Trouble with pipes, dup, close and exec in C - c

Well. I kinda understand how pipes work and why is dup/dup2 used before an exec in any child process.
But I need help with the 'close(int fd)' thing.
To make it clear I would like to ask you for any pseudocode or any C code example which does the following:
Parent gets a fd from a file using open().
Parent creates a child which execs to another program which reads data from the open() func fd used before and writes the output in a pipe. (So parent should wait it to end before continuing).
Same parent then creates another child which is going to exec and read from that write end of the pipe created before and write the output in the stdo.
Is it even posible to do this with only one pipe?
The tricky thing here for me is not creating the pipe and redirecting channels with dup2 and stuff, it is knowing where and when to close() all the fd channels.
If you could explain me how to do a thing like that and when and where to close the channels with an example I think I would definetly understand it all.
Thanks a lot guys.

Below is a complete example. WhozCraig already told that there's no need for parent to wait for child 1 to end before continuing, since child 2 has to read the pipe until EOF. (On the contrary, the parent must not wait, because the pipe buffer might not be large enough to hold all the file data.) Of course there's only one pipe needed, where child 1 writes to one end and child 2 reads from the other. And for that no dup is needed.
When and where does the parent have to close the pipe channels?
The parent may close the pipe ends as soon as it doesn't need them any longer, provided that a child which needs a pipe end has it open, i. e. in our case, the parent may close (its descriptor of) the write end after child 1 has been forked, and the parent may close the read end after child 2 has been forked, since the children inherit the pipe descriptors, and they remain usable until the children close them at exit.
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>
main(int argc, char *argv[])
{
if (argc <= 1) return 1;
int fd = open(argv[1], O_RDONLY); // Parent gets a fd from a file.
if (fd < 0) return perror(argv[1]), 1;
int pipefd[2];
if (pipe(pipefd) < 0) return perror("pipe"), 1;
char in[8], out[8];
sprintf(in, "FD:%d", fd); // reads data from the open() func fd
sprintf(out, "FD:%d", pipefd[1]); // writes the output in a pipe
switch (fork())
{ // Parent creates a child which execs to another program, e. g. "socat"
case -1: return perror("fork 1"), 1;
case 0: execlp("socat", "socat", "-u", in, out, NULL);
return perror("execlp 1"), 1;
}
close(pipefd[1]); // parent may close write end, since child has it open
sprintf(in, "FD:%d", pipefd[0]); // read from the pipe created before
sprintf(out, "FD:%d", 1); // write the output in the stdo
switch (fork())
{ // Same parent then creates another child which is going to exec
case -1: return perror("fork 2"), 1;
case 0: execlp("socat", "socat", "-u", in, out, NULL);
return perror("execlp 2"), 1;
}
close(pipefd[0]); // parent may close read end, since child has it open
}

Related

How to use stderr with execve [duplicate]

I'm writing a C program where I fork(), exec(), and wait(). I'd like to take the output of the program I exec'ed to write it to file or buffer.
For example, if I exec ls I want to write file1 file2 etc to buffer/file. I don't think there is a way to read stdout, so does that mean I have to use a pipe? Is there a general procedure here that I haven't been able to find?
For sending the output to another file (I'm leaving out error checking to focus on the important details):
if (fork() == 0)
{
// child
int fd = open(file, O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // make stdout go to file
dup2(fd, 2); // make stderr go to file - you may choose to not do this
// or perhaps send stderr to another file
close(fd); // fd no longer needed - the dup'ed handles are sufficient
exec(...);
}
For sending the output to a pipe so you can then read the output into a buffer:
int pipefd[2];
pipe(pipefd);
if (fork() == 0)
{
close(pipefd[0]); // close reading end in the child
dup2(pipefd[1], 1); // send stdout to the pipe
dup2(pipefd[1], 2); // send stderr to the pipe
close(pipefd[1]); // this descriptor is no longer needed
exec(...);
}
else
{
// parent
char buffer[1024];
close(pipefd[1]); // close the write end of the pipe in the parent
while (read(pipefd[0], buffer, sizeof(buffer)) != 0)
{
}
}
You need to decide exactly what you want to do - and preferably explain it a bit more clearly.
Option 1: File
If you know which file you want the output of the executed command to go to, then:
Ensure that the parent and child agree on the name (parent decides name before forking).
Parent forks - you have two processes.
Child reorganizes things so that file descriptor 1 (standard output) goes to the file.
Usually, you can leave standard error alone; you might redirect standard input from /dev/null.
Child then execs relevant command; said command runs and any standard output goes to the file (this is the basic shell I/O redirection).
Executed process then terminates.
Meanwhile, the parent process can adopt one of two main strategies:
Open the file for reading, and keep reading until it reaches an EOF. It then needs to double check whether the child died (so there won't be any more data to read), or hang around waiting for more input from the child.
Wait for the child to die and then open the file for reading.
The advantage of the first is that the parent can do some of its work while the child is also running; the advantage of the second is that you don't have to diddle with the I/O system (repeatedly reading past EOF).
Option 2: Pipe
If you want the parent to read the output from the child, arrange for the child to pipe its output back to the parent.
Use popen() to do this the easy way. It will run the process and send the output to your parent process. Note that the parent must be active while the child is generating the output since pipes have a small buffer size (often 4-5 KB) and if the child generates more data than that while the parent is not reading, the child will block until the parent reads. If the parent is waiting for the child to die, you have a deadlock.
Use pipe() etc to do this the hard way. Parent calls pipe(), then forks. The child sorts out the plumbing so that the write end of the pipe is its standard output, and ensures that all other file descriptors relating to the pipe are closed. This might well use the dup2() system call. It then executes the required process, which sends its standard output down the pipe.
Meanwhile, the parent also closes the unwanted ends of the pipe, and then starts reading. When it gets EOF on the pipe, it knows the child has finished and closed the pipe; it can close its end of the pipe too.
Since you look like you're going to be using this in a linux/cygwin environment, you want to use popen. It's like opening a file, only you'll get the executing programs stdout, so you can use your normal fscanf, fread etc.
After forking, use dup2(2) to duplicate the file's FD into stdout's FD, then exec.
You could also use the linux sh command and pass it a command that includes the redirection:
string cmd = "/bin/ls > " + filepath;
execl("/bin/sh", "sh", "-c", cmd.c_str(), 0);
For those such as myself who like a complete example with includes, here's this fantastic answer with a runnable example (still without error handling, left as an exercise):
#include <fcntl.h>
#include <sys/wait.h>
#include <unistd.h>
int main() {
if (fork() == 0) { // child
int fd = open("test.txt", O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // make stdout go to file
dup2(fd, 2); // make stderr go to file - you may choose to not do this
// or perhaps send stderr to another file
close(fd); // fd no longer needed - the dup'ed handles are sufficient
execlp("ls", "ls", NULL);
}
else {
while (wait(NULL) > 0) {} // wait for each child process
}
return 0;
}

The proper use of close in C

I am confused as to how to properly use close to close pipes in C. I am fairly new to C so I apologize if this is too elementary but I cannot find any explanations elsewhere.
#include <stdio.h>
int main()
{
int fd[2];
pipe(fd);
if(fork() == 0) {
close(0);
dup(fd[0]);
close(fd[0]);
close(fd[1]);
} else {
close(fd[0]);
write(fd[1], "hi", 2);
close(fd[1]);
}
wait((int *) 0);
exit(0);
}
My first question is: In the above code, the child process will close the write side of fd. If we first reach close(fd[1]), then the parent process reach write(fd[1], "hi", 2), wouldn't fd[1] already been closed?
int main()
{
char *receive;
int[] fd;
pipe(fd);
if(fork() == 0) {
while(read(fd[0], receive, 2) != 0){
printf("got u!\n");
}
} else {
for(int i = 0; i < 2; i++){
write(fd[1], 'hi', 2);
}
close(fd[1]);
}
wait((int *) 0);
exit(0);
}
The second question is: In the above code, would it be possible for us to reach close(fd[1]) in the parent process before the child process finish receiving all the contents? If yes, then what is the correct way to communicate between parent and child. My understanding here is that if we do not close fd[1] in the parent, then read will keep being blocked, and the program won't exit either.
First of all note that, after fork(), the file descriptors fd would also get copied over to the child process. So basically, a pipe acts like a file with each process having its own references to the read and write end of the pipe. Essentially there are 2 read and 2 write file descriptors, one for each process.
My first question is: In the above code, the child process will close
the write side of fd. If we first reach close(fd[1]), then the parent
process reach write(fd[1], "hi", 2), wouldn't fd[1] already been
closed?
Answer: No. The fd[1] in parent process is the parent's write end. The child has forsaken its right to write on the pipe by closing its fd[1], which does not stop the parent from writing into it.
Before answering the second question, I fixed your code to actually run it and produce some results.
int main()
{
char receive[10];
int fd[2];
pipe(fd);
if(fork() == 0) {
close(fd[1]); <-- Close UNUSED write end
while(read(fd[0], receive, 2) != 0){
printf("got u!\n");
receive[2] = '\0';
printf("%s\n", receive);
}
close(fd[0]); <-- Close read end after reading
} else {
close(fd[0]); <-- Close UNUSED read end
for(int i = 0; i < 2; i++){
write(fd[1], "hi", 2);
}
close(fd[1]); <-- Close write end after writing
wait((int *) 0);
}
exit(0);
}
Result:
got u!
hi
got u!
hi
Note: We (seemingly) lost one hi because we are reading it into same array receive which essentially overrides the first hi. You can use 2D char arrays to retain both the messages.
The second question is: In the above code, would it be possible for us
to reach close(fd[1]) in the parent process before the child process
finish receiving all the contents?
Answer: Yes. Writing to a pipe() is non-blocking (unless otherwise specified) until the pipe buffer is full.
If yes, then what is the correct
way to communicate between parent and child. My understanding here is
that if we do not close fd[1] in the parent, then read will keep being
blocked, and the program won't exit either.
If we close fd[1] in parent, it will signal that parent has closed its write end. However, if the child did not close its fd[1] earlier, it will block on read() as the pipe will not send EOF until all the write ends are closed. So the child will be left expecting itself to write to the pipe, while reading from it simultaneously!
Now what happens if the parent does not close its unused read end? If the file had only one read descriptor (say the one with the child), then once the child closes it, the parent will receive some signal or error while trying to write further to the pipe as there are no readers.
However in this situation, parent also has a read descriptor open and it will be able to write to the buffer until it gets filled, which may cause problems to the next write call, if any.
This probably won't make much sense now, but if you write a program where you need to pass values through pipe again and again, then not closing unused ends will fetch you frustrating bugs often.
what is the correct way to communicate between parent and child[?]
The parent creates the pipe before forking. After the the fork, parent and child each close the pipe end they are not using (pipes should be considered unidirectional; create two if you want bidirectional communication). The processes each have their own copy of each pipe-end file descriptor, so these closures do not affect the other process's ability to use the pipe. Each process then uses the end it holds open appropriately for its directionality -- writing to the write end or reading from the read end.
When the writer finishes writing everything it intends ever to write to the pipe, it closes its end. This is important, and sometimes essential, because the reader will not perceive end-of-file on the read end of the pipe as long as any process has the write end open. This is also one reason why it is important for each process to close the end it is not using, because if the reader also has the write end open then it can block indefinitely trying to read from the pipe, regardless of what any other process does.
Of course, the reader should also close the read end when it is done with it (or terminate, letting the system handle that). Failing to do so constitutes excess resource consumption, but whether that is a serious problem depends on the circumstances.

How to use pipe between parent and child process after call to popen?

I want to communicate with a child process like the following:
int main(int argc, char *argv[])
{
int bak, temp;
int fd[2];
if (pipe(fd) < 0)
{
// pipe error
exit(1);
}
close(fd[0]);
dup2(STDOUT_FILENO, fd[1]);
fflush(stdout);
bak = dup(1);
temp = open("/dev/null", O_WRONLY);
dup2(temp, 1);
close(temp );
Mat frame;
std::vector<uchar> buf;
namedWindow( "Camera", WINDOW_AUTOSIZE );
VideoCapture cam(0 + CAP_V4L);
sleep(1);
if (!cam.isOpened())
{
cout << "\nCould not open reference " << 0 << endl;
return -1;
}
for (int i=0; i<30; i++)
{
cam>>frame;
}
//cout<<"\nCamera initialized\n";
/*Set the normal STDOUT back*/
fflush(stdout);
dup2(bak, 1);
close(bak);
imencode(".png",frame, buf);
cout<<buf.size()<<endl;
ssize_t written= 0;
size_t s = 128;
while (written<buf.size())
{
written += write(fd[1], buf.size()+written, s);
}
cout<<'\0';
return 0;
}
The process corresponding to the compilation of the source code above is called from the parent with popen.
Note that I am writing to the std out that has been duplicated with a pipe.
The parent will read the data and resend them to UDP socket.
If I do something like this:
#define BUFLEN 128
FILE *fp;
char buf[BUFLEN];
if ((fp = popen("path/to/exec", "r")) != NULL)
{
while((fgets(buf, BUFLEN, fp)!=NULL))
{
sendto(sockfd, buf, strlen(buf),0, addr, alen);
}
}
the program is working i.e. the receiver of sendto will receive the data.
I tried to use a pipe as done in the child process:
int fd[2];
if (pipe(fd) < 0)
{
// pipe error
exit(1);
}
close(fd[1]);
dup2(STDIN_FILENO, fd[0]);
if ((fp = popen("path/to/exec", "r")) != NULL)
{
while((read(fd[0], buf, BUFLEN) > 0)
{
sendto(sockfd, buf, strlen(buf),0, addr, alen);
}
}
but with this are not sent.
So how to use pipe in this case to achieve the same behaviour of the first case? Should I do dup2(STDIN_FILENO, fd[0]); or dup2(STDOUT_FILENO, fd[0]);?
I am using the sandard(s) since the file descriptors are inherited by the child process so should not require any other effort. That is why I thought I can use pipe but is that so?
In the parent:
if (pipe(fd) < 0)
{
// pipe error
exit(1);
}
close(fd[0]);
you get a pipe, and then immediately close one end of it. This pipe is now useless, because no-one will ever be able to recover the closed end, and so no data can flow through it. You have converted a pipe into a hollow cylinder sealed at one end.
Then in the child:
if (pipe(fd) < 0)
{
// pipe error
exit(1);
}
close(fd[1]);
you create another unrelated pipe, and seal this at the other end. The two pipes are not connected, and now you have two separate hollow cyclinders, each sealed at one end. Nothing can flow through either of them.
If putting something in the first cylinder made it appear in the other, that'd be a pretty good magic trick. Without sleight of hand or cleverly arranged mirrors, the solution is to create one pipe, keep both ends open and push data through it.
The usual way to manually set up a pipe from which a parent process can read a child process's standard output has these general steps:
parent creates a pipe by calling pipe()
parent fork()s
parent closes (clarification: its copy of) the write end of the pipe
child dupes the write end of the pipe onto its standard output via dup2()
child closes the original file descriptor for the write end of the pipe
(optional) child closes (clarification: its copy of) the read end of the pipe
child execs the desired command, or else performs the wanted work directly
The parent can then read the child's output from the read end of the pipe.
The popen() function does all of that for you, plus wraps the parent's pipe end in a FILE. Of course, it can and will set up a pipe going in the opposite direction instead if that's what the caller requests.
You need to understand and appreciate that in the procedural scheme presented above, it is important which actions are performed by which process, and in what order relative to other actions in the same process. In particular, the parent must not close the write end of the pipe before the child is launched, because that renders the pipe useless. The child inherits the one-end-closed pipe, through which no data can be conveyed.
With respect to your latter example, note also that redirecting the standard input to the read end of the pipe is not part of the process for either parent or child. The fact that your pipe is half-closed, so that nothing can ever be read from it anyway, is just icing on the cake. Moreover, the parent clobbers its own standard input this way. That's not necessarily wrong, but the parent does not even rely on it.
Overall, however, there is a bigger picture that you seem not to appreciate. Even if you performed the redirection you seem to want in the parent, so that it could be inherited by the child, popen() performs its own redirection to a pipe of its own creation. The FILE * it returns is the means by which you can read the child's output. No previous output redirection you may have performed is relevant (clarification: of the child's standard output).
In principle, an approach similar to yours could be used to create a second redirection going the other way, but at that point the convenience factor of popen() is totally lost. It would be better go take the direct pipe / fork / dup2 / exec route all the way through if you want to redirect the child's input and output.
Applying all that to your first example, you have to appreciate that although a process can redirect its own standard streams, it cannot establish a pipe to its parent process that way. The parent needs to provide the pipe, else it has no knowledge of it. And when a process dupes one file descriptor onto another, that replaces the original with the new, closing the original if it is open. It does not redefine the original. And of course, in this case, too, a pipe is useless once either end is no longer open anywhere.

Fork parent child communication

I need some way for the parent process to communicate with each child separately.
I have some children that need to communicate with the parent separately from the other children.
Is there any way for a parent to have a private communication channel with each child?
Also can a child for example, send to the parent a struct variable?
I'm new to these kind of things so any help is appreciated. Thank you
(I'll just assume we're talking linux here)
As you probably found out, fork() itself will just duplicate the calling process, it does not handle IPC.
From fork manual:
fork() creates a new process by duplicating the calling process.
The new process, referred to as the child, is an exact duplicate of
the calling process, referred to as the parent.
The most common way to handle IPC once you forked() is to use pipes, especially if you want "a private comunication chanel with each child". Here's a typical and easy example of use, similar to the one you can find in the pipe manual (return values are not checked):
#include <sys/wait.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
int
main(int argc, char * argv[])
{
int pipefd[2];
pid_t cpid;
char buf;
pipe(pipefd); // create the pipe
cpid = fork(); // duplicate the current process
if (cpid == 0) // if I am the child then
{
close(pipefd[1]); // close the write-end of the pipe, I'm not going to use it
while (read(pipefd[0], &buf, 1) > 0) // read while EOF
write(1, &buf, 1);
write(1, "\n", 1);
close(pipefd[0]); // close the read-end of the pipe
exit(EXIT_SUCCESS);
}
else // if I am the parent then
{
close(pipefd[0]); // close the read-end of the pipe, I'm not going to use it
write(pipefd[1], argv[1], strlen(argv[1])); // send the content of argv[1] to the reader
close(pipefd[1]); // close the write-end of the pipe, thus sending EOF to the reader
wait(NULL); // wait for the child process to exit before I do the same
exit(EXIT_SUCCESS);
}
return 0;
}
The code is pretty self-explanatory:
Parent forks()
Child reads() from the pipe until EOF
Parent writes() to the pipe then closes() it
Datas have been shared, hooray!
From there you can do anything you want; just remember to check your return values and to read dup, pipe, fork, wait... manuals, they will come in handy.
There are also a bunch of other ways to share datas between processes, they migh interest you although they do not meet your "private" requirement:
shared memory "SHM", the name says it all...
sockets, they obviously work as good if used locally
FIFO files which are basically pipes with a name
or even a simple file... (I've even used SIGUSR1/2 signals to send binary datas between processes once... But I wouldn't recommend that haha.)
And probably some more that I'm not thinking about right now.
Good luck.

Redirecting exec output to a buffer or file

I'm writing a C program where I fork(), exec(), and wait(). I'd like to take the output of the program I exec'ed to write it to file or buffer.
For example, if I exec ls I want to write file1 file2 etc to buffer/file. I don't think there is a way to read stdout, so does that mean I have to use a pipe? Is there a general procedure here that I haven't been able to find?
For sending the output to another file (I'm leaving out error checking to focus on the important details):
if (fork() == 0)
{
// child
int fd = open(file, O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // make stdout go to file
dup2(fd, 2); // make stderr go to file - you may choose to not do this
// or perhaps send stderr to another file
close(fd); // fd no longer needed - the dup'ed handles are sufficient
exec(...);
}
For sending the output to a pipe so you can then read the output into a buffer:
int pipefd[2];
pipe(pipefd);
if (fork() == 0)
{
close(pipefd[0]); // close reading end in the child
dup2(pipefd[1], 1); // send stdout to the pipe
dup2(pipefd[1], 2); // send stderr to the pipe
close(pipefd[1]); // this descriptor is no longer needed
exec(...);
}
else
{
// parent
char buffer[1024];
close(pipefd[1]); // close the write end of the pipe in the parent
while (read(pipefd[0], buffer, sizeof(buffer)) != 0)
{
}
}
You need to decide exactly what you want to do - and preferably explain it a bit more clearly.
Option 1: File
If you know which file you want the output of the executed command to go to, then:
Ensure that the parent and child agree on the name (parent decides name before forking).
Parent forks - you have two processes.
Child reorganizes things so that file descriptor 1 (standard output) goes to the file.
Usually, you can leave standard error alone; you might redirect standard input from /dev/null.
Child then execs relevant command; said command runs and any standard output goes to the file (this is the basic shell I/O redirection).
Executed process then terminates.
Meanwhile, the parent process can adopt one of two main strategies:
Open the file for reading, and keep reading until it reaches an EOF. It then needs to double check whether the child died (so there won't be any more data to read), or hang around waiting for more input from the child.
Wait for the child to die and then open the file for reading.
The advantage of the first is that the parent can do some of its work while the child is also running; the advantage of the second is that you don't have to diddle with the I/O system (repeatedly reading past EOF).
Option 2: Pipe
If you want the parent to read the output from the child, arrange for the child to pipe its output back to the parent.
Use popen() to do this the easy way. It will run the process and send the output to your parent process. Note that the parent must be active while the child is generating the output since pipes have a small buffer size (often 4-5 KB) and if the child generates more data than that while the parent is not reading, the child will block until the parent reads. If the parent is waiting for the child to die, you have a deadlock.
Use pipe() etc to do this the hard way. Parent calls pipe(), then forks. The child sorts out the plumbing so that the write end of the pipe is its standard output, and ensures that all other file descriptors relating to the pipe are closed. This might well use the dup2() system call. It then executes the required process, which sends its standard output down the pipe.
Meanwhile, the parent also closes the unwanted ends of the pipe, and then starts reading. When it gets EOF on the pipe, it knows the child has finished and closed the pipe; it can close its end of the pipe too.
Since you look like you're going to be using this in a linux/cygwin environment, you want to use popen. It's like opening a file, only you'll get the executing programs stdout, so you can use your normal fscanf, fread etc.
After forking, use dup2(2) to duplicate the file's FD into stdout's FD, then exec.
You could also use the linux sh command and pass it a command that includes the redirection:
string cmd = "/bin/ls > " + filepath;
execl("/bin/sh", "sh", "-c", cmd.c_str(), 0);
For those such as myself who like a complete example with includes, here's this fantastic answer with a runnable example (still without error handling, left as an exercise):
#include <fcntl.h>
#include <sys/wait.h>
#include <unistd.h>
int main() {
if (fork() == 0) { // child
int fd = open("test.txt", O_RDWR | O_CREAT, S_IRUSR | S_IWUSR);
dup2(fd, 1); // make stdout go to file
dup2(fd, 2); // make stderr go to file - you may choose to not do this
// or perhaps send stderr to another file
close(fd); // fd no longer needed - the dup'ed handles are sufficient
execlp("ls", "ls", NULL);
}
else {
while (wait(NULL) > 0) {} // wait for each child process
}
return 0;
}

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