I thought I understood the answer to this question but I don't. I understand the first result but I still don't know how to do the copy correctly. I tried the following code:
// TstStrArr.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <string.h>
#include <malloc.h>
int main()
{
char ** StrPtrArr;
char InpBuf0[] = "TstFld0";
char InpBuf1[] = "TstFld1";
StrPtrArr = (char **)malloc(2 * sizeof(char *));
StrPtrArr[0] = (char *)malloc(10 + 1);
printf("inpbuf=%s sizeof=%2d ", InpBuf0, sizeof(StrPtrArr[0]));
strncpy_s(StrPtrArr[0], sizeof(StrPtrArr[0]), InpBuf0, _TRUNCATE);
printf("strptrarr=%s\n", StrPtrArr[0]);
StrPtrArr[1] = (char *)malloc(10 + 1);
printf("inpbuf=%s sizeof=%2d ", InpBuf1, sizeof(*StrPtrArr[1]));
strncpy_s(*StrPtrArr[1], sizeof(*StrPtrArr[1]), InpBuf1, _TRUNCATE); // error here
printf("*strptrarr=%s\n", StrPtrArr[1]);
free(StrPtrArr[0]);
free(StrPtrArr[1]);
free(StrPtrArr);
return 0;
}
The result I got was:
inpbuf=TstFld0 sizeof= 4 strptrarr=Tst
inpbuf=TstFld1 sizeof= 1
and the following error:
Exception thrown: write access violation.
destination_it was 0xFFFFFFCD.
The result I thought I'd get was either of the following:
inpbuf=TstFld1 sizeof=11 *strptrarr=TstFld1
inpbuf=TstFld1 sizeof= 1 *strptrarr=T
I understand the first copy copied the input buffer to the 4 byte pointer which was incorrect. I thought the second copy would copy the input buffer to the value of the dereferenced pointer of a size of 11 but it didn't. I'm guessing the copy was to the first character of the string in the array. I don't understand memory enough to know the significance of the address 0xFFFFFFCD but I guess it's in read-only memory thus causing the error.
What is the correct way to do the copy?
(I don't think it matters, but I'm using VS 2015 Community Edition Update 3.)
Why
strncpy_s(*StrPtrArr[1], sizeof(*StrPtrArr[1]), InpBuf1, _TRUNCATE);
?
*StrPtrArr[1] should be StrPtrArr[1] because StrPtrArr is of type char** and you need char* here.
and sizeof(*StrPtrArr[1]) - is quite strange....
actually sizeof(StrPtrArr[1]) also cannot provide correct value.
You should remember size of allocated memory and then use it like:
size_t arrSize = 10 + 1;
StrPtrArr[1] = (char *)malloc(arrSize);
. . .
strncpy_s(StrPtrArr[1], arrSize, InpBuf1, _TRUNCATE);
The problem is that you are using sizeof when deciding how many characters to copy. However, you allocated a fixed number of characters which is not known to sizeof operator: sizeof StrPtrArr[0] is equal to the size of char pointer on your system (four bytes, judging from the output), not 10 + 1. Hence, you need to specify that same number again in the call to secure string copy.
It isn't as complicated as people seem to think.
char* array = calloc( n, sizeof(array[0]) ); // allocate array of pointers
// assign a dynamically allocated pointer:
size_t size = strlen(str) + 1;
array[i] = malloc(size);
memcpy(array[i], str, size);
I intentionally used calloc during allocation, since that sets all pointers to NULL. This gives the advantage that you can harmlessly call free() on the pointer, even before it is assigned to point at a string.
This in turn means that you can easily (re)assign a new string to an index at any time, in the following way:
void str_assign (char** dst, const char* src)
{
size_t size = strlen(src) + 1;
free(*dst);
*dst = malloc(size);
if(*dst != NULL)
{
memcpy(*dst, src, size);
}
}
...
str_assign(&array[i], "something");
Related
Can someone explain to me why my call to malloc with a string size of 6 returns a sizeof of 4 bytes? In fact, any integer argument I give malloc I get a sizeof of 4. Next, I am trying to copy two strings. Why is my ouput of the copied string (NULL)?
Following is my code:
int main()
{
char * str = "string";
char * copy = malloc(sizeof(str) + 1);
printf("bytes allocated for copy: %d\n", sizeof(copy));
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
printf("%s\n", copy);
}
sizeof(str) returns the size of a pointer of type char*. What you should do is to malloc the size of the string it self:
char * copy = malloc(strlen(str) + 1);
Also, these lines:
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
Can be rewritten easily in C like this:
while(*copy++ = *str++);
First you should understand that sizeof(xxx) where xxx is any left value expression (a variable) is always equivalent to do sizeof(type of xxx). Hence what is really doing your sizeof(str) is returning the size of a char *, that is the size of any other pointer. On a 32 bits architecture you'll get 4, on a 64 bits architecture it'll be 8, etc.
So, as others also explained you have to know the length of the string you want to allocate, and then add 1 to store the terminal \0, C implicitly use to put at the end of strings.
But to do what you want (copy a string and allocate necessary space) it will be more simple and more efficient to use strdup, that does exactly that : a malloc and a strcopy.
You should also not forget to free space you allocated yourself (using malloc, calloc, strdup or any other allocation function). In C it won't go away when allocated variable go out of scope. It will stay used until the end of the program. That's what you call a memory leak.
#include <string.h> /* for strdup, strlen */
#include <stdio.h> /* for printf */
int main()
{
char * str = "string";
char * copy = strdup(str);
printf("bytes at least allocated for copy: %d\n", strlen(copy)+1);
printf("%s\n", copy);
free(copy);
}
One last point : I changed message to bytes at least allocated because you don't really know the size allocated when calling malloc. It quite often allocates a slighly more space that what you asked for. One reason is that in many memory managers free blocks are linked together using some hidden data structure and any allocated block should be able to contain at least such structure, another is that allocated blocks are always aligned in such a way to be compatible with any type alignment.
Hope it will help you to understand C a little better.
You're getting the size of the str pointer (4 bytes), not what it's pointing to?
sizeof(str) returns the space necessary to store the pointer to the string, not the string itself. You can see the size of the string with strlen(str) for example.
Then you affect your copy pointer to an integer which has the value 0 (the character '\0'). It is the same as copy = NULL, which is what the printf() function shows you.
sizeof() returns the size of the actual type of the variable. So, when you define your type as char *, it returns the size of a pointer.
But if you made your variable an array, sizeof would return the size of the array itself, which would do what you want to do:
char *ptr = "moo to you";
char arr[] = "moo to you";
assert(sizeof(ptr) == 4); // assuming 32 bit
assert(sizeof(arr) == 11); // sizeof array includes terminating NUL
assert(strlen(arr) == 10); // strlen does not include terminating NUL
To tackle your second questions, by executing the statement copy++ you have changed the value of copy (that is, the address in memory that holds a char array) so that by the time you print it out, it is pointing at the end of the array rather than the beginning (the value returned by malloc()). You will need an extra variable to update the string and be able to access the beginning of the string:
Edit to repair malloc/sizeof issue - thanks CL.
char * str = "string";
/* char * copy = malloc(sizeof(str) + 1); Oops */
char * copy = malloc(strlen(str) + 1);
char * original_copy = copy;
printf("bytes allocated for copy: %d\n", sizeof(copy));
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
printf("%s\n", original_copy);
sizeof() returns you the size of the pointer and not the amount of allocated bytes. You don't need to count the allocated bytes, just check if the returned pointer is not NULL.
The line copy = '\0'; resets the pointer and makes it NULL.
You can use:
size_t malloc_usable_size (void *ptr);
instead of : sizeof
But it returns the real size of the allocated memory block! Not the size you passed to malloc!
Can someone explain to me why my call to malloc with a string size of 6 returns a sizeof of 4 bytes? In fact, any integer argument I give malloc I get a sizeof of 4. Next, I am trying to copy two strings. Why is my ouput of the copied string (NULL)?
Following is my code:
int main()
{
char * str = "string";
char * copy = malloc(sizeof(str) + 1);
printf("bytes allocated for copy: %d\n", sizeof(copy));
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
printf("%s\n", copy);
}
sizeof(str) returns the size of a pointer of type char*. What you should do is to malloc the size of the string it self:
char * copy = malloc(strlen(str) + 1);
Also, these lines:
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
Can be rewritten easily in C like this:
while(*copy++ = *str++);
First you should understand that sizeof(xxx) where xxx is any left value expression (a variable) is always equivalent to do sizeof(type of xxx). Hence what is really doing your sizeof(str) is returning the size of a char *, that is the size of any other pointer. On a 32 bits architecture you'll get 4, on a 64 bits architecture it'll be 8, etc.
So, as others also explained you have to know the length of the string you want to allocate, and then add 1 to store the terminal \0, C implicitly use to put at the end of strings.
But to do what you want (copy a string and allocate necessary space) it will be more simple and more efficient to use strdup, that does exactly that : a malloc and a strcopy.
You should also not forget to free space you allocated yourself (using malloc, calloc, strdup or any other allocation function). In C it won't go away when allocated variable go out of scope. It will stay used until the end of the program. That's what you call a memory leak.
#include <string.h> /* for strdup, strlen */
#include <stdio.h> /* for printf */
int main()
{
char * str = "string";
char * copy = strdup(str);
printf("bytes at least allocated for copy: %d\n", strlen(copy)+1);
printf("%s\n", copy);
free(copy);
}
One last point : I changed message to bytes at least allocated because you don't really know the size allocated when calling malloc. It quite often allocates a slighly more space that what you asked for. One reason is that in many memory managers free blocks are linked together using some hidden data structure and any allocated block should be able to contain at least such structure, another is that allocated blocks are always aligned in such a way to be compatible with any type alignment.
Hope it will help you to understand C a little better.
You're getting the size of the str pointer (4 bytes), not what it's pointing to?
sizeof(str) returns the space necessary to store the pointer to the string, not the string itself. You can see the size of the string with strlen(str) for example.
Then you affect your copy pointer to an integer which has the value 0 (the character '\0'). It is the same as copy = NULL, which is what the printf() function shows you.
sizeof() returns the size of the actual type of the variable. So, when you define your type as char *, it returns the size of a pointer.
But if you made your variable an array, sizeof would return the size of the array itself, which would do what you want to do:
char *ptr = "moo to you";
char arr[] = "moo to you";
assert(sizeof(ptr) == 4); // assuming 32 bit
assert(sizeof(arr) == 11); // sizeof array includes terminating NUL
assert(strlen(arr) == 10); // strlen does not include terminating NUL
To tackle your second questions, by executing the statement copy++ you have changed the value of copy (that is, the address in memory that holds a char array) so that by the time you print it out, it is pointing at the end of the array rather than the beginning (the value returned by malloc()). You will need an extra variable to update the string and be able to access the beginning of the string:
Edit to repair malloc/sizeof issue - thanks CL.
char * str = "string";
/* char * copy = malloc(sizeof(str) + 1); Oops */
char * copy = malloc(strlen(str) + 1);
char * original_copy = copy;
printf("bytes allocated for copy: %d\n", sizeof(copy));
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
printf("%s\n", original_copy);
sizeof() returns you the size of the pointer and not the amount of allocated bytes. You don't need to count the allocated bytes, just check if the returned pointer is not NULL.
The line copy = '\0'; resets the pointer and makes it NULL.
You can use:
size_t malloc_usable_size (void *ptr);
instead of : sizeof
But it returns the real size of the allocated memory block! Not the size you passed to malloc!
Can someone explain to me why my call to malloc with a string size of 6 returns a sizeof of 4 bytes? In fact, any integer argument I give malloc I get a sizeof of 4. Next, I am trying to copy two strings. Why is my ouput of the copied string (NULL)?
Following is my code:
int main()
{
char * str = "string";
char * copy = malloc(sizeof(str) + 1);
printf("bytes allocated for copy: %d\n", sizeof(copy));
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
printf("%s\n", copy);
}
sizeof(str) returns the size of a pointer of type char*. What you should do is to malloc the size of the string it self:
char * copy = malloc(strlen(str) + 1);
Also, these lines:
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
Can be rewritten easily in C like this:
while(*copy++ = *str++);
First you should understand that sizeof(xxx) where xxx is any left value expression (a variable) is always equivalent to do sizeof(type of xxx). Hence what is really doing your sizeof(str) is returning the size of a char *, that is the size of any other pointer. On a 32 bits architecture you'll get 4, on a 64 bits architecture it'll be 8, etc.
So, as others also explained you have to know the length of the string you want to allocate, and then add 1 to store the terminal \0, C implicitly use to put at the end of strings.
But to do what you want (copy a string and allocate necessary space) it will be more simple and more efficient to use strdup, that does exactly that : a malloc and a strcopy.
You should also not forget to free space you allocated yourself (using malloc, calloc, strdup or any other allocation function). In C it won't go away when allocated variable go out of scope. It will stay used until the end of the program. That's what you call a memory leak.
#include <string.h> /* for strdup, strlen */
#include <stdio.h> /* for printf */
int main()
{
char * str = "string";
char * copy = strdup(str);
printf("bytes at least allocated for copy: %d\n", strlen(copy)+1);
printf("%s\n", copy);
free(copy);
}
One last point : I changed message to bytes at least allocated because you don't really know the size allocated when calling malloc. It quite often allocates a slighly more space that what you asked for. One reason is that in many memory managers free blocks are linked together using some hidden data structure and any allocated block should be able to contain at least such structure, another is that allocated blocks are always aligned in such a way to be compatible with any type alignment.
Hope it will help you to understand C a little better.
You're getting the size of the str pointer (4 bytes), not what it's pointing to?
sizeof(str) returns the space necessary to store the pointer to the string, not the string itself. You can see the size of the string with strlen(str) for example.
Then you affect your copy pointer to an integer which has the value 0 (the character '\0'). It is the same as copy = NULL, which is what the printf() function shows you.
sizeof() returns the size of the actual type of the variable. So, when you define your type as char *, it returns the size of a pointer.
But if you made your variable an array, sizeof would return the size of the array itself, which would do what you want to do:
char *ptr = "moo to you";
char arr[] = "moo to you";
assert(sizeof(ptr) == 4); // assuming 32 bit
assert(sizeof(arr) == 11); // sizeof array includes terminating NUL
assert(strlen(arr) == 10); // strlen does not include terminating NUL
To tackle your second questions, by executing the statement copy++ you have changed the value of copy (that is, the address in memory that holds a char array) so that by the time you print it out, it is pointing at the end of the array rather than the beginning (the value returned by malloc()). You will need an extra variable to update the string and be able to access the beginning of the string:
Edit to repair malloc/sizeof issue - thanks CL.
char * str = "string";
/* char * copy = malloc(sizeof(str) + 1); Oops */
char * copy = malloc(strlen(str) + 1);
char * original_copy = copy;
printf("bytes allocated for copy: %d\n", sizeof(copy));
while(*str != '\0'){
*copy = *str;
str++;
copy++;
}
copy = '\0';
printf("%s\n", original_copy);
sizeof() returns you the size of the pointer and not the amount of allocated bytes. You don't need to count the allocated bytes, just check if the returned pointer is not NULL.
The line copy = '\0'; resets the pointer and makes it NULL.
You can use:
size_t malloc_usable_size (void *ptr);
instead of : sizeof
But it returns the real size of the allocated memory block! Not the size you passed to malloc!
I have this code right here.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main()
{
int *size;
int i = 0;
char buf[] = "Thomas was alone";
size = (int*)calloc(1, sizeof(buf)+1);
for(i=0; i<strlen(buf); i++)
{
*(size+i) = buf[i];
printf("%c", *(size+i));
}
free(size);
}
To my understanding calloc reserves a memspace the size of the first arg multiplied by the second, in this case 18. The length of buf is 17 and thus the for loop should not have any problems at all.
Running this program results in the expected results ( It prints Thomas was alone ), however it crashes immediately too. This persists unless I crank up the size of calloc ( like multiplied by ten ).
Am I perhaps understanding something wrongly?
Should I use a function to prevent this from happening?
int *size means you need:
size = calloc(sizeof(int), sizeof(buf));
You allocated enough space for an array of char, but not an array of int (unless you're on an odd system where sizeof(char) == sizeof(int), which is a theoretical possibility rather than a practical one). That means your code writes well beyond the end of the allocated memory, which is what leads to the crashing. Or you can use char *size in which case the original call to calloc() is OK.
Note that sizeof(buf) includes the terminal null; strlen(buf) does not. That means you overallocate slightly with the +1 term.
You could also perfectly sensibly write size[i] instead of *(size+i).
Change the type of size to char.
You are using an int and when you add to the pointer here *(size+i), you go out of bounds.
Pointer arithmetic takes account of the type, which in you case is int not char. sizeof int is larger than char on your system.
You allocate place for char array not for int array:
char is 1 byte in memory (most often)
int is 4 bytes in memory (most often)
so you allocate 1 * sizeof(buf) + 1 = 18 bytes
so for example in memory:
buf[0] = 0x34523
buf[1] = 0x34524
buf[2] = 0x34525
buf[3] = 0x34526
but when you use *(size + 1) you don't move pointer on 1 byte but for sizeof(int) so for 4 bytes.
So in memory it will look like:
size[0] = 0x4560
size[1] = 0x4564
size[2] = 0x4568
size[3] = 0x4572
so after few loops you are out of memory.
change calloc(1, sizeof(buf) + 1); to calloc(sizeof(int), sizeof(buf) + 1); to have enough memory.
Second think, I think is some example on which you learn how it works?
My suggestion:
Use the same type of pointer and variable.
when you assign diffnerent type of variables, use explicit conversion, in this example
*(size+i) = (int)buf[i];
I am new to C and working on a project where I need to be able to get a substring but I am having difficulty as there is a compiler warning about the initialisation and a core dump if I attempt to run the program which I am not sure how to resolve.
I have a function called substring which passes in the source string, the start index and to end index.
Below is my substring function.
char *substring(char * src, int from, int to)
{
char * dst = "\0";
strncpy(dst, src+from, to);
return dst;
}
Below is how I am calling the function
char * debug = substring(rowReport[bPartyColIndex], 1, 2);
rowReport is a MYSQL_ROW, and bPartyColIndex is just an int equal 0 to reference the correct column from the MYSQL_ROW.
At the moment the line above has a compiler warning of:
warning: initialization makes pointer from integer without a cast
which I am unable to determine how to fix this warning.
If I try and run the program I then get a coredump which says that it is a segmentation fault within the substring function performing the strncpy.
char * dst = "\0";
strncpy(dst, src+from, to);
That's why there's a segfault. Assigning dst with \0 isn't correct ! Actually, dst isn't big enough to store the src + from bytes. You should allocate it instead:
char *substring(char * src, int from, int to)
{
size_t src_size = to + 1 - from;
char * dst = malloc(src_size); // Assuming str + from is ok
if (dst != 0)
strncpy(dst, src+from, src_size);
return dst;
}
In this case, you will have to free dst :
char * debug = substring(rowReport[bPartyColIndex], 1, 2);
puts(debug);
free(debug);
You need to allocate new memory for your substring, or have the caller pass in the desired buffer. What you're trying won't work, you are never allocating the storage.
You need something like:
char * substring(const char *str, int from, int to)
{
const size_t len = to - from + 1;
char *out = malloc(len + 1);
if(out != NULL)
{
memcpy(out, str + from, len);
out[len] = '\0';
}
return out;
}
Then the caller needs to free() the returned pointer when done with it.
Your substring function, by itself, has some issues. You are not allocating any space for dst and copying into it. That could lead to a seg fault. You are also not checking if either from or to my go beyond the end of string (can be checked with strlen).
You should also check that from is less than to.
First:
char * dst = "\0";
strncpy(dst, src+from, to);
You are writing to a string literal but string literals are immutable in C. This invokes undefined behavior.
Second:
rowReport[bPartyColIndex] has to be a char * but it is of a different type.
You didn't specify the type of rowReport in your question, but assuming it is a char array you have to pass &rowReport[bPartyColIndex] instead of rowReport[bPartyColIndex] to substring function.