AES 256 program not working [closed] - c
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So I have been attempting to implement AES-256 in C. After lots of reading around and following the wikipedia page to implement it, I managed to code it. Only when I tested it, it seemed to give the wrong output.
Code:
/*
AES-256
(c) 2017 Daniel Gee
*/
#include <stdio.h>
#include <stdlib.h>
unsigned char rcon[256] = {
0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a,
0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91, 0x39,
0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25, 0x4a, 0x94, 0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a,
0x74, 0xe8, 0xcb, 0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8,
0xab, 0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef,
0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25, 0x4a, 0x94, 0x33, 0x66, 0xcc,
0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b,
0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3,
0x7d, 0xfa, 0xef, 0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25, 0x4a, 0x94,
0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20,
0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35,
0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f,
0x25, 0x4a, 0x94, 0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d, 0x01, 0x02, 0x04,
0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 0x63,
0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd,
0x61, 0xc2, 0x9f, 0x25, 0x4a, 0x94, 0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d
};
unsigned char sbox[256] = {
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16
};
void rotate(unsigned char *w){
unsigned char t;
t = w[0];
w[0] = w[1];
w[1] = w[2];
w[2] = w[3];
w[3] = t;
}
void key_schedule_core(unsigned char *w, unsigned char i){
unsigned char j;
rotate(w);
for(j = 0; j < 4; j++){
w[j] = sbox[w[j]];
}
w[0] ^= rcon[i];
}
unsigned char *key_schedule(unsigned char *key){
unsigned char n = 32, b = 240, *e = malloc(sizeof(unsigned char) * b), i = 1, j, k, t[4];
for(k = 0; k < n; k++){
e[k] = key[k];
}
j = 32;
while(j < b){
t[0] = e[j - 4];
t[1] = e[j - 3];
t[2] = e[j - 2];
t[3] = e[j - 1];
key_schedule_core(t, i);
i++;
t[0] ^= e[j - n];
t[1] ^= e[j - n + 1];
t[2] ^= e[j - n + 2];
t[3] ^= e[j - n + 3];
e[j] = t[0];
e[j + 1] = t[1];
e[j + 2] = t[2];
e[j + 3] = t[3];
j += 4;
for(k = 0; k < 3; k++){
t[0] = e[j - 4];
t[1] = e[j - 3];
t[2] = e[j - 2];
t[3] = e[j - 1];
t[0] ^= e[j - n];
t[1] ^= e[j - n + 1];
t[2] ^= e[j - n + 2];
t[3] ^= e[j - n + 3];
e[j] = t[0];
e[j + 1] = t[1];
e[j + 2] = t[2];
e[j + 3] = t[3];
j += 4;
}
t[0] = e[j - 4];
t[1] = e[j - 3];
t[2] = e[j - 2];
t[3] = e[j - 1];
t[0] = sbox[t[0]];
t[1] = sbox[t[1]];
t[2] = sbox[t[2]];
t[3] = sbox[t[3]];
t[0] ^= e[j - n];
t[1] ^= e[j - n + 1];
t[2] ^= e[j - n + 2];
t[3] ^= e[j - n + 3];
e[j] = t[0];
e[j + 1] = t[1];
e[j + 2] = t[2];
e[j + 3] = t[3];
j += 4;
if(j > b){
break;
}
for(k = 0; k < 3; k++){
t[0] = e[j - 4];
t[1] = e[j - 3];
t[2] = e[j - 2];
t[3] = e[j - 1];
t[0] ^= e[j - n];
t[1] ^= e[j - n + 1];
t[2] ^= e[j - n + 2];
t[3] ^= e[j - n + 3];
e[j] = t[0];
e[j + 1] = t[1];
e[j + 2] = t[2];
e[j + 3] = t[3];
j += 4;
}
}
return e;
}
void shift_rows(unsigned char *state){
unsigned char t;
t = state[4];
state[4] = state[5];
state[5] = state[6];
state[6] = state[7];
state[7] = t;
t = state[8];
state[10] = t;
t = state[9];
state[11] = t;
t = state[12];
state[12] = state[15];
state[15] = state[14];
state[14] = state[13];
state[13] = t;
}
void mix_columns(unsigned char *state){
unsigned char a[4], b[4], c, j;
for(j = 0; j < 4; j++){
for(c = 0; c < 4; c++){
a[c] = state[(j * 4) + c];
b[c] = state[(j * 4) + c] << 1;
if(state[(j * 4) + c] & 0x80){
b[c] ^= 0x1b;
}
}
state[(j * 4) + 0] = b[0] ^ a[3] ^ a[2] ^ b[1] ^ a[1];
state[(j * 4) + 1] = b[1] ^ a[0] ^ a[3] ^ b[2] ^ a[2];
state[(j * 4) + 2] = b[2] ^ a[1] ^ a[0] ^ b[3] ^ a[3];
state[(j * 4) + 3] = b[3] ^ a[2] ^ a[1] ^ b[0] ^ a[0];
}
}
void encrypt(unsigned char *key, unsigned char *state){
unsigned char *e = key_schedule(key), i, j;
for(i = 0; i < 14; i++){
if(i == 0){
for(j = 0; j < 16; j++){
state[j] ^= e[(i * 16) + j];
}
}else if(i == 13){
for(j = 0; j < 16; j++){
state[j] ^= sbox[state[j]];
}
shift_rows(state);
for(j = 0; j < 16; j++){
state[j] ^= e[(i * 16) + j];
}
}else{
for(j = 0; j < 16; j++){
state[j] ^= sbox[state[j]];
}
shift_rows(state);
mix_columns(state);
for(j = 0; j < 16; j++){
state[j] ^= e[(i * 16) + j];
}
}
}
}
int main(){
unsigned char key[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
message[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
encrypt(key, message);
for(int i = 0; i < 16; i++){
printf("%02x ", message[i]);
}
printf("\n");
}
Example:
key = 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
message = 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
output = c2 2a 26 68 a8 4a 1e f3 ac 40 23 05 25 50 00 02
The book "The Design of Rijndael" (ISBN 3-540-42580-2) has a great list of test vectors in appendix D for all the intermediate steps of an AES 128 encryption. Step through your code and compare your results with those from the book. It should be easy to change your code temporarily to AES-128 to find the bugs and then switch it back to AES-256 afterwards.
After that, throw away your implementation and use an established implementation that has been thoroughly tested, since yours is vulnerable to timing attacks (because of the if(state[(j * 4) + c] & 0x80)), which allows an attacker to find out the secret key. To avoid this and other implementation bugs, consult a book about implementing cryptography and try to use as much preexisting code as possible instead of writing your own.
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Drawing Fonts on screen in C
I emulated a screen with the SDL library. I want to draw fonts on this screen, simply using a "draw_pixel" function I already made. I searched a lot on the Internet. I found this website http://jared.geek.nz/2014/jan/custom-fonts-for-microcontrollers and the code works well. However it does not support variable-width characters I only want to use source code. Could you please tell me if there is a source code or a light library to draw fonts from pixels ? EDIT : Here is my code I changed from M Oehm answer. int DrawChar(char c, uint8_t x, uint8_t y, int r, int g, int b, SDL_Surface *rectangle, SDL_Surface *ecran, SDL_Rect position) { uint8_t i,j; // Convert the character to an index c = c & 0x7F; if (c < ' ') { c = 0; } else { c -= ' '; } const uint8_t* chr = font[c]; int w = chr[0]; chr++; for (j = 0; j < w; j++) { for (i = 0; i < CHAR_HEIGHT; i++) { if (chr[j] & (1 << i)) { draw_pixel(x+j, y+i, r, g, b, rectangle, ecran, position); } } } return w + CHAR_GAP; } void DrawString(const char* str, uint8_t x, uint8_t y, int r, int g, int b, SDL_Surface *rectangle, SDL_Surface *ecran, SDL_Rect position) { while (*str) { x += DrawChar(*str++, x, y, r, g, b, rectangle, ecran, position); } } const unsigned char font[96][6] = { {3, 0x00, 0x00, 0x00}, // {3, 0x00, 0x2f, 0x00}, // ! {4, 0x03, 0x00, 0x00, 0x03}, // " Here is the result : The characters are still at the same size. http://hpics.li/d54f000 EDIT : The solution is here http://www.riuson.com/lcd-image-converter You will have to change a bit the code because they are some mistakes, but it works.
You can easily extend the given code to variable-width characters. Change the definition of the font: const unsigned char font[96][10] = { {3, 0x00, 0x00, 0x00}, // {3, 0x00, 0x2f, 0x00}, // ! {4, 0x03, 0x00, 0x00, 0x03}, // " ... }; The first entry is the width of the character. The second dimension must be chosen to accomodate the widest character. It can be 9 pixels wide in this example. Then extend the DrawChar function to use the given width and alo to return the width that the drwing position should advance, which is the width of the character plus a certain gap. (You can make the gap a parameter, so that you can print double-spaced text.) The DrawString function then makes use of the returned width: int DrawChar(char c, uint8 x, uint8 y, uint8 brightness) { uint8 i, j; // Convert the character to an index c = c & 0x7F; if (c < ' ') { c = 0; } else { c -= ' '; } const uint8* chr = font[c]; int w = chr[0]; chr++; for (j = 0; j < w; j++) { for (i = 0; i < CHAR_HEIGHT; i++) { if (chr[j] & (1 << i)) { DrawPixel(x + j, y + i, brightness); } } } return w + CHAR_GAP; } void DrawString(const char* str, uint8 x, uint8 y, uint8 brightness) { while (*str) { x += DrawChar(*str++, x, y, brightness); } } Edit: Here's a more complete example which defines only some letters: #include <stdlib.h> #include <stdio.h> #include <string.h> typedef unsigned char uint8; char screen[25][80]; #define CHAR_HEIGHT 8 #define CHAR_GAP 2 const unsigned char font[96][10] = { [' ' - 32] = {1, 0x00}, ['A' - 32] = {5, 0x3e, 0x09, 0x09, 0x09, 0x3e}, ['B' - 32] = {5, 0x3f, 0x25, 0x25, 0x25, 0x19}, ['D' - 32] = {5, 0x3f, 0x21, 0x21, 0x21, 0x1e}, ['E' - 32] = {5, 0x3f, 0x25, 0x25, 0x25, 0x21}, ['H' - 32] = {5, 0x3f, 0x04, 0x04, 0x04, 0x3f}, ['I' - 32] = {1, 0x3f}, ['L' - 32] = {4, 0x3f, 0x20, 0x20, 0x20}, ['M' - 32] = {7, 0x3f, 0x02, 0x04, 0x18, 0x04, 0x02, 0x3f}, ['O' - 32] = {5, 0x1e, 0x21, 0x21, 0x21, 0x1e}, ['P' - 32] = {5, 0x3f, 0x09, 0x09, 0x09, 0x06}, ['R' - 32] = {5, 0x3f, 0x09, 0x19, 0x19, 0x26}, ['S' - 32] = {5, 0x22, 0x25, 0x25, 0x25, 0x19}, ['W' - 32] = {7, 0x07, 0x38, 0x0c, 0x03, 0x0c, 0x38, 0x07}, }; void DrawPixel(int x, int y, uint8 c) { screen[y][x] = c; } int DrawChar(char c, uint8 x, uint8 y, uint8 brightness) { uint8 i, j; // Convert the character to an index c = c & 0x7F; if (c < ' ') { c = 0; } else { c -= ' '; } const uint8* chr = font[c]; int w = chr[0]; chr++; for (j = 0; j < w; j++) { for (i = 0; i < CHAR_HEIGHT; i++) { if (chr[j] & (1 << i)) { DrawPixel(x + j, y + i, brightness); } } } return w + CHAR_GAP; } void DrawString(const char* str, uint8 x, uint8 y, uint8 brightness) { while (*str) { x += DrawChar(*str++, x, y, brightness); } } int main() { int i; memset(screen, '.', sizeof(screen)); DrawString("HELLO WORLD", 2, 2, 'O'); DrawString("MISSISSIPPI", 8, 10, '#'); for (i = 0; i < 25; i++) printf("%.80s\n", screen[i]); return 0; }
char array not displaying when passed to a function
Why is the passing of char array not showing? The location of the pointer is passed to a function. char plaintext[] = { 0xCD, 0x76, 0x43, 0xF0, 0x72, 0xA4, 0xA0, 0x82, } Given void displayArray(char** plaintext, int size) { // int newSize = sizeof(**plaintext); int i; for(i=0; i < size; ++i) { printf("%02X ", (0xff & *plaintext[i])); if (((i+1)% 8) == 0) // as index starts from 0, (i+1) printf("\n"); } } in main() char* plaintextCopy; plaintextCopy = (char*) malloc(numberOfItems*sizeof(char)); memcpy(plaintextCopy, plaintext, numberOfItems); displayArray(&plaintextCopy, numberOfItems);
Based on your code : void displayArray(char** plaintext, int size) { int i; for(i=0; i < size; i++) { printf("%02X ", (0xff & (*plaintext)[i])); if(((i+1)% 8) == 0) // as index starts from 0, (i+1) printf("\n"); } } int main(void) { char plaintext[] = { 0xCD, 0x76, 0x43, 0xF0, 0x72, 0xA4, 0xA0, 0x82, }; int numberOfItems = sizeof(plaintext); char* plaintextCopy; plaintextCopy = (char*) malloc(numberOfItems*sizeof(char)); memcpy(plaintextCopy, plaintext, numberOfItems); displayArray(&plaintextCopy, numberOfItems); return 0; } It outputs : CD 76 43 F0 72 A4 A0 82 Also, if you're sending an array that you want to display or change the values of, you don't need to send a double pointer to a function. A regular pointer would do. You should only use double pointers if the original array changes it's location in memory, that is, it's getting a new pointer after the function returns.