon application restart.
A possible solution to this could be to rely on Flink checkpointing mechanism, but that only works when application resumes upon failure, and not when the application has been deliberately cancelled and is needed to be restarted from the last successfully consumed Kinesis stream sequence no.
Do we need to store these last successfully consumed sequence nos ourselves ?
Best practice with Flink is to use checkpoints and savepoints, as these create consistent snapshots that contain offsets into your message queues (in this case, Kinesis stream sequence numbers) together with all of the state throughout the rest of the job graph that resulted from having consumed the data up to those offsets. This makes it possible to recover or restart without any loss or duplication of data.
Flink's checkpoints are snapshots taken automatically by Flink itself for the purpose of recovery from failures, and are in a format optimized for rapid restoration. Savepoints use the same underlying snapshot mechanism, but are triggered manually, and their format is more concerned about operational flexibility than performance.
Savepoints are what you are looking for. In particular, cancel with savepoint and resume from savepoint are very useful.
Another option is to use retained checkpoints with ExternalizedCheckpointCleanup.RETAIN_ON_CANCELLATION.
To add to David's response, I'd like to explain the reasoning behind not storing sequence numbers.
Any kind of offsets committing into the source system would limit the checkpointing/savepointing feature only to fault tolerance. That is, only the latest checkpoint/savepoint would be able to recover.
However, Flink actually supports to jump back to a previous checkpoint/savepoint. Consider an application upgrade. You make a savepoint before, upgrade and let it run for a couple of minutes where it creates a few checkpoints. Then, you discover a critical bug. You would like to rollback to the savepoint that you have taken and discard all checkpoints.
Now if Flink commits the source offsets only to the source systems, we would not be able to replay the data between now and the restored savepoint. So, Flink needs to store the offsets in the savepoint itself as David pointed out. At this point, additionally committing to source system does not yield any benefit and is confusing while restoring to a previous savepoint/checkpoint.
Do you see any benefit in storing the offsets additionally?

Difference between savepoint and checkpoint in Flink

I know there are similar questions on the stackoverflow,but after investigating several of them, I know
savepoint is triggered manually, while checkpoint is triggered
automatically
They are using different storage format
But these are not the confusing points,I have no idea when to use one or when to use the other.
Consider the following two scenarios:
If I need to shutdown or restart the whole application for some reason(eg bug fix or crash unexpected) , then I will have to use savepoint to restore the whole application?
I thought that checkpoint is only used internally in Flink for fault tolerance when application is running, that is, the application itself is running, but tasks or other things may fail, that is, Flink will use checkpoint for state recovery?
There is also externalized checkpoint, I think it is the same with savepoint in functionality, that is, externalized checkpoint can also be used to recover from a restarted application?
Does Flink use checkpoint for state recovery?
Basically you're right. As you said, the checkpoint is usually used internally in Flink for fault tolerance and it's more like a concept inside the framework. When your application fails, the program will try to restart from the latest checkpoint. That's how checkpoint works in Flink, without any mannual interfering.
Should I use savepoint to restore the whole application for bug fix?
Yes. In these cases, you don't want to restore from the checkpoint because maybe the latest checkpoint occurs several minutes ago. Instead, you'd like to snapshot the current the state of the whole application and restart it from the latest savepoint, which may be the quickest way to restore the application without too much delay.
Externalized checkpoint.
It's still the checkpoint, but will be persisted externally based on your configurations. It can be used to restore the application, but the states are not so real time because there exists an interval between checkpoints.
For more information, take a look at this blog artical: https://data-artisans.com/blog/differences-between-savepoints-and-checkpoints-in-flink.

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